1 ======= 2 Modules 3 ======= 4 5 .. warning:: 6 The functionality described on this page is supported for C and 7 Objective-C. C++ support is experimental. 8 9 .. contents:: 10 :local: 11 12 Introduction 13 ============ 14 Most software is built using a number of software libraries, including libraries supplied by the platform, internal libraries built as part of the software itself to provide structure, and third-party libraries. For each library, one needs to access both its interface (API) and its implementation. In the C family of languages, the interface to a library is accessed by including the appropriate header files(s): 15 16 .. code-block:: c 17 18 #include <SomeLib.h> 19 20 The implementation is handled separately by linking against the appropriate library. For example, by passing ``-lSomeLib`` to the linker. 21 22 Modules provide an alternative, simpler way to use software libraries that provides better compile-time scalability and eliminates many of the problems inherent to using the C preprocessor to access the API of a library. 23 24 Problems with the current model 25 ------------------------------- 26 The ``#include`` mechanism provided by the C preprocessor is a very poor way to access the API of a library, for a number of reasons: 27 28 * **Compile-time scalability**: Each time a header is included, the 29 compiler must preprocess and parse the text in that header and every 30 header it includes, transitively. This process must be repeated for 31 every translation unit in the application, which involves a huge 32 amount of redundant work. In a project with *N* translation units 33 and *M* headers included in each translation unit, the compiler is 34 performing *M x N* work even though most of the *M* headers are 35 shared among multiple translation units. C++ is particularly bad, 36 because the compilation model for templates forces a huge amount of 37 code into headers. 38 39 * **Fragility**: ``#include`` directives are treated as textual 40 inclusion by the preprocessor, and are therefore subject to any 41 active macro definitions at the time of inclusion. If any of the 42 active macro definitions happens to collide with a name in the 43 library, it can break the library API or cause compilation failures 44 in the library header itself. For an extreme example, 45 ``#define std "The C++ Standard"`` and then include a standard 46 library header: the result is a horrific cascade of failures in the 47 C++ Standard Library's implementation. More subtle real-world 48 problems occur when the headers for two different libraries interact 49 due to macro collisions, and users are forced to reorder 50 ``#include`` directives or introduce ``#undef`` directives to break 51 the (unintended) dependency. 52 53 * **Conventional workarounds**: C programmers have 54 adopted a number of conventions to work around the fragility of the 55 C preprocessor model. Include guards, for example, are required for 56 the vast majority of headers to ensure that multiple inclusion 57 doesn't break the compile. Macro names are written with 58 ``LONG_PREFIXED_UPPERCASE_IDENTIFIERS`` to avoid collisions, and some 59 library/framework developers even use ``__underscored`` names 60 in headers to avoid collisions with "normal" names that (by 61 convention) shouldn't even be macros. These conventions are a 62 barrier to entry for developers coming from non-C languages, are 63 boilerplate for more experienced developers, and make our headers 64 far uglier than they should be. 65 66 * **Tool confusion**: In a C-based language, it is hard to build tools 67 that work well with software libraries, because the boundaries of 68 the libraries are not clear. Which headers belong to a particular 69 library, and in what order should those headers be included to 70 guarantee that they compile correctly? Are the headers C, C++, 71 Objective-C++, or one of the variants of these languages? What 72 declarations in those headers are actually meant to be part of the 73 API, and what declarations are present only because they had to be 74 written as part of the header file? 75 76 Semantic import 77 --------------- 78 Modules improve access to the API of software libraries by replacing the textual preprocessor inclusion model with a more robust, more efficient semantic model. From the user's perspective, the code looks only slightly different, because one uses an ``import`` declaration rather than a ``#include`` preprocessor directive: 79 80 .. code-block:: c 81 82 import std.io; // pseudo-code; see below for syntax discussion 83 84 However, this module import behaves quite differently from the corresponding ``#include <stdio.h>``: when the compiler sees the module import above, it loads a binary representation of the ``std.io`` module and makes its API available to the application directly. Preprocessor definitions that precede the import declaration have no impact on the API provided by ``std.io``, because the module itself was compiled as a separate, standalone module. Additionally, any linker flags required to use the ``std.io`` module will automatically be provided when the module is imported [#]_ 85 This semantic import model addresses many of the problems of the preprocessor inclusion model: 86 87 * **Compile-time scalability**: The ``std.io`` module is only compiled once, and importing the module into a translation unit is a constant-time operation (independent of module system). Thus, the API of each software library is only parsed once, reducing the *M x N* compilation problem to an *M + N* problem. 88 89 * **Fragility**: Each module is parsed as a standalone entity, so it has a consistent preprocessor environment. This completely eliminates the need for ``__underscored`` names and similarly defensive tricks. Moreover, the current preprocessor definitions when an import declaration is encountered are ignored, so one software library can not affect how another software library is compiled, eliminating include-order dependencies. 