Home | History | Annotate | Download | only in docs
      1 =======
      2 Modules
      3 =======
      4 
      5 .. warning::
      6    The functionality described on this page is supported for C and
      7    Objective-C. C++ support is experimental.
      8 
      9 .. contents::
     10    :local:
     11 
     12 Introduction
     13 ============
     14 Most software is built using a number of software libraries, including libraries supplied by the platform, internal libraries built as part of the software itself to provide structure, and third-party libraries. For each library, one needs to access both its interface (API) and its implementation. In the C family of languages, the interface to a library is accessed by including the appropriate header files(s):
     15 
     16 .. code-block:: c
     17 
     18   #include <SomeLib.h>
     19 
     20 The implementation is handled separately by linking against the appropriate library. For example, by passing ``-lSomeLib`` to the linker.
     21 
     22 Modules provide an alternative, simpler way to use software libraries that provides better compile-time scalability and eliminates many of the problems inherent to using the C preprocessor to access the API of a library.
     23 
     24 Problems with the current model
     25 -------------------------------
     26 The ``#include`` mechanism provided by the C preprocessor is a very poor way to access the API of a library, for a number of reasons:
     27 
     28 * **Compile-time scalability**: Each time a header is included, the
     29   compiler must preprocess and parse the text in that header and every
     30   header it includes, transitively. This process must be repeated for
     31   every translation unit in the application, which involves a huge
     32   amount of redundant work. In a project with *N* translation units
     33   and *M* headers included in each translation unit, the compiler is
     34   performing *M x N* work even though most of the *M* headers are
     35   shared among multiple translation units. C++ is particularly bad,
     36   because the compilation model for templates forces a huge amount of
     37   code into headers.
     38 
     39 * **Fragility**: ``#include`` directives are treated as textual
     40   inclusion by the preprocessor, and are therefore subject to any  
     41   active macro definitions at the time of inclusion. If any of the 
     42   active macro definitions happens to collide with a name in the 
     43   library, it can break the library API or cause compilation failures 
     44   in the library header itself. For an extreme example, 
     45   ``#define std "The C++ Standard"`` and then include a standard  
     46   library header: the result is a horrific cascade of failures in the
     47   C++ Standard Library's implementation. More subtle real-world
     48   problems occur when the headers for two different libraries interact
     49   due to macro collisions, and users are forced to reorder
     50   ``#include`` directives or introduce ``#undef`` directives to break
     51   the (unintended) dependency.
     52 
     53 * **Conventional workarounds**: C programmers have
     54   adopted a number of conventions to work around the fragility of the
     55   C preprocessor model. Include guards, for example, are required for
     56   the vast majority of headers to ensure that multiple inclusion
     57   doesn't break the compile. Macro names are written with
     58   ``LONG_PREFIXED_UPPERCASE_IDENTIFIERS`` to avoid collisions, and some
     59   library/framework developers even use ``__underscored`` names
     60   in headers to avoid collisions with "normal" names that (by
     61   convention) shouldn't even be macros. These conventions are a
     62   barrier to entry for developers coming from non-C languages, are
     63   boilerplate for more experienced developers, and make our headers
     64   far uglier than they should be.
     65 
     66 * **Tool confusion**: In a C-based language, it is hard to build tools
     67   that work well with software libraries, because the boundaries of
     68   the libraries are not clear. Which headers belong to a particular
     69   library, and in what order should those headers be included to
     70   guarantee that they compile correctly? Are the headers C, C++,
     71   Objective-C++, or one of the variants of these languages? What
     72   declarations in those headers are actually meant to be part of the
     73   API, and what declarations are present only because they had to be
     74   written as part of the header file?
     75 
     76 Semantic import
     77 ---------------
     78 Modules improve access to the API of software libraries by replacing the textual preprocessor inclusion model with a more robust, more efficient semantic model. From the user's perspective, the code looks only slightly different, because one uses an ``import`` declaration rather than a ``#include`` preprocessor directive:
     79 
     80 .. code-block:: c
     81 
     82   import std.io; // pseudo-code; see below for syntax discussion
     83 
     84 However, this module import behaves quite differently from the corresponding ``#include <stdio.h>``: when the compiler sees the module import above, it loads a binary representation of the ``std.io`` module and makes its API available to the application directly. Preprocessor definitions that precede the import declaration have no impact on the API provided by ``std.io``, because the module itself was compiled as a separate, standalone module. Additionally, any linker flags required to use the ``std.io`` module will automatically be provided when the module is imported [#]_
     85 This semantic import model addresses many of the problems of the preprocessor inclusion model:
     86 
     87 * **Compile-time scalability**: The ``std.io`` module is only compiled once, and importing the module into a translation unit is a constant-time operation (independent of module system). Thus, the API of each software library is only parsed once, reducing the *M x N* compilation problem to an *M + N* problem.
     88 
     89 * **Fragility**: Each module is parsed as a standalone entity, so it has a consistent preprocessor environment. This completely eliminates the need for ``__underscored`` names and similarly defensive tricks. Moreover, the current preprocessor definitions when an import declaration is encountered are ignored, so one software library can not affect how another software library is compiled, eliminating include-order dependencies.
     90 
     91 * **Tool confusion**: Modules describe the API of software libraries, and tools can reason about and present a module as a representation of that API. Because modules can only be built standalone, tools can rely on the module definition to ensure that they get the complete API for the library. Moreover, modules can specify which languages they work with, so, e.g., one can not accidentally attempt to load a C++ module into a C program.
