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      1 // Copyright 2014 the V8 project authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "src/heap/gc-idle-time-handler.h"
      6 #include "src/heap/gc-tracer.h"
      7 #include "src/utils.h"
      8 
      9 namespace v8 {
     10 namespace internal {
     11 
     12 const double GCIdleTimeHandler::kConservativeTimeRatio = 0.9;
     13 const size_t GCIdleTimeHandler::kMaxMarkCompactTimeInMs = 1000;
     14 const size_t GCIdleTimeHandler::kMinTimeForFinalizeSweeping = 100;
     15 const int GCIdleTimeHandler::kMaxMarkCompactsInIdleRound = 7;
     16 const int GCIdleTimeHandler::kIdleScavengeThreshold = 5;
     17 
     18 
     19 void GCIdleTimeAction::Print() {
     20   switch (type) {
     21     case DONE:
     22       PrintF("done");
     23       break;
     24     case DO_NOTHING:
     25       PrintF("no action");
     26       break;
     27     case DO_INCREMENTAL_MARKING:
     28       PrintF("incremental marking with step %" V8_PTR_PREFIX "d", parameter);
     29       break;
     30     case DO_SCAVENGE:
     31       PrintF("scavenge");
     32       break;
     33     case DO_FULL_GC:
     34       PrintF("full GC");
     35       break;
     36     case DO_FINALIZE_SWEEPING:
     37       PrintF("finalize sweeping");
     38       break;
     39   }
     40 }
     41 
     42 
     43 size_t GCIdleTimeHandler::EstimateMarkingStepSize(
     44     size_t idle_time_in_ms, size_t marking_speed_in_bytes_per_ms) {
     45   DCHECK(idle_time_in_ms > 0);
     46 
     47   if (marking_speed_in_bytes_per_ms == 0) {
     48     marking_speed_in_bytes_per_ms = kInitialConservativeMarkingSpeed;
     49   }
     50 
     51   size_t marking_step_size = marking_speed_in_bytes_per_ms * idle_time_in_ms;
     52   if (marking_step_size / marking_speed_in_bytes_per_ms != idle_time_in_ms) {
     53     // In the case of an overflow we return maximum marking step size.
     54     return kMaximumMarkingStepSize;
     55   }
     56 
     57   if (marking_step_size > kMaximumMarkingStepSize)
     58     return kMaximumMarkingStepSize;
     59 
     60   return static_cast<size_t>(marking_step_size * kConservativeTimeRatio);
     61 }
     62 
     63 
     64 size_t GCIdleTimeHandler::EstimateMarkCompactTime(
     65     size_t size_of_objects, size_t mark_compact_speed_in_bytes_per_ms) {
     66   if (mark_compact_speed_in_bytes_per_ms == 0) {
     67     mark_compact_speed_in_bytes_per_ms = kInitialConservativeMarkCompactSpeed;
     68   }
     69   size_t result = size_of_objects / mark_compact_speed_in_bytes_per_ms;
     70   return Min(result, kMaxMarkCompactTimeInMs);
     71 }
     72 
     73 
     74 size_t GCIdleTimeHandler::EstimateScavengeTime(
     75     size_t new_space_size, size_t scavenge_speed_in_bytes_per_ms) {
     76   if (scavenge_speed_in_bytes_per_ms == 0) {
     77     scavenge_speed_in_bytes_per_ms = kInitialConservativeScavengeSpeed;
     78   }
     79   return new_space_size / scavenge_speed_in_bytes_per_ms;
     80 }
     81 
     82 
     83 bool GCIdleTimeHandler::ScavangeMayHappenSoon(
     84     size_t available_new_space_memory,
     85     size_t new_space_allocation_throughput_in_bytes_per_ms) {
     86   if (available_new_space_memory <=
     87       new_space_allocation_throughput_in_bytes_per_ms *
     88           kMaxFrameRenderingIdleTime) {
     89     return true;
     90   }
     91   return false;
     92 }
     93 
     94 
     95 // The following logic is implemented by the controller:
     96 // (1) If the new space is almost full and we can effort a Scavenge, then a
     97 // Scavenge is performed.
