1 /************************************************************************** 2 * 3 * Copyright 2009 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 #include "main/glheader.h" 29 #include "st_context.h" 30 #include "st_cb_viewport.h" 31 32 #include "pipe/p_state.h" 33 #include "pipe/p_defines.h" 34 #include "util/u_atomic.h" 35 36 /** 37 * Cast wrapper to convert a struct gl_framebuffer to an st_framebuffer. 38 * Return NULL if the struct gl_framebuffer is a user-created framebuffer. 39 * We'll only return non-null for window system framebuffers. 40 * Note that this function may fail. 41 */ 42 static INLINE struct st_framebuffer * 43 st_ws_framebuffer(struct gl_framebuffer *fb) 44 { 45 /* FBO cannot be casted. See st_new_framebuffer */ 46 if (fb && _mesa_is_winsys_fbo(fb)) 47 return (struct st_framebuffer *) fb; 48 return NULL; 49 } 50 51 static void st_viewport(struct gl_context * ctx, GLint x, GLint y, 52 GLsizei width, GLsizei height) 53 { 54 struct st_context *st = ctx->st; 55 struct st_framebuffer *stdraw; 56 struct st_framebuffer *stread; 57 58 if (!st->invalidate_on_gl_viewport) 59 return; 60 61 /* 62 * Normally we'd want the state tracker manager to mark the drawables 63 * invalid only when needed. This will force the state tracker manager 64 * to revalidate the drawable, rather than just update the context with 65 * the latest cached drawable info. 66 */ 67 68 stdraw = st_ws_framebuffer(st->ctx->DrawBuffer); 69 stread = st_ws_framebuffer(st->ctx->ReadBuffer); 70 71 if (stdraw && stdraw->iface) 72 stdraw->iface_stamp = p_atomic_read(&stdraw->iface->stamp) - 1; 73 if (stread && stread != stdraw && stread->iface) 74 stread->iface_stamp = p_atomic_read(&stread->iface->stamp) - 1; 75 } 76 77 void st_init_viewport_functions(struct dd_function_table *functions) 78 { 79 functions->Viewport = st_viewport; 80 } 81