90 91 * **Tool confusion**: Modules describe the API of software libraries, and tools can reason about and present a module as a representation of that API. Because modules can only be built standalone, tools can rely on the module definition to ensure that they get the complete API for the library. Moreover, modules can specify which languages they work with, so, e.g., one can not accidentally attempt to load a C++ module into a C program. 92 93 Problems modules do not solve 94 ----------------------------- 95 Many programming languages have a module or package system, and because of the variety of features provided by these languages it is important to define what modules do *not* do. In particular, all of the following are considered out-of-scope for modules: 96 97 * **Rewrite the world's code**: It is not realistic to require applications or software libraries to make drastic or non-backward-compatible changes, nor is it feasible to completely eliminate headers. Modules must interoperate with existing software libraries and allow a gradual transition. 98 99 * **Versioning**: Modules have no notion of version information. Programmers must still rely on the existing versioning mechanisms of the underlying language (if any exist) to version software libraries. 100 101 * **Namespaces**: Unlike in some languages, modules do not imply any notion of namespaces. Thus, a struct declared in one module will still conflict with a struct of the same name declared in a different module, just as they would if declared in two different headers. This aspect is important for backward compatibility, because (for example) the mangled names of entities in software libraries must not change when introducing modules. 102 103 * **Binary distribution of modules**: Headers (particularly C++ headers) expose the full complexity of the language. Maintaining a stable binary module format across architectures, compiler versions, and compiler vendors is technically infeasible. 104 105 Using Modules 106 ============= 107 To enable modules, pass the command-line flag ``-fmodules`` [#]_. This will make any modules-enabled software libraries available as modules as well as introducing any modules-specific syntax. Additional `command-line parameters`_ are described in a separate section later. 108 109 Objective-C Import declaration 110 ------------------------------ 111 Objective-C provides syntax for importing a module via an *@import declaration*, which imports the named module: 112 113 .. parsed-literal:: 114 115 @import std; 116 117 The @import declaration above imports the entire contents of the ``std`` module (which would contain, e.g., the entire C or C++ standard library) and make its API available within the current translation unit. To import only part of a module, one may use dot syntax to specific a particular submodule, e.g., 118 119 .. parsed-literal:: 120 121 @import std.io; 122 123 Redundant import declarations are ignored, and one is free to import modules at any point within the translation unit, so long as the import declaration is at global scope. 124 125 At present, there is no C or C++ syntax for import declarations. Clang 126 will track the modules proposal in the C++ committee. See the section 127 `Includes as imports`_ to see how modules get imported today. 128 129 Includes as imports 130 ------------------- 131 The primary user-level feature of modules is the import operation, which provides access to the API of software libraries. However, today's programs make extensive use of ``#include``, and it is unrealistic to assume that all of this code will change overnight. Instead, modules automatically translate ``#include`` directives into the corresponding module import. For example, the include directive 132 133 .. code-block:: c 134 135 #include <stdio.h> 136 137 will be automatically mapped to an import of the module ``std.io``. Even with specific ``import`` syntax in the language, this particular feature is important for both adoption and backward compatibility: automatic translation of ``#include`` to ``import`` allows an application to get the benefits of modules (for all modules-enabled libraries) without any changes to the application itself. Thus, users can easily use modules with one compiler while falling back to the preprocessor-inclusion mechanism with other compilers. 138 139 .. note:: 140 141 The automatic mapping of ``#include`` to ``import`` also solves an implementation problem: importing a module with a definition of some entity (say, a ``struct Point``) and then parsing a header containing another definition of ``struct Point`` would cause a redefinition error, even if it is the same ``struct Point``. By mapping ``#include`` to ``import``, the compiler can guarantee that it always sees just the already-parsed definition from the module. 142 143 Module maps 144 ----------- 145 The crucial link between modules and headers is described by a *module map*, which describes how a collection of existing headers maps on to the (logical) structure of a module. For example, one could imagine a module ``std`` covering the C standard library. Each of the C standard library headers (``<stdio.h>``, ``<stdlib.h>``, ``<math.h>``, etc.) would contribute to the ``std`` module, by placing their respective APIs into the corresponding submodule (``std.io``, ``std.lib``, ``std.math``, etc.). Having a list of the headers that are part of the ``std`` module allows the compiler to build the ``std`` module as a standalone entity, and having the mapping from header names to (sub)modules allows the automatic translation of ``#include`` directives to module imports. 146 147 Module maps are specified as separate files (each named ``module.modulemap``) alongside the headers they describe, which allows them to be added to existing software libraries without having to change the library headers themselves (in most cases [#]_). The actual `Module map language`_ is described in a later section. 148 149 .. note:: 150 151 To actually see any benefits from modules, one first has to introduce module maps for the underlying C standard library and the libraries and headers on which it depends. The section `Modularizing a Platform`_ describes the steps one must take to write these module maps. 152 153 One can use module maps without modules to check the integrity of the use of header files. To do this, use the ``-fmodule-maps`` option instead of the ``-fmodules`` option. 