     92 
     93 Problems modules do not solve
     94 -----------------------------
     95 Many programming languages have a module or package system, and because of the variety of features provided by these languages it is important to define what modules do *not* do. In particular, all of the following are considered out-of-scope for modules:
     96 
     97 * **Rewrite the world's code**: It is not realistic to require applications or software libraries to make drastic or non-backward-compatible changes, nor is it feasible to completely eliminate headers. Modules must interoperate with existing software libraries and allow a gradual transition.
     98 
     99 * **Versioning**: Modules have no notion of version information. Programmers must still rely on the existing versioning mechanisms of the underlying language (if any exist) to version software libraries.
    100 
    101 * **Namespaces**: Unlike in some languages, modules do not imply any notion of namespaces. Thus, a struct declared in one module will still conflict with a struct of the same name declared in a different module, just as they would if declared in two different headers. This aspect is important for backward compatibility, because (for example) the mangled names of entities in software libraries must not change when introducing modules.
    102 
    103 * **Binary distribution of modules**: Headers (particularly C++ headers) expose the full complexity of the language. Maintaining a stable binary module format across architectures, compiler versions, and compiler vendors is technically infeasible.
    104 
    105 Using Modules
    106 =============
    107 To enable modules, pass the command-line flag ``-fmodules`` [#]_. This will make any modules-enabled software libraries available as modules as well as introducing any modules-specific syntax. Additional `command-line parameters`_ are described in a separate section later.
    108 
    109 Objective-C Import declaration
    110 ------------------------------
    111 Objective-C provides syntax for importing a module via an *@import declaration*, which imports the named module:
    112 
    113 .. parsed-literal::
    114 
    115   @import std;
    116 
    117 The @import declaration above imports the entire contents of the ``std`` module (which would contain, e.g., the entire C or C++ standard library) and make its API available within the current translation unit. To import only part of a module, one may use dot syntax to specific a particular submodule, e.g.,
    118 
    119 .. parsed-literal::
    120 
    121   @import std.io;
    122 
    123 Redundant import declarations are ignored, and one is free to import modules at any point within the translation unit, so long as the import declaration is at global scope.
    124 
    125 At present, there is no C or C++ syntax for import declarations. Clang
    126 will track the modules proposal in the C++ committee. See the section
    127 `Includes as imports`_ to see how modules get imported today.
    128 
    129 Includes as imports
    130 -------------------
    131 The primary user-level feature of modules is the import operation, which provides access to the API of software libraries. However, today's programs make extensive use of ``#include``, and it is unrealistic to assume that all of this code will change overnight. Instead, modules automatically translate ``#include`` directives into the corresponding module import. For example, the include directive
    132 
    133 .. code-block:: c
    134 
    135   #include <stdio.h>
    136 
    137 will be automatically mapped to an import of the module ``std.io``. Even with specific ``import`` syntax in the language, this particular feature is important for both adoption and backward compatibility: automatic translation of ``#include`` to ``import`` allows an application to get the benefits of modules (for all modules-enabled libraries) without any changes to the application itself. Thus, users can easily use modules with one compiler while falling back to the preprocessor-inclusion mechanism with other compilers.
    138 
    139 .. note::
    140 
    141   The automatic mapping of ``#include`` to ``import`` also solves an implementation problem: importing a module with a definition of some entity (say, a ``struct Point``) and then parsing a header containing another definition of ``struct Point`` would cause a redefinition error, even if it is the same ``struct Point``. By mapping ``#include`` to ``import``, the compiler can guarantee that it always sees just the already-parsed definition from the module.
    142 
    143 Module maps
    144 -----------
    145 The crucial link between modules and headers is described by a *module map*, which describes how a collection of existing headers maps on to the (logical) structure of a module. For example, one could imagine a module ``std`` covering the C standard library. Each of the C standard library headers (``<stdio.h>``, ``<stdlib.h>``, ``<math.h>``, etc.) would contribute to the ``std`` module, by placing their respective APIs into the corresponding submodule (``std.io``, ``std.lib``, ``std.math``, etc.). Having a list of the headers that are part of the ``std`` module allows the compiler to build the ``std`` module as a standalone entity, and having the mapping from header names to (sub)modules allows the automatic translation of ``#include`` directives to module imports.
    146 
    147 Module maps are specified as separate files (each named ``module.modulemap``) alongside the headers they describe, which allows them to be added to existing software libraries without having to change the library headers themselves (in most cases [#]_). The actual `Module map language`_ is described in a later section.
    148 
    149 .. note::
    150 
    151   To actually see any benefits from modules, one first has to introduce module maps for the underlying C standard library and the libraries and headers on which it depends. The section `Modularizing a Platform`_ describes the steps one must take to write these module maps.
    152   
    153 One can use module maps without modules to check the integrity of the use of header files. To do this, use the ``-fmodule-maps`` option instead of the ``-fmodules`` option.
    154 
    155 Compilation model
    156 -----------------
    157 The binary representation of modules is automatically generated by the compiler on an as-needed basis. When a module is imported (e.g., by an ``#include`` of one of the module's headers), the compiler will spawn a second instance of itself [#]_, with a fresh preprocessing context [#]_, to parse just the headers in that module. The resulting Abstract Syntax Tree (AST) is then persisted into the binary representation of the module that is then loaded into translation unit where the module import was encountered.
    158 
    159 The binary representation of modules is persisted in the *module cache*. Imports of a module will first query the module cache and, if a binary representation of the required module is already available, will load that representation directly. Thus, a module's headers will only be parsed once per language configuration, rather than once per translation unit that uses the module.
