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      1 // RUN: %clang_cc1 -faltivec -triple powerpc-unknown-unknown -emit-llvm %s -o - | FileCheck %s
      2 
      3 // Check initialization
      4 
      5 vector int test0 = (vector int)(1);       // CHECK: @test0 = global <4 x i32> <i32 1, i32 1, i32 1, i32 1>
      6 vector float test1 = (vector float)(1.0); // CHECK: @test1 = global <4 x float> <float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}>
      7 
      8 // CHECK: @v1 = global <16 x i8> <i8 0, i8 0, i8 0, i8 1, i8 0, i8 0, i8 0, i8 2, i8 0, i8 0, i8 0, i8 3, i8 0, i8 0, i8 0, i8 4>
      9 vector char v1 = (vector char)((vector int)(1, 2, 3, 4));
     10 // CHECK: @v2 = global <16 x i8> <i8 63, i8 -128, i8 0, i8 0, i8 64, i8 0, i8 0, i8 0, i8 64, i8 64, i8 0, i8 0, i8 64, i8 -128, i8 0, i8 0>
     11 vector char v2 = (vector char)((vector float)(1.0f, 2.0f, 3.0f, 4.0f));
     12 // CHECK: @v3 = global <16 x i8> <i8 0, i8 0, i8 0, i8 97, i8 0, i8 0, i8 0, i8 98, i8 0, i8 0, i8 0, i8 99, i8 0, i8 0, i8 0, i8 100>
     13 vector char v3 = (vector char)((vector int)('a', 'b', 'c', 'd'));
     14 // CHECK: @v4 = global <4 x i32> <i32 16909060, i32 0, i32 0, i32 0>
     15 vector int v4 = (vector char){1, 2, 3, 4};
     16 
     17 void test2()
     18 {
     19   vector int vi;
     20   vector float vf;
     21   vi = (vector int)(1);             // CHECK: <i32 1, i32 1, i32 1, i32 1>
     22   vf = (vector float)(1.0);         // CHECK: <float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}>
     23   vi = (vector int)(1, 2, 3, 4);    // CHECK: <i32 1, i32 2, i32 3, i32 4>
     24   vi = (vector int)(1, 2, 3, 4, 5); // CHECK: <i32 1, i32 2, i32 3, i32 4>
     25 
     26   vi = (vector int){1};             // CHECK: <i32 1, i32 0, i32 0, i32 0>
     27   vi = (vector int){1, 2};          // CHECK: <i32 1, i32 2, i32 0, i32 0>
     28   vi = (vector int){1, 2, 3, 4};    // CHECK: <i32 1, i32 2, i32 3, i32 4>
     29 
     30 }
     31 
     32 // Check pre/post increment/decrement
     33 void test3() {
     34   vector int vi;
     35   vi++;                                    // CHECK: add <4 x i32> {{.*}} <i32 1, i32 1, i32 1, i32 1>
     36   vector unsigned int vui;
     37   --vui;                                   // CHECK: add <4 x i32> {{.*}} <i32 -1, i32 -1, i32 -1, i32 -1>
     38   vector float vf;
     39   vf++;                                    // CHECK: fadd <4 x float> {{.*}} <float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}>
     40 }
     41