154 155 Compilation model 156 ----------------- 157 The binary representation of modules is automatically generated by the compiler on an as-needed basis. When a module is imported (e.g., by an ``#include`` of one of the module's headers), the compiler will spawn a second instance of itself [#]_, with a fresh preprocessing context [#]_, to parse just the headers in that module. The resulting Abstract Syntax Tree (AST) is then persisted into the binary representation of the module that is then loaded into translation unit where the module import was encountered. 158 159 The binary representation of modules is persisted in the *module cache*. Imports of a module will first query the module cache and, if a binary representation of the required module is already available, will load that representation directly. Thus, a module's headers will only be parsed once per language configuration, rather than once per translation unit that uses the module. 160 161 Modules maintain references to each of the headers that were part of the module build. If any of those headers changes, or if any of the modules on which a module depends change, then the module will be (automatically) recompiled. The process should never require any user intervention. 162 163 Command-line parameters 164 ----------------------- 165 ``-fmodules`` 166 Enable the modules feature (EXPERIMENTAL). 167 168 ``-fcxx-modules`` 169 Enable the modules feature for C++ (EXPERIMENTAL and VERY BROKEN). 170 171 ``-fmodule-maps`` 172 Enable interpretation of module maps (EXPERIMENTAL). This option is implied by ``-fmodules``. 173 174 ``-fmodules-cache-path=<directory>`` 175 Specify the path to the modules cache. If not provided, Clang will select a system-appropriate default. 176 177 ``-fno-autolink`` 178 Disable automatic linking against the libraries associated with imported modules. 179 180 ``-fmodules-ignore-macro=macroname`` 181 Instruct modules to ignore the named macro when selecting an appropriate module variant. Use this for macros defined on the command line that don't affect how modules are built, to improve sharing of compiled module files. 182 183 ``-fmodules-prune-interval=seconds`` 184 Specify the minimum delay (in seconds) between attempts to prune the module cache. Module cache pruning attempts to clear out old, unused module files so that the module cache itself does not grow without bound. The default delay is large (604,800 seconds, or 7 days) because this is an expensive operation. Set this value to 0 to turn off pruning. 185 186 ``-fmodules-prune-after=seconds`` 187 Specify the minimum time (in seconds) for which a file in the module cache must be unused (according to access time) before module pruning will remove it. The default delay is large (2,678,400 seconds, or 31 days) to avoid excessive module rebuilding. 188 189 ``-module-file-info <module file name>`` 190 Debugging aid that prints information about a given module file (with a ``.pcm`` extension), including the language and preprocessor options that particular module variant was built with. 191 192 ``-fmodules-decluse`` 193 Enable checking of module ``use`` declarations. 194 195 ``-fmodule-name=module-id`` 196 Consider a source file as a part of the given module. 197 198 ``-fmodule-map-file=<file>`` 199 Load the given module map file if a header from its directory or one of its subdirectories is loaded. 200 201 ``-fmodules-search-all`` 202 If a symbol is not found, search modules referenced in the current module maps but not imported for symbols, so the error message can reference the module by name. Note that if the global module index has not been built before, this might take some time as it needs to build all the modules. Note that this option doesn't apply in module builds, to avoid the recursion. 203 204 Module Semantics 205 ================ 206 207 Modules are modeled as if each submodule were a separate translation unit, and a module import makes names from the other translation unit visible. Each submodule starts with a new preprocessor state and an empty translation unit. 208 209 .. note:: 210 211 This behavior is currently only approximated when building a module. Entities within a submodule that has already been built are visible when building later submodules in that module. This can lead to fragile modules that depend on the build order used for the submodules of the module, and should not be relied upon. 212 213 As an example, in C, this implies that if two structs are defined in different submodules with the same name, those two types are distinct types (but may be *compatible* types if their definitions match. In C++, two structs defined with the same name in different submodules are the *same* type, and must be equivalent under C++'s One Definition Rule. 214 215 .. note:: 216 217 Clang currently only performs minimal checking for violations of the One Definition Rule. 218 219 Macros 220 ------ 221 222 The C and C++ preprocessor assumes that the input text is a single linear buffer, but with modules this is not the case. It is possible to import two modules that have conflicting definitions for a macro (or where one ``#define``\s a macro and the other ``#undef``\ines it). The rules for handling macro definitions in the presence of modules are as follows: 223 224 * Each definition and undefinition of a macro is considered to be a distinct entity. 225 * Such entities are *visible* if they are from the current submodule or translation unit, or if they were exported from a submodule that has been imported. 226 * A ``#define X`` or ``#undef X`` directive *overrides* all definitions of ``X`` that are visible at the point of the directive. 227 * A ``#define`` or ``#undef`` directive is *active* if it is visible and no visible directive overrides it. 228 * A set of macro directives is *consistent* if it consists of only ``#undef`` directives, or if all ``#define`` directives in the set define the macro name to the same sequence of tokens (following the usual rules for macro redefinitions). 