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      1 /**************************************************************************
      2  *
      3  * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28 #include <GL/gl.h>
     29 #include <GL/internal/dri_interface.h>
     30 
     31 #include "intel_batchbuffer.h"
     32 #include "intel_context.h"
     33 #include "intel_mipmap_tree.h"
     34 #include "intel_regions.h"
     35 #include "intel_resolve_map.h"
     36 #include "intel_span.h"
     37 #include "intel_tex_layout.h"
     38 #include "intel_tex.h"
     39 #include "intel_blit.h"
     40 
     41 #ifndef I915
     42 #include "brw_blorp.h"
     43 #endif
     44 
     45 #include "main/enums.h"
     46 #include "main/formats.h"
     47 #include "main/glformats.h"
     48 #include "main/texcompress_etc.h"
     49 #include "main/teximage.h"
     50 
     51 #define FILE_DEBUG_FLAG DEBUG_MIPTREE
     52 
     53 static GLenum
     54 target_to_target(GLenum target)
     55 {
     56    switch (target) {
     57    case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
     58    case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
     59    case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
     60    case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
     61    case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
     62    case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
     63       return GL_TEXTURE_CUBE_MAP_ARB;
     64    default:
     65       return target;
     66    }
     67 }
     68 
     69 /**
     70  * @param for_region Indicates that the caller is
     71  *        intel_miptree_create_for_region(). If true, then do not create
     72  *        \c stencil_mt.
     73  */
     74 static struct intel_mipmap_tree *
     75 intel_miptree_create_internal(struct intel_context *intel,
     76 			      GLenum target,
     77 			      gl_format format,
     78 			      GLuint first_level,
     79 			      GLuint last_level,
     80 			      GLuint width0,
     81 			      GLuint height0,
     82 			      GLuint depth0,
     83 			      bool for_region,
     84                               GLuint num_samples,
     85                               enum intel_msaa_layout msaa_layout)
     86 {
     87    struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
     88    int compress_byte = 0;
     89 
     90    DBG("%s target %s format %s level %d..%d <-- %p\n", __FUNCTION__,
     91        _mesa_lookup_enum_by_nr(target),
     92        _mesa_get_format_name(format),
     93        first_level, last_level, mt);
     94 
     95    if (_mesa_is_format_compressed(format))
     96       compress_byte = intel_compressed_num_bytes(format);
     97 
     98    mt->target = target_to_target(target);
     99    mt->format = format;
    100    mt->first_level = first_level;
    101    mt->last_level = last_level;
    102    mt->width0 = width0;
    103    mt->height0 = height0;
    104    mt->cpp = compress_byte ? compress_byte : _mesa_get_format_bytes(mt->format);
    105    mt->num_samples = num_samples;
    106    mt->compressed = compress_byte ? 1 : 0;
    107    mt->msaa_layout = msaa_layout;
    108    mt->refcount = 1;
    109 
    110    /* array_spacing_lod0 is only used for non-IMS MSAA surfaces.  TODO: can we
    111     * use it elsewhere?
    112     */
    113    switch (msaa_layout) {
    114    case INTEL_MSAA_LAYOUT_NONE:
    115    case INTEL_MSAA_LAYOUT_IMS:
    116       mt->array_spacing_lod0 = false;
    117       break;
    118    case INTEL_MSAA_LAYOUT_UMS:
    119    case INTEL_MSAA_LAYOUT_CMS:
    120       mt->array_spacing_lod0 = true;
    121       break;
    122    }
    123 
    124    if (target == GL_TEXTURE_CUBE_MAP) {
    125       assert(depth0 == 1);
    126       mt->depth0 = 6;
    127    } else {
    128       mt->depth0 = depth0;
    129    }
    130 
    131    if (!for_region &&
    132        _mesa_is_depthstencil_format(_mesa_get_format_base_format(format)) &&
    133        (intel->must_use_separate_stencil ||
    134 	(intel->has_separate_stencil &&
    135 	 intel->vtbl.is_hiz_depth_format(intel, format)))) {
    136       /* MSAA stencil surfaces always use IMS layout. */
    137       enum intel_msaa_layout msaa_layout =
    138          num_samples > 1 ? INTEL_MSAA_LAYOUT_IMS : INTEL_MSAA_LAYOUT_NONE;
    139       mt->stencil_mt = intel_miptree_create(intel,
    140                                             mt->target,
    141                                             MESA_FORMAT_S8,
    142                                             mt->first_level,
    143                                             mt->last_level,
    144                                             mt->width0,
    145                                             mt->height0,
    146                                             mt->depth0,
    147                                             true,
    148                                             num_samples,
    149                                             msaa_layout);
    150       if (!mt->stencil_mt) {
    151 	 intel_miptree_release(&mt);
    152 	 return NULL;
    153       }
    154 
    155       /* Fix up the Z miptree format for how we're splitting out separate
    156        * stencil.  Gen7 expects there to be no stencil bits in its depth buffer.
    157        */
    158       if (mt->format == MESA_FORMAT_S8_Z24) {
    159 	 mt->format = MESA_FORMAT_X8_Z24;
    160       } else if (mt->format == MESA_FORMAT_Z32_FLOAT_X24S8) {
    161 	 mt->format = MESA_FORMAT_Z32_FLOAT;
    162 	 mt->cpp = 4;
    163       } else {
    164 	 _mesa_problem(NULL, "Unknown format %s in separate stencil mt\n",
    165 		       _mesa_get_format_name(mt->format));
    166       }
    167    }
    168 
    169    intel_get_texture_alignment_unit(intel, mt->format,
    170 				    &mt->align_w, &mt->align_h);
    171 
    172 #ifdef I915
    173    (void) intel;
    174    if (intel->is_945)
    175       i945_miptree_layout(mt);
    176    else
    177       i915_miptree_layout(mt);
    178 #else
    179    brw_miptree_layout(intel, mt);
    180 #endif
    181 
    182    return mt;
    183 }
    184 
    185 
    186 struct intel_mipmap_tree *
    187 intel_miptree_create(struct intel_context *intel,
    188 		     GLenum target,
    189 		     gl_format format,
    190 		     GLuint first_level,
    191 		     GLuint last_level,
    192 		     GLuint width0,
    193 		     GLuint height0,
    194 		     GLuint depth0,
    195 		     bool expect_accelerated_upload,
    196                      GLuint num_samples,
    197                      enum intel_msaa_layout msaa_layout)
    198 {
    199    struct intel_mipmap_tree *mt;
    200    uint32_t tiling = I915_TILING_NONE;
    201    GLenum base_format;
    202    bool wraps_etc1 = false;
    203    GLuint total_width, total_height;
    204 
    205    if (format == MESA_FORMAT_ETC1_RGB8) {
    206       format = MESA_FORMAT_RGBX8888_REV;
    207       wraps_etc1 = true;
    208    }
    209 
    210    base_format = _mesa_get_format_base_format(format);
    211 
    212    if (intel->use_texture_tiling && !_mesa_is_format_compressed(format)) {
    213       if (intel->gen >= 4 &&
    214 	  (base_format == GL_DEPTH_COMPONENT ||
    215 	   base_format == GL_DEPTH_STENCIL_EXT))
    216 	 tiling = I915_TILING_Y;
    217       else if (msaa_layout != INTEL_MSAA_LAYOUT_NONE) {
    218          /* From p82 of the Sandy Bridge PRM, dw3[1] of SURFACE_STATE ("Tiled
    219           * Surface"):
    220           *
    221           *   [DevSNB+]: For multi-sample render targets, this field must be
    222           *   1. MSRTs can only be tiled.
    223           *
    224           * Our usual reason for preferring X tiling (fast blits using the
    225           * blitting engine) doesn't apply to MSAA, since we'll generally be
    226           * downsampling or upsampling when blitting between the MSAA buffer
    227           * and another buffer, and the blitting engine doesn't support that.
    228           * So use Y tiling, since it makes better use of the cache.
    229           */
    230          tiling = I915_TILING_Y;
    231       } else if (width0 >= 64)
    232 	 tiling = I915_TILING_X;
    233    }
    234 
    235    mt = intel_miptree_create_internal(intel, target, format,
    236 				      first_level, last_level, width0,
    237 				      height0, depth0,
    238 				      false, num_samples, msaa_layout);
    239    /*
    240     * pitch == 0 || height == 0  indicates the null texture
    241     */
    242    if (!mt || !mt->total_width || !mt->total_height) {
    243       intel_miptree_release(&mt);
    244       return NULL;
    245    }
    246 
    247    total_width = mt->total_width;
    248    total_height = mt->total_height;
    249 
    250    if (format == MESA_FORMAT_S8) {
    251       /* The stencil buffer is W tiled. However, we request from the kernel a
    252        * non-tiled buffer because the GTT is incapable of W fencing.  So round
    253        * up the width and height to match the size of W tiles (64x64).
