1 /* 2 * Copyright 2013 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "gm.h" 9 #include "SkCanvas.h" 10 #include "SkGradientShader.h" 11 #include "SkRandom.h" 12 13 static SkShader* make_shader(SkScalar w, SkScalar h) { 14 const SkColor colors[] = { 15 SK_ColorRED, SK_ColorCYAN, SK_ColorGREEN, SK_ColorWHITE, 16 SK_ColorMAGENTA, SK_ColorBLUE, SK_ColorYELLOW, 17 }; 18 const SkPoint pts[] = { { w/4, 0 }, { 3*w/4, h } }; 19 20 return SkGradientShader::CreateLinear(pts, colors, NULL, 21 SK_ARRAY_COUNT(colors), 22 SkShader::kMirror_TileMode); 23 } 24 25 class VerticesGM : public skiagm::GM { 26 SkPoint fPts[9]; 27 SkPoint fTexs[9]; 28 SkColor fColors[9]; 29 SkShader* fShader; 30 unsigned fAlpha; 31 32 public: 33 VerticesGM(unsigned alpha) : fShader(NULL), fAlpha(alpha) { 34 } 35 36 virtual ~VerticesGM() { 37 SkSafeUnref(fShader); 38 } 39 40 protected: 41 virtual uint32_t onGetFlags() const SK_OVERRIDE { 42 return kSkipTiled_Flag; 43 } 44 45 virtual void onOnceBeforeDraw() SK_OVERRIDE { 46 const SkScalar X = 150; 47 const SkScalar Y = 150; 48 49 fPts[0].set(0, 0); fPts[1].set(X/2, 10); fPts[2].set(X, 0); 50 fPts[3].set(10, Y/2); fPts[4].set(X/2, Y/2); fPts[5].set(X-10, Y/2); 51 fPts[6].set(0, Y); fPts[7].set(X/2, Y-10); fPts[8].set(X, Y); 52 53 const SkScalar w = 200; 54 const SkScalar h = 200; 55 56 fTexs[0].set(0, 0); fTexs[1].set(w/2, 0); fTexs[2].set(w, 0); 57 fTexs[3].set(0, h/2); fTexs[4].set(w/2, h/2); fTexs[5].set(w, h/2); 58 fTexs[6].set(0, h); fTexs[7].set(w/2, h); fTexs[8].set(w, h); 59 60 fShader = make_shader(w, h); 61 62 SkRandom rand; 63 for (size_t i = 0; i < SK_ARRAY_COUNT(fColors); ++i) { 64 fColors[i] = rand.nextU() | 0xFF000000; 65 } 66 } 67 68 virtual SkString onShortName() SK_OVERRIDE { 69 SkString name("vertices"); 70 if (0xFF != fAlpha) { 71 name.appendf("_%02X", fAlpha); 72 } 73 return name; 74 } 75 76 virtual SkISize onISize() SK_OVERRIDE { 77 return SkISize::Make(600, 600); 78 } 79 80 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { 81 // start with the center of a 3x3 grid 82 static const uint16_t fan[] = { 83 4, 84 0, 1, 2, 5, 8, 7, 6, 3, 0 85 }; 86 87 const struct { 88 const SkColor* fColors; 89 const SkPoint* fTexs; 90 } rec[] = { 91 { fColors, NULL }, 92 { NULL, fTexs }, 93 { fColors, fTexs }, 94 }; 95 96 const SkXfermode::Mode modes[] = { 97 SkXfermode::kSrc_Mode, 98 SkXfermode::kDst_Mode, 99 SkXfermode::kModulate_Mode, 100 }; 101 102 SkPaint paint; 103 paint.setShader(fShader); 104 paint.setAlpha(fAlpha); 105 106 canvas->translate(20, 20); 107 for (size_t j = 0; j < SK_ARRAY_COUNT(modes); ++j) { 108 SkXfermode* xfer = SkXfermode::Create(modes[j]); 109 canvas->save(); 110 for (size_t i = 0; i < SK_ARRAY_COUNT(rec); ++i) { 111 canvas->drawVertices(SkCanvas::kTriangleFan_VertexMode, 112 SK_ARRAY_COUNT(fPts), fPts, 113 rec[i].fTexs, rec[i].fColors, 114 xfer, fan, SK_ARRAY_COUNT(fan), paint); 115 canvas->translate(200, 0); 116 } 117 canvas->restore(); 118 canvas->translate(0, 200); 119 xfer->unref(); 120 } 121 } 122 123 private: 124 typedef skiagm::GM INHERITED; 125 }; 126 127 ///////////////////////////////////////////////////////////////////////////////////// 128 129 DEF_GM( return SkNEW_ARGS(VerticesGM, (0xFF)); ) 130 DEF_GM( return SkNEW_ARGS(VerticesGM, (0x80)); ) 131