229 * If a macro name is used and the set of active directives is not consistent, the program is ill-formed. Otherwise, the (unique) meaning of the macro name is used. 230 231 For example, suppose: 232 233 * ``<stdio.h>`` defines a macro ``getc`` (and exports its ``#define``) 234 * ``<cstdio>`` imports the ``<stdio.h>`` module and undefines the macro (and exports its ``#undef``) 235 236 The ``#undef`` overrides the ``#define``, and a source file that imports both modules *in any order* will not see ``getc`` defined as a macro. 237 238 Module Map Language 239 =================== 240 241 The module map language describes the mapping from header files to the 242 logical structure of modules. To enable support for using a library as 243 a module, one must write a ``module.modulemap`` file for that library. The 244 ``module.modulemap`` file is placed alongside the header files themselves, 245 and is written in the module map language described below. 246 247 .. note:: 248 For compatibility with previous releases, if a module map file named 249 ``module.modulemap`` is not found, Clang will also search for a file named 250 ``module.map``. This behavior is deprecated and we plan to eventually 251 remove it. 252 253 As an example, the module map file for the C standard library might look a bit like this: 254 255 .. parsed-literal:: 256 257 module std [system] [extern_c] { 258 module complex { 259 header "complex.h" 260 export * 261 } 262 263 module ctype { 264 header "ctype.h" 265 export * 266 } 267 268 module errno { 269 header "errno.h" 270 header "sys/errno.h" 271 export * 272 } 273 274 module fenv { 275 header "fenv.h" 276 export * 277 } 278 279 // ...more headers follow... 280 } 281 282 Here, the top-level module ``std`` encompasses the whole C standard library. It has a number of submodules containing different parts of the standard library: ``complex`` for complex numbers, ``ctype`` for character types, etc. Each submodule lists one of more headers that provide the contents for that submodule. Finally, the ``export *`` command specifies that anything included by that submodule will be automatically re-exported. 283 284 Lexical structure 285 ----------------- 286 Module map files use a simplified form of the C99 lexer, with the same rules for identifiers, tokens, string literals, ``/* */`` and ``//`` comments. The module map language has the following reserved words; all other C identifiers are valid identifiers. 287 288 .. parsed-literal:: 289 290 ``config_macros`` ``export`` ``module`` 291 ``conflict`` ``framework`` ``requires`` 292 ``exclude`` ``header`` ``private`` 293 ``explicit`` ``link`` ``umbrella`` 294 ``extern`` ``use`` 295 296 Module map file 297 --------------- 298 A module map file consists of a series of module declarations: 299 300 .. parsed-literal:: 301 302 *module-map-file*: 303 *module-declaration** 304 305 Within a module map file, modules are referred to by a *module-id*, which uses periods to separate each part of a module's name: 306 307 .. parsed-literal:: 308 309 *module-id*: 310 *identifier* ('.' *identifier*)* 311 312 Module declaration 313 ------------------ 314 A module declaration describes a module, including the headers that contribute to that module, its submodules, and other aspects of the module. 315 316 .. parsed-literal:: 317 318 *module-declaration*: 319 ``explicit``:sub:`opt` ``framework``:sub:`opt` ``module`` *module-id* *attributes*:sub:`opt` '{' *module-member** '}' 320 ``extern`` ``module`` *module-id* *string-literal* 321 322 The *module-id* should consist of only a single *identifier*, which provides the name of the module being defined. Each module shall have a single definition. 323 324 The ``explicit`` qualifier can only be applied to a submodule, i.e., a module that is nested within another module. The contents of explicit submodules are only made available when the submodule itself was explicitly named in an import declaration or was re-exported from an imported module. 325 326 The ``framework`` qualifier specifies that this module corresponds to a Darwin-style framework. A Darwin-style framework (used primarily on Mac OS X and iOS) is contained entirely in directory ``Name.framework``, where ``Name`` is the name of the framework (and, therefore, the name of the module). That directory has the following layout: 327 328 .. parsed-literal:: 329 330 Name.framework/ 331 Modules/module.modulemap Module map for the framework 332 Headers/ Subdirectory containing framework headers 333 Frameworks/ Subdirectory containing embedded frameworks 334 Resources/ Subdirectory containing additional resources 335 Name Symbolic link to the shared library for the framework 336 337 The ``system`` attribute specifies that the module is a system module. When a system module is rebuilt, all of the module's headers will be considered system headers, which suppresses warnings. This is equivalent to placing ``#pragma GCC system_header`` in each of the module's headers. The form of attributes is described in the section Attributes_, below. 338 339 The ``extern_c`` attribute specifies that the module contains C code that can be used from within C++. When such a module is built for use in C++ code, all of the module's headers will be treated as if they were contained within an implicit ``extern "C"`` block. An import for a module with this attribute can appear within an ``extern "C"`` block. No other restrictions are lifted, however: the module currently cannot be imported within an ``extern "C"`` block in a namespace. 340 341 Modules can have a number of different kinds of members, each of which is described below: 342 343 .. parsed-literal:: 344 345 *module-member*: 346 *requires-declaration* 347 *header-declaration* 348 *umbrella-dir-declaration* 349 *submodule-declaration* 350 *export-declaration* 351 *use-declaration* 352 *link-declaration* 353 *config-macros-declaration* 354 *conflict-declaration* 355 356 An extern module references a module defined by the *module-id* in a file given by the *string-literal*. The file can be referenced either by an absolute path or by a path relative to the current map file. 357 358 Requires declaration 359 ~~~~~~~~~~~~~~~~~~~~ 360 A *requires-declaration* specifies the requirements that an importing translation unit must satisfy to use the module. 