    254        */
    255       tiling = I915_TILING_NONE;
    256       total_width = ALIGN(total_width, 64);
    257       total_height = ALIGN(total_height, 64);
    258    }
    259 
    260    mt->wraps_etc1 = wraps_etc1;
    261    mt->region = intel_region_alloc(intel->intelScreen,
    262 				   tiling,
    263 				   mt->cpp,
    264 				   total_width,
    265 				   total_height,
    266 				   expect_accelerated_upload);
    267    mt->offset = 0;
    268 
    269    if (!mt->region) {
    270        intel_miptree_release(&mt);
    271        return NULL;
    272    }
    273 
    274    return mt;
    275 }
    276 
    277 
    278 struct intel_mipmap_tree *
    279 intel_miptree_create_for_region(struct intel_context *intel,
    280 				GLenum target,
    281 				gl_format format,
    282 				struct intel_region *region)
    283 {
    284    struct intel_mipmap_tree *mt;
    285 
    286    mt = intel_miptree_create_internal(intel, target, format,
    287 				      0, 0,
    288 				      region->width, region->height, 1,
    289 				      true, 0 /* num_samples */,
    290                                       INTEL_MSAA_LAYOUT_NONE);
    291    if (!mt)
    292       return mt;
    293 
    294    intel_region_reference(&mt->region, region);
    295 
    296    return mt;
    297 }
    298 
    299 /**
    300  * Determine which MSAA layout should be used by the MSAA surface being
    301  * created, based on the chip generation and the surface type.
    302  */
    303 static enum intel_msaa_layout
    304 compute_msaa_layout(struct intel_context *intel, gl_format format)
    305 {
    306    /* Prior to Gen7, all MSAA surfaces used IMS layout. */
    307    if (intel->gen < 7)
    308       return INTEL_MSAA_LAYOUT_IMS;
    309 
    310    /* In Gen7, IMS layout is only used for depth and stencil buffers. */
    311    switch (_mesa_get_format_base_format(format)) {
    312    case GL_DEPTH_COMPONENT:
    313    case GL_STENCIL_INDEX:
    314    case GL_DEPTH_STENCIL:
    315       return INTEL_MSAA_LAYOUT_IMS;
    316    default:
    317       /* From the Ivy Bridge PRM, Vol4 Part1 p77 ("MCS Enable"):
    318        *
    319        *   This field must be set to 0 for all SINT MSRTs when all RT channels
    320        *   are not written
    321        *
    322        * In practice this means that we have to disable MCS for all signed
    323        * integer MSAA buffers.  The alternative, to disable MCS only when one
    324        * of the render target channels is disabled, is impractical because it
    325        * would require converting between CMS and UMS MSAA layouts on the fly,
    326        * which is expensive.
    327        */
    328       if (_mesa_get_format_datatype(format) == GL_INT) {
    329          /* TODO: is this workaround needed for future chipsets? */
    330          assert(intel->gen == 7);
    331          return INTEL_MSAA_LAYOUT_UMS;
    332       } else {
    333          return INTEL_MSAA_LAYOUT_CMS;
    334       }
    335    }
    336 }
    337 
    338 /**
    339  * For a singlesample DRI2 buffer, this simply wraps the given region with a miptree.
    340  *
    341  * For a multisample DRI2 buffer, this wraps the given region with
    342  * a singlesample miptree, then creates a multisample miptree into which the
    343  * singlesample miptree is embedded as a child.
    344  */
    345 struct intel_mipmap_tree*
    346 intel_miptree_create_for_dri2_buffer(struct intel_context *intel,
    347                                      unsigned dri_attachment,
    348                                      gl_format format,
    349                                      uint32_t num_samples,
    350                                      struct intel_region *region)
    351 {
    352    struct intel_mipmap_tree *singlesample_mt = NULL;
    353    struct intel_mipmap_tree *multisample_mt = NULL;
    354    GLenum base_format = _mesa_get_format_base_format(format);
    355 
    356    /* Only the front and back buffers, which are color buffers, are shared
    357     * through DRI2.
    358     */
    359    assert(dri_attachment == __DRI_BUFFER_BACK_LEFT ||
    360           dri_attachment == __DRI_BUFFER_FRONT_LEFT ||
    361           dri_attachment == __DRI_BUFFER_FAKE_FRONT_LEFT);
    362    assert(base_format == GL_RGB || base_format == GL_RGBA);
    363 
    364    singlesample_mt = intel_miptree_create_for_region(intel, GL_TEXTURE_2D,
    365                                                      format, region);
    366    if (!singlesample_mt)
    367       return NULL;
    368 
    369    if (num_samples == 0)
    370       return singlesample_mt;
    371 
    372    multisample_mt = intel_miptree_create_for_renderbuffer(intel,
    373                                                           format,
    374                                                           region->width,
    375                                                           region->height,
    376                                                           num_samples);
    377    if (!multisample_mt) {
    378       intel_miptree_release(&singlesample_mt);
    379       return NULL;
    380    }
    381 
    382    multisample_mt->singlesample_mt = singlesample_mt;
    383    multisample_mt->need_downsample = false;
    384 
    385    if (intel->is_front_buffer_rendering &&
    386        (dri_attachment == __DRI_BUFFER_FRONT_LEFT ||
    387         dri_attachment == __DRI_BUFFER_FAKE_FRONT_LEFT)) {
    388       intel_miptree_upsample(intel, multisample_mt);
    389    }
    390 
    391    return multisample_mt;
    392 }
    393 
    394 struct intel_mipmap_tree*
    395 intel_miptree_create_for_renderbuffer(struct intel_context *intel,
    396                                       gl_format format,
    397                                       uint32_t width,
    398                                       uint32_t height,
    399                                       uint32_t num_samples)
    400 {
    401    struct intel_mipmap_tree *mt;
    402    uint32_t depth = 1;
    403    enum intel_msaa_layout msaa_layout = INTEL_MSAA_LAYOUT_NONE;
    404    const uint32_t singlesample_width = width;
    405    const uint32_t singlesample_height = height;
    406    bool ok;
    407 
    408    if (num_samples > 1) {
    409       /* Adjust width/height/depth for MSAA */
    410       msaa_layout = compute_msaa_layout(intel, format);
    411       if (msaa_layout == INTEL_MSAA_LAYOUT_IMS) {
    412          /* In the Sandy Bridge PRM, volume 4, part 1, page 31, it says:
    413           *
    414           *     "Any of the other messages (sample*, LOD, load4) used with a
    415           *      (4x) multisampled surface will in-effect sample a surface with
    416           *      double the height and width as that indicated in the surface
    417           *      state. Each pixel position on the original-sized surface is
    418           *      replaced with a 2x2 of samples with the following arrangement:
    419           *
    420           *         sample 0 sample 2
    421           *         sample 1 sample 3"
    422           *
    423           * Thus, when sampling from a multisampled texture, it behaves as
    424           * though the layout in memory for (x,y,sample) is:
    425           *
    426           *      (0,0,0) (0,0,2)   (1,0,0) (1,0,2)
    427           *      (0,0,1) (0,0,3)   (1,0,1) (1,0,3)
    428           *
    429           *      (0,1,0) (0,1,2)   (1,1,0) (1,1,2)
    430           *      (0,1,1) (0,1,3)   (1,1,1) (1,1,3)
    431           *
    432           * However, the actual layout of multisampled data in memory is:
    433           *
    434           *      (0,0,0) (1,0,0)   (0,0,1) (1,0,1)
    435           *      (0,1,0) (1,1,0)   (0,1,1) (1,1,1)
    436           *
    437           *      (0,0,2) (1,0,2)   (0,0,3) (1,0,3)
    438           *      (0,1,2) (1,1,2)   (0,1,3) (1,1,3)
    439           *
    440           * This pattern repeats for each 2x2 pixel block.
    441           *
    442           * As a result, when calculating the size of our 4-sample buffer for
    443           * an odd width or height, we have to align before scaling up because
    444           * sample 3 is in that bottom right 2x2 block.
    445           */
    446          switch (num_samples) {
    447          case 4:
    448             width = ALIGN(width, 2) * 2;
    449             height = ALIGN(height, 2) * 2;
    450             break;
    451          case 8:
    452             width = ALIGN(width, 2) * 4;
    453             height = ALIGN(height, 2) * 2;
    454             break;
    455          default:
    456             /* num_samples should already have been quantized to 0, 1, 4, or
    457              * 8.
