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      2 Kaleidoscope: Extending the Language: Control Flow
      3 ==================================================
      4 
      5 .. contents::
      6    :local:
      7 
      8 Chapter 5 Introduction
      9 ======================
     10 
     11 Welcome to Chapter 5 of the "`Implementing a language with
     12 LLVM <index.html>`_" tutorial. Parts 1-4 described the implementation of
     13 the simple Kaleidoscope language and included support for generating
     14 LLVM IR, followed by optimizations and a JIT compiler. Unfortunately, as
     15 presented, Kaleidoscope is mostly useless: it has no control flow other
     16 than call and return. This means that you can't have conditional
     17 branches in the code, significantly limiting its power. In this episode
     18 of "build that compiler", we'll extend Kaleidoscope to have an
     19 if/then/else expression plus a simple 'for' loop.
     20 
     21 If/Then/Else
     22 ============
     23 
     24 Extending Kaleidoscope to support if/then/else is quite straightforward.
     25 It basically requires adding support for this "new" concept to the
     26 lexer, parser, AST, and LLVM code emitter. This example is nice, because
     27 it shows how easy it is to "grow" a language over time, incrementally
     28 extending it as new ideas are discovered.
     29 
     30 Before we get going on "how" we add this extension, lets talk about
     31 "what" we want. The basic idea is that we want to be able to write this
     32 sort of thing:
     33 
     34 ::
     35 
     36     def fib(x)
     37       if x < 3 then
     38         1
     39       else
     40         fib(x-1)+fib(x-2);
     41 
     42 In Kaleidoscope, every construct is an expression: there are no
     43 statements. As such, the if/then/else expression needs to return a value
     44 like any other. Since we're using a mostly functional form, we'll have
     45 it evaluate its conditional, then return the 'then' or 'else' value
     46 based on how the condition was resolved. This is very similar to the C
     47 "?:" expression.
     48 
     49 The semantics of the if/then/else expression is that it evaluates the
     50 condition to a boolean equality value: 0.0 is considered to be false and
     51 everything else is considered to be true. If the condition is true, the
     52 first subexpression is evaluated and returned, if the condition is
     53 false, the second subexpression is evaluated and returned. Since
     54 Kaleidoscope allows side-effects, this behavior is important to nail
     55 down.
     56 
     57 Now that we know what we "want", lets break this down into its
     58 constituent pieces.
     59 
     60 Lexer Extensions for If/Then/Else
     61 ---------------------------------
     62 
     63 The lexer extensions are straightforward. First we add new enum values
     64 for the relevant tokens:
     65 
     66 .. code-block:: c++
     67 
     68       // control
     69       tok_if = -6, tok_then = -7, tok_else = -8,
     70 
     71 Once we have that, we recognize the new keywords in the lexer. This is
     72 pretty simple stuff:
     73 
     74 .. code-block:: c++
     75 
     76         ...
     77         if (IdentifierStr == "def") return tok_def;
     78         if (IdentifierStr == "extern") return tok_extern;
     79         if (IdentifierStr == "if") return tok_if;
     80         if (IdentifierStr == "then") return tok_then;
     81         if (IdentifierStr == "else") return tok_else;
     82         return tok_identifier;
     83 
     84 AST Extensions for If/Then/Else
     85 -------------------------------
     86 
     87 To represent the new expression we add a new AST node for it:
     88 
     89 .. code-block:: c++
     90 
     91     /// IfExprAST - Expression class for if/then/else.
     92     class IfExprAST : public ExprAST {
     93       ExprAST *Cond, *Then, *Else;
     94     public:
     95       IfExprAST(ExprAST *cond, ExprAST *then, ExprAST *_else)
     96         : Cond(cond), Then(then), Else(_else) {}
     97       virtual Value *Codegen();
     98     };
     99 
    100 The AST node just has pointers to the various subexpressions.
    101 
    102 Parser Extensions for If/Then/Else
    103 ----------------------------------
    104 
    105 Now that we have the relevant tokens coming from the lexer and we have
    106 the AST node to build, our parsing logic is relatively straightforward.
    107 First we define a new parsing function:
    108 
    109 .. code-block:: c++
    110 
    111     /// ifexpr ::= 'if' expression 'then' expression 'else' expression
    112     static ExprAST *ParseIfExpr() {
    113       getNextToken();  // eat the if.
    114 
    115       // condition.