361 362 .. parsed-literal:: 363 364 *requires-declaration*: 365 ``requires`` *feature-list* 366 367 *feature-list*: 368 *feature* (',' *feature*)* 369 370 *feature*: 371 ``!``:sub:`opt` *identifier* 372 373 The requirements clause allows specific modules or submodules to specify that they are only accessible with certain language dialects or on certain platforms. The feature list is a set of identifiers, defined below. If any of the features is not available in a given translation unit, that translation unit shall not import the module. The optional ``!`` indicates that a feature is incompatible with the module. 374 375 The following features are defined: 376 377 altivec 378 The target supports AltiVec. 379 380 blocks 381 The "blocks" language feature is available. 382 383 cplusplus 384 C++ support is available. 385 386 cplusplus11 387 C++11 support is available. 388 389 objc 390 Objective-C support is available. 391 392 objc_arc 393 Objective-C Automatic Reference Counting (ARC) is available 394 395 opencl 396 OpenCL is available 397 398 tls 399 Thread local storage is available. 400 401 *target feature* 402 A specific target feature (e.g., ``sse4``, ``avx``, ``neon``) is available. 403 404 405 **Example**: The ``std`` module can be extended to also include C++ and C++11 headers using a *requires-declaration*: 406 407 .. parsed-literal:: 408 409 module std { 410 // C standard library... 411 412 module vector { 413 requires cplusplus 414 header "vector" 415 } 416 417 module type_traits { 418 requires cplusplus11 419 header "type_traits" 420 } 421 } 422 423 Header declaration 424 ~~~~~~~~~~~~~~~~~~ 425 A header declaration specifies that a particular header is associated with the enclosing module. 426 427 .. parsed-literal:: 428 429 *header-declaration*: 430 ``umbrella``:sub:`opt` ``header`` *string-literal* 431 ``private`` ``header`` *string-literal* 432 ``exclude`` ``header`` *string-literal* 433 434 A header declaration that does not contain ``exclude`` specifies a header that contributes to the enclosing module. Specifically, when the module is built, the named header will be parsed and its declarations will be (logically) placed into the enclosing submodule. 435 436 A header with the ``umbrella`` specifier is called an umbrella header. An umbrella header includes all of the headers within its directory (and any subdirectories), and is typically used (in the ``#include`` world) to easily access the full API provided by a particular library. With modules, an umbrella header is a convenient shortcut that eliminates the need to write out ``header`` declarations for every library header. A given directory can only contain a single umbrella header. 437 438 .. note:: 439 Any headers not included by the umbrella header should have 440 explicit ``header`` declarations. Use the 441 ``-Wincomplete-umbrella`` warning option to ask Clang to complain 442 about headers not covered by the umbrella header or the module map. 443 444 A header with the ``private`` specifier may not be included from outside the module itself. 445 446 A header with the ``exclude`` specifier is excluded from the module. It will not be included when the module is built, nor will it be considered to be part of the module. 447 448 **Example**: The C header ``assert.h`` is an excellent candidate for an excluded header, because it is meant to be included multiple times (possibly with different ``NDEBUG`` settings). 449 450 .. parsed-literal:: 451 452 module std [system] { 453 exclude header "assert.h" 454 } 455 456 A given header shall not be referenced by more than one *header-declaration*. 457 458 Umbrella directory declaration 459 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 460 An umbrella directory declaration specifies that all of the headers in the specified directory should be included within the module. 461 462 .. parsed-literal:: 463 464 *umbrella-dir-declaration*: 465 ``umbrella`` *string-literal* 466 467 The *string-literal* refers to a directory. When the module is built, all of the header files in that directory (and its subdirectories) are included in the module. 468 469 An *umbrella-dir-declaration* shall not refer to the same directory as the location of an umbrella *header-declaration*. In other words, only a single kind of umbrella can be specified for a given directory. 470 471 .. note:: 472 473 Umbrella directories are useful for libraries that have a large number of headers but do not have an umbrella header. 474 475 476 Submodule declaration 477 ~~~~~~~~~~~~~~~~~~~~~ 478 Submodule declarations describe modules that are nested within their enclosing module. 479 480 .. parsed-literal:: 481 482 *submodule-declaration*: 483 *module-declaration* 484 *inferred-submodule-declaration* 485 486 A *submodule-declaration* that is a *module-declaration* is a nested module. If the *module-declaration* has a ``framework`` specifier, the enclosing module shall have a ``framework`` specifier; the submodule's contents shall be contained within the subdirectory ``Frameworks/SubName.framework``, where ``SubName`` is the name of the submodule. 487 488 A *submodule-declaration* that is an *inferred-submodule-declaration* describes a set of submodules that correspond to any headers that are part of the module but are not explicitly described by a *header-declaration*. 489 490 .. parsed-literal:: 491 492 *inferred-submodule-declaration*: 493 ``explicit``:sub:`opt` ``framework``:sub:`opt` ``module`` '*' *attributes*:sub:`opt` '{' *inferred-submodule-member** '}' 494 495 *inferred-submodule-member*: 496 ``export`` '*' 497 498 A module containing an *inferred-submodule-declaration* shall have either an umbrella header or an umbrella directory. The headers to which the *inferred-submodule-declaration* applies are exactly those headers included by the umbrella header (transitively) or included in the module because they reside within the umbrella directory (or its subdirectories). 