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      1 
      2 See the OpenGL ARB enum registry at http://www.opengl.org/registry/api/enum.spec
      3 
      4 Blocks allocated to Mesa:
      5        0x8750-0x875F
      6        0x8BB0-0x8BBF
      7 
      8 
      9 GL_MESA_packed_depth_stencil
     10 	GL_DEPTH_STENCIL_MESA            0x8750
     11 	GL_UNSIGNED_INT_24_8_MESA        0x8751
     12 	GL_UNSIGNED_INT_8_24_REV_MESA    0x8752
     13 	GL_UNSIGNED_SHORT_15_1_MESA      0x8753
     14 	GL_UNSIGNED_SHORT_1_15_REV_MESA  0x8754
     15 
     16 GL_MESA_trace.spec:
     17 	GL_TRACE_ALL_BITS_MESA           0xFFFF
     18 	GL_TRACE_OPERATIONS_BIT_MESA     0x0001
     19 	GL_TRACE_PRIMITIVES_BIT_MESA     0x0002
     20 	GL_TRACE_ARRAYS_BIT_MESA         0x0004
     21 	GL_TRACE_TEXTURES_BIT_MESA       0x0008
     22 	GL_TRACE_PIXELS_BIT_MESA         0x0010
     23 	GL_TRACE_ERRORS_BIT_MESA         0x0020
     24 	GL_TRACE_MASK_MESA               0x8755
     25 	GL_TRACE_NAME_MESA               0x8756
     26 
     27 MESA_ycbcr_texture.spec:
     28 	GL_YCBCR_MESA                    0x8757
     29 	GL_UNSIGNED_SHORT_8_8_MESA       0x85BA /* same as Apple's */
     30 	GL_UNSIGNED_SHORT_8_8_REV_MESA   0x85BB /* same as Apple's */
     31 
     32 GL_MESA_pack_invert.spec
     33 	GL_PACK_INVERT_MESA              0x8758
     34 
     35 GL_MESA_shader_debug.spec: (obsolete)
     36         GL_DEBUG_OBJECT_MESA             0x8759
     37         GL_DEBUG_PRINT_MESA              0x875A
     38         GL_DEBUG_ASSERT_MESA             0x875B
     39 
     40 GL_MESA_program_debug.spec: (obsolete)
     41 	GL_FRAGMENT_PROGRAM_CALLBACK_MESA      0x????
     42 	GL_VERTEX_PROGRAM_CALLBACK_MESA        0x????
     43 	GL_FRAGMENT_PROGRAM_POSITION_MESA      0x????
     44 	GL_VERTEX_PROGRAM_POSITION_MESA        0x????
     45 	GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x????
     46 	GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x????
     47 	GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA   0x????
     48 	GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA   0x????
     49 
     50 GL_MESAX_texture_stack:
     51 	GL_TEXTURE_1D_STACK_MESAX            0x8759
     52 	GL_TEXTURE_2D_STACK_MESAX            0x875A
     53 	GL_PROXY_TEXTURE_1D_STACK_MESAX      0x875B
     54 	GL_PROXY_TEXTURE_2D_STACK_MESAX      0x875C
     55 	GL_TEXTURE_1D_STACK_BINDING_MESAX    0x875D
     56 	GL_TEXTURE_2D_STACK_BINDING_MESAX    0x875E
     57 
     58