    116       ExprAST *Cond = ParseExpression();
    117       if (!Cond) return 0;
    118 
    119       if (CurTok != tok_then)
    120         return Error("expected then");
    121       getNextToken();  // eat the then
    122 
    123       ExprAST *Then = ParseExpression();
    124       if (Then == 0) return 0;
    125 
    126       if (CurTok != tok_else)
    127         return Error("expected else");
    128 
    129       getNextToken();
    130 
    131       ExprAST *Else = ParseExpression();
    132       if (!Else) return 0;
    133 
    134       return new IfExprAST(Cond, Then, Else);
    135     }
    136 
    137 Next we hook it up as a primary expression:
    138 
    139 .. code-block:: c++
    140 
    141     static ExprAST *ParsePrimary() {
    142       switch (CurTok) {
    143       default: return Error("unknown token when expecting an expression");
    144       case tok_identifier: return ParseIdentifierExpr();
    145       case tok_number:     return ParseNumberExpr();
    146       case '(':            return ParseParenExpr();
    147       case tok_if:         return ParseIfExpr();
    148       }
    149     }
    150 
    151 LLVM IR for If/Then/Else
    152 ------------------------
    153 
    154 Now that we have it parsing and building the AST, the final piece is
    155 adding LLVM code generation support. This is the most interesting part
    156 of the if/then/else example, because this is where it starts to
    157 introduce new concepts. All of the code above has been thoroughly
    158 described in previous chapters.
    159 
    160 To motivate the code we want to produce, lets take a look at a simple
    161 example. Consider:
    162 
    163 ::
    164 
    165     extern foo();
    166     extern bar();
    167     def baz(x) if x then foo() else bar();
    168 
    169 If you disable optimizations, the code you'll (soon) get from
    170 Kaleidoscope looks like this:
    171 
    172 .. code-block:: llvm
    173 
    174     declare double @foo()
    175 
    176     declare double @bar()
    177 
    178     define double @baz(double %x) {
    179     entry:
    180       %ifcond = fcmp one double %x, 0.000000e+00
    181       br i1 %ifcond, label %then, label %else
    182 
    183     then:       ; preds = %entry
    184       %calltmp = call double @foo()
    185       br label %ifcont
    186 
    187     else:       ; preds = %entry
    188       %calltmp1 = call double @bar()
    189       br label %ifcont
    190 
    191     ifcont:     ; preds = %else, %then
    192       %iftmp = phi double [ %calltmp, %then ], [ %calltmp1, %else ]
    193       ret double %iftmp
    194     }
    195 
    196 To visualize the control flow graph, you can use a nifty feature of the
    197 LLVM '`opt <http://llvm.org/cmds/opt.html>`_' tool. If you put this LLVM
    198 IR into "t.ll" and run "``llvm-as < t.ll | opt -analyze -view-cfg``", `a
    199 window will pop up <../ProgrammersManual.html#ViewGraph>`_ and you'll
    200 see this graph:
    201 
    202 .. figure:: LangImpl5-cfg.png
    203    :align: center
    204    :alt: Example CFG
    205 
    206    Example CFG
    207 
    208 Another way to get this is to call "``F->viewCFG()``" or
    209 "``F->viewCFGOnly()``" (where F is a "``Function*``") either by
    210 inserting actual calls into the code and recompiling or by calling these
    211 in the debugger. LLVM has many nice features for visualizing various
    212 graphs.
    213 
    214 Getting back to the generated code, it is fairly simple: the entry block
    215 evaluates the conditional expression ("x" in our case here) and compares
    216 the result to 0.0 with the "``fcmp one``" instruction ('one' is "Ordered
    217 and Not Equal"). Based on the result of this expression, the code jumps
    218 to either the "then" or "else" blocks, which contain the expressions for
    219 the true/false cases.
    220 
    221 Once the then/else blocks are finished executing, they both branch back
    222 to the 'ifcont' block to execute the code that happens after the
    223 if/then/else. In this case the only thing left to do is to return to the
    224 caller of the function. The question then becomes: how does the code
    225 know which expression to return?
    226 
    227 The answer to this question involves an important SSA operation: the
    228 `Phi
    229 operation <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_.
    230 If you're not familiar with SSA, `the wikipedia
    231 article <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_
    232 is a good introduction and there are various other introductions to it
    233 available on your favorite search engine. The short version is that
    234 "execution" of the Phi operation requires "remembering" which block
    235 control came from. The Phi operation takes on the value corresponding to
    236 the input control block. In this case, if control comes in from the
    237 "then" block, it gets the value of "calltmp". If control comes from the
    238 "else" block, it gets the value of "calltmp1".