    458              */
    459             assert(false);
    460          }
    461       } else {
    462          /* Non-interleaved */
    463          depth = num_samples;
    464       }
    465    }
    466 
    467    mt = intel_miptree_create(intel, GL_TEXTURE_2D, format, 0, 0,
    468 			     width, height, depth, true, num_samples,
    469                              msaa_layout);
    470    if (!mt)
    471       goto fail;
    472 
    473    if (intel->vtbl.is_hiz_depth_format(intel, format)) {
    474       ok = intel_miptree_alloc_hiz(intel, mt, num_samples);
    475       if (!ok)
    476          goto fail;
    477    }
    478 
    479    if (mt->msaa_layout == INTEL_MSAA_LAYOUT_CMS) {
    480       ok = intel_miptree_alloc_mcs(intel, mt, num_samples);
    481       if (!ok)
    482          goto fail;
    483    }
    484 
    485    mt->singlesample_width0 = singlesample_width;
    486    mt->singlesample_height0 = singlesample_height;
    487 
    488    return mt;
    489 
    490 fail:
    491    intel_miptree_release(&mt);
    492    return NULL;
    493 }
    494 
    495 void
    496 intel_miptree_reference(struct intel_mipmap_tree **dst,
    497                         struct intel_mipmap_tree *src)
    498 {
    499    if (*dst == src)
    500       return;
    501 
    502    intel_miptree_release(dst);
    503 
    504    if (src) {
    505       src->refcount++;
    506       DBG("%s %p refcount now %d\n", __FUNCTION__, src, src->refcount);
    507    }
    508 
    509    *dst = src;
    510 }
    511 
    512 
    513 void
    514 intel_miptree_release(struct intel_mipmap_tree **mt)
    515 {
    516    if (!*mt)
    517       return;
    518 
    519    DBG("%s %p refcount will be %d\n", __FUNCTION__, *mt, (*mt)->refcount - 1);
    520    if (--(*mt)->refcount <= 0) {
    521       GLuint i;
    522 
    523       DBG("%s deleting %p\n", __FUNCTION__, *mt);
    524 
    525       intel_region_release(&((*mt)->region));
    526       intel_miptree_release(&(*mt)->stencil_mt);
    527       intel_miptree_release(&(*mt)->hiz_mt);
    528       intel_miptree_release(&(*mt)->mcs_mt);
    529       intel_miptree_release(&(*mt)->singlesample_mt);
    530       intel_resolve_map_clear(&(*mt)->hiz_map);
    531 
    532       for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
    533 	 free((*mt)->level[i].slice);
    534       }
    535 
    536       free(*mt);
    537    }
    538    *mt = NULL;
    539 }
    540 
    541 void
    542 intel_miptree_get_dimensions_for_image(struct gl_texture_image *image,
    543                                        int *width, int *height, int *depth)
    544 {
    545    switch (image->TexObject->Target) {
    546    case GL_TEXTURE_1D_ARRAY:
    547       *width = image->Width;
    548       *height = 1;
    549       *depth = image->Height;
    550       break;
    551    default:
    552       *width = image->Width;
    553       *height = image->Height;
    554       *depth = image->Depth;
    555       break;
    556    }
    557 }
    558 
    559 /**
    560  * Can the image be pulled into a unified mipmap tree?  This mirrors
    561  * the completeness test in a lot of ways.
    562  *
    563  * Not sure whether I want to pass gl_texture_image here.
    564  */
    565 bool
    566 intel_miptree_match_image(struct intel_mipmap_tree *mt,
    567                           struct gl_texture_image *image)
    568 {
    569    struct intel_texture_image *intelImage = intel_texture_image(image);
    570    GLuint level = intelImage->base.Base.Level;
    571    int width, height, depth;
    572 
    573    if (target_to_target(image->TexObject->Target) != mt->target)
    574       return false;
    575 
    576    if (image->TexFormat != mt->format &&
    577        !(image->TexFormat == MESA_FORMAT_S8_Z24 &&
    578 	 mt->format == MESA_FORMAT_X8_Z24 &&
    579 	 mt->stencil_mt)) {
    580       return false;
    581    }
    582 
    583    intel_miptree_get_dimensions_for_image(image, &width, &height, &depth);
    584 
    585    if (mt->target == GL_TEXTURE_CUBE_MAP)
    586       depth = 6;
    587 
    588    /* Test image dimensions against the base level image adjusted for
    589     * minification.  This will also catch images not present in the
    590     * tree, changed targets, etc.
    591     */
    592    if (width != mt->level[level].width ||
    593        height != mt->level[level].height ||
    594        depth != mt->level[level].depth)
    595       return false;
    596 
    597    return true;
    598 }
    599 
    600 
    601 void
    602 intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
    603 			     GLuint level,
    604 			     GLuint x, GLuint y,
    605 			     GLuint w, GLuint h, GLuint d)
    606 {
    607    mt->level[level].width = w;
    608    mt->level[level].height = h;
    609    mt->level[level].depth = d;
    610    mt->level[level].level_x = x;
    611    mt->level[level].level_y = y;
    612 
    613    DBG("%s level %d size: %d,%d,%d offset %d,%d\n", __FUNCTION__,
    614        level, w, h, d, x, y);
    615 
    616    assert(mt->level[level].slice == NULL);
    617 
    618    mt->level[level].slice = calloc(d, sizeof(*mt->level[0].slice));
    619    mt->level[level].slice[0].x_offset = mt->level[level].level_x;
    620    mt->level[level].slice[0].y_offset = mt->level[level].level_y;
    621 }
    622 
    623 
    624 void
    625 intel_miptree_set_image_offset(struct intel_mipmap_tree *mt,
    626 			       GLuint level, GLuint img,
    627 			       GLuint x, GLuint y)
    628 {
    629    if (img == 0 && level == 0)
    630       assert(x == 0 && y == 0);
    631 
    632    assert(img < mt->level[level].depth);
    633 
    634    mt->level[level].slice[img].x_offset = mt->level[level].level_x + x;
    635    mt->level[level].slice[img].y_offset = mt->level[level].level_y + y;
    636 
    637    DBG("%s level %d img %d pos %d,%d\n",
    638        __FUNCTION__, level, img,
    639        mt->level[level].slice[img].x_offset,
    640        mt->level[level].slice[img].y_offset);
    641 }
    642 
    643 
    644 /**
    645  * For cube map textures, either the \c face parameter can be used, of course,
    646  * or the cube face can be interpreted as a depth layer and the \c layer
    647  * parameter used.
    648  */
    649 void
    650 intel_miptree_get_image_offset(struct intel_mipmap_tree *mt,
    651 			       GLuint level, GLuint face, GLuint layer,
    652 			       GLuint *x, GLuint *y)
    653 {
    654    int slice;
    655 
    656    if (face > 0) {
    657       assert(mt->target == GL_TEXTURE_CUBE_MAP);
    658       assert(face < 6);
    659       assert(layer == 0);
    660       slice = face;
    661    } else {
    662       /* This branch may be taken even if the texture target is a cube map. In
    663        * that case, the caller chose to interpret each cube face as a layer.