    160 
    161 Modules maintain references to each of the headers that were part of the module build. If any of those headers changes, or if any of the modules on which a module depends change, then the module will be (automatically) recompiled. The process should never require any user intervention.
    162 
    163 Command-line parameters
    164 -----------------------
    165 ``-fmodules``
    166   Enable the modules feature (EXPERIMENTAL).
    167 
    168 ``-fcxx-modules``
    169   Enable the modules feature for C++ (EXPERIMENTAL and VERY BROKEN).
    170 
    171 ``-fmodule-maps``
    172   Enable interpretation of module maps (EXPERIMENTAL). This option is implied by ``-fmodules``.
    173 
    174 ``-fmodules-cache-path=<directory>``
    175   Specify the path to the modules cache. If not provided, Clang will select a system-appropriate default.
    176 
    177 ``-fno-autolink``
    178   Disable automatic linking against the libraries associated with imported modules.
    179 
    180 ``-fmodules-ignore-macro=macroname``
    181   Instruct modules to ignore the named macro when selecting an appropriate module variant. Use this for macros defined on the command line that don't affect how modules are built, to improve sharing of compiled module files.
    182 
    183 ``-fmodules-prune-interval=seconds``
    184   Specify the minimum delay (in seconds) between attempts to prune the module cache. Module cache pruning attempts to clear out old, unused module files so that the module cache itself does not grow without bound. The default delay is large (604,800 seconds, or 7 days) because this is an expensive operation. Set this value to 0 to turn off pruning.
    185 
    186 ``-fmodules-prune-after=seconds``
    187   Specify the minimum time (in seconds) for which a file in the module cache must be unused (according to access time) before module pruning will remove it. The default delay is large (2,678,400 seconds, or 31 days) to avoid excessive module rebuilding.
    188 
    189 ``-module-file-info <module file name>``
    190   Debugging aid that prints information about a given module file (with a ``.pcm`` extension), including the language and preprocessor options that particular module variant was built with.
    191 
    192 ``-fmodules-decluse``
    193   Enable checking of module ``use`` declarations.
    194 
    195 ``-fmodule-name=module-id``
    196   Consider a source file as a part of the given module.
    197 
    198 ``-fmodule-map-file=<file>``
    199   Load the given module map file if a header from its directory or one of its subdirectories is loaded.
    200 
    201 ``-fmodules-search-all``
    202   If a symbol is not found, search modules referenced in the current module maps but not imported for symbols, so the error message can reference the module by name.  Note that if the global module index has not been built before, this might take some time as it needs to build all the modules.  Note that this option doesn't apply in module builds, to avoid the recursion.
    203 
    204 Module Semantics
    205 ================
    206 
    207 Modules are modeled as if each submodule were a separate translation unit, and a module import makes names from the other translation unit visible. Each submodule starts with a new preprocessor state and an empty translation unit.
    208 
    209 .. note::
    210 
    211   This behavior is currently only approximated when building a module. Entities within a submodule that has already been built are visible when building later submodules in that module. This can lead to fragile modules that depend on the build order used for the submodules of the module, and should not be relied upon.
    212 
    213 As an example, in C, this implies that if two structs are defined in different submodules with the same name, those two types are distinct types (but may be *compatible* types if their definitions match. In C++, two structs defined with the same name in different submodules are the *same* type, and must be equivalent under C++'s One Definition Rule.
    214 
    215 .. note::
    216 
    217   Clang currently only performs minimal checking for violations of the One Definition Rule.
    218 
    219 Macros
    220 ------
    221 
    222 The C and C++ preprocessor assumes that the input text is a single linear buffer, but with modules this is not the case. It is possible to import two modules that have conflicting definitions for a macro (or where one ``#define``\s a macro and the other ``#undef``\ines it). The rules for handling macro definitions in the presence of modules are as follows:
    223 
    224 * Each definition and undefinition of a macro is considered to be a distinct entity.
    225 * Such entities are *visible* if they are from the current submodule or translation unit, or if they were exported from a submodule that has been imported.
    226 * A ``#define X`` or ``#undef X`` directive *overrides* all definitions of ``X`` that are visible at the point of the directive.
    227 * A ``#define`` or ``#undef`` directive is *active* if it is visible and no visible directive overrides it.
    228 * A set of macro directives is *consistent* if it consists of only ``#undef`` directives, or if all ``#define`` directives in the set define the macro name to the same sequence of tokens (following the usual rules for macro redefinitions).
    229 * If a macro name is used and the set of active directives is not consistent, the program is ill-formed. Otherwise, the (unique) meaning of the macro name is used.
    230 
    231 For example, suppose:
    232 
    233 * ``<stdio.h>`` defines a macro ``getc`` (and exports its ``#define``)
    234 * ``<cstdio>`` imports the ``<stdio.h>`` module and undefines the macro (and exports its ``#undef``)
    235   
    236 The ``#undef`` overrides the ``#define``, and a source file that imports both modules *in any order* will not see ``getc`` defined as a macro.
    237 
    238 Module Map Language
    239 ===================
    240 
    241 The module map language describes the mapping from header files to the
    242 logical structure of modules. To enable support for using a library as
    243 a module, one must write a ``module.modulemap`` file for that library. The
    244 ``module.modulemap`` file is placed alongside the header files themselves,
    245 and is written in the module map language described below.
    246 
    247 .. note::
    248     For compatibility with previous releases, if a module map file named
    249     ``module.modulemap`` is not found, Clang will also search for a file named
    250     ``module.map``. This behavior is deprecated and we plan to eventually
    251     remove it.