    239 
    240 At this point, you are probably starting to think "Oh no! This means my
    241 simple and elegant front-end will have to start generating SSA form in
    242 order to use LLVM!". Fortunately, this is not the case, and we strongly
    243 advise *not* implementing an SSA construction algorithm in your
    244 front-end unless there is an amazingly good reason to do so. In
    245 practice, there are two sorts of values that float around in code
    246 written for your average imperative programming language that might need
    247 Phi nodes:
    248 
    249 #. Code that involves user variables: ``x = 1; x = x + 1;``
    250 #. Values that are implicit in the structure of your AST, such as the
    251    Phi node in this case.
    252 
    253 In `Chapter 7 <LangImpl7.html>`_ of this tutorial ("mutable variables"),
    254 we'll talk about #1 in depth. For now, just believe me that you don't
    255 need SSA construction to handle this case. For #2, you have the choice
    256 of using the techniques that we will describe for #1, or you can insert
    257 Phi nodes directly, if convenient. In this case, it is really really
    258 easy to generate the Phi node, so we choose to do it directly.
    259 
    260 Okay, enough of the motivation and overview, lets generate code!
    261 
    262 Code Generation for If/Then/Else
    263 --------------------------------
    264 
    265 In order to generate code for this, we implement the ``Codegen`` method
    266 for ``IfExprAST``:
    267 
    268 .. code-block:: c++
    269 
    270     Value *IfExprAST::Codegen() {
    271       Value *CondV = Cond->Codegen();
    272       if (CondV == 0) return 0;
    273 
    274       // Convert condition to a bool by comparing equal to 0.0.
    275       CondV = Builder.CreateFCmpONE(CondV,
    276                                   ConstantFP::get(getGlobalContext(), APFloat(0.0)),
    277                                     "ifcond");
    278 
    279 This code is straightforward and similar to what we saw before. We emit
    280 the expression for the condition, then compare that value to zero to get
    281 a truth value as a 1-bit (bool) value.
    282 
    283 .. code-block:: c++
    284 
    285       Function *TheFunction = Builder.GetInsertBlock()->getParent();
    286 
    287       // Create blocks for the then and else cases.  Insert the 'then' block at the
    288       // end of the function.
    289       BasicBlock *ThenBB = BasicBlock::Create(getGlobalContext(), "then", TheFunction);
    290       BasicBlock *ElseBB = BasicBlock::Create(getGlobalContext(), "else");
    291       BasicBlock *MergeBB = BasicBlock::Create(getGlobalContext(), "ifcont");
    292 
    293       Builder.CreateCondBr(CondV, ThenBB, ElseBB);
    294 
    295 This code creates the basic blocks that are related to the if/then/else
    296 statement, and correspond directly to the blocks in the example above.
    297 The first line gets the current Function object that is being built. It
    298 gets this by asking the builder for the current BasicBlock, and asking
    299 that block for its "parent" (the function it is currently embedded
    300 into).
    301 
    302 Once it has that, it creates three blocks. Note that it passes
    303 "TheFunction" into the constructor for the "then" block. This causes the
    304 constructor to automatically insert the new block into the end of the
    305 specified function. The other two blocks are created, but aren't yet
    306 inserted into the function.
    307 
    308 Once the blocks are created, we can emit the conditional branch that
    309 chooses between them. Note that creating new blocks does not implicitly
    310 affect the IRBuilder, so it is still inserting into the block that the
    311 condition went into. Also note that it is creating a branch to the
    312 "then" block and the "else" block, even though the "else" block isn't
    313 inserted into the function yet. This is all ok: it is the standard way
    314 that LLVM supports forward references.
    315 
    316 .. code-block:: c++
    317 
    318       // Emit then value.
    319       Builder.SetInsertPoint(ThenBB);
    320 
    321       Value *ThenV = Then->Codegen();
    322       if (ThenV == 0) return 0;
    323 
    324       Builder.CreateBr(MergeBB);
    325       // Codegen of 'Then' can change the current block, update ThenBB for the PHI.
