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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 // An Image wraps an image any flavor, be it platform-native GdkBitmap/NSImage,
      6 // or a SkBitmap. This also provides easy conversion to other image types
      7 // through operator overloading. It will cache the converted representations
      8 // internally to prevent double-conversion.
      9 //
     10 // The lifetime of both the initial representation and any converted ones are
     11 // tied to the lifetime of the Image's internal storage. To allow Images to be
     12 // cheaply passed around by value, the actual image data is stored in a ref-
     13 // counted member. When all Images referencing this storage are deleted, the
     14 // actual representations are deleted, too.
     15 //
     16 // Images can be empty, in which case they have no backing representation.
     17 // Attempting to use an empty Image will result in a crash.
     18 
     19 #ifndef UI_GFX_IMAGE_IMAGE_H_
     20 #define UI_GFX_IMAGE_IMAGE_H_
     21 
     22 #include <map>
     23 #include <vector>
     24 
     25 #include "base/basictypes.h"
     26 #include "base/gtest_prod_util.h"
     27 #include "base/memory/ref_counted_memory.h"
     28 #include "ui/gfx/gfx_export.h"
     29 #include "ui/gfx/native_widget_types.h"
     30 
     31 #if defined(OS_MACOSX) && !defined(OS_IOS)
     32 typedef struct CGColorSpace* CGColorSpaceRef;
     33 #endif
     34 
     35 class SkBitmap;
     36 
     37 namespace {
     38 class ImageTest;
     39 class ImageMacTest;
     40 }
     41 
     42 namespace gfx {
     43 struct ImagePNGRep;
     44 class ImageSkia;
     45 class Size;
     46 
     47 namespace internal {
     48 class ImageRep;
     49 class ImageStorage;
     50 }
     51 
     52 class GFX_EXPORT Image {
     53  public:
     54   enum RepresentationType {
     55     kImageRepCocoa,
     56     kImageRepCocoaTouch,
     57     kImageRepSkia,
     58     kImageRepPNG,
     59   };
     60 
     61   typedef std::map<RepresentationType, internal::ImageRep*> RepresentationMap;
     62 
     63   // Creates an empty image with no representations.
     64   Image();
     65 
     66   // Creates a new image by copying the raw PNG-encoded input for use as the
     67   // default representation.
     68   explicit Image(const std::vector<ImagePNGRep>& image_reps);
     69 
     70   // Creates a new image by copying the ImageSkia for use as the default
     71   // representation.
     72   explicit Image(const ImageSkia& image);
     73 
     74 #if defined(OS_IOS)
     75   // Does not retain |image|; expects to take ownership.
     76   explicit Image(UIImage* image);
     77 #elif defined(OS_MACOSX)
     78   // Does not retain |image|; expects to take ownership.
     79   // A single NSImage object can contain multiple bitmaps so there's no reason
     80   // to pass a vector of these.
     81   explicit Image(NSImage* image);
     82 #endif
     83 
     84   // Initializes a new Image by AddRef()ing |other|'s internal storage.
     85   Image(const Image& other);
     86 
     87   // Copies a reference to |other|'s storage.
     88   Image& operator=(const Image& other);
     89 
     90   // Deletes the image and, if the only owner of the storage, all of its cached
     91   // representations.
     92   ~Image();
     93 
     94   // Creates an image from the passed in 1x bitmap.
     95   // WARNING: The resulting image will be pixelated when painted on a high
     96   // density display.
     97   static Image CreateFrom1xBitmap(const SkBitmap& bitmap);
     98 
     99   // Creates an image from the PNG encoded input.
    100   // For example (from an std::vector):
    101   // std::vector<unsigned char> png = ...;
    102   // gfx::Image image =
    103   //     Image::CreateFrom1xPNGBytes(&png.front(), png.size());
    104   static Image CreateFrom1xPNGBytes(const unsigned char* input,
    105                                     size_t input_size);
    106 
    107   // Creates an image from the PNG encoded input.
    108   static Image CreateFrom1xPNGBytes(
    109       const scoped_refptr<base::RefCountedMemory>& input);
    110 
    111   // Converts the Image to the desired representation and stores it internally.