499 500 For each header included by the umbrella header or in the umbrella directory that is not named by a *header-declaration*, a module declaration is implicitly generated from the *inferred-submodule-declaration*. The module will: 501 502 * Have the same name as the header (without the file extension) 503 * Have the ``explicit`` specifier, if the *inferred-submodule-declaration* has the ``explicit`` specifier 504 * Have the ``framework`` specifier, if the 505 *inferred-submodule-declaration* has the ``framework`` specifier 506 * Have the attributes specified by the \ *inferred-submodule-declaration* 507 * Contain a single *header-declaration* naming that header 508 * Contain a single *export-declaration* ``export *``, if the \ *inferred-submodule-declaration* contains the \ *inferred-submodule-member* ``export *`` 509 510 **Example**: If the subdirectory "MyLib" contains the headers ``A.h`` and ``B.h``, then the following module map: 511 512 .. parsed-literal:: 513 514 module MyLib { 515 umbrella "MyLib" 516 explicit module * { 517 export * 518 } 519 } 520 521 is equivalent to the (more verbose) module map: 522 523 .. parsed-literal:: 524 525 module MyLib { 526 explicit module A { 527 header "A.h" 528 export * 529 } 530 531 explicit module B { 532 header "B.h" 533 export * 534 } 535 } 536 537 Export declaration 538 ~~~~~~~~~~~~~~~~~~ 539 An *export-declaration* specifies which imported modules will automatically be re-exported as part of a given module's API. 540 541 .. parsed-literal:: 542 543 *export-declaration*: 544 ``export`` *wildcard-module-id* 545 546 *wildcard-module-id*: 547 *identifier* 548 '*' 549 *identifier* '.' *wildcard-module-id* 550 551 The *export-declaration* names a module or a set of modules that will be re-exported to any translation unit that imports the enclosing module. Each imported module that matches the *wildcard-module-id* up to, but not including, the first ``*`` will be re-exported. 552 553 **Example**:: In the following example, importing ``MyLib.Derived`` also provides the API for ``MyLib.Base``: 554 555 .. parsed-literal:: 556 557 module MyLib { 558 module Base { 559 header "Base.h" 560 } 561 562 module Derived { 563 header "Derived.h" 564 export Base 565 } 566 } 567 568 Note that, if ``Derived.h`` includes ``Base.h``, one can simply use a wildcard export to re-export everything ``Derived.h`` includes: 569 570 .. parsed-literal:: 571 572 module MyLib { 573 module Base { 574 header "Base.h" 575 } 576 577 module Derived { 578 header "Derived.h" 579 export * 580 } 581 } 582 583 .. note:: 584 585 The wildcard export syntax ``export *`` re-exports all of the 586 modules that were imported in the actual header file. Because 587 ``#include`` directives are automatically mapped to module imports, 588 ``export *`` provides the same transitive-inclusion behavior 589 provided by the C preprocessor, e.g., importing a given module 590 implicitly imports all of the modules on which it depends. 591 Therefore, liberal use of ``export *`` provides excellent backward 592 compatibility for programs that rely on transitive inclusion (i.e., 593 all of them). 594 595 Use declaration 596 ~~~~~~~~~~~~~~~ 597 A *use-declaration* specifies one of the other modules that the module is allowed to use. An import or include not matching one of these is rejected when the option *-fmodules-decluse*. 598 599 .. parsed-literal:: 600 601 *use-declaration*: 602 ``use`` *module-id* 603 604 **Example**:: In the following example, use of A from C is not declared, so will trigger a warning. 605 606 .. parsed-literal:: 607 608 module A { 609 header "a.h" 610 } 611 612 module B { 613 header "b.h" 614 } 615 616 module C { 617 header "c.h" 618 use B 619 } 620 621 When compiling a source file that implements a module, use the option ``-fmodule-name=module-id`` to indicate that the source file is logically part of that module. 622 623 The compiler at present only applies restrictions to the module directly being built. 624 625 Link declaration 626 ~~~~~~~~~~~~~~~~ 627 A *link-declaration* specifies a library or framework against which a program should be linked if the enclosing module is imported in any translation unit in that program. 628 629 .. parsed-literal:: 630 631 *link-declaration*: 632 ``link`` ``framework``:sub:`opt` *string-literal* 633 634 The *string-literal* specifies the name of the library or framework against which the program should be linked. For example, specifying "clangBasic" would instruct the linker to link with ``-lclangBasic`` for a Unix-style linker. 635 636 A *link-declaration* with the ``framework`` specifies that the linker should link against the named framework, e.g., with ``-framework MyFramework``. 637 638 .. note:: 639 640 Automatic linking with the ``link`` directive is not yet widely 641 implemented, because it requires support from both the object file 642 format and the linker. The notion is similar to Microsoft Visual 643 Studio's ``#pragma comment(lib...)``. 644 645 Configuration macros declaration 646 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 647 The *config-macros-declaration* specifies the set of configuration macros that have an effect on the the API of the enclosing module. 648 649 .. parsed-literal:: 650 651 *config-macros-declaration*: 652 ``config_macros`` *attributes*:sub:`opt` *config-macro-list*:sub:`opt` 653 654 *config-macro-list*: 655 *identifier* (',' *identifier*)* 656 657 Each *identifier* in the *config-macro-list* specifies the name of a macro. The compiler is required to maintain different variants of the given module for differing definitions of any of the named macros. 658 659 A *config-macros-declaration* shall only be present on a top-level module, i.e., a module that is not nested within an enclosing module. 660 661 The ``exhaustive`` attribute specifies that the list of macros in the *config-macros-declaration* is exhaustive, meaning that no other macro definition is intended to have an effect on the API of that module. 