    326       ThenBB = Builder.GetInsertBlock();
    327 
    328 After the conditional branch is inserted, we move the builder to start
    329 inserting into the "then" block. Strictly speaking, this call moves the
    330 insertion point to be at the end of the specified block. However, since
    331 the "then" block is empty, it also starts out by inserting at the
    332 beginning of the block. :)
    333 
    334 Once the insertion point is set, we recursively codegen the "then"
    335 expression from the AST. To finish off the "then" block, we create an
    336 unconditional branch to the merge block. One interesting (and very
    337 important) aspect of the LLVM IR is that it `requires all basic blocks
    338 to be "terminated" <../LangRef.html#functionstructure>`_ with a `control
    339 flow instruction <../LangRef.html#terminators>`_ such as return or
    340 branch. This means that all control flow, *including fall throughs* must
    341 be made explicit in the LLVM IR. If you violate this rule, the verifier
    342 will emit an error.
    343 
    344 The final line here is quite subtle, but is very important. The basic
    345 issue is that when we create the Phi node in the merge block, we need to
    346 set up the block/value pairs that indicate how the Phi will work.
    347 Importantly, the Phi node expects to have an entry for each predecessor
    348 of the block in the CFG. Why then, are we getting the current block when
    349 we just set it to ThenBB 5 lines above? The problem is that the "Then"
    350 expression may actually itself change the block that the Builder is
    351 emitting into if, for example, it contains a nested "if/then/else"
    352 expression. Because calling Codegen recursively could arbitrarily change
    353 the notion of the current block, we are required to get an up-to-date
    354 value for code that will set up the Phi node.
    355 
    356 .. code-block:: c++
    357 
    358       // Emit else block.
    359       TheFunction->getBasicBlockList().push_back(ElseBB);
    360       Builder.SetInsertPoint(ElseBB);
    361 
    362       Value *ElseV = Else->Codegen();
    363       if (ElseV == 0) return 0;
    364 
    365       Builder.CreateBr(MergeBB);
    366       // Codegen of 'Else' can change the current block, update ElseBB for the PHI.
    367       ElseBB = Builder.GetInsertBlock();
    368 
    369 Code generation for the 'else' block is basically identical to codegen
    370 for the 'then' block. The only significant difference is the first line,
    371 which adds the 'else' block to the function. Recall previously that the
    372 'else' block was created, but not added to the function. Now that the
    373 'then' and 'else' blocks are emitted, we can finish up with the merge
    374 code:
    375 
    376 .. code-block:: c++
    377 
    378       // Emit merge block.
    379       TheFunction->getBasicBlockList().push_back(MergeBB);
    380       Builder.SetInsertPoint(MergeBB);
    381       PHINode *PN = Builder.CreatePHI(Type::getDoubleTy(getGlobalContext()), 2,
    382                                       "iftmp");
    383 
    384       PN->addIncoming(ThenV, ThenBB);
    385       PN->addIncoming(ElseV, ElseBB);
    386       return PN;
    387     }
    388 
    389 The first two lines here are now familiar: the first adds the "merge"
    390 block to the Function object (it was previously floating, like the else
    391 block above). The second block changes the insertion point so that newly
    392 created code will go into the "merge" block. Once that is done, we need
    393 to create the PHI node and set up the block/value pairs for the PHI.
    394 
    395 Finally, the CodeGen function returns the phi node as the value computed
    396 by the if/then/else expression. In our example above, this returned
    397 value will feed into the code for the top-level function, which will
    398 create the return instruction.
    399 
    400 Overall, we now have the ability to execute conditional code in
    401 Kaleidoscope. With this extension, Kaleidoscope is a fairly complete
    402 language that can calculate a wide variety of numeric functions. Next up
    403 we'll add another useful expression that is familiar from non-functional
    404 languages...
    405 
    406 'for' Loop Expression
    407 =====================
    408 
    409 Now that we know how to add basic control flow constructs to the
    410 language, we have the tools to add more powerful things. Lets add
    411 something more aggressive, a 'for' expression:
    412 
    413 ::
    414 
    415      extern putchard(char)
    416      def printstar(n)
    417        for i = 1, i < n, 1.0 in
    418          putchard(42);  # ascii 42 = '*'
    419 
    420      # print 100 '*' characters
    421      printstar(100);
    422 
    423 This expression defines a new variable ("i" in this case) which iterates
    424 from a starting value, while the condition ("i < n" in this case) is
    425 true, incrementing by an optional step value ("1.0" in this case). If
    426 the step value is omitted, it defaults to 1.0. While the loop is true,
    427 it executes its body expression. Because we don't have anything better
    428 to return, we'll just define the loop as always returning 0.0. In the
    429 future when we have mutable variables, it will get more useful.
