1 // RUN: %clang_cc1 -triple i686-pc-win32 -disable-llvm-optzns -emit-llvm -o - -O1 %s | FileCheck %s 2 // 3 // Test that TBAA works in the Microsoft C++ ABI. We used to error out while 4 // attempting to mangle RTTI. 5 6 struct StructA { 7 int a; 8 }; 9 10 struct StructB : virtual StructA { 11 StructB(); 12 }; 13 14 StructB::StructB() { 15 a = 42; 16 // CHECK: store i32 42, i32* {{.*}}, !tbaa [[TAG_A_i32:!.*]] 17 } 18 19 // CHECK: [[TYPE_INT:!.*]] = metadata !{metadata !"int", metadata [[TYPE_CHAR:!.*]], i64 0} 20 // CHECK: [[TYPE_CHAR]] = metadata !{metadata !"omnipotent char", metadata 21 // CHECK: [[TAG_A_i32]] = metadata !{metadata [[TYPE_A:!.*]], metadata [[TYPE_INT]], i64 0} 22 // CHECK: [[TYPE_A]] = metadata !{metadata !"?AUStructA@@", metadata [[TYPE_INT]], i64 0} 23