    664        */
    665       assert(face == 0);
    666       slice = layer;
    667    }
    668 
    669    *x = mt->level[level].slice[slice].x_offset;
    670    *y = mt->level[level].slice[slice].y_offset;
    671 }
    672 
    673 static void
    674 intel_miptree_copy_slice(struct intel_context *intel,
    675 			 struct intel_mipmap_tree *dst_mt,
    676 			 struct intel_mipmap_tree *src_mt,
    677 			 int level,
    678 			 int face,
    679 			 int depth)
    680 
    681 {
    682    gl_format format = src_mt->format;
    683    uint32_t width = src_mt->level[level].width;
    684    uint32_t height = src_mt->level[level].height;
    685 
    686    assert(depth < src_mt->level[level].depth);
    687 
    688    if (dst_mt->compressed) {
    689       height = ALIGN(height, dst_mt->align_h) / dst_mt->align_h;
    690       width = ALIGN(width, dst_mt->align_w);
    691    }
    692 
    693    uint32_t dst_x, dst_y, src_x, src_y;
    694    intel_miptree_get_image_offset(dst_mt, level, face, depth,
    695 				  &dst_x, &dst_y);
    696    intel_miptree_get_image_offset(src_mt, level, face, depth,
    697 				  &src_x, &src_y);
    698 
    699    DBG("validate blit mt %p %d,%d/%d -> mt %p %d,%d/%d (%dx%d)\n",
    700        src_mt, src_x, src_y, src_mt->region->pitch * src_mt->region->cpp,
    701        dst_mt, dst_x, dst_y, dst_mt->region->pitch * dst_mt->region->cpp,
    702        width, height);
    703 
    704    if (!intelEmitCopyBlit(intel,
    705 			  dst_mt->region->cpp,
    706 			  src_mt->region->pitch, src_mt->region->bo,
    707 			  0, src_mt->region->tiling,
    708 			  dst_mt->region->pitch, dst_mt->region->bo,
    709 			  0, dst_mt->region->tiling,
    710 			  src_x, src_y,
    711 			  dst_x, dst_y,
    712 			  width, height,
    713 			  GL_COPY)) {
    714 
    715       fallback_debug("miptree validate blit for %s failed\n",
    716 		     _mesa_get_format_name(format));
    717       void *dst = intel_region_map(intel, dst_mt->region, GL_MAP_WRITE_BIT);
    718       void *src = intel_region_map(intel, src_mt->region, GL_MAP_READ_BIT);
    719 
    720       _mesa_copy_rect(dst,
    721 		      dst_mt->cpp,
    722 		      dst_mt->region->pitch,
    723 		      dst_x, dst_y,
    724 		      width, height,
    725 		      src, src_mt->region->pitch,
    726 		      src_x, src_y);
    727 
    728       intel_region_unmap(intel, dst_mt->region);
    729       intel_region_unmap(intel, src_mt->region);
    730    }
    731 
    732    if (src_mt->stencil_mt) {
    733       intel_miptree_copy_slice(intel,
    734                                dst_mt->stencil_mt, src_mt->stencil_mt,
    735                                level, face, depth);
    736    }
    737 }
    738 
    739 /**
    740  * Copies the image's current data to the given miptree, and associates that
    741  * miptree with the image.
    742  */
    743 void
    744 intel_miptree_copy_teximage(struct intel_context *intel,
    745 			    struct intel_texture_image *intelImage,
    746 			    struct intel_mipmap_tree *dst_mt)
    747 {
    748    struct intel_mipmap_tree *src_mt = intelImage->mt;
    749    int level = intelImage->base.Base.Level;
    750    int face = intelImage->base.Base.Face;
    751    GLuint depth = intelImage->base.Base.Depth;
    752 
    753    for (int slice = 0; slice < depth; slice++) {
    754       intel_miptree_copy_slice(intel, dst_mt, src_mt, level, face, slice);
    755    }
    756 
    757    intel_miptree_reference(&intelImage->mt, dst_mt);
    758 }
    759 
    760 bool
    761 intel_miptree_alloc_mcs(struct intel_context *intel,
    762                         struct intel_mipmap_tree *mt,
    763                         GLuint num_samples)
    764 {
    765    assert(mt->mcs_mt == NULL);
    766    assert(intel->gen >= 7); /* MCS only used on Gen7+ */
    767 
    768    /* Choose the correct format for the MCS buffer.  All that really matters
    769     * is that we allocate the right buffer size, since we'll always be
    770     * accessing this miptree using MCS-specific hardware mechanisms, which
    771     * infer the correct format based on num_samples.
    772     */
    773    gl_format format;
    774    switch (num_samples) {
    775    case 4:
    776       /* 8 bits/pixel are required for MCS data when using 4x MSAA (2 bits for
    777        * each sample).
    778        */
    779       format = MESA_FORMAT_R8;
    780       break;
    781    case 8:
    782       /* 32 bits/pixel are required for MCS data when using 8x MSAA (3 bits
    783        * for each sample, plus 8 padding bits).
    784        */
    785       format = MESA_FORMAT_R_UINT32;
    786       break;
    787    default:
    788       assert(!"Unrecognized sample count in intel_miptree_alloc_mcs");
    789       break;
    790    };
    791 
    792    /* From the Ivy Bridge PRM, Vol4 Part1 p76, "MCS Base Address":
    793     *
    794     *     "The MCS surface must be stored as Tile Y."
    795     *
    796     * We set msaa_format to INTEL_MSAA_LAYOUT_CMS to force
    797     * intel_miptree_create() to use Y tiling.  msaa_format is otherwise
    798     * ignored for the MCS miptree.
    799     */
    800    mt->mcs_mt = intel_miptree_create(intel,
    801                                      mt->target,
    802                                      format,
    803                                      mt->first_level,
    804                                      mt->last_level,
    805                                      mt->width0,
    806                                      mt->height0,
    807                                      mt->depth0,
    808                                      true,
    809                                      0 /* num_samples */,
    810                                      INTEL_MSAA_LAYOUT_CMS);
    811 
    812    /* From the Ivy Bridge PRM, Vol 2 Part 1 p326:
    813     *
    814     *     When MCS buffer is enabled and bound to MSRT, it is required that it
    815     *     is cleared prior to any rendering.
    816     *
    817     * Since we don't use the MCS buffer for any purpose other than rendering,
    818     * it makes sense to just clear it immediately upon allocation.
    819     *
    820     * Note: the clear value for MCS buffers is all 1's, so we memset to 0xff.
    821     */
    822    void *data = intel_region_map(intel, mt->mcs_mt->region, 0);
    823    memset(data, 0xff, mt->mcs_mt->region->bo->size);
    824    intel_region_unmap(intel, mt->mcs_mt->region);
    825 
    826    return mt->mcs_mt;
    827 }
    828 
    829 bool
    830 intel_miptree_alloc_hiz(struct intel_context *intel,
    831 			struct intel_mipmap_tree *mt,
    832                         GLuint num_samples)
    833 {
    834    assert(mt->hiz_mt == NULL);
    835    /* MSAA HiZ surfaces always use IMS layout. */
    836    mt->hiz_mt = intel_miptree_create(intel,
    837                                      mt->target,
    838                                      MESA_FORMAT_X8_Z24,
    839                                      mt->first_level,
    840                                      mt->last_level,
    841                                      mt->width0,
    842                                      mt->height0,
    843                                      mt->depth0,
    844                                      true,
    845                                      num_samples,
    846                                      INTEL_MSAA_LAYOUT_IMS);
    847 
    848    if (!mt->hiz_mt)
    849       return false;
    850 
    851    /* Mark that all slices need a HiZ resolve. */
    852    struct intel_resolve_map *head = &mt->hiz_map;
    853    for (int level = mt->first_level; level <= mt->last_level; ++level) {
    854       for (int layer = 0; layer < mt->level[level].depth; ++layer) {
    855 	 head->next = malloc(sizeof(*head->next));
    856 	 head->next->prev = head;
    857 	 head->next->next = NULL;
    858 	 head = head->next;
    859 
    860 	 head->level = level;
    861 	 head->layer = layer;
    862 	 head->need = GEN6_HIZ_OP_HIZ_RESOLVE;