    430 
    431 As before, lets talk about the changes that we need to Kaleidoscope to
    432 support this.
    433 
    434 Lexer Extensions for the 'for' Loop
    435 -----------------------------------
    436 
    437 The lexer extensions are the same sort of thing as for if/then/else:
    438 
    439 .. code-block:: c++
    440 
    441       ... in enum Token ...
    442       // control
    443       tok_if = -6, tok_then = -7, tok_else = -8,
    444       tok_for = -9, tok_in = -10
    445 
    446       ... in gettok ...
    447       if (IdentifierStr == "def") return tok_def;
    448       if (IdentifierStr == "extern") return tok_extern;
    449       if (IdentifierStr == "if") return tok_if;
    450       if (IdentifierStr == "then") return tok_then;
    451       if (IdentifierStr == "else") return tok_else;
    452       if (IdentifierStr == "for") return tok_for;
    453       if (IdentifierStr == "in") return tok_in;
    454       return tok_identifier;
    455 
    456 AST Extensions for the 'for' Loop
    457 ---------------------------------
    458 
    459 The AST node is just as simple. It basically boils down to capturing the
    460 variable name and the constituent expressions in the node.
    461 
    462 .. code-block:: c++
    463 
    464     /// ForExprAST - Expression class for for/in.
    465     class ForExprAST : public ExprAST {
    466       std::string VarName;
    467       ExprAST *Start, *End, *Step, *Body;
    468     public:
    469       ForExprAST(const std::string &varname, ExprAST *start, ExprAST *end,
    470                  ExprAST *step, ExprAST *body)
    471         : VarName(varname), Start(start), End(end), Step(step), Body(body) {}
    472       virtual Value *Codegen();
    473     };
    474 
    475 Parser Extensions for the 'for' Loop
    476 ------------------------------------
    477 
    478 The parser code is also fairly standard. The only interesting thing here
    479 is handling of the optional step value. The parser code handles it by
    480 checking to see if the second comma is present. If not, it sets the step
    481 value to null in the AST node:
    482 
    483 .. code-block:: c++
    484 
    485     /// forexpr ::= 'for' identifier '=' expr ',' expr (',' expr)? 'in' expression
    486     static ExprAST *ParseForExpr() {
    487       getNextToken();  // eat the for.
    488 
    489       if (CurTok != tok_identifier)
    490         return Error("expected identifier after for");
    491 
    492       std::string IdName = IdentifierStr;
    493       getNextToken();  // eat identifier.
    494 
    495       if (CurTok != '=')
    496         return Error("expected '=' after for");
    497       getNextToken();  // eat '='.
    498 
    499 
    500       ExprAST *Start = ParseExpression();
    501       if (Start == 0) return 0;
    502       if (CurTok != ',')
    503         return Error("expected ',' after for start value");
    504       getNextToken();
    505 
    506       ExprAST *End = ParseExpression();
    507       if (End == 0) return 0;
    508 
    509       // The step value is optional.
    510       ExprAST *Step = 0;
    511       if (CurTok == ',') {
    512         getNextToken();
    513         Step = ParseExpression();
    514         if (Step == 0) return 0;
    515       }
    516 
    517       if (CurTok != tok_in)
    518         return Error("expected 'in' after for");
    519       getNextToken();  // eat 'in'.
    520 
    521       ExprAST *Body = ParseExpression();
    522       if (Body == 0) return 0;
    523 
    524       return new ForExprAST(IdName, Start, End, Step, Body);
    525     }
    526 
    527 LLVM IR for the 'for' Loop
    528 --------------------------
    529 
    530 Now we get to the good part: the LLVM IR we want to generate for this
    531 thing. With the simple example above, we get this LLVM IR (note that
    532 this dump is generated with optimizations disabled for clarity):
    533 
    534 .. code-block:: llvm
    535 
    536     declare double @putchard(double)
    537 
    538     define double @printstar(double %n) {
    539     entry:
    540       ; initial value = 1.0 (inlined into phi)
    541       br label %loop
    542 
    543     loop:       ; preds = %loop, %entry
    544       %i = phi double [ 1.000000e+00, %entry ], [ %nextvar, %loop ]
    545       ; body
    546       %calltmp = call double @putchard(double 4.200000e+01)
    547       ; increment
    548       %nextvar = fadd double %i, 1.000000e+00
    549 
    550       ; termination test
    551       %cmptmp = fcmp ult double %i, %n
    552       %booltmp = uitofp i1 %cmptmp to double
    553       %loopcond = fcmp one double %booltmp, 0.000000e+00
    554       br i1 %loopcond, label %loop, label %afterloop
    555 
    556     afterloop:      ; preds = %loop
    557       ; loop always returns 0.0
    558       ret double 0.000000e+00
    559     }
    560 
    561 This loop contains all the same constructs we saw before: a phi node,
    562 several expressions, and some basic blocks. Lets see how this fits
    563 together.
