1 #ifndef _ES3PTEXTURECASES_HPP 2 #define _ES3PTEXTURECASES_HPP 3 /*------------------------------------------------------------------------- 4 * drawElements Quality Program OpenGL ES 3.0 Module 5 * ------------------------------------------------- 6 * 7 * Copyright 2014 The Android Open Source Project 8 * 9 * Licensed under the Apache License, Version 2.0 (the "License"); 10 * you may not use this file except in compliance with the License. 11 * You may obtain a copy of the License at 12 * 13 * http://www.apache.org/licenses/LICENSE-2.0 14 * 15 * Unless required by applicable law or agreed to in writing, software 16 * distributed under the License is distributed on an "AS IS" BASIS, 17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 18 * See the License for the specific language governing permissions and 19 * limitations under the License. 20 * 21 *//*! 22 * \file 23 * \brief Texture format performance tests. 24 *//*--------------------------------------------------------------------*/ 25 26 #include "tcuDefs.hpp" 27 #include "tes3TestCase.hpp" 28 #include "glsShaderPerformanceCase.hpp" 29 #include "tcuMatrix.hpp" 30 #include "gluTexture.hpp" 31 32 namespace deqp 33 { 34 namespace gles3 35 { 36 namespace Performance 37 { 38 39 class Texture2DRenderCase : public gls::ShaderPerformanceCase 40 { 41 public: 42 Texture2DRenderCase (Context& context, 43 const char* name, 44 const char* description, 45 deUint32 internalFormat, 46 deUint32 wrapS, 47 deUint32 wrapT, 48 deUint32 minFilter, 49 deUint32 magFilter, 50 const tcu::Mat3& coordTransform, 51 int numTextures, 52 bool powerOfTwo); 53 ~Texture2DRenderCase (void); 54 55 void init (void); 56 void deinit (void); 57 58 private: 59 void setupProgram (deUint32 program); 60 void setupRenderState (void); 61 62 const deUint32 m_internalFormat; 63 const deUint32 m_wrapS; 64 const deUint32 m_wrapT; 65 const deUint32 m_minFilter; 66 const deUint32 m_magFilter; 67 const tcu::Mat3 m_coordTransform; 68 const int m_numTextures; 69 const bool m_powerOfTwo; 70 71 std::vector<glu::Texture2D*> m_textures; 72 }; 73 74 } // Performance 75 } // gles3 76 } // deqp 77 78 #endif // _ES3PTEXTURECASES_HPP 79