    252 
    253 As an example, the module map file for the C standard library might look a bit like this:
    254 
    255 .. parsed-literal::
    256 
    257   module std [system] [extern_c] {
    258     module complex {
    259       header "complex.h"
    260       export *
    261     }
    262 
    263     module ctype {
    264       header "ctype.h"
    265       export *
    266     }
    267 
    268     module errno {
    269       header "errno.h"
    270       header "sys/errno.h"
    271       export *
    272     }
    273 
    274     module fenv {
    275       header "fenv.h"
    276       export *
    277     }
    278 
    279     // ...more headers follow...
    280   }
    281 
    282 Here, the top-level module ``std`` encompasses the whole C standard library. It has a number of submodules containing different parts of the standard library: ``complex`` for complex numbers, ``ctype`` for character types, etc. Each submodule lists one of more headers that provide the contents for that submodule. Finally, the ``export *`` command specifies that anything included by that submodule will be automatically re-exported. 
    283 
    284 Lexical structure
    285 -----------------
    286 Module map files use a simplified form of the C99 lexer, with the same rules for identifiers, tokens, string literals, ``/* */`` and ``//`` comments. The module map language has the following reserved words; all other C identifiers are valid identifiers.
    287 
    288 .. parsed-literal::
    289 
    290   ``config_macros`` ``export``     ``module``
    291   ``conflict``      ``framework``  ``requires``
    292   ``exclude``       ``header``     ``private``
    293   ``explicit``      ``link``       ``umbrella``
    294   ``extern``        ``use``
    295 
    296 Module map file
    297 ---------------
    298 A module map file consists of a series of module declarations:
    299 
    300 .. parsed-literal::
    301 
    302   *module-map-file*:
    303     *module-declaration**
    304 
    305 Within a module map file, modules are referred to by a *module-id*, which uses periods to separate each part of a module's name:
    306 
    307 .. parsed-literal::
    308 
    309   *module-id*:
    310     *identifier* ('.' *identifier*)*
    311 
    312 Module declaration
    313 ------------------
    314 A module declaration describes a module, including the headers that contribute to that module, its submodules, and other aspects of the module.
    315 
    316 .. parsed-literal::
    317 
    318   *module-declaration*:
    319     ``explicit``:sub:`opt` ``framework``:sub:`opt` ``module`` *module-id* *attributes*:sub:`opt` '{' *module-member** '}'
    320     ``extern`` ``module`` *module-id* *string-literal*
    321 
    322 The *module-id* should consist of only a single *identifier*, which provides the name of the module being defined. Each module shall have a single definition. 
    323 
    324 The ``explicit`` qualifier can only be applied to a submodule, i.e., a module that is nested within another module. The contents of explicit submodules are only made available when the submodule itself was explicitly named in an import declaration or was re-exported from an imported module.
    325 
    326 The ``framework`` qualifier specifies that this module corresponds to a Darwin-style framework. A Darwin-style framework (used primarily on Mac OS X and iOS) is contained entirely in directory ``Name.framework``, where ``Name`` is the name of the framework (and, therefore, the name of the module). That directory has the following layout:
    327 
    328 .. parsed-literal::
    329 
    330   Name.framework/
    331     Modules/module.modulemap  Module map for the framework
    332     Headers/                  Subdirectory containing framework headers
    333     Frameworks/               Subdirectory containing embedded frameworks
    334     Resources/                Subdirectory containing additional resources
    335     Name                      Symbolic link to the shared library for the framework
    336 
    337 The ``system`` attribute specifies that the module is a system module. When a system module is rebuilt, all of the module's headers will be considered system headers, which suppresses warnings. This is equivalent to placing ``#pragma GCC system_header`` in each of the module's headers. The form of attributes is described in the section Attributes_, below.
    338 
    339 The ``extern_c`` attribute specifies that the module contains C code that can be used from within C++. When such a module is built for use in C++ code, all of the module's headers will be treated as if they were contained within an implicit ``extern "C"`` block. An import for a module with this attribute can appear within an ``extern "C"`` block. No other restrictions are lifted, however: the module currently cannot be imported within an ``extern "C"`` block in a namespace.
    340 
    341 Modules can have a number of different kinds of members, each of which is described below:
    342 
    343 .. parsed-literal::
    344 
    345   *module-member*:
    346     *requires-declaration*
    347     *header-declaration*
    348     *umbrella-dir-declaration*
    349     *submodule-declaration*
    350     *export-declaration*
    351     *use-declaration*
    352     *link-declaration*
    353     *config-macros-declaration*
    354     *conflict-declaration*
    355 
    356 An extern module references a module defined by the *module-id* in a file given by the *string-literal*. The file can be referenced either by an absolute path or by a path relative to the current map file.
    357 
    358 Requires declaration
    359 ~~~~~~~~~~~~~~~~~~~~
    360 A *requires-declaration* specifies the requirements that an importing translation unit must satisfy to use the module.
    361 
    362 .. parsed-literal::
    363 
    364   *requires-declaration*:
    365     ``requires`` *feature-list*
    366 
    367   *feature-list*:
    368     *feature* (',' *feature*)*
    369 
    370   *feature*:
    371     ``!``:sub:`opt` *identifier*
    372 
    373 The requirements clause allows specific modules or submodules to specify that they are only accessible with certain language dialects or on certain platforms. The feature list is a set of identifiers, defined below. If any of the features is not available in a given translation unit, that translation unit shall not import the module. The optional ``!`` indicates that a feature is incompatible with the module.
