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      1 // Copyright 2014 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #import "ui/gfx/mac/coordinate_conversion.h"
      6 
      7 #import <Cocoa/Cocoa.h>
      8 
      9 #include "ui/gfx/geometry/rect.h"
     10 
     11 namespace gfx {
     12 
     13 namespace {
     14 
     15 // The height of the primary display, which OSX defines as the monitor with the
     16 // menubar. This is always at index 0.
     17 CGFloat PrimaryDisplayHeight() {
     18   return NSMaxY([[[NSScreen screens] objectAtIndex:0] frame]);
     19 }
     20 
     21 }  // namespace
     22 
     23 NSRect ScreenRectToNSRect(const gfx::Rect& rect) {
     24   return NSMakeRect(rect.x(),
     25                     PrimaryDisplayHeight() - rect.y() - rect.height(),
     26                     rect.width(),
     27                     rect.height());
     28 }
     29 
     30 gfx::Rect ScreenRectFromNSRect(const NSRect& rect) {
     31   return gfx::Rect(rect.origin.x,
     32                    PrimaryDisplayHeight() - rect.origin.y - rect.size.height,
     33                    rect.size.width,
     34                    rect.size.height);
     35 }
     36 
     37 }  // namespace gfx
     38