    564 
    565 Code Generation for the 'for' Loop
    566 ----------------------------------
    567 
    568 The first part of Codegen is very simple: we just output the start
    569 expression for the loop value:
    570 
    571 .. code-block:: c++
    572 
    573     Value *ForExprAST::Codegen() {
    574       // Emit the start code first, without 'variable' in scope.
    575       Value *StartVal = Start->Codegen();
    576       if (StartVal == 0) return 0;
    577 
    578 With this out of the way, the next step is to set up the LLVM basic
    579 block for the start of the loop body. In the case above, the whole loop
    580 body is one block, but remember that the body code itself could consist
    581 of multiple blocks (e.g. if it contains an if/then/else or a for/in
    582 expression).
    583 
    584 .. code-block:: c++
    585 
    586       // Make the new basic block for the loop header, inserting after current
    587       // block.
    588       Function *TheFunction = Builder.GetInsertBlock()->getParent();
    589       BasicBlock *PreheaderBB = Builder.GetInsertBlock();
    590       BasicBlock *LoopBB = BasicBlock::Create(getGlobalContext(), "loop", TheFunction);
    591 
    592       // Insert an explicit fall through from the current block to the LoopBB.
    593       Builder.CreateBr(LoopBB);
    594 
    595 This code is similar to what we saw for if/then/else. Because we will
    596 need it to create the Phi node, we remember the block that falls through
    597 into the loop. Once we have that, we create the actual block that starts
    598 the loop and create an unconditional branch for the fall-through between
    599 the two blocks.
    600 
    601 .. code-block:: c++
    602 
    603       // Start insertion in LoopBB.
    604       Builder.SetInsertPoint(LoopBB);
    605 
    606       // Start the PHI node with an entry for Start.
    607       PHINode *Variable = Builder.CreatePHI(Type::getDoubleTy(getGlobalContext()), 2, VarName.c_str());
    608       Variable->addIncoming(StartVal, PreheaderBB);
    609 
    610 Now that the "preheader" for the loop is set up, we switch to emitting
    611 code for the loop body. To begin with, we move the insertion point and
    612 create the PHI node for the loop induction variable. Since we already
    613 know the incoming value for the starting value, we add it to the Phi
    614 node. Note that the Phi will eventually get a second value for the
    615 backedge, but we can't set it up yet (because it doesn't exist!).
    616 
    617 .. code-block:: c++
    618 
    619       // Within the loop, the variable is defined equal to the PHI node.  If it
    620       // shadows an existing variable, we have to restore it, so save it now.
    621       Value *OldVal = NamedValues[VarName];
    622       NamedValues[VarName] = Variable;
    623 
    624       // Emit the body of the loop.  This, like any other expr, can change the
    625       // current BB.  Note that we ignore the value computed by the body, but don't
    626       // allow an error.
    627       if (Body->Codegen() == 0)
    628         return 0;
    629 
    630 Now the code starts to get more interesting. Our 'for' loop introduces a
    631 new variable to the symbol table. This means that our symbol table can
    632 now contain either function arguments or loop variables. To handle this,
    633 before we codegen the body of the loop, we add the loop variable as the
    634 current value for its name. Note that it is possible that there is a
    635 variable of the same name in the outer scope. It would be easy to make
    636 this an error (emit an error and return null if there is already an
    637 entry for VarName) but we choose to allow shadowing of variables. In
    638 order to handle this correctly, we remember the Value that we are
    639 potentially shadowing in ``OldVal`` (which will be null if there is no
    640 shadowed variable).
    641 
    642 Once the loop variable is set into the symbol table, the code
    643 recursively codegen's the body. This allows the body to use the loop
    644 variable: any references to it will naturally find it in the symbol
    645 table.