    374 
    375 The following features are defined:
    376 
    377 altivec
    378   The target supports AltiVec.
    379 
    380 blocks
    381   The "blocks" language feature is available.
    382 
    383 cplusplus
    384   C++ support is available.
    385 
    386 cplusplus11
    387   C++11 support is available.
    388 
    389 objc
    390   Objective-C support is available.
    391 
    392 objc_arc
    393   Objective-C Automatic Reference Counting (ARC) is available
    394 
    395 opencl
    396   OpenCL is available
    397 
    398 tls
    399   Thread local storage is available.
    400 
    401 *target feature*
    402   A specific target feature (e.g., ``sse4``, ``avx``, ``neon``) is available.
    403 
    404 
    405 **Example**: The ``std`` module can be extended to also include C++ and C++11 headers using a *requires-declaration*:
    406 
    407 .. parsed-literal::
    408 
    409  module std {
    410     // C standard library...
    411 
    412     module vector {
    413       requires cplusplus
    414       header "vector"
    415     }
    416 
    417     module type_traits {
    418       requires cplusplus11
    419       header "type_traits"
    420     }
    421   }
    422 
    423 Header declaration
    424 ~~~~~~~~~~~~~~~~~~
    425 A header declaration specifies that a particular header is associated with the enclosing module.
    426 
    427 .. parsed-literal::
    428 
    429   *header-declaration*:
    430     ``umbrella``:sub:`opt` ``header`` *string-literal*
    431     ``private`` ``header`` *string-literal*
    432     ``exclude`` ``header`` *string-literal*
    433 
    434 A header declaration that does not contain ``exclude`` specifies a header that contributes to the enclosing module. Specifically, when the module is built, the named header will be parsed and its declarations will be (logically) placed into the enclosing submodule.
    435 
    436 A header with the ``umbrella`` specifier is called an umbrella header. An umbrella header includes all of the headers within its directory (and any subdirectories), and is typically used (in the ``#include`` world) to easily access the full API provided by a particular library. With modules, an umbrella header is a convenient shortcut that eliminates the need to write out ``header`` declarations for every library header. A given directory can only contain a single umbrella header.
    437 
    438 .. note::
    439     Any headers not included by the umbrella header should have
    440     explicit ``header`` declarations. Use the   
    441     ``-Wincomplete-umbrella`` warning option to ask Clang to complain
    442     about headers not covered by the umbrella header or the module map.
    443 
    444 A header with the ``private`` specifier may not be included from outside the module itself.
    445 
    446 A header with the ``exclude`` specifier is excluded from the module. It will not be included when the module is built, nor will it be considered to be part of the module.
    447 
    448 **Example**: The C header ``assert.h`` is an excellent candidate for an excluded header, because it is meant to be included multiple times (possibly with different ``NDEBUG`` settings).
    449 
    450 .. parsed-literal::
    451 
    452   module std [system] {
    453     exclude header "assert.h"
    454   }
    455 
    456 A given header shall not be referenced by more than one *header-declaration*.
    457 
    458 Umbrella directory declaration
    459 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    460 An umbrella directory declaration specifies that all of the headers in the specified directory should be included within the module.
    461 
    462 .. parsed-literal::
    463 
    464   *umbrella-dir-declaration*:
    465     ``umbrella`` *string-literal*
    466   
    467 The *string-literal* refers to a directory. When the module is built, all of the header files in that directory (and its subdirectories) are included in the module.
    468 
    469 An *umbrella-dir-declaration* shall not refer to the same directory as the location of an umbrella *header-declaration*. In other words, only a single kind of umbrella can be specified for a given directory.
    470 
    471 .. note::
    472 
    473     Umbrella directories are useful for libraries that have a large number of headers but do not have an umbrella header.
    474 
    475 
    476 Submodule declaration
    477 ~~~~~~~~~~~~~~~~~~~~~
    478 Submodule declarations describe modules that are nested within their enclosing module.
    479 
    480 .. parsed-literal::
    481 
    482   *submodule-declaration*:
    483     *module-declaration*
    484     *inferred-submodule-declaration*
    485 
    486 A *submodule-declaration* that is a *module-declaration* is a nested module. If the *module-declaration* has a ``framework`` specifier, the enclosing module shall have a ``framework`` specifier; the submodule's contents shall be contained within the subdirectory ``Frameworks/SubName.framework``, where ``SubName`` is the name of the submodule.
    487 
    488 A *submodule-declaration* that is an *inferred-submodule-declaration* describes a set of submodules that correspond to any headers that are part of the module but are not explicitly described by a *header-declaration*.
    489 
    490 .. parsed-literal::
    491 
    492   *inferred-submodule-declaration*:
    493     ``explicit``:sub:`opt` ``framework``:sub:`opt` ``module`` '*' *attributes*:sub:`opt` '{' *inferred-submodule-member** '}'
    494   
    495   *inferred-submodule-member*:
    496     ``export`` '*'
    497 
    498 A module containing an *inferred-submodule-declaration* shall have either an umbrella header or an umbrella directory. The headers to which the *inferred-submodule-declaration* applies are exactly those headers included by the umbrella header (transitively) or included in the module because they reside within the umbrella directory (or its subdirectories).
