1 /* 2 * Copyright 2012 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 9 #include "GrGLCaps.h" 10 #include "GrGLContext.h" 11 #include "SkTSearch.h" 12 #include "SkTSort.h" 13 14 GrGLCaps::GrGLCaps() { 15 this->reset(); 16 } 17 18 void GrGLCaps::reset() { 19 INHERITED::reset(); 20 21 fVerifiedColorConfigs.reset(); 22 fStencilFormats.reset(); 23 fStencilVerifiedColorConfigs.reset(); 24 fMSFBOType = kNone_MSFBOType; 25 fFBFetchType = kNone_FBFetchType; 26 fInvalidateFBType = kNone_InvalidateFBType; 27 fLATCAlias = kLATC_LATCAlias; 28 fMapBufferType = kNone_MapBufferType; 29 fMaxFragmentUniformVectors = 0; 30 fMaxVertexAttributes = 0; 31 fMaxFragmentTextureUnits = 0; 32 fMaxFixedFunctionTextureCoords = 0; 33 fRGBA8RenderbufferSupport = false; 34 fBGRAIsInternalFormat = false; 35 fTextureSwizzleSupport = false; 36 fUnpackRowLengthSupport = false; 37 fUnpackFlipYSupport = false; 38 fPackRowLengthSupport = false; 39 fPackFlipYSupport = false; 40 fTextureUsageSupport = false; 41 fTexStorageSupport = false; 42 fTextureRedSupport = false; 43 fImagingSupport = false; 44 fTwoFormatLimit = false; 45 fFragCoordsConventionSupport = false; 46 fVertexArrayObjectSupport = false; 47 fUseNonVBOVertexAndIndexDynamicData = false; 48 fIsCoreProfile = false; 49 fFullClearIsFree = false; 50 fDropsTileOnZeroDivide = false; 51 } 52 53 GrGLCaps::GrGLCaps(const GrGLCaps& caps) : GrDrawTargetCaps() { 54 *this = caps; 55 } 56 57 GrGLCaps& GrGLCaps::operator= (const GrGLCaps& caps) { 58 INHERITED::operator=(caps); 59 fVerifiedColorConfigs = caps.fVerifiedColorConfigs; 60 fStencilFormats = caps.fStencilFormats; 61 fStencilVerifiedColorConfigs = caps.fStencilVerifiedColorConfigs; 62 fLATCAlias = caps.fLATCAlias; 63 fMaxFragmentUniformVectors = caps.fMaxFragmentUniformVectors; 64 fMaxVertexAttributes = caps.fMaxVertexAttributes; 65 fMaxFragmentTextureUnits = caps.fMaxFragmentTextureUnits; 66 fMaxFixedFunctionTextureCoords = caps.fMaxFixedFunctionTextureCoords; 67 fMSFBOType = caps.fMSFBOType; 68 fFBFetchType = caps.fFBFetchType; 69 fInvalidateFBType = caps.fInvalidateFBType; 70 fMapBufferType = caps.fMapBufferType; 71 fRGBA8RenderbufferSupport = caps.fRGBA8RenderbufferSupport; 72 fBGRAIsInternalFormat = caps.fBGRAIsInternalFormat; 73 fTextureSwizzleSupport = caps.fTextureSwizzleSupport; 74 fUnpackRowLengthSupport = caps.fUnpackRowLengthSupport; 75 fUnpackFlipYSupport = caps.fUnpackFlipYSupport; 76 fPackRowLengthSupport = caps.fPackRowLengthSupport; 77 fPackFlipYSupport = caps.fPackFlipYSupport; 78 fTextureUsageSupport = caps.fTextureUsageSupport; 79 fTexStorageSupport = caps.fTexStorageSupport; 80 fTextureRedSupport = caps.fTextureRedSupport; 81 fImagingSupport = caps.fImagingSupport; 82 fTwoFormatLimit = caps.fTwoFormatLimit; 83 fFragCoordsConventionSupport = caps.fFragCoordsConventionSupport; 84 fVertexArrayObjectSupport = caps.fVertexArrayObjectSupport; 85 fUseNonVBOVertexAndIndexDynamicData = caps.fUseNonVBOVertexAndIndexDynamicData; 86 fIsCoreProfile = caps.fIsCoreProfile; 87 fFullClearIsFree = caps.fFullClearIsFree; 88 fDropsTileOnZeroDivide = caps.fDropsTileOnZeroDivide; 89 90 return *this; 91 } 92 93 bool GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { 94 95 this->reset(); 96 if (!ctxInfo.isInitialized()) { 97 return false; 98 } 99 100 GrGLStandard standard = ctxInfo.standard(); 101 GrGLVersion version = ctxInfo.version(); 102 103 /************************************************************************** 104 * Caps specific to GrGLCaps 105 **************************************************************************/ 106 107 if (kGLES_GrGLStandard == standard) { 108 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS, 109 &fMaxFragmentUniformVectors); 110 } else { 111 SkASSERT(kGL_GrGLStandard == standard); 112 GrGLint max; 113 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max); 114 fMaxFragmentUniformVectors = max / 4; 115 if (version >= GR_GL_VER(3, 2)) { 116 GrGLint profileMask; 117 GR_GL_GetIntegerv(gli, GR_GL_CONTEXT_PROFILE_MASK, &profileMask); 118 fIsCoreProfile = SkToBool(profileMask & GR_GL_CONTEXT_CORE_PROFILE_BIT); 119 } 120 if (!fIsCoreProfile) { 121 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_COORDS, &fMaxFixedFunctionTextureCoords); 122 // Sanity check 123 SkASSERT(fMaxFixedFunctionTextureCoords > 0 && fMaxFixedFunctionTextureCoords < 128); 124 } 125 } 126 GR_GL_GetIntegerv(gli, GR_GL_MAX_VERTEX_ATTRIBS, &fMaxVertexAttributes); 127 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &fMaxFragmentTextureUnits); 128 129 if (kGL_GrGLStandard == standard) { 130 fRGBA8RenderbufferSupport = true; 131 } else { 132 fRGBA8RenderbufferSupport = version >= GR_GL_VER(3,0) || 133 ctxInfo.hasExtension("GL_OES_rgb8_rgba8") || 134 ctxInfo.hasExtension("GL_ARM_rgba8"); 135 } 136 137 if (kGL_GrGLStandard == standard) { 138 fTextureSwizzleSupport = version >= GR_GL_VER(3,3) || 139 ctxInfo.hasExtension("GL_ARB_texture_swizzle"); 140 } else { 141 fTextureSwizzleSupport = version >= GR_GL_VER(3,0); 142 } 143 144 if (kGL_GrGLStandard == standard) { 145 fUnpackRowLengthSupport = true; 146 fUnpackFlipYSupport