662 663 .. note:: 664 665 The ``exhaustive`` attribute implies that any macro definitions 666 for macros not listed as configuration macros should be ignored 667 completely when building the module. As an optimization, the 668 compiler could reduce the number of unique module variants by not 669 considering these non-configuration macros. This optimization is not 670 yet implemented in Clang. 671 672 A translation unit shall not import the same module under different definitions of the configuration macros. 673 674 .. note:: 675 676 Clang implements a weak form of this requirement: the definitions 677 used for configuration macros are fixed based on the definitions 678 provided by the command line. If an import occurs and the definition 679 of any configuration macro has changed, the compiler will produce a 680 warning (under the control of ``-Wconfig-macros``). 681 682 **Example:** A logging library might provide different API (e.g., in the form of different definitions for a logging macro) based on the ``NDEBUG`` macro setting: 683 684 .. parsed-literal:: 685 686 module MyLogger { 687 umbrella header "MyLogger.h" 688 config_macros [exhaustive] NDEBUG 689 } 690 691 Conflict declarations 692 ~~~~~~~~~~~~~~~~~~~~~ 693 A *conflict-declaration* describes a case where the presence of two different modules in the same translation unit is likely to cause a problem. For example, two modules may provide similar-but-incompatible functionality. 694 695 .. parsed-literal:: 696 697 *conflict-declaration*: 698 ``conflict`` *module-id* ',' *string-literal* 699 700 The *module-id* of the *conflict-declaration* specifies the module with which the enclosing module conflicts. The specified module shall not have been imported in the translation unit when the enclosing module is imported. 701 702 The *string-literal* provides a message to be provided as part of the compiler diagnostic when two modules conflict. 703 704 .. note:: 705 706 Clang emits a warning (under the control of ``-Wmodule-conflict``) 707 when a module conflict is discovered. 708 709 **Example:** 710 711 .. parsed-literal:: 712 713 module Conflicts { 714 explicit module A { 715 header "conflict_a.h" 716 conflict B, "we just don't like B" 717 } 718 719 module B { 720 header "conflict_b.h" 721 } 722 } 723 724 725 Attributes 726 ---------- 727 Attributes are used in a number of places in the grammar to describe specific behavior of other declarations. The format of attributes is fairly simple. 728 729 .. parsed-literal:: 730 731 *attributes*: 732 *attribute* *attributes*:sub:`opt` 733 734 *attribute*: 735 '[' *identifier* ']' 736 737 Any *identifier* can be used as an attribute, and each declaration specifies what attributes can be applied to it. 738 739 Private Module Map Files 740 ------------------------ 741 Module map files are typically named ``module.modulemap`` and live 742 either alongside the headers they describe or in a parent directory of 743 the headers they describe. These module maps typically describe all of 744 the API for the library. 745 746 However, in some cases, the presence or absence of particular headers 747 is used to distinguish between the "public" and "private" APIs of a 748 particular library. For example, a library may contain the headers 749 ``Foo.h`` and ``Foo_Private.h``, providing public and private APIs, 750 respectively. Additionally, ``Foo_Private.h`` may only be available on 751 some versions of library, and absent in others. One cannot easily 752 express this with a single module map file in the library: 753 754 .. parsed-literal:: 755 756 module Foo { 757 header "Foo.h" 758 759 explicit module Private { 760 header "Foo_Private.h" 761 } 762 } 763 764 765 because the header ``Foo_Private.h`` won't always be available. The 766 module map file could be customized based on whether 767 ``Foo_Private.h`` is available or not, but doing so requires custom 768 build machinery. 769 770 Private module map files, which are named ``module.private.modulemap`` 771 (or, for backward compatibility, ``module_private.map``), allow one to 772 augment the primary module map file with an additional submodule. For 773 example, we would split the module map file above into two module map 774 files: 775 776 .. code-block:: c 777 778 /* module.modulemap */ 779 module Foo { 780 header "Foo.h" 781 } 782 783 /* module.private.modulemap */ 784 explicit module Foo.Private { 785 header "Foo_Private.h" 786 } 787 788 789 When a ``module.private.modulemap`` file is found alongside a 790 ``module.modulemap`` file, it is loaded after the ``module.modulemap`` 791 file. In our example library, the ``module.private.modulemap`` file 792 would be available when ``Foo_Private.h`` is available, making it 793 easier to split a library's public and private APIs along header 794 boundaries. 795 796 Modularizing a Platform 797 ======================= 798 To get any benefit out of modules, one needs to introduce module maps for software libraries starting at the bottom of the stack. This typically means introducing a module map covering the operating system's headers and the C standard library headers (in ``/usr/include``, for a Unix system). 799 800 The module maps will be written using the `module map language`_, which provides the tools necessary to describe the mapping between headers and modules. Because the set of headers differs from one system to the next, the module map will likely have to be somewhat customized for, e.g., a particular distribution and version of the operating system. Moreover, the system headers themselves may require some modification, if they exhibit any anti-patterns that break modules. Such common patterns are described below. 