    499 
    500 For each header included by the umbrella header or in the umbrella directory that is not named by a *header-declaration*, a module declaration is implicitly generated from the *inferred-submodule-declaration*. The module will:
    501 
    502 * Have the same name as the header (without the file extension)
    503 * Have the ``explicit`` specifier, if the *inferred-submodule-declaration* has the ``explicit`` specifier
    504 * Have the ``framework`` specifier, if the    
    505   *inferred-submodule-declaration* has the ``framework`` specifier
    506 * Have the attributes specified by the \ *inferred-submodule-declaration* 
    507 * Contain a single *header-declaration* naming that header
    508 * Contain a single *export-declaration* ``export *``, if the \ *inferred-submodule-declaration* contains the \ *inferred-submodule-member* ``export *``
    509 
    510 **Example**: If the subdirectory "MyLib" contains the headers ``A.h`` and ``B.h``, then the following module map:
    511 
    512 .. parsed-literal::
    513 
    514   module MyLib {
    515     umbrella "MyLib"
    516     explicit module * {
    517       export *
    518     }
    519   }
    520 
    521 is equivalent to the (more verbose) module map:
    522 
    523 .. parsed-literal::
    524 
    525   module MyLib {
    526     explicit module A {
    527       header "A.h"
    528       export *
    529     }
    530 
    531     explicit module B {
    532       header "B.h"
    533       export *
    534     }
    535   }
    536 
    537 Export declaration
    538 ~~~~~~~~~~~~~~~~~~
    539 An *export-declaration* specifies which imported modules will automatically be re-exported as part of a given module's API.
    540 
    541 .. parsed-literal::
    542 
    543   *export-declaration*:
    544     ``export`` *wildcard-module-id*
    545 
    546   *wildcard-module-id*:
    547     *identifier*
    548     '*'
    549     *identifier* '.' *wildcard-module-id*
    550 
    551 The *export-declaration* names a module or a set of modules that will be re-exported to any translation unit that imports the enclosing module. Each imported module that matches the *wildcard-module-id* up to, but not including, the first ``*`` will be re-exported.
    552 
    553 **Example**:: In the following example, importing ``MyLib.Derived`` also provides the API for ``MyLib.Base``:
    554 
    555 .. parsed-literal::
    556 
    557   module MyLib {
    558     module Base {
    559       header "Base.h"
    560     }
    561 
    562     module Derived {
    563       header "Derived.h"
    564       export Base
    565     }
    566   }
    567 
    568 Note that, if ``Derived.h`` includes ``Base.h``, one can simply use a wildcard export to re-export everything ``Derived.h`` includes:
    569 
    570 .. parsed-literal::
    571 
    572   module MyLib {
    573     module Base {
    574       header "Base.h"
    575     }
    576 
    577     module Derived {
    578       header "Derived.h"
    579       export *
    580     }
    581   }
    582 
    583 .. note::
    584 
    585   The wildcard export syntax ``export *`` re-exports all of the
    586   modules that were imported in the actual header file. Because
    587   ``#include`` directives are automatically mapped to module imports,
    588   ``export *`` provides the same transitive-inclusion behavior
    589   provided by the C preprocessor, e.g., importing a given module
    590   implicitly imports all of the modules on which it depends.
    591   Therefore, liberal use of ``export *`` provides excellent backward
    592   compatibility for programs that rely on transitive inclusion (i.e.,
    593   all of them).
    594 
    595 Use declaration
    596 ~~~~~~~~~~~~~~~
    597 A *use-declaration* specifies one of the other modules that the module is allowed to use. An import or include not matching one of these is rejected when the option *-fmodules-decluse*.
    598 
    599 .. parsed-literal::
    600 
    601   *use-declaration*:
    602     ``use`` *module-id*
    603 
    604 **Example**:: In the following example, use of A from C is not declared, so will trigger a warning.
    605 
    606 .. parsed-literal::
    607 
    608   module A {
    609     header "a.h"
    610   }
    611 
    612   module B {
    613     header "b.h"
    614   }
    615 
    616   module C {
    617     header "c.h"
    618     use B
    619   }
    620 
    621 When compiling a source file that implements a module, use the option ``-fmodule-name=module-id`` to indicate that the source file is logically part of that module.
    622 
    623 The compiler at present only applies restrictions to the module directly being built.
    624 
    625 Link declaration
    626 ~~~~~~~~~~~~~~~~
    627 A *link-declaration* specifies a library or framework against which a program should be linked if the enclosing module is imported in any translation unit in that program.
    628 
    629 .. parsed-literal::
    630 
    631   *link-declaration*:
    632     ``link`` ``framework``:sub:`opt` *string-literal*
    633 
    634 The *string-literal* specifies the name of the library or framework against which the program should be linked. For example, specifying "clangBasic" would instruct the linker to link with ``-lclangBasic`` for a Unix-style linker.
    635 
    636 A *link-declaration* with the ``framework`` specifies that the linker should link against the named framework, e.g., with ``-framework MyFramework``.
    637 
    638 .. note::
    639 
    640   Automatic linking with the ``link`` directive is not yet widely
    641   implemented, because it requires support from both the object file
    642   format and the linker. The notion is similar to Microsoft Visual
    643   Studio's ``#pragma comment(lib...)``.
    644 
    645 Configuration macros declaration
    646 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    647 The *config-macros-declaration* specifies the set of configuration macros that have an effect on the the API of the enclosing module.
    648 
    649 .. parsed-literal::
    650 
    651   *config-macros-declaration*:
    652     ``config_macros`` *attributes*:sub:`opt` *config-macro-list*:sub:`opt`
    653 
    654   *config-macro-list*:
    655     *identifier* (',' *identifier*)*
    656 
    657 Each *identifier* in the *config-macro-list* specifies the name of a macro. The compiler is required to maintain different variants of the given module for differing definitions of any of the named macros.
    658 
    659 A *config-macros-declaration* shall only be present on a top-level module, i.e., a module that is not nested within an enclosing module.
