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      1 /*
      2  * Copyright 2013 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef SkPaintPriv_DEFINED
      9 #define SkPaintPriv_DEFINED
     10 
     11 class SkBitmap;
     12 class SkPaint;
     13 
     14 #include "SkTypes.h"
     15 /** Returns true if draw calls that use the paint will completely occlude
     16     canvas contents that are covered by the draw.
     17     @param paint The paint to be analyzed, NULL is equivalent to
     18         the default paint.
     19     @param bmpReplacesShader a bitmap to be used in place of the paint's
     20         shader.
     21     @return true if paint is opaque
     22 */
     23 bool isPaintOpaque(const SkPaint* paint,
     24                    const SkBitmap* bmpReplacesShader = NULL);
     25 
     26 /** Returns true if the provided paint has fields which are not
     27     immutable (and will thus require deep copying).
     28     @param paint the paint to be analyzed
     29     @return true if the paint requires a deep copy
     30 */
     31 bool NeedsDeepCopy(const SkPaint& paint);
     32 #endif
     33