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      1 /*
      2  * Copyright (C) 2013 Red Hat
      3  * Author: Rob Clark <robdclark (at) gmail.com>
      4  *
      5  * This program is free software; you can redistribute it and/or modify it
      6  * under the terms of the GNU General Public License version 2 as published by
      7  * the Free Software Foundation.
      8  *
      9  * This program is distributed in the hope that it will be useful, but WITHOUT
     10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
     11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
     12  * more details.
     13  *
     14  * You should have received a copy of the GNU General Public License along with
     15  * this program.  If not, see <http://www.gnu.org/licenses/>.
     16  */
     17 
     18 #ifndef __MSM_DRM_H__
     19 #define __MSM_DRM_H__
     20 
     21 #include <stddef.h>
     22 #include <drm/drm.h>
     23 
     24 /* Please note that modifications to all structs defined here are
     25  * subject to backwards-compatibility constraints:
     26  *  1) Do not use pointers, use uint64_t instead for 32 bit / 64 bit
     27  *     user/kernel compatibility
     28  *  2) Keep fields aligned to their size
     29  *  3) Because of how drm_ioctl() works, we can add new fields at
     30  *     the end of an ioctl if some care is taken: drm_ioctl() will
     31  *     zero out the new fields at the tail of the ioctl, so a zero
     32  *     value should have a backwards compatible meaning.  And for
     33  *     output params, userspace won't see the newly added output
     34  *     fields.. so that has to be somehow ok.
     35  */
     36 
     37 #define MSM_PIPE_NONE        0x00
     38 #define MSM_PIPE_2D0         0x01
     39 #define MSM_PIPE_2D1         0x02
     40 #define MSM_PIPE_3D0         0x10
     41 
     42 /* timeouts are specified in clock-monotonic absolute times (to simplify
     43  * restarting interrupted ioctls).  The following struct is logically the
     44  * same as 'struct timespec' but 32/64b ABI safe.
     45  */
     46 struct drm_msm_timespec {
     47 	int64_t tv_sec;          /* seconds */
     48 	int64_t tv_nsec;         /* nanoseconds */
     49 };
     50 
     51 #define MSM_PARAM_GPU_ID     0x01
     52 #define MSM_PARAM_GMEM_SIZE  0x02
     53 
     54 struct drm_msm_param {
     55 	uint32_t pipe;           /* in, MSM_PIPE_x */
     56 	uint32_t param;          /* in, MSM_PARAM_x */
     57 	uint64_t value;          /* out (get_param) or in (set_param) */
     58 };
     59 
     60 /*
     61  * GEM buffers:
     62  */
     63 
     64 #define MSM_BO_SCANOUT       0x00000001     /* scanout capable */
     65 #define MSM_BO_GPU_READONLY  0x00000002
     66 #define MSM_BO_CACHE_MASK    0x000f0000
     67 /* cache modes */
     68 #define MSM_BO_CACHED        0x00010000
     69 #define MSM_BO_WC            0x00020000
     70 #define MSM_BO_UNCACHED      0x00040000
     71 
     72 struct drm_msm_gem_new {
     73 	uint64_t size;           /* in */
     74 	uint32_t flags;          /* in, mask of MSM_BO_x */
     75 	uint32_t handle;         /* out */
     76 };
     77 
     78 struct drm_msm_gem_info {
     79 	uint32_t handle;         /* in */
     80 	uint32_t pad;
     81 	uint64_t offset;         /* out, offset to pass to mmap() */
     82 };
     83 
     84 #define MSM_PREP_READ        0x01
     85 #define MSM_PREP_WRITE       0x02
     86 #define MSM_PREP_NOSYNC      0x04
     87 
     88 struct drm_msm_gem_cpu_prep {
     89 	uint32_t handle;         /* in */
     90 	uint32_t op;             /* in, mask of MSM_PREP_x */
     91 	struct drm_msm_timespec timeout;   /* in */
     92 };
     93 
     94 struct drm_msm_gem_cpu_fini {
     95 	uint32_t handle;         /* in */
     96 };
     97 
     98 /*
     99  * Cmdstream Submission:
    100  */
    101 
    102 /* The value written into the cmdstream is logically:
    103  *
    104  *   ((relocbuf->gpuaddr + reloc_offset) << shift) | or
    105  *
    106  * When we have GPU's w/ >32bit ptrs, it should be possible to deal
    107  * with this by emit'ing two reloc entries with appropriate shift
    108  * values.  Or a new MSM_SUBMIT_CMD_x type would also be an option.
    109  *
    110  * NOTE that reloc's must be sorted by order of increasing submit_offset,
    111  * otherwise EINVAL.
    112  */
    113 struct drm_msm_gem_submit_reloc {
    114 	uint32_t submit_offset;  /* in, offset from submit_bo */
    115 	uint32_t or;             /* in, value OR'd with result */
    116 	int32_t  shift;          /* in, amount of left shift (can be negative) */
    117 	uint32_t reloc_idx;      /* in, index of reloc_bo buffer */
    118 	uint64_t reloc_offset;   /* in, offset from start of reloc_bo */
    119 };
    120 
    121 /* submit-types:
    122  *   BUF - this cmd buffer is executed normally.
