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      1 // Copyright 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ui/base/resource/resource_bundle.h"
      6 
      7 #import <QuartzCore/QuartzCore.h>
      8 #import <UIKit/UIKit.h>
      9 
     10 #include "base/basictypes.h"
     11 #include "base/files/file_path.h"
     12 #include "base/files/file_util.h"
     13 #include "base/mac/bundle_locations.h"
     14 #include "base/mac/foundation_util.h"
     15 #include "base/mac/scoped_nsobject.h"
     16 #include "base/memory/ref_counted_memory.h"
     17 #include "base/strings/sys_string_conversions.h"
     18 #include "base/synchronization/lock.h"
     19 #include "ui/base/resource/resource_handle.h"
     20 #include "ui/gfx/image/image.h"
     21 
     22 namespace ui {
     23 
     24 namespace {
     25 
     26 base::FilePath GetResourcesPakFilePath(NSString* name, NSString* mac_locale) {
     27   NSString *resource_path;
     28   if ([mac_locale length]) {
     29     resource_path = [base::mac::FrameworkBundle() pathForResource:name
     30                                                            ofType:@"pak"
     31                                                       inDirectory:@""
     32                                                   forLocalization:mac_locale];
     33   } else {
     34     resource_path = [base::mac::FrameworkBundle() pathForResource:name
     35                                                            ofType:@"pak"];
     36   }
     37   if (!resource_path) {
     38     // Return just the name of the pak file.
     39     return base::FilePath(base::SysNSStringToUTF8(name) + ".pak");
     40   }
     41   return base::FilePath([resource_path fileSystemRepresentation]);
     42 }
     43 
     44 }  // namespace
     45 
     46 void ResourceBundle::LoadCommonResources() {
     47   AddDataPackFromPath(GetResourcesPakFilePath(@"chrome", nil),
     48                       ui::SCALE_FACTOR_NONE);
     49 
     50   if (IsScaleFactorSupported(SCALE_FACTOR_100P)) {
     51     AddDataPackFromPath(GetResourcesPakFilePath(@"chrome_100_percent", nil),
     52                         SCALE_FACTOR_100P);
     53   }
     54 
     55   if (IsScaleFactorSupported(SCALE_FACTOR_200P)) {
     56     AddDataPackFromPath(GetResourcesPakFilePath(@"chrome_200_percent", nil),
     57                         SCALE_FACTOR_200P);
     58   }
     59 
     60   // TODO(rohitrao): Add a chrome_300_percent file and load it here.  For now,
     61   // we are simply falling back to the 200P resources. http://crbug.com/413300.
     62   if (IsScaleFactorSupported(SCALE_FACTOR_300P)) {
     63     AddDataPackFromPath(GetResourcesPakFilePath(@"chrome_200_percent", nil),
     64                         SCALE_FACTOR_200P);
     65   }
     66 }
     67 
     68 base::FilePath ResourceBundle::GetLocaleFilePath(const std::string& app_locale,
     69                                                  bool test_file_exists) {
     70   NSString* mac_locale = base::SysUTF8ToNSString(app_locale);
     71 
     72   // iOS uses "_" instead of "-", so swap to get a iOS-style value.
     73   mac_locale = [mac_locale stringByReplacingOccurrencesOfString:@"-"
     74                                                      withString:@"_"];
     75 
     76   // On disk, the "en_US" resources are just "en" (http://crbug.com/25578).
     77   if ([mac_locale isEqual:@"en_US"])
     78     mac_locale = @"en";
     79 
     80   base::FilePath locale_file_path =
     81       GetResourcesPakFilePath(@"locale", mac_locale);
     82 
     83   if (delegate_) {
     84     locale_file_path =
     85         delegate_->GetPathForLocalePack(locale_file_path, app_locale);
     86   }
     87 
     88   // Don't try to load empty values or values that are not absolute paths.
     89   if (locale_file_path.empty() || !locale_file_path.IsAbsolute())
     90     return base::FilePath();
     91 
     92   if (test_file_exists && !base::PathExists(locale_file_path))
     93     return base::FilePath();
     94 
     95   return locale_file_path;
     96 }
     97 
     98 gfx::Image& ResourceBundle::GetNativeImageNamed(int resource_id, ImageRTL rtl) {
     99   // Flipped images are not used on iOS.