     98 // (2) If there is currently no MarkCompact idle round going on, we start a
     99 // new idle round if enough garbage was created or we received a context
    100 // disposal event. Otherwise we do not perform garbage collection to keep
    101 // system utilization low.
    102 // (3) If incremental marking is done, we perform a full garbage collection
    103 // if context was disposed or if we are allowed to still do full garbage
    104 // collections during this idle round or if we are not allowed to start
    105 // incremental marking. Otherwise we do not perform garbage collection to
    106 // keep system utilization low.
    107 // (4) If sweeping is in progress and we received a large enough idle time
    108 // request, we finalize sweeping here.
    109 // (5) If incremental marking is in progress, we perform a marking step. Note,
    110 // that this currently may trigger a full garbage collection.
    111 GCIdleTimeAction GCIdleTimeHandler::Compute(size_t idle_time_in_ms,
    112                                             HeapState heap_state) {
    113   if (idle_time_in_ms <= kMaxFrameRenderingIdleTime &&
    114       ScavangeMayHappenSoon(
    115           heap_state.available_new_space_memory,
    116           heap_state.new_space_allocation_throughput_in_bytes_per_ms) &&
    117       idle_time_in_ms >=
    118           EstimateScavengeTime(heap_state.new_space_capacity,
    119                                heap_state.scavenge_speed_in_bytes_per_ms)) {
    120     return GCIdleTimeAction::Scavenge();
    121   }
    122   if (IsMarkCompactIdleRoundFinished()) {
    123     if (EnoughGarbageSinceLastIdleRound() || heap_state.contexts_disposed > 0) {
    124       StartIdleRound();
    125     } else {
    126       return GCIdleTimeAction::Done();
    127     }
    128   }
    129 
    130   if (idle_time_in_ms == 0) {
    131     return GCIdleTimeAction::Nothing();
    132   }
    133 
    134   if (heap_state.incremental_marking_stopped) {
    135     size_t estimated_time_in_ms =
    136         EstimateMarkCompactTime(heap_state.size_of_objects,
    137                                 heap_state.mark_compact_speed_in_bytes_per_ms);
    138     if (idle_time_in_ms >= estimated_time_in_ms ||
    139         (heap_state.size_of_objects < kSmallHeapSize &&
    140          heap_state.contexts_disposed > 0)) {
    141       // If there are no more than two GCs left in this idle round and we are
    142       // allowed to do a full GC, then make those GCs full in order to compact
    143       // the code space.
    144       // TODO(ulan): Once we enable code compaction for incremental marking, we
    145       // can get rid of this special case and always start incremental marking.
    146       int remaining_mark_sweeps =
    147           kMaxMarkCompactsInIdleRound - mark_compacts_since_idle_round_started_;
    148       if (heap_state.contexts_disposed > 0 ||
    149           (idle_time_in_ms > kMaxFrameRenderingIdleTime &&
    150            (remaining_mark_sweeps <= 2 ||
    151             !heap_state.can_start_incremental_marking))) {
    152         return GCIdleTimeAction::FullGC();
    153       }
    154     }
    155     if (!heap_state.can_start_incremental_marking) {
    156       return GCIdleTimeAction::Nothing();
    157     }
    158   }
    159   // TODO(hpayer): Estimate finalize sweeping time.
    160   if (heap_state.sweeping_in_progress &&
    161       idle_time_in_ms >= kMinTimeForFinalizeSweeping) {
    162     return GCIdleTimeAction::FinalizeSweeping();
    163   }
    164 
    165   if (heap_state.incremental_marking_stopped &&
    166       !heap_state.can_start_incremental_marking) {
    167     return GCIdleTimeAction::Nothing();
    168   }
    169   size_t step_size = EstimateMarkingStepSize(
    170       idle_time_in_ms, heap_state.incremental_marking_speed_in_bytes_per_ms);
    171   return GCIdleTimeAction::IncrementalMarking(step_size);
    172 }
    173 }
    174 }
    175