    123  *   IB_TARGET_BUF - this cmd buffer is an IB target.  Reloc's are
    124  *      processed normally, but the kernel does not setup an IB to
    125  *      this buffer in the first-level ringbuffer
    126  *   CTX_RESTORE_BUF - only executed if there has been a GPU context
    127  *      switch since the last SUBMIT ioctl
    128  */
    129 #define MSM_SUBMIT_CMD_BUF             0x0001
    130 #define MSM_SUBMIT_CMD_IB_TARGET_BUF   0x0002
    131 #define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
    132 struct drm_msm_gem_submit_cmd {
    133 	uint32_t type;           /* in, one of MSM_SUBMIT_CMD_x */
    134 	uint32_t submit_idx;     /* in, index of submit_bo cmdstream buffer */
    135 	uint32_t submit_offset;  /* in, offset into submit_bo */
    136 	uint32_t size;           /* in, cmdstream size */
    137 	uint32_t pad;
    138 	uint32_t nr_relocs;      /* in, number of submit_reloc's */
    139 	uint64_t __user relocs;  /* in, ptr to array of submit_reloc's */
    140 };
    141 
    142 /* Each buffer referenced elsewhere in the cmdstream submit (ie. the
    143  * cmdstream buffer(s) themselves or reloc entries) has one (and only
    144  * one) entry in the submit->bos[] table.
    145  *
    146  * As a optimization, the current buffer (gpu virtual address) can be
    147  * passed back through the 'presumed' field.  If on a subsequent reloc,
    148  * userspace passes back a 'presumed' address that is still valid,
    149  * then patching the cmdstream for this entry is skipped.  This can
    150  * avoid kernel needing to map/access the cmdstream bo in the common
    151  * case.
    152  */
    153 #define MSM_SUBMIT_BO_READ             0x0001
    154 #define MSM_SUBMIT_BO_WRITE            0x0002
    155 struct drm_msm_gem_submit_bo {
    156 	uint32_t flags;          /* in, mask of MSM_SUBMIT_BO_x */
    157 	uint32_t handle;         /* in, GEM handle */
    158 	uint64_t presumed;       /* in/out, presumed buffer address */
    159 };
    160 
    161 /* Each cmdstream submit consists of a table of buffers involved, and
    162  * one or more cmdstream buffers.  This allows for conditional execution
    163  * (context-restore), and IB buffers needed for per tile/bin draw cmds.
    164  */
    165 struct drm_msm_gem_submit {
    166 	uint32_t pipe;           /* in, MSM_PIPE_x */
    167 	uint32_t fence;          /* out */
    168 	uint32_t nr_bos;         /* in, number of submit_bo's */
    169 	uint32_t nr_cmds;        /* in, number of submit_cmd's */
    170 	uint64_t __user bos;     /* in, ptr to array of submit_bo's */
    171 	uint64_t __user cmds;    /* in, ptr to array of submit_cmd's */
    172 };
    173 
    174 /* The normal way to synchronize with the GPU is just to CPU_PREP on
    175  * a buffer if you need to access it from the CPU (other cmdstream
    176  * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
    177  * handle the required synchronization under the hood).  This ioctl
    178  * mainly just exists as a way to implement the gallium pipe_fence
    179  * APIs without requiring a dummy bo to synchronize on.
    180  */
    181 struct drm_msm_wait_fence {
    182 	uint32_t fence;          /* in */
    183 	uint32_t pad;
    184 	struct drm_msm_timespec timeout;   /* in */
    185 };
    186 
    187 #define DRM_MSM_GET_PARAM              0x00
    188 /* placeholder:
    189 #define DRM_MSM_SET_PARAM              0x01
    190  */
    191 #define DRM_MSM_GEM_NEW                0x02
    192 #define DRM_MSM_GEM_INFO               0x03
    193 #define DRM_MSM_GEM_CPU_PREP           0x04
    194 #define DRM_MSM_GEM_CPU_FINI           0x05
    195 #define DRM_MSM_GEM_SUBMIT             0x06
    196 #define DRM_MSM_WAIT_FENCE             0x07
    197 #define DRM_MSM_NUM_IOCTLS             0x08
    198 
    199 #define DRM_IOCTL_MSM_GET_PARAM        DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
    200 #define DRM_IOCTL_MSM_GEM_NEW          DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
    201 #define DRM_IOCTL_MSM_GEM_INFO         DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
    202 #define DRM_IOCTL_MSM_GEM_CPU_PREP     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
    203 #define DRM_IOCTL_MSM_GEM_CPU_FINI     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
    204 #define DRM_IOCTL_MSM_GEM_SUBMIT       DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
    205 #define DRM_IOCTL_MSM_WAIT_FENCE       DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
    206 
    207 #endif /* __MSM_DRM_H__ */
    208