    646 
    647 .. code-block:: c++
    648 
    649       // Emit the step value.
    650       Value *StepVal;
    651       if (Step) {
    652         StepVal = Step->Codegen();
    653         if (StepVal == 0) return 0;
    654       } else {
    655         // If not specified, use 1.0.
    656         StepVal = ConstantFP::get(getGlobalContext(), APFloat(1.0));
    657       }
    658 
    659       Value *NextVar = Builder.CreateFAdd(Variable, StepVal, "nextvar");
    660 
    661 Now that the body is emitted, we compute the next value of the iteration
    662 variable by adding the step value, or 1.0 if it isn't present.
    663 '``NextVar``' will be the value of the loop variable on the next
    664 iteration of the loop.
    665 
    666 .. code-block:: c++
    667 
    668       // Compute the end condition.
    669       Value *EndCond = End->Codegen();
    670       if (EndCond == 0) return EndCond;
    671 
    672       // Convert condition to a bool by comparing equal to 0.0.
    673       EndCond = Builder.CreateFCmpONE(EndCond,
    674                                   ConstantFP::get(getGlobalContext(), APFloat(0.0)),
    675                                       "loopcond");
    676 
    677 Finally, we evaluate the exit value of the loop, to determine whether
    678 the loop should exit. This mirrors the condition evaluation for the
    679 if/then/else statement.
    680 
    681 .. code-block:: c++
    682 
    683       // Create the "after loop" block and insert it.
    684       BasicBlock *LoopEndBB = Builder.GetInsertBlock();
    685       BasicBlock *AfterBB = BasicBlock::Create(getGlobalContext(), "afterloop", TheFunction);
    686 
    687       // Insert the conditional branch into the end of LoopEndBB.
    688       Builder.CreateCondBr(EndCond, LoopBB, AfterBB);
    689 
    690       // Any new code will be inserted in AfterBB.
    691       Builder.SetInsertPoint(AfterBB);
    692 
    693 With the code for the body of the loop complete, we just need to finish
    694 up the control flow for it. This code remembers the end block (for the
    695 phi node), then creates the block for the loop exit ("afterloop"). Based
    696 on the value of the exit condition, it creates a conditional branch that
    697 chooses between executing the loop again and exiting the loop. Any
    698 future code is emitted in the "afterloop" block, so it sets the
    699 insertion position to it.
    700 
    701 .. code-block:: c++
    702 
    703       // Add a new entry to the PHI node for the backedge.
    704       Variable->addIncoming(NextVar, LoopEndBB);
    705 
    706       // Restore the unshadowed variable.
    707       if (OldVal)
    708         NamedValues[VarName] = OldVal;
    709       else
    710         NamedValues.erase(VarName);
    711 
    712       // for expr always returns 0.0.
    713       return Constant::getNullValue(Type::getDoubleTy(getGlobalContext()));
    714     }
    715 
    716 The final code handles various cleanups: now that we have the "NextVar"
    717 value, we can add the incoming value to the loop PHI node. After that,
    718 we remove the loop variable from the symbol table, so that it isn't in
    719 scope after the for loop. Finally, code generation of the for loop
    720 always returns 0.0, so that is what we return from
    721 ``ForExprAST::Codegen``.
    722 
    723 With this, we conclude the "adding control flow to Kaleidoscope" chapter
    724 of the tutorial. In this chapter we added two control flow constructs,
    725 and used them to motivate a couple of aspects of the LLVM IR that are
    726 important for front-end implementors to know. In the next chapter of our
    727 saga, we will get a bit crazier and add `user-defined
    728 operators <LangImpl6.html>`_ to our poor innocent language.
    729 
    730 Full Code Listing
    731 =================
    732 
    733 Here is the complete code listing for our running example, enhanced with
    734 the if/then/else and for expressions.. To build this example, use:
    735 
    736 .. code-block:: bash
    737 
    738     # Compile
    739     clang++ -g toy.cpp `llvm-config --cppflags --ldflags --libs core jit native` -O3 -o toy
    740     # Run
    741     ./toy
    742 
    743 Here is the code:
    744 
    745 .. literalinclude:: ../../examples/Kaleidoscope/Chapter5/toy.cpp
    746    :language: c++
    747 
    748 `Next: Extending the language: user-defined operators <LangImpl6.html>`_
    749 
    750