    863       }
    864    }
    865 
    866    return true;
    867 }
    868 
    869 void
    870 intel_miptree_slice_set_needs_hiz_resolve(struct intel_mipmap_tree *mt,
    871 					  uint32_t level,
    872 					  uint32_t layer)
    873 {
    874    intel_miptree_check_level_layer(mt, level, layer);
    875 
    876    if (!mt->hiz_mt)
    877       return;
    878 
    879    intel_resolve_map_set(&mt->hiz_map,
    880 			 level, layer, GEN6_HIZ_OP_HIZ_RESOLVE);
    881 }
    882 
    883 
    884 void
    885 intel_miptree_slice_set_needs_depth_resolve(struct intel_mipmap_tree *mt,
    886                                             uint32_t level,
    887                                             uint32_t layer)
    888 {
    889    intel_miptree_check_level_layer(mt, level, layer);
    890 
    891    if (!mt->hiz_mt)
    892       return;
    893 
    894    intel_resolve_map_set(&mt->hiz_map,
    895 			 level, layer, GEN6_HIZ_OP_DEPTH_RESOLVE);
    896 }
    897 
    898 static bool
    899 intel_miptree_slice_resolve(struct intel_context *intel,
    900 			    struct intel_mipmap_tree *mt,
    901 			    uint32_t level,
    902 			    uint32_t layer,
    903 			    enum gen6_hiz_op need)
    904 {
    905    intel_miptree_check_level_layer(mt, level, layer);
    906 
    907    struct intel_resolve_map *item =
    908 	 intel_resolve_map_get(&mt->hiz_map, level, layer);
    909 
    910    if (!item || item->need != need)
    911       return false;
    912 
    913    intel_hiz_exec(intel, mt, level, layer, need);
    914    intel_resolve_map_remove(item);
    915    return true;
    916 }
    917 
    918 bool
    919 intel_miptree_slice_resolve_hiz(struct intel_context *intel,
    920 				struct intel_mipmap_tree *mt,
    921 				uint32_t level,
    922 				uint32_t layer)
    923 {
    924    return intel_miptree_slice_resolve(intel, mt, level, layer,
    925 				      GEN6_HIZ_OP_HIZ_RESOLVE);
    926 }
    927 
    928 bool
    929 intel_miptree_slice_resolve_depth(struct intel_context *intel,
    930 				  struct intel_mipmap_tree *mt,
    931 				  uint32_t level,
    932 				  uint32_t layer)
    933 {
    934    return intel_miptree_slice_resolve(intel, mt, level, layer,
    935 				      GEN6_HIZ_OP_DEPTH_RESOLVE);
    936 }
    937 
    938 static bool
    939 intel_miptree_all_slices_resolve(struct intel_context *intel,
    940 				 struct intel_mipmap_tree *mt,
    941 				 enum gen6_hiz_op need)
    942 {
    943    bool did_resolve = false;
    944    struct intel_resolve_map *i, *next;
    945 
    946    for (i = mt->hiz_map.next; i; i = next) {
    947       next = i->next;
    948       if (i->need != need)
    949 	 continue;
    950 
    951       intel_hiz_exec(intel, mt, i->level, i->layer, need);
    952       intel_resolve_map_remove(i);
    953       did_resolve = true;
    954    }
    955 
    956    return did_resolve;
    957 }
    958 
    959 bool
    960 intel_miptree_all_slices_resolve_hiz(struct intel_context *intel,
    961 				     struct intel_mipmap_tree *mt)
    962 {
    963    return intel_miptree_all_slices_resolve(intel, mt,
    964 					   GEN6_HIZ_OP_HIZ_RESOLVE);
    965 }
    966 
    967 bool
    968 intel_miptree_all_slices_resolve_depth(struct intel_context *intel,
    969 				       struct intel_mipmap_tree *mt)
    970 {
    971    return intel_miptree_all_slices_resolve(intel, mt,
    972 					   GEN6_HIZ_OP_DEPTH_RESOLVE);
    973 }
    974 
    975 static void
    976 intel_miptree_updownsample(struct intel_context *intel,
    977                            struct intel_mipmap_tree *src,
    978                            struct intel_mipmap_tree *dst,
    979                            unsigned width,
    980                            unsigned height)
    981 {
    982 #ifndef I915
    983    int src_x0 = 0;
    984    int src_y0 = 0;
    985    int dst_x0 = 0;
    986    int dst_y0 = 0;
    987 
    988    intel_miptree_slice_resolve_depth(intel, src, 0, 0);
    989    intel_miptree_slice_resolve_depth(intel, dst, 0, 0);
    990 
    991    brw_blorp_blit_miptrees(intel,
    992                            src, 0 /* level */, 0 /* layer */,
    993                            dst, 0 /* level */, 0 /* layer */,
    994                            src_x0, src_y0,
    995                            dst_x0, dst_y0,
    996                            width, height,
    997                            false, false /*mirror x, y*/);
    998 
    999    if (src->stencil_mt) {
   1000       brw_blorp_blit_miptrees(intel,
   1001                               src->stencil_mt, 0 /* level */, 0 /* layer */,
   1002                               dst->stencil_mt, 0 /* level */, 0 /* layer */,
   1003                               src_x0, src_y0,
   1004                               dst_x0, dst_y0,
   1005                               width, height,
   1006                               false, false /*mirror x, y*/);
   1007    }
   1008 #endif /* I915 */
   1009 }
   1010 
   1011 static void
   1012 assert_is_flat(struct intel_mipmap_tree *mt)
   1013 {
   1014    assert(mt->target == GL_TEXTURE_2D);
   1015    assert(mt->first_level == 0);
   1016    assert(mt->last_level == 0);
   1017 }
   1018 
   1019 /**
   1020  * \brief Downsample from mt to mt->singlesample_mt.
   1021  *
   1022  * If the miptree needs no downsample, then skip.
   1023  */
   1024 void
   1025 intel_miptree_downsample(struct intel_context *intel,
   1026                          struct intel_mipmap_tree *mt)
   1027 {
   1028    /* Only flat, renderbuffer-like miptrees are supported. */
   1029    assert_is_flat(mt);
   1030 
   1031    if (!mt->need_downsample)
   1032       return;
   1033    intel_miptree_updownsample(intel,
   1034                               mt, mt->singlesample_mt,
   1035                               mt->singlesample_mt->width0,
   1036                               mt->singlesample_mt->height0);
   1037    mt->need_downsample = false;
   1038 
   1039    /* Strictly speaking, after a downsample on a depth miptree, a hiz
   1040     * resolve is needed on the singlesample miptree. However, since the
   1041     * singlesample miptree is never rendered to, the hiz resolve will never
   1042     * occur. Therefore we do not mark the needed hiz resolve after
   1043     * downsampling.
   1044     */
   1045 }
   1046 
   1047 /**
   1048  * \brief Upsample from mt->singlesample_mt to mt.
   1049  *
   1050  * The upsample is done unconditionally.
   1051  */
   1052 void
   1053 intel_miptree_upsample(struct intel_context *intel,
   1054                        struct intel_mipmap_tree *mt)
   1055 {
   1056    /* Only flat, renderbuffer-like miptrees are supported. */
   1057    assert_is_flat(mt);
   1058    assert(!mt->need_downsample);
   1059 
   1060    intel_miptree_updownsample(intel,
   1061                               mt->singlesample_mt, mt,
   1062                               mt->singlesample_mt->width0,
   1063                               mt->singlesample_mt->height0);
   1064    intel_miptree_slice_set_needs_hiz_resolve(mt, 0, 0);
   1065 }
   1066 
   1067 static void
   1068 intel_miptree_map_gtt(struct intel_context *intel,
   1069 		      struct intel_mipmap_tree *mt,
   1070 		      struct intel_miptree_map *map,
   1071 		      unsigned int level, unsigned int slice)
   1072 {
   1073    unsigned int bw, bh;
   1074    void *base;
   1075    unsigned int image_x, image_y;
   1076    int x = map->x;
   1077    int y = map->y;
   1078 
   1079    /* For compressed formats, the stride is the number of bytes per
   1080     * row of blocks.  intel_miptree_get_image_offset() already does
   1081     * the divide.
   1082     */
   1083    _mesa_get_format_block_size(mt->format, &bw, &bh);
   1084    assert(y % bh == 0);
   1085    y /= bh;
   1086 
   1087    base = intel_region_map(intel, mt->region, map->mode);
   1088 
   1089    if (base == NULL)
   1090       map->ptr = NULL;
   1091    else {
   1092       /* Note that in the case of cube maps, the caller must have passed the
   1093        * slice number referencing the face.
