1 /********************************************************** 2 * Copyright 2008-2009 VMware, Inc. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person 5 * obtaining a copy of this software and associated documentation 6 * files (the "Software"), to deal in the Software without 7 * restriction, including without limitation the rights to use, copy, 8 * modify, merge, publish, distribute, sublicense, and/or sell copies 9 * of the Software, and to permit persons to whom the Software is 10 * furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice shall be 13 * included in all copies or substantial portions of the Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS 19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN 20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22 * SOFTWARE. 23 * 24 **********************************************************/ 25 26 #include "draw/draw_context.h" 27 #include "draw/draw_vbuf.h" 28 #include "util/u_inlines.h" 29 #include "pipe/p_state.h" 30 31 #include "svga_context.h" 32 #include "svga_swtnl.h" 33 #include "svga_state.h" 34 #include "svga_tgsi.h" 35 #include "svga_swtnl_private.h" 36 37 38 #define SVGA_POINT_ADJ_X -0.375 39 #define SVGA_POINT_ADJ_Y -0.5 40 41 #define SVGA_LINE_ADJ_X -0.5 42 #define SVGA_LINE_ADJ_Y -0.5 43 44 #define SVGA_TRIANGLE_ADJ_X -0.375 45 #define SVGA_TRIANGLE_ADJ_Y -0.5 46 47 48 static void set_draw_viewport( struct svga_context *svga ) 49 { 50 struct pipe_viewport_state vp = svga->curr.viewport; 51 float adjx = 0; 52 float adjy = 0; 53 54 switch (svga->curr.reduced_prim) { 55 case PIPE_PRIM_POINTS: 56 adjx = SVGA_POINT_ADJ_X; 57 adjy = SVGA_POINT_ADJ_Y; 58 break; 59 case PIPE_PRIM_LINES: 60 /* XXX: This is to compensate for the fact that wide lines are 61 * going to be drawn with triangles, but we're not catching all 62 * cases where that will happen. 63 */ 64 if (svga->curr.rast->need_pipeline & SVGA_PIPELINE_FLAG_LINES) 65 { 66 adjx = SVGA_LINE_ADJ_X + 0.175; 67 adjy = SVGA_LINE_ADJ_Y - 0.175; 68 } 69 else { 70 adjx = SVGA_LINE_ADJ_X; 71 adjy = SVGA_LINE_ADJ_Y; 72 } 73 break; 74 case PIPE_PRIM_TRIANGLES: 75 adjx += SVGA_TRIANGLE_ADJ_X; 76 adjy += SVGA_TRIANGLE_ADJ_Y; 77 break; 78 } 79 80 vp.translate[0] += adjx; 81 vp.translate[1] += adjy; 82 83 draw_set_viewport_state(svga->swtnl.draw, &vp); 84 } 85 86 static enum pipe_error 87 update_swtnl_draw( struct svga_context *svga, 88 unsigned dirty ) 89 { 90 draw_flush( svga->swtnl.draw ); 91 92 if (dirty & SVGA_NEW_VS) 93 draw_bind_vertex_shader(svga->swtnl.draw, 94 svga->curr.vs->draw_shader); 95 96 if (dirty & SVGA_NEW_FS) 97 draw_bind_fragment_shader(svga->swtnl.draw, 98 svga->curr.fs->draw_shader); 99 100 if (dirty & SVGA_NEW_VBUFFER) 101 draw_set_vertex_buffers(svga->swtnl.draw, 102 svga->curr.num_vertex_buffers, 103 svga->curr.vb); 104 105 if (dirty & SVGA_NEW_VELEMENT) 106 draw_set_vertex_elements(svga->swtnl.draw, 107 svga->curr.velems->count, 108 svga->curr.velems->velem ); 109 110 if (dirty & SVGA_NEW_CLIP) 111 draw_set_clip_state(svga->swtnl.draw, 112 &svga->curr.clip); 113 114 if (dirty & (SVGA_NEW_VIEWPORT | 115 SVGA_NEW_REDUCED_PRIMITIVE | 116 SVGA_NEW_RAST)) 117 set_draw_viewport( svga ); 118 119 if (dirty & SVGA_NEW_RAST) 120 draw_set_rasterizer_state(svga->swtnl.draw, 121 &svga->curr.rast->templ, 122 (void *) svga->curr.rast); 123 124 if (dirty & SVGA_NEW_FRAME_BUFFER) 125 draw_set_mrd(svga->swtnl.draw, 126 svga->curr.depthscale); 127 128 return 0; 129 } 130 131 132 struct svga_tracked_state svga_update_swtnl_draw = 133 { 134 "update draw module state", 135 (SVGA_NEW_VS | 136 SVGA_NEW_VBUFFER | 137 SVGA_NEW_VELEMENT | 138 SVGA_NEW_CLIP | 139 SVGA_NEW_VIEWPORT | 140 SVGA_NEW_RAST | 141 SVGA_NEW_FRAME_BUFFER | 142 SVGA_NEW_REDUCED_PRIMITIVE), 143 update_swtnl_draw 144 }; 145 146 147 enum pipe_error 148 svga_swtnl_update_vdecl( struct svga_context *svga ) 149 { 150 struct svga_vbuf_render *svga_render = svga_vbuf_render(svga->swtnl.backend); 151 struct draw_context *draw = svga->swtnl.draw; 152 struct vertex_info *vinfo = &svga_render->vertex_info; 153 SVGA3dVertexDecl vdecl[PIPE_MAX_ATTRIBS]; 154 const enum interp_mode colorInterp = 155 svga->curr.rast->templ.flatshade ? INTERP_CONSTANT : INTERP_LINEAR; 156 struct svga_fragment_shader *fs = svga->curr.fs; 157 int offset = 0; 158 int nr_decls = 0; 159 int src, i; 160 161 memset(vinfo, 0, sizeof(*vinfo)); 162 memset(vdecl, 0, sizeof(vdecl)); 163 164 /* always add position */ 165 src = draw_find_shader_output(draw, TGSI_SEMANTIC_POSITION, 0); 166 draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, src); 167 vinfo->attrib[0].emit = EMIT_4F; 168 vdecl[0].array.offset = offset; 169 vdecl[0].identity.type = SVGA3D_DECLTYPE_FLOAT4; 170 vdecl[0].identity.usage = SVGA3D_DECLUSAGE_POSITIONT; 171 vdecl[0].identity.usageIndex = 0; 172 offset += 16; 173 nr_decls++; 174 175 for (i = 0; i < fs->base.info.num_inputs; i++) { 176 const unsigned sem_name = fs->base.info.input_semantic_name[i]; 177 const unsigned sem_index = fs->base.info.input_semantic_index[i]; 178 179 src = draw_find_shader_output(draw, sem_name, sem_index); 180 181 vdecl[nr_decls].array.offset = offset; 182 vdecl[nr_decls].identity.usageIndex = sem_index; 183 184 switch (sem_name) { 185 case TGSI_SEMANTIC_COLOR: 186 draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src); 187 vdecl[nr_decls].identity.usage = SVGA3D_DECLUSAGE_COLOR; 188 vdecl[nr_decls].identity.type = SVGA3D_DECLTYPE_FLOAT4; 189 offset += 16; 190 nr_decls++; 191 break; 192 case TGSI_SEMANTIC_GENERIC: 193 draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); 194 vdecl[nr_decls].identity.usage = SVGA3D_DECLUSAGE_TEXCOORD; 195 vdecl[nr_decls].identity.type = SVGA3D_DECLTYPE_FLOAT4; 196 vdecl[nr_decls].identity.usageIndex = 197 svga_remap_generic_index(fs->generic_remap_table, sem_index); 198 offset += 16; 199 nr_decls++; 200 break; 201 case TGSI_SEMANTIC_FOG: 202 draw_emit_vertex_attr(vinfo, EMIT_1F, INTERP_PERSPECTIVE, src); 203 vdecl[nr_decls].identity.usage = SVGA3D_DECLUSAGE_TEXCOORD; 204 vdecl[nr_decls].identity.type = SVGA3D_DECLTYPE_FLOAT1; 205 assert(vdecl[nr_decls].identity.usageIndex == 0); 206 offset += 4; 207 nr_decls++; 208 break; 209 case TGSI_SEMANTIC_POSITION: 210 /* generated internally, not a vertex shader output */ 211 break; 212 default: 213 assert(0); 214 } 215 } 216 217 draw_compute_vertex_size(vinfo); 218 219 svga_render->vdecl_count = nr_decls; 220 for (i = 0; i < svga_render->vdecl_count; i++) 221 vdecl[i].array.stride = offset; 222 223 if (memcmp(svga_render->vdecl, vdecl, sizeof(vdecl)) == 0) 224 return 0; 225 226 memcpy(svga_render->vdecl, vdecl, sizeof(vdecl)); 227 svga->swtnl.new_vdecl = TRUE; 228 229 return 0; 230 } 231 232 233 static enum pipe_error 234 update_swtnl_vdecl( struct svga_context *svga, 235 unsigned dirty ) 236 { 237 return svga_swtnl_update_vdecl( svga ); 238 } 239 240 241 struct svga_tracked_state svga_update_swtnl_vdecl = 242 { 243 "update draw module vdecl", 244 (SVGA_NEW_VS | 245 SVGA_NEW_FS), 246 update_swtnl_vdecl 247 }; 248