    112   // The returned result is a weak pointer owned by and scoped to the life of
    113   // the Image. Must only be called if IsEmpty() is false.
    114   const SkBitmap* ToSkBitmap() const;
    115   const ImageSkia* ToImageSkia() const;
    116 #if defined(OS_IOS)
    117   UIImage* ToUIImage() const;
    118 #elif defined(OS_MACOSX)
    119   NSImage* ToNSImage() const;
    120 #endif
    121 
    122   // Returns the raw PNG-encoded data for the bitmap at 1x. If the data is
    123   // unavailable, either because the image has no data for 1x or because it is
    124   // empty, an empty RefCountedBytes object is returned. NULL is never
    125   // returned.
    126   scoped_refptr<base::RefCountedMemory> As1xPNGBytes() const;
    127 
    128   // Same as ToSkBitmap(), but returns a null SkBitmap if this image is empty.
    129   SkBitmap AsBitmap() const;
    130 
    131   // Same as ToImageSkia(), but returns an empty ImageSkia if this
    132   // image is empty.
    133   ImageSkia AsImageSkia() const;
    134 
    135 #if defined(OS_MACOSX) && !defined(OS_IOS)
    136   // Same as ToSkBitmap(), but returns nil if this image is empty.
    137   NSImage* AsNSImage() const;
    138 #endif
    139 
    140   // Performs a conversion, like above, but returns a copy of the result rather
    141   // than a weak pointer. The caller is responsible for deleting the result.
    142   // Note that the result is only a copy in terms of memory management; the
    143   // backing pixels are shared amongst all copies (a fact of each of the
    144   // converted representations, rather than a limitation imposed by Image) and
    145   // so the result should be considered immutable.
    146   scoped_refptr<base::RefCountedMemory> Copy1xPNGBytes() const;
    147   ImageSkia* CopyImageSkia() const;
    148   SkBitmap* CopySkBitmap() const;
    149 #if defined(OS_IOS)
    150   UIImage* CopyUIImage() const;
    151 #elif defined(OS_MACOSX)
    152   NSImage* CopyNSImage() const;
    153 #endif
    154 
    155   // Inspects the representations map to see if the given type exists.
    156   bool HasRepresentation(RepresentationType type) const;
    157 
    158   // Returns the number of representations.
    159   size_t RepresentationCount() const;
    160 
    161   // Returns true if this Image has no representations.
    162   bool IsEmpty() const;
    163 
    164   // Width and height of image in DIP coordinate system.
    165   int Width() const;
    166   int Height() const;
    167   gfx::Size Size() const;
    168 
    169   // Swaps this image's internal representations with |other|.
    170   void SwapRepresentations(gfx::Image* other);
    171 
    172 #if defined(OS_MACOSX) && !defined(OS_IOS)
    173   // Set the default representation's color space. This is used for converting
    174   // to NSImage. This is used to compensate for PNGCodec not writing or reading
    175   // colorspace ancillary chunks. (sRGB, iCCP).
    176   void SetSourceColorSpace(CGColorSpaceRef color_space);
    177 #endif  // defined(OS_MACOSX) && !defined(OS_IOS)
    178 
    179  private:
    180   // Returns the type of the default representation.
    181   RepresentationType DefaultRepresentationType() const;
    182 
    183   // Returns the ImageRep of the appropriate type or NULL if there is no
    184   // representation of that type (and must_exist is false).
    185   internal::ImageRep* GetRepresentation(
    186       RepresentationType rep_type, bool must_exist) const;
    187 
    188   // Stores a representation into the map.
    189   void AddRepresentation(internal::ImageRep* rep) const;
    190 
    191   // Internal class that holds all the representations. This allows the Image to
    192   // be cheaply copied.
    193   scoped_refptr<internal::ImageStorage> storage_;
    194 
    195   friend class ::ImageTest;
    196   friend class ::ImageMacTest;
    197 };
    198 
    199 }  // namespace gfx
    200 
    201 #endif  // UI_GFX_IMAGE_IMAGE_H_
    202