   1094       */
   1095       intel_miptree_get_image_offset(mt, level, 0, slice, &image_x, &image_y);
   1096       x += image_x;
   1097       y += image_y;
   1098 
   1099       map->stride = mt->region->pitch * mt->cpp;
   1100       map->ptr = base + y * map->stride + x * mt->cpp;
   1101    }
   1102 
   1103    DBG("%s: %d,%d %dx%d from mt %p (%s) %d,%d = %p/%d\n", __FUNCTION__,
   1104        map->x, map->y, map->w, map->h,
   1105        mt, _mesa_get_format_name(mt->format),
   1106        x, y, map->ptr, map->stride);
   1107 }
   1108 
   1109 static void
   1110 intel_miptree_unmap_gtt(struct intel_context *intel,
   1111 			struct intel_mipmap_tree *mt,
   1112 			struct intel_miptree_map *map,
   1113 			unsigned int level,
   1114 			unsigned int slice)
   1115 {
   1116    intel_region_unmap(intel, mt->region);
   1117 }
   1118 
   1119 static void
   1120 intel_miptree_map_blit(struct intel_context *intel,
   1121 		       struct intel_mipmap_tree *mt,
   1122 		       struct intel_miptree_map *map,
   1123 		       unsigned int level, unsigned int slice)
   1124 {
   1125    unsigned int image_x, image_y;
   1126    int x = map->x;
   1127    int y = map->y;
   1128    int ret;
   1129 
   1130    /* The blitter requires the pitch to be aligned to 4. */
   1131    map->stride = ALIGN(map->w * mt->region->cpp, 4);
   1132 
   1133    map->bo = drm_intel_bo_alloc(intel->bufmgr, "intel_miptree_map_blit() temp",
   1134 				map->stride * map->h, 4096);
   1135    if (!map->bo) {
   1136       fprintf(stderr, "Failed to allocate blit temporary\n");
   1137       goto fail;
   1138    }
   1139 
   1140    intel_miptree_get_image_offset(mt, level, 0, slice, &image_x, &image_y);
   1141    x += image_x;
   1142    y += image_y;
   1143 
   1144    if (!intelEmitCopyBlit(intel,
   1145 			  mt->region->cpp,
   1146 			  mt->region->pitch, mt->region->bo,
   1147 			  0, mt->region->tiling,
   1148 			  map->stride / mt->region->cpp, map->bo,
   1149 			  0, I915_TILING_NONE,
   1150 			  x, y,
   1151 			  0, 0,
   1152 			  map->w, map->h,
   1153 			  GL_COPY)) {
   1154       fprintf(stderr, "Failed to blit\n");
   1155       goto fail;
   1156    }
   1157 
   1158    intel_batchbuffer_flush(intel);
   1159    ret = drm_intel_bo_map(map->bo, (map->mode & GL_MAP_WRITE_BIT) != 0);
   1160    if (ret) {
   1161       fprintf(stderr, "Failed to map blit temporary\n");
   1162       goto fail;
   1163    }
   1164 
   1165    map->ptr = map->bo->virtual;
   1166 
   1167    DBG("%s: %d,%d %dx%d from mt %p (%s) %d,%d = %p/%d\n", __FUNCTION__,
   1168        map->x, map->y, map->w, map->h,
   1169        mt, _mesa_get_format_name(mt->format),
   1170        x, y, map->ptr, map->stride);
   1171 
   1172    return;
   1173 
   1174 fail:
   1175    drm_intel_bo_unreference(map->bo);
   1176    map->ptr = NULL;
   1177    map->stride = 0;
   1178 }
   1179 
   1180 static void
   1181 intel_miptree_unmap_blit(struct intel_context *intel,
   1182 			 struct intel_mipmap_tree *mt,
   1183 			 struct intel_miptree_map *map,
   1184 			 unsigned int level,
   1185 			 unsigned int slice)
   1186 {
   1187    assert(!(map->mode & GL_MAP_WRITE_BIT));
   1188 
   1189    drm_intel_bo_unmap(map->bo);
   1190    drm_intel_bo_unreference(map->bo);
   1191 }
   1192 
   1193 static void
   1194 intel_miptree_map_s8(struct intel_context *intel,
   1195 		     struct intel_mipmap_tree *mt,
   1196 		     struct intel_miptree_map *map,
   1197 		     unsigned int level, unsigned int slice)
   1198 {
   1199    map->stride = map->w;
   1200    map->buffer = map->ptr = malloc(map->stride * map->h);
   1201    if (!map->buffer)
   1202       return;
   1203 
   1204    /* One of either READ_BIT or WRITE_BIT or both is set.  READ_BIT implies no
   1205     * INVALIDATE_RANGE_BIT.  WRITE_BIT needs the original values read in unless
   1206     * invalidate is set, since we'll be writing the whole rectangle from our
   1207     * temporary buffer back out.
   1208     */
   1209    if (!(map->mode & GL_MAP_INVALIDATE_RANGE_BIT)) {
   1210       uint8_t *untiled_s8_map = map->ptr;
   1211       uint8_t *tiled_s8_map = intel_region_map(intel, mt->region,
   1212 					       GL_MAP_READ_BIT);
   1213       unsigned int image_x, image_y;
   1214 
   1215       intel_miptree_get_image_offset(mt, level, 0, slice, &image_x, &image_y);
   1216 
   1217       for (uint32_t y = 0; y < map->h; y++) {
   1218 	 for (uint32_t x = 0; x < map->w; x++) {
   1219 	    ptrdiff_t offset = intel_offset_S8(mt->region->pitch,
   1220 	                                       x + image_x + map->x,
   1221 	                                       y + image_y + map->y,
   1222 					       intel->has_swizzling);
   1223 	    untiled_s8_map[y * map->w + x] = tiled_s8_map[offset];
   1224 	 }
   1225       }
   1226 
   1227       intel_region_unmap(intel, mt->region);
   1228 
   1229       DBG("%s: %d,%d %dx%d from mt %p %d,%d = %p/%d\n", __FUNCTION__,
   1230 	  map->x, map->y, map->w, map->h,
   1231 	  mt, map->x + image_x, map->y + image_y, map->ptr, map->stride);
   1232    } else {
   1233       DBG("%s: %d,%d %dx%d from mt %p = %p/%d\n", __FUNCTION__,
   1234 	  map->x, map->y, map->w, map->h,
   1235 	  mt, map->ptr, map->stride);
   1236    }
   1237 }
   1238 
   1239 static void
   1240 intel_miptree_unmap_s8(struct intel_context *intel,
   1241 		       struct intel_mipmap_tree *mt,
   1242 		       struct intel_miptree_map *map,
   1243 		       unsigned int level,
   1244 		       unsigned int slice)
   1245 {
   1246    if (map->mode & GL_MAP_WRITE_BIT) {
   1247       unsigned int image_x, image_y;
   1248       uint8_t *untiled_s8_map = map->ptr;
   1249       uint8_t *tiled_s8_map = intel_region_map(intel, mt->region, map->mode);
   1250 
   1251       intel_miptree_get_image_offset(mt, level, 0, slice, &image_x, &image_y);
   1252 
   1253       for (uint32_t y = 0; y < map->h; y++) {
   1254 	 for (uint32_t x = 0; x < map->w; x++) {
   1255 	    ptrdiff_t offset = intel_offset_S8(mt->region->pitch,
   1256 	                                       x + map->x,
   1257 	                                       y + map->y,
   1258 					       intel->has_swizzling);
   1259 	    tiled_s8_map[offset] = untiled_s8_map[y * map->w + x];
   1260 	 }
   1261       }
   1262 
   1263       intel_region_unmap(intel, mt->region);
   1264    }
   1265 
   1266    free(map->buffer);
   1267 }
   1268 
   1269 static void
   1270 intel_miptree_map_etc1(struct intel_context *intel,
   1271                        struct intel_mipmap_tree *mt,
   1272                        struct intel_miptree_map *map,
   1273                        unsigned int level,
   1274                        unsigned int slice)
   1275 {
   1276    /* For justification of these invariants,
   1277     * see intel_mipmap_tree:wraps_etc1.
   1278     */
   1279    assert(mt->wraps_etc1);
   1280    assert(mt->format == MESA_FORMAT_RGBX8888_REV);
   1281 
   1282    /* From the GL_OES_compressed_ETC1_RGB8_texture spec:
   1283     *   INVALID_OPERATION is generated by CompressedTexSubImage2D,
   1284     *   TexSubImage2D, or CopyTexSubImage2D if the texture image <level>
   1285     *   bound to <target> has internal format ETC1_RGB8_OES.
   1286     *
   1287     * This implies that intel_miptree_map_etc1() can only be called from
   1288     * glCompressedTexImage2D, and hence the assertions below hold.
   1289     */
   1290    assert(map->mode & GL_MAP_WRITE_BIT);
   1291    assert(map->mode & GL_MAP_INVALIDATE_RANGE_BIT);
   1292    assert(map->x == 0);
   1293    assert(map->y == 0);
   1294 
   1295    /* Each ETC1 block contains 4x4 pixels in 8 bytes. */
   1296    map->stride = 2 * map->w;
   1297    map->buffer = map->ptr = malloc(map->stride * map->h);
   1298 }
   1299 
   1300 static void
   1301 intel_miptree_unmap_etc1(struct intel_context *intel,
   1302                          struct intel_mipmap_tree *mt,
   1303                          struct intel_miptree_map *map,
   1304                          unsigned int level,
   1305                          unsigned int slice)
   1306 {
   1307    uint32_t image_x;
   1308    uint32_t image_y;
   1309    intel_miptree_get_image_offset(mt, level, 0, slice, &image_x, &image_y);
   1310 
   1311    uint8_t *xbgr = intel_region_map(intel, mt->region, map->mode)
   1312                  + image_y * mt->region->pitch * mt->region->cpp
   1313                  + image_x * mt->region->cpp;
   1314 
   1315    _mesa_etc1_unpack_rgba8888(xbgr, mt->region->pitch * mt->region->cpp,
   1316                               map->ptr, map->stride,
   1317                               map->w, map->h);
   1318 
   1319    intel_region_unmap(intel, mt->region);
   1320    free(map->buffer);
   1321 }
   1322 
   1323 /**
   1324  * Mapping function for packed depth/stencil miptrees backed by real separate
   1325  * miptrees for depth and stencil.
