1 ;RUN: llc < %s -march=r600 -mcpu=cayman 2 3 ; CHECK-LABEL: @main 4 ; CHECK: PRED_SETE_INT * Pred, 5 ; CHECK: DOT4 T{{[0-9]+}}.X, T0.X, T0.X, Pred_sel_one 6 define void @main(<4 x float> inreg) #0 { 7 main_body: 8 %1 = extractelement <4 x float> %0, i32 0 9 %2 = bitcast float %1 to i32 10 %3 = icmp eq i32 %2, 0 11 br i1 %3, label %IF, label %ENDIF 12 13 IF: ; preds = %main_body 14 %4 = call float @llvm.AMDGPU.dp4(<4 x float> %0, <4 x float> %0) 15 br label %ENDIF 16 17 ENDIF: ; preds = %IF, %main_body 18 %5 = phi float [%4, %IF], [0.000000e+00, %main_body] 19 %6 = insertelement <4 x float> undef, float %5, i32 0 20 call void @llvm.R600.store.swizzle(<4 x float> %6, i32 0, i32 0) 21 ret void 22 } 23 24 declare float @llvm.AMDGPU.dp4(<4 x float>, <4 x float>) #1 25 declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32) 26 attributes #1 = { readnone } 27 attributes #0 = { "ShaderType"="0" } 28