801 802 **Macro-guarded copy-and-pasted definitions** 803 System headers vend core types such as ``size_t`` for users. These types are often needed in a number of system headers, and are almost trivial to write. Hence, it is fairly common to see a definition such as the following copy-and-pasted throughout the headers: 804 805 .. parsed-literal:: 806 807 #ifndef _SIZE_T 808 #define _SIZE_T 809 typedef __SIZE_TYPE__ size_t; 810 #endif 811 812 Unfortunately, when modules compiles all of the C library headers together into a single module, only the first actual type definition of ``size_t`` will be visible, and then only in the submodule corresponding to the lucky first header. Any other headers that have copy-and-pasted versions of this pattern will *not* have a definition of ``size_t``. Importing the submodule corresponding to one of those headers will therefore not yield ``size_t`` as part of the API, because it wasn't there when the header was parsed. The fix for this problem is either to pull the copied declarations into a common header that gets included everywhere ``size_t`` is part of the API, or to eliminate the ``#ifndef`` and redefine the ``size_t`` type. The latter works for C++ headers and C11, but will cause an error for non-modules C90/C99, where redefinition of ``typedefs`` is not permitted. 813 814 **Conflicting definitions** 815 Different system headers may provide conflicting definitions for various macros, functions, or types. These conflicting definitions don't tend to cause problems in a pre-modules world unless someone happens to include both headers in one translation unit. Since the fix is often simply "don't do that", such problems persist. Modules requires that the conflicting definitions be eliminated or that they be placed in separate modules (the former is generally the better answer). 816 817 **Missing includes** 818 Headers are often missing ``#include`` directives for headers that they actually depend on. As with the problem of conflicting definitions, this only affects unlucky users who don't happen to include headers in the right order. With modules, the headers of a particular module will be parsed in isolation, so the module may fail to build if there are missing includes. 819 820 **Headers that vend multiple APIs at different times** 821 Some systems have headers that contain a number of different kinds of API definitions, only some of which are made available with a given include. For example, the header may vend ``size_t`` only when the macro ``__need_size_t`` is defined before that header is included, and also vend ``wchar_t`` only when the macro ``__need_wchar_t`` is defined. Such headers are often included many times in a single translation unit, and will have no include guards. There is no sane way to map this header to a submodule. One can either eliminate the header (e.g., by splitting it into separate headers, one per actual API) or simply ``exclude`` it in the module map. 822 823 To detect and help address some of these problems, the ``clang-tools-extra`` repository contains a ``modularize`` tool that parses a set of given headers and attempts to detect these problems and produce a report. See the tool's in-source documentation for information on how to check your system or library headers. 824 825 Future Directions 826 ================= 827 Modules is an experimental feature, and there is much work left to do to make it both real and useful. Here are a few ideas: 828 829 **Detect unused module imports** 830 Unlike with ``#include`` directives, it should be fairly simple to track whether a directly-imported module has ever been used. By doing so, Clang can emit ``unused import`` or ``unused #include`` diagnostics, including Fix-Its to remove the useless imports/includes. 831 832 **Fix-Its for missing imports** 833 It's fairly common for one to make use of some API while writing code, only to get a compiler error about "unknown type" or "no function named" because the corresponding header has not been included. Clang should detect such cases and auto-import the required module (with a Fix-It!). 834 835 **Improve modularize** 836 The modularize tool is both extremely important (for deployment) and extremely crude. It needs better UI, better detection of problems (especially for C++), and perhaps an assistant mode to help write module maps for you. 837 838 **C++ Support** 839 Modules clearly has to work for C++, or we'll never get to use it for the Clang code base. 840 841 Where To Learn More About Modules 842 ================================= 843 The Clang source code provides additional information about modules: 844 845 ``clang/lib/Headers/module.modulemap`` 846 Module map for Clang's compiler-specific header files. 847 848 ``clang/test/Modules/`` 849 Tests specifically related to modules functionality. 850 851 ``clang/include/clang/Basic/Module.h`` 852 The ``Module`` class in this header describes a module, and is used throughout the compiler to implement modules. 853 854 ``clang/include/clang/Lex/ModuleMap.h`` 855 The ``ModuleMap`` class in this header describes the full module map, consisting of all of the module map files that have been parsed, and providing facilities for looking up module maps and mapping between modules and headers (in both directions). 856 857 PCHInternals_ 858 Information about the serialized AST format used for precompiled headers and modules. The actual implementation is in the ``clangSerialization`` library. 859 860 .. [#] Automatic linking against the libraries of modules requires specific linker support, which is not widely available. 861 862 .. [#] Modules are only available in C and Objective-C; a separate flag ``-fcxx-modules`` enables modules support for C++, which is even more experimental and broken. 863 864 .. [#] There are certain anti-patterns that occur in headers, particularly system headers, that cause problems for modules. The section `Modularizing a Platform`_ describes some of them. 865 866 .. [#] The second instance is actually a new thread within the current process, not a separate process. However, the original compiler instance is blocked on the execution of this thread. 867 868 .. [#] The preprocessing context in which the modules are parsed is actually dependent on the command-line options provided to the compiler, including the language dialect and any ``-D`` options. However, the compiled modules for different command-line options are kept distinct, and any preprocessor directives that occur within the translation unit are ignored. See the section on the `Configuration macros declaration`_ for more information. 869 870 .. _PCHInternals: PCHInternals.html 871 872