   1326  *
   1327  * On gen7, and to support HiZ pre-gen7, we have to have the stencil buffer
   1328  * separate from the depth buffer.  Yet at the GL API level, we have to expose
   1329  * packed depth/stencil textures and FBO attachments, and Mesa core expects to
   1330  * be able to map that memory for texture storage and glReadPixels-type
   1331  * operations.  We give Mesa core that access by mallocing a temporary and
   1332  * copying the data between the actual backing store and the temporary.
   1333  */
   1334 static void
   1335 intel_miptree_map_depthstencil(struct intel_context *intel,
   1336 			       struct intel_mipmap_tree *mt,
   1337 			       struct intel_miptree_map *map,
   1338 			       unsigned int level, unsigned int slice)
   1339 {
   1340    struct intel_mipmap_tree *z_mt = mt;
   1341    struct intel_mipmap_tree *s_mt = mt->stencil_mt;
   1342    bool map_z32f_x24s8 = mt->format == MESA_FORMAT_Z32_FLOAT;
   1343    int packed_bpp = map_z32f_x24s8 ? 8 : 4;
   1344 
   1345    map->stride = map->w * packed_bpp;
   1346    map->buffer = map->ptr = malloc(map->stride * map->h);
   1347    if (!map->buffer)
   1348       return;
   1349 
   1350    /* One of either READ_BIT or WRITE_BIT or both is set.  READ_BIT implies no
   1351     * INVALIDATE_RANGE_BIT.  WRITE_BIT needs the original values read in unless
   1352     * invalidate is set, since we'll be writing the whole rectangle from our
   1353     * temporary buffer back out.
   1354     */
   1355    if (!(map->mode & GL_MAP_INVALIDATE_RANGE_BIT)) {
   1356       uint32_t *packed_map = map->ptr;
   1357       uint8_t *s_map = intel_region_map(intel, s_mt->region, GL_MAP_READ_BIT);
   1358       uint32_t *z_map = intel_region_map(intel, z_mt->region, GL_MAP_READ_BIT);
   1359       unsigned int s_image_x, s_image_y;
   1360       unsigned int z_image_x, z_image_y;
   1361 
   1362       intel_miptree_get_image_offset(s_mt, level, 0, slice,
   1363 				     &s_image_x, &s_image_y);
   1364       intel_miptree_get_image_offset(z_mt, level, 0, slice,
   1365 				     &z_image_x, &z_image_y);
   1366 
   1367       for (uint32_t y = 0; y < map->h; y++) {
   1368 	 for (uint32_t x = 0; x < map->w; x++) {
   1369 	    int map_x = map->x + x, map_y = map->y + y;
   1370 	    ptrdiff_t s_offset = intel_offset_S8(s_mt->region->pitch,
   1371 						 map_x + s_image_x,
   1372 						 map_y + s_image_y,
   1373 						 intel->has_swizzling);
   1374 	    ptrdiff_t z_offset = ((map_y + z_image_y) * z_mt->region->pitch +
   1375 				  (map_x + z_image_x));
   1376 	    uint8_t s = s_map[s_offset];
   1377 	    uint32_t z = z_map[z_offset];
   1378 
   1379 	    if (map_z32f_x24s8) {
   1380 	       packed_map[(y * map->w + x) * 2 + 0] = z;
   1381 	       packed_map[(y * map->w + x) * 2 + 1] = s;
   1382 	    } else {
   1383 	       packed_map[y * map->w + x] = (s << 24) | (z & 0x00ffffff);
   1384 	    }
   1385 	 }
   1386       }
   1387 
   1388       intel_region_unmap(intel, s_mt->region);
   1389       intel_region_unmap(intel, z_mt->region);
   1390 
   1391       DBG("%s: %d,%d %dx%d from z mt %p %d,%d, s mt %p %d,%d = %p/%d\n",
   1392 	  __FUNCTION__,
   1393 	  map->x, map->y, map->w, map->h,
   1394 	  z_mt, map->x + z_image_x, map->y + z_image_y,
   1395 	  s_mt, map->x + s_image_x, map->y + s_image_y,
   1396 	  map->ptr, map->stride);
   1397    } else {
   1398       DBG("%s: %d,%d %dx%d from mt %p = %p/%d\n", __FUNCTION__,
   1399 	  map->x, map->y, map->w, map->h,
   1400 	  mt, map->ptr, map->stride);
   1401    }
   1402 }
   1403 
   1404 static void
   1405 intel_miptree_unmap_depthstencil(struct intel_context *intel,
   1406 				 struct intel_mipmap_tree *mt,
   1407 				 struct intel_miptree_map *map,
   1408 				 unsigned int level,
   1409 				 unsigned int slice)
   1410 {
   1411    struct intel_mipmap_tree *z_mt = mt;
   1412    struct intel_mipmap_tree *s_mt = mt->stencil_mt;
   1413    bool map_z32f_x24s8 = mt->format == MESA_FORMAT_Z32_FLOAT;
   1414 
   1415    if (map->mode & GL_MAP_WRITE_BIT) {
   1416       uint32_t *packed_map = map->ptr;
   1417       uint8_t *s_map = intel_region_map(intel, s_mt->region, map->mode);
   1418       uint32_t *z_map = intel_region_map(intel, z_mt->region, map->mode);
   1419       unsigned int s_image_x, s_image_y;
   1420       unsigned int z_image_x, z_image_y;
   1421 
   1422       intel_miptree_get_image_offset(s_mt, level, 0, slice,
   1423 				     &s_image_x, &s_image_y);
   1424       intel_miptree_get_image_offset(z_mt, level, 0, slice,
   1425 				     &z_image_x, &z_image_y);
   1426 
   1427       for (uint32_t y = 0; y < map->h; y++) {
   1428 	 for (uint32_t x = 0; x < map->w; x++) {
   1429 	    ptrdiff_t s_offset = intel_offset_S8(s_mt->region->pitch,
   1430 						 x + s_image_x + map->x,
   1431 						 y + s_image_y + map->y,
   1432 						 intel->has_swizzling);
   1433 	    ptrdiff_t z_offset = ((y + z_image_y) * z_mt->region->pitch +
   1434 				  (x + z_image_x));
   1435 
   1436 	    if (map_z32f_x24s8) {
   1437 	       z_map[z_offset] = packed_map[(y * map->w + x) * 2 + 0];
   1438 	       s_map[s_offset] = packed_map[(y * map->w + x) * 2 + 1];
   1439 	    } else {
   1440 	       uint32_t packed = packed_map[y * map->w + x];
   1441 	       s_map[s_offset] = packed >> 24;
   1442 	       z_map[z_offset] = packed;
   1443 	    }
   1444 	 }
   1445       }
   1446 
   1447       intel_region_unmap(intel, s_mt->region);
   1448       intel_region_unmap(intel, z_mt->region);
   1449 
   1450       DBG("%s: %d,%d %dx%d from z mt %p (%s) %d,%d, s mt %p %d,%d = %p/%d\n",
   1451 	  __FUNCTION__,
   1452 	  map->x, map->y, map->w, map->h,
   1453 	  z_mt, _mesa_get_format_name(z_mt->format),
   1454 	  map->x + z_image_x, map->y + z_image_y,
   1455 	  s_mt, map->x + s_image_x, map->y + s_image_y,
   1456 	  map->ptr, map->stride);
   1457    }
   1458 
   1459    free(map->buffer);
   1460 }
   1461 
   1462 /**
   1463  * Create and attach a map to the miptree at (level, slice). Return the
   1464  * attached map.
   1465  */
   1466 static struct intel_miptree_map*
   1467 intel_miptree_attach_map(struct intel_mipmap_tree *mt,
   1468                          unsigned int level,
   1469                          unsigned int slice,
   1470                          unsigned int x,
   1471                          unsigned int y,
   1472                          unsigned int w,
   1473                          unsigned int h,
   1474                          GLbitfield mode)
   1475 {
   1476    struct intel_miptree_map *map = calloc(1, sizeof(*map));
   1477 
   1478    if (!map)
   1479       return NULL;
   1480 
   1481    assert(mt->level[level].slice[slice].map == NULL);
   1482    mt->level[level].slice[slice].map = map;
   1483 
   1484    map->mode = mode;
   1485    map->x = x;
   1486    map->y = y;
   1487    map->w = w;
   1488    map->h = h;
   1489 
   1490    return map;
   1491 }
   1492 
   1493 /**
   1494  * Release the map at (level, slice).
