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      1 /*
      2  * Copyright  2011 Intel Corporation
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  * IN THE SOFTWARE.
     22  */
     23 
     24 #include "intel_resolve_map.h"
     25 
     26 #include <assert.h>
     27 #include <stdlib.h>
     28 
     29 /**
     30  * \brief Set that the miptree slice at (level, layer) needs a resolve.
     31  *
     32  * If a map element already exists with the given key, then the value is
     33  * changed to the given value of \c need.
     34  */
     35 void
     36 intel_resolve_map_set(struct intel_resolve_map *head,
     37 		      uint32_t level,
     38 		      uint32_t layer,
     39 		      enum gen6_hiz_op need)
     40 {
     41    struct intel_resolve_map **tail = &head->next;
     42    struct intel_resolve_map *prev = head;
     43 
     44    while (*tail) {
     45       if ((*tail)->level == level && (*tail)->layer == layer) {
     46          (*tail)->need = need;
     47 	 return;
     48       }
     49       prev = *tail;
     50       tail = &(*tail)->next;
     51    }
     52 
     53    *tail = malloc(sizeof(**tail));
     54    (*tail)->prev = prev;
     55    (*tail)->next = NULL;
     56    (*tail)->level = level;
     57    (*tail)->layer = layer;
     58    (*tail)->need = need;
     59 }
     60 
     61 /**
     62  * \brief Get an element from the map.
     63  * \return null if element is not contained in map.
     64  */
     65 struct intel_resolve_map*
     66 intel_resolve_map_get(struct intel_resolve_map *head,
     67 		      uint32_t level,
     68 		      uint32_t layer)
     69 {
     70    struct intel_resolve_map *item = head->next;
     71 
     72    while (item) {
     73       if (item->level == level && item->layer == layer)
     74 	 break;
     75       else
     76 	 item = item->next;
     77    }
     78 
     79    return item;
     80 }
     81 
     82 /**
     83  * \brief Remove and free an element from the map.
     84  */
     85 void
     86 intel_resolve_map_remove(struct intel_resolve_map *elem)
     87 {
     88    if (elem->prev)
     89       elem->prev->next = elem->next;
     90    if (elem->next)
     91       elem->next->prev = elem->prev;
     92    free(elem);
     93 }
     94 
     95 /**
     96  * \brief Remove and free all elements of the map.
     97  */
     98 void
     99 intel_resolve_map_clear(struct intel_resolve_map *head)
    100 {
    101    struct intel_resolve_map *next = head->next;
    102    struct intel_resolve_map *trash;
    103 
    104    while (next) {
    105       trash = next;
    106       next = next->next;
    107       free(trash);
    108    }
    109 
    110    head->next = NULL;
    111 }
    112