    100   DCHECK_EQ(rtl, RTL_DISABLED);
    101 
    102   // Check to see if the image is already in the cache.
    103   {
    104     base::AutoLock lock(*images_and_fonts_lock_);
    105     ImageMap::iterator found = images_.find(resource_id);
    106     if (found != images_.end()) {
    107       return found->second;
    108     }
    109   }
    110 
    111   gfx::Image image;
    112   if (delegate_)
    113     image = delegate_->GetNativeImageNamed(resource_id, rtl);
    114 
    115   if (image.IsEmpty()) {
    116     // Load the raw data from the resource pack at the current supported scale
    117     // factor.  This code assumes that only one of the possible scale factors is
    118     // supported at runtime, based on the device resolution.
    119     ui::ScaleFactor scale_factor = GetMaxScaleFactor();
    120 
    121     scoped_refptr<base::RefCountedStaticMemory> data(
    122         LoadDataResourceBytesForScale(resource_id, scale_factor));
    123 
    124     if (!data.get()) {
    125       LOG(WARNING) << "Unable to load image with id " << resource_id;
    126       return GetEmptyImage();
    127     }
    128 
    129     // Create a data object from the raw bytes.
    130     base::scoped_nsobject<NSData> ns_data(
    131         [[NSData alloc] initWithBytes:data->front() length:data->size()]);
    132 
    133     bool is_fallback = PNGContainsFallbackMarker(data->front(), data->size());
    134     // Create the image from the data.
    135     CGFloat target_scale = ui::GetScaleForScaleFactor(scale_factor);
    136     // Hack: The 200P pak file is the only pak file loaded on iOS devices with
    137     // an @3x scale factor.  Force |source_scale| to be 2.0 to handle this case,
    138     // since it cannot be anything else.  http://crbug.com/413300.
    139     // TODO(rohitrao): Support proper fallback by using the actual scale factor
    140     // of the source image, rather than assuming it is 1.0 or 2.0.
    141     CGFloat source_scale = target_scale;
    142     if (is_fallback) {
    143       source_scale = 1.0;
    144     } else if (scale_factor == SCALE_FACTOR_300P) {
    145       source_scale = 2.0;
    146     }
    147     base::scoped_nsobject<UIImage> ui_image(
    148         [[UIImage alloc] initWithData:ns_data scale:source_scale]);
    149 
    150     // If the image is a 1x fallback, scale it up to a full-size representation.
    151     if (is_fallback) {
    152       CGSize source_size = [ui_image size];
    153       CGSize target_size = CGSizeMake(source_size.width * target_scale,
    154                                       source_size.height * target_scale);
    155       base::ScopedCFTypeRef<CGColorSpaceRef> color_space(
    156           CGColorSpaceCreateDeviceRGB());
    157       base::ScopedCFTypeRef<CGContextRef> context(CGBitmapContextCreate(
    158           NULL,
    159           target_size.width,
    160           target_size.height,
    161           8,
    162           target_size.width * 4,
    163           color_space,
    164           kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Host));
    165 
    166       CGRect target_rect = CGRectMake(0, 0,
    167                                       target_size.width, target_size.height);
    168       CGContextSetBlendMode(context, kCGBlendModeCopy);
    169       CGContextDrawImage(context, target_rect, [ui_image CGImage]);
    170 
    171       base::ScopedCFTypeRef<CGImageRef> cg_image(
    172           CGBitmapContextCreateImage(context));
    173       ui_image.reset([[UIImage alloc] initWithCGImage:cg_image
    174                                                 scale:target_scale
    175                                           orientation:UIImageOrientationUp]);
    176     }
    177 
    178     if (!ui_image.get()) {
    179       LOG(WARNING) << "Unable to load image with id " << resource_id;
    180       NOTREACHED();  // Want to assert in debug mode.
    181       return GetEmptyImage();
    182     }
    183 
    184     // The gfx::Image takes ownership.
    185     image = gfx::Image(ui_image.release());
    186   }
    187 
    188   base::AutoLock lock(*images_and_fonts_lock_);
    189 
    190   // Another thread raced the load and has already cached the image.
    191   if (images_.count(resource_id))
    192     return images_[resource_id];
    193 
    194   images_[resource_id] = image;
    195   return images_[resource_id];
    196 }
    197 
    198 }  // namespace ui
    199