   1495  */
   1496 static void
   1497 intel_miptree_release_map(struct intel_mipmap_tree *mt,
   1498                          unsigned int level,
   1499                          unsigned int slice)
   1500 {
   1501    struct intel_miptree_map **map;
   1502 
   1503    map = &mt->level[level].slice[slice].map;
   1504    free(*map);
   1505    *map = NULL;
   1506 }
   1507 
   1508 static void
   1509 intel_miptree_map_singlesample(struct intel_context *intel,
   1510                                struct intel_mipmap_tree *mt,
   1511                                unsigned int level,
   1512                                unsigned int slice,
   1513                                unsigned int x,
   1514                                unsigned int y,
   1515                                unsigned int w,
   1516                                unsigned int h,
   1517                                GLbitfield mode,
   1518                                void **out_ptr,
   1519                                int *out_stride)
   1520 {
   1521    struct intel_miptree_map *map;
   1522 
   1523    assert(mt->num_samples <= 1);
   1524 
   1525    map = intel_miptree_attach_map(mt, level, slice, x, y, w, h, mode);
   1526    if (!map){
   1527       *out_ptr = NULL;
   1528       *out_stride = 0;
   1529       return;
   1530    }
   1531 
   1532    intel_miptree_slice_resolve_depth(intel, mt, level, slice);
   1533    if (map->mode & GL_MAP_WRITE_BIT) {
   1534       intel_miptree_slice_set_needs_hiz_resolve(mt, level, slice);
   1535    }
   1536 
   1537    if (mt->format == MESA_FORMAT_S8) {
   1538       intel_miptree_map_s8(intel, mt, map, level, slice);
   1539    } else if (mt->wraps_etc1) {
   1540       intel_miptree_map_etc1(intel, mt, map, level, slice);
   1541    } else if (mt->stencil_mt) {
   1542       intel_miptree_map_depthstencil(intel, mt, map, level, slice);
   1543    } else if (intel->has_llc &&
   1544 	      !(mode & GL_MAP_WRITE_BIT) &&
   1545 	      !mt->compressed &&
   1546 	      mt->region->tiling == I915_TILING_X) {
   1547       intel_miptree_map_blit(intel, mt, map, level, slice);
   1548    } else {
   1549       intel_miptree_map_gtt(intel, mt, map, level, slice);
   1550    }
   1551 
   1552    *out_ptr = map->ptr;
   1553    *out_stride = map->stride;
   1554 
   1555    if (map->ptr == NULL)
   1556       intel_miptree_release_map(mt, level, slice);
   1557 }
   1558 
   1559 static void
   1560 intel_miptree_unmap_singlesample(struct intel_context *intel,
   1561                                  struct intel_mipmap_tree *mt,
   1562                                  unsigned int level,
   1563                                  unsigned int slice)
   1564 {
   1565    struct intel_miptree_map *map = mt->level[level].slice[slice].map;
   1566 
   1567    assert(mt->num_samples <= 1);
   1568 
   1569    if (!map)
   1570       return;
   1571 
   1572    DBG("%s: mt %p (%s) level %d slice %d\n", __FUNCTION__,
   1573        mt, _mesa_get_format_name(mt->format), level, slice);
   1574 
   1575    if (mt->format == MESA_FORMAT_S8) {
   1576       intel_miptree_unmap_s8(intel, mt, map, level, slice);
   1577    } else if (mt->wraps_etc1) {
   1578       intel_miptree_unmap_etc1(intel, mt, map, level, slice);
   1579    } else if (mt->stencil_mt) {
   1580       intel_miptree_unmap_depthstencil(intel, mt, map, level, slice);
   1581    } else if (map->bo) {
   1582       intel_miptree_unmap_blit(intel, mt, map, level, slice);
   1583    } else {
   1584       intel_miptree_unmap_gtt(intel, mt, map, level, slice);
   1585    }
   1586 
   1587    intel_miptree_release_map(mt, level, slice);
   1588 }
   1589 
   1590 static void
   1591 intel_miptree_map_multisample(struct intel_context *intel,
   1592                               struct intel_mipmap_tree *mt,
   1593                               unsigned int level,
   1594                               unsigned int slice,
   1595                               unsigned int x,
   1596                               unsigned int y,
   1597                               unsigned int w,
   1598                               unsigned int h,
   1599                               GLbitfield mode,
   1600                               void **out_ptr,
   1601                               int *out_stride)
   1602 {
   1603    struct intel_miptree_map *map;
   1604 
   1605    assert(mt->num_samples > 1);
   1606 
   1607    /* Only flat, renderbuffer-like miptrees are supported. */
   1608    if (mt->target != GL_TEXTURE_2D ||
   1609        mt->first_level != 0 ||
   1610        mt->last_level != 0) {
   1611       _mesa_problem(&intel->ctx, "attempt to map a multisample miptree for "
   1612                     "which (target, first_level, last_level != "
   1613                     "(GL_TEXTURE_2D, 0, 0)");
   1614       goto fail;
   1615    }
   1616 
   1617    map = intel_miptree_attach_map(mt, level, slice, x, y, w, h, mode);
   1618    if (!map)
   1619       goto fail;
   1620 
   1621    if (!mt->singlesample_mt) {
   1622       mt->singlesample_mt =
   1623          intel_miptree_create_for_renderbuffer(intel,
   1624                                                mt->format,
   1625                                                mt->singlesample_width0,
   1626                                                mt->singlesample_height0,
   1627                                                0 /*num_samples*/);
   1628       if (!mt->singlesample_mt)
   1629          goto fail;
   1630 
   1631       map->singlesample_mt_is_tmp = true;
   1632       mt->need_downsample = true;
   1633    }
   1634 
   1635    intel_miptree_downsample(intel, mt);
   1636    intel_miptree_map_singlesample(intel, mt->singlesample_mt,
   1637                                   level, slice,
   1638                                   x, y, w, h,
   1639                                   mode,
   1640                                   out_ptr, out_stride);
   1641    return;
   1642 
   1643 fail:
   1644    intel_miptree_release_map(mt, level, slice);
   1645    *out_ptr = NULL;
   1646    *out_stride = 0;
   1647 }
   1648 
   1649 static void
   1650 intel_miptree_unmap_multisample(struct intel_context *intel,
   1651                                 struct intel_mipmap_tree *mt,
   1652                                 unsigned int level,
   1653                                 unsigned int slice)
   1654 {
   1655    struct intel_miptree_map *map = mt->level[level].slice[slice].map;
   1656 
   1657    assert(mt->num_samples > 1);
   1658 
   1659    if (!map)
   1660       return;
   1661 
   1662    intel_miptree_unmap_singlesample(intel, mt->singlesample_mt, level, slice);
   1663 
   1664    mt->need_downsample = false;
   1665    if (map->mode & GL_MAP_WRITE_BIT)
   1666       intel_miptree_upsample(intel, mt);
   1667 
   1668    if (map->singlesample_mt_is_tmp)
   1669       intel_miptree_release(&mt->singlesample_mt);
   1670 
   1671    intel_miptree_release_map(mt, level, slice);
   1672 }
   1673 
   1674 void
   1675 intel_miptree_map(struct intel_context *intel,
   1676 		  struct intel_mipmap_tree *mt,
   1677 		  unsigned int level,
   1678 		  unsigned int slice,
   1679 		  unsigned int x,
   1680 		  unsigned int y,
   1681 		  unsigned int w,
   1682 		  unsigned int h,
   1683 		  GLbitfield mode,
   1684 		  void **out_ptr,
   1685 		  int *out_stride)
   1686 {
   1687    if (mt->num_samples <= 1)
   1688       intel_miptree_map_singlesample(intel, mt,
   1689                                      level, slice,
   1690                                      x, y, w, h,
   1691                                      mode,
   1692                                      out_ptr, out_stride);
   1693    else
   1694       intel_miptree_map_multisample(intel, mt,
   1695                                     level, slice,
   1696                                     x, y, w, h,
   1697                                     mode,
   1698                                     out_ptr, out_stride);
   1699 }
   1700 
   1701 void
   1702 intel_miptree_unmap(struct intel_context *intel,
   1703 		    struct intel_mipmap_tree *mt,
   1704 		    unsigned int level,
   1705 		    unsigned int slice)
   1706 {
   1707    if (mt->num_samples <= 1)
   1708       intel_miptree_unmap_singlesample(intel, mt, level, slice);
   1709    else
   1710       intel_miptree_unmap_multisample(intel, mt, level, slice);
   1711 }
   1712