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      1 ARB_texture_float:
      2 
      3     Silicon Graphics, Inc. owns US Patent #6,650,327, issued November 18,
      4     2003 [1].
      5 
      6     SGI believes this patent contains necessary IP for graphics systems
      7     implementing floating point rasterization and floating point
      8     framebuffer capabilities described in ARB_texture_float extension, and
      9     will discuss licensing on RAND terms, on an individual basis with
     10     companies wishing to use this IP in the context of conformant OpenGL
     11     implementations [2].
     12 
     13     The source code to implement ARB_texture_float extension is included
     14     and can be toggled on at compile time, for those who purchased a
     15     license from SGI, or are in a country where the patent does not apply,
     16     etc.
     17 
     18     The software is provided "as is", without warranty of any kind, express
     19     or implied, including but not limited to the warranties of
     20     merchantability, fitness for a particular purpose and noninfringement.
     21     In no event shall the authors or copyright holders be liable for any
     22     claim, damages or other liability, whether in an action of contract,
     23     tort or otherwise, arising from, out of or in connection with the
     24     software or the use or other dealings in the software.
     25 
     26     You should contact a lawyer or SGI's legal department if you want to
     27     enable this extension.
     28 
     29 
     30 [1] http://www.google.com/patents/about?id=mIIOAAAAEBAJ&dq=6650327
     31 [2] http://www.opengl.org/registry/specs/ARB/texture_float.txt
     32