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      1 /**********************************************************
      2  * Copyright 2007-2009 VMware, Inc.  All rights reserved.
      3  *
      4  * Permission is hereby granted, free of charge, to any person
      5  * obtaining a copy of this software and associated documentation
      6  * files (the "Software"), to deal in the Software without
      7  * restriction, including without limitation the rights to use, copy,
      8  * modify, merge, publish, distribute, sublicense, and/or sell copies
      9  * of the Software, and to permit persons to whom the Software is
     10  * furnished to do so, subject to the following conditions:
     11  *
     12  * The above copyright notice and this permission notice shall be
     13  * included in all copies or substantial portions of the Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
     18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
     19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
     20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
     21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     22  * SOFTWARE.
     23  *
     24  **********************************************************/
     25 
     26 /*
     27  * svga3d_caps.h --
     28  *
     29  *       Definitions for SVGA3D hardware capabilities.  Capabilities
     30  *       are used to query for optional rendering features during
     31  *       driver initialization. The capability data is stored as very
     32  *       basic key/value dictionary within the "FIFO register" memory
     33  *       area at the beginning of BAR2.
     34  *
     35  *       Note that these definitions are only for 3D capabilities.
     36  *       The SVGA device also has "device capabilities" and "FIFO
     37  *       capabilities", which are non-3D-specific and are stored as
     38  *       bitfields rather than key/value pairs.
     39  */
     40 
     41 #ifndef _SVGA3D_CAPS_H_
     42 #define _SVGA3D_CAPS_H_
     43 
     44 #define SVGA_FIFO_3D_CAPS_SIZE   (SVGA_FIFO_3D_CAPS_LAST - \
     45                                   SVGA_FIFO_3D_CAPS + 1)
     46 
     47 
     48 /*
     49  * SVGA3dCapsRecordType
     50  *
     51  *    Record types that can be found in the caps block.
     52  *    Related record types are grouped together numerically so that
     53  *    SVGA3dCaps_FindRecord() can be applied on a range of record
     54  *    types.
     55  */
     56 
     57 typedef enum {
     58    SVGA3DCAPS_RECORD_UNKNOWN        = 0,
     59    SVGA3DCAPS_RECORD_DEVCAPS_MIN    = 0x100,
     60    SVGA3DCAPS_RECORD_DEVCAPS        = 0x100,
     61    SVGA3DCAPS_RECORD_DEVCAPS_MAX    = 0x1ff,
     62 } SVGA3dCapsRecordType;
     63 
     64 
     65 /*
     66  * SVGA3dCapsRecordHeader
     67  *
     68  *    Header field leading each caps block record. Contains the offset (in
     69  *    register words, NOT bytes) to the next caps block record (or the end
     70  *    of caps block records which will be a zero word) and the record type
     71  *    as defined above.
     72  */
     73 
     74 typedef
     75 struct SVGA3dCapsRecordHeader {
     76    uint32 length;
     77    SVGA3dCapsRecordType type;
     78 }
     79 SVGA3dCapsRecordHeader;
     80 
     81 
     82 /*
     83  * SVGA3dCapsRecord
     84  *
     85  *    Caps block record; "data" is a placeholder for the actual data structure
     86  *    contained within the record; for example a record containing a FOOBAR
     87  *    structure would be of size "sizeof(SVGA3dCapsRecordHeader) +
     88  *    sizeof(FOOBAR)".
     89  */
     90 
     91 typedef
     92 struct SVGA3dCapsRecord {
     93    SVGA3dCapsRecordHeader header;
     94    uint32 data[1];
     95 }
     96 SVGA3dCapsRecord;
     97 
     98 
     99 typedef uint32 SVGA3dCapPair[2];
    100 
    101 
    102 /*
    103  *----------------------------------------------------------------------
    104  *
    105  * SVGA3dCaps_FindRecord
    106  *
    107  *    Finds the record with the highest-valued type within the given range
    108  *    in the caps block.
    109  *
    110  *    Result: pointer to found record, or NULL if not found.
    111  *
    112  *----------------------------------------------------------------------
    113  */
    114 
    115 static INLINE SVGA3dCapsRecord *
    116 SVGA3dCaps_FindRecord(const uint32 *capsBlock,
    117                       SVGA3dCapsRecordType recordTypeMin,
    118                       SVGA3dCapsRecordType recordTypeMax)
    119 {
    120    SVGA3dCapsRecord *record, *found = NULL;
    121    uint32 offset;
    122 
    123    /*
    124     * Search linearly through the caps block records for the specified type.
    125     */
    126    for (offset = 0; capsBlock[offset] != 0; offset += capsBlock[offset]) {
    127       record = (SVGA3dCapsRecord *) (capsBlock + offset);
    128       if ((record->header.type >= recordTypeMin) &&
    129           (record->header.type <= recordTypeMax) &&
    130           (!found || (record->header.type > found->header.type))) {
    131          found = record;
    132       }
    133    }
    134 
    135    return found;
    136 }
    137 
    138 
    139 #endif // _SVGA3D_CAPS_H_
    140