    660 
    661 The ``exhaustive`` attribute specifies that the list of macros in the *config-macros-declaration* is exhaustive, meaning that no other macro definition is intended to have an effect on the API of that module. 
    662 
    663 .. note::
    664 
    665   The ``exhaustive`` attribute implies that any macro definitions 
    666   for macros not listed as configuration macros should be ignored
    667   completely when building the module. As an optimization, the
    668   compiler could reduce the number of unique module variants by not
    669   considering these non-configuration macros. This optimization is not
    670   yet implemented in Clang.
    671 
    672 A translation unit shall not import the same module under different definitions of the configuration macros.
    673 
    674 .. note::
    675 
    676   Clang implements a weak form of this requirement: the definitions
    677   used for configuration macros are fixed based on the definitions
    678   provided by the command line. If an import occurs and the definition
    679   of any configuration macro has changed, the compiler will produce a
    680   warning (under the control of ``-Wconfig-macros``).
    681 
    682 **Example:** A logging library might provide different API (e.g., in the form of different definitions for a logging macro) based on the ``NDEBUG`` macro setting:
    683 
    684 .. parsed-literal::
    685 
    686   module MyLogger {
    687     umbrella header "MyLogger.h"
    688     config_macros [exhaustive] NDEBUG
    689   }
    690 
    691 Conflict declarations
    692 ~~~~~~~~~~~~~~~~~~~~~
    693 A *conflict-declaration* describes a case where the presence of two different modules in the same translation unit is likely to cause a problem. For example, two modules may provide similar-but-incompatible functionality.
    694 
    695 .. parsed-literal::
    696 
    697   *conflict-declaration*:
    698     ``conflict`` *module-id* ',' *string-literal*
    699 
    700 The *module-id* of the *conflict-declaration* specifies the module with which the enclosing module conflicts. The specified module shall not have been imported in the translation unit when the enclosing module is imported.
    701 
    702 The *string-literal* provides a message to be provided as part of the compiler diagnostic when two modules conflict.
    703 
    704 .. note::
    705 
    706   Clang emits a warning (under the control of ``-Wmodule-conflict``)
    707   when a module conflict is discovered.
    708 
    709 **Example:**
    710 
    711 .. parsed-literal::
    712 
    713   module Conflicts {
    714     explicit module A {
    715       header "conflict_a.h"
    716       conflict B, "we just don't like B"
    717     }
    718 
    719     module B {
    720       header "conflict_b.h"
    721     }
    722   }
    723 
    724 
    725 Attributes
    726 ----------
    727 Attributes are used in a number of places in the grammar to describe specific behavior of other declarations. The format of attributes is fairly simple.
    728 
    729 .. parsed-literal::
    730 
    731   *attributes*:
    732     *attribute* *attributes*:sub:`opt`
    733 
    734   *attribute*:
    735     '[' *identifier* ']'
    736 
    737 Any *identifier* can be used as an attribute, and each declaration specifies what attributes can be applied to it.
    738 
    739 Private Module Map Files
    740 ------------------------
    741 Module map files are typically named ``module.modulemap`` and live
    742 either alongside the headers they describe or in a parent directory of
    743 the headers they describe. These module maps typically describe all of
    744 the API for the library.
    745 
    746 However, in some cases, the presence or absence of particular headers
    747 is used to distinguish between the "public" and "private" APIs of a
    748 particular library. For example, a library may contain the headers
    749 ``Foo.h`` and ``Foo_Private.h``, providing public and private APIs,
    750 respectively. Additionally, ``Foo_Private.h`` may only be available on
    751 some versions of library, and absent in others. One cannot easily
    752 express this with a single module map file in the library:
    753 
    754 .. parsed-literal::
    755 
    756   module Foo {
    757     header "Foo.h"
    758     
    759     explicit module Private {
    760       header "Foo_Private.h"
    761     }
    762   }
    763 
    764 
    765 because the header ``Foo_Private.h`` won't always be available. The
    766 module map file could be customized based on whether
    767 ``Foo_Private.h`` is available or not, but doing so requires custom
    768 build machinery.
    769 
    770 Private module map files, which are named ``module.private.modulemap``
    771 (or, for backward compatibility, ``module_private.map``), allow one to
    772 augment the primary module map file with an additional submodule. For
    773 example, we would split the module map file above into two module map
    774 files:
    775 
    776 .. code-block:: c
    777 
    778   /* module.modulemap */
    779   module Foo {
    780     header "Foo.h"
    781   }
    782   
    783   /* module.private.modulemap */
    784   explicit module Foo.Private {
    785     header "Foo_Private.h"
    786   }
    787 
    788 
    789 When a ``module.private.modulemap`` file is found alongside a
    790 ``module.modulemap`` file, it is loaded after the ``module.modulemap``
    791 file. In our example library, the ``module.private.modulemap`` file
    792 would be available when ``Foo_Private.h`` is available, making it
    793 easier to split a library's public and private APIs along header
    794 boundaries.
    795 
    796 Modularizing a Platform
    797 =======================
    798 To get any benefit out of modules, one needs to introduce module maps for software libraries starting at the bottom of the stack. This typically means introducing a module map covering the operating system's headers and the C standard library headers (in ``/usr/include``, for a Unix system). 
    799 
    800 The module maps will be written using the `module map language`_, which provides the tools necessary to describe the mapping between headers and modules. Because the set of headers differs from one system to the next, the module map will likely have to be somewhat customized for, e.g., a particular distribution and version of the operating system. Moreover, the system headers themselves may require some modification, if they exhibit any anti-patterns that break modules. Such common patterns are described below.
    801 
    802 **Macro-guarded copy-and-pasted definitions**
    803   System headers vend core types such as ``size_t`` for users. These types are often needed in a number of system headers, and are almost trivial to write. Hence, it is fairly common to see a definition such as the following copy-and-pasted throughout the headers:
    804 
    805   .. parsed-literal::
    806 
    807     #ifndef _SIZE_T
    808     #define _SIZE_T
    809     typedef __SIZE_TYPE__ size_t;
    810     #endif
    811 
    812   Unfortunately, when modules compiles all of the C library headers together into a single module, only the first actual type definition of ``size_t`` will be visible, and then only in the submodule corresponding to the lucky first header. Any other headers that have copy-and-pasted versions of this pattern will *not* have a definition of ``size_t``. Importing the submodule corresponding to one of those headers will therefore not yield ``size_t`` as part of the API, because it wasn't there when the header was parsed. The fix for this problem is either to pull the copied declarations into a common header that gets included everywhere ``size_t`` is part of the API, or to eliminate the ``#ifndef`` and redefine the ``size_t`` type. The latter works for C++ headers and C11, but will cause an error for non-modules C90/C99, where redefinition of ``typedefs`` is not permitted.
    813 
    814 **Conflicting definitions**
    815   Different system headers may provide conflicting definitions for various macros, functions, or types. These conflicting definitions don't tend to cause problems in a pre-modules world unless someone happens to include both headers in one translation unit. Since the fix is often simply "don't do that", such problems persist. Modules requires that the conflicting definitions be eliminated or that they be placed in separate modules (the former is generally the better answer).
    816 
    817 **Missing includes**
    818   Headers are often missing ``#include`` directives for headers that they actually depend on. As with the problem of conflicting definitions, this only affects unlucky users who don't happen to include headers in the right order. With modules, the headers of a particular module will be parsed in isolation, so the module may fail to build if there are missing includes.
    819 
    820 **Headers that vend multiple APIs at different times**
    821   Some systems have headers that contain a number of different kinds of API definitions, only some of which are made available with a given include. For example, the header may vend ``size_t`` only when the macro ``__need_size_t`` is defined before that header is included, and also vend ``wchar_t`` only when the macro ``__need_wchar_t`` is defined. Such headers are often included many times in a single translation unit, and will have no include guards. There is no sane way to map this header to a submodule. One can either eliminate the header (e.g., by splitting it into separate headers, one per actual API) or simply ``exclude`` it in the module map.
    822 
    823 To detect and help address some of these problems, the ``clang-tools-extra`` repository contains a ``modularize`` tool that parses a set of given headers and attempts to detect these problems and produce a report. See the tool's in-source documentation for information on how to check your system or library headers.
    824 
    825 Future Directions
    826 =================
    827 Modules is an experimental feature, and there is much work left to do to make it both real and useful. Here are a few ideas:
    828 
    829 **Detect unused module imports**
    830   Unlike with ``#include`` directives, it should be fairly simple to track whether a directly-imported module has ever been used. By doing so, Clang can emit ``unused import`` or ``unused #include`` diagnostics, including Fix-Its to remove the useless imports/includes.
    831 
    832 **Fix-Its for missing imports**
    833   It's fairly common for one to make use of some API while writing code, only to get a compiler error about "unknown type" or "no function named" because the corresponding header has not been included. Clang should detect such cases and auto-import the required module (with a Fix-It!).
    834 
    835 **Improve modularize**
    836   The modularize tool is both extremely important (for deployment) and extremely crude. It needs better UI, better detection of problems (especially for C++), and perhaps an assistant mode to help write module maps for you.
    837 
    838 **C++ Support**
    839   Modules clearly has to work for C++, or we'll never get to use it for the Clang code base.
    840 
    841 Where To Learn More About Modules
    842 =================================
    843 The Clang source code provides additional information about modules:
    844 
    845 ``clang/lib/Headers/module.modulemap``
    846   Module map for Clang's compiler-specific header files.
    847 
    848 ``clang/test/Modules/``
    849   Tests specifically related to modules functionality.
    850 
    851 ``clang/include/clang/Basic/Module.h``
    852   The ``Module`` class in this header describes a module, and is used throughout the compiler to implement modules.
    853 
    854 ``clang/include/clang/Lex/ModuleMap.h``
    855   The ``ModuleMap`` class in this header describes the full module map, consisting of all of the module map files that have been parsed, and providing facilities for looking up module maps and mapping between modules and headers (in both directions).
    856 
    857 PCHInternals_
    858   Information about the serialized AST format used for precompiled headers and modules. The actual implementation is in the ``clangSerialization`` library.
    859 
    860 .. [#] Automatic linking against the libraries of modules requires specific linker support, which is not widely available.
    861 
    862 .. [#] Modules are only available in C and Objective-C; a separate flag ``-fcxx-modules`` enables modules support for C++, which is even more experimental and broken.
    863 
    864 .. [#] There are certain anti-patterns that occur in headers, particularly system headers, that cause problems for modules. The section `Modularizing a Platform`_ describes some of them.
    865 
    866 .. [#] The second instance is actually a new thread within the current process, not a separate process. However, the original compiler instance is blocked on the execution of this thread.
    867 
    868 .. [#] The preprocessing context in which the modules are parsed is actually dependent on the command-line options provided to the compiler, including the language dialect and any ``-D`` options. However, the compiled modules for different command-line options are kept distinct, and any preprocessor directives that occur within the translation unit are ignored. See the section on the `Configuration macros declaration`_ for more information.
    869 
    870 .. _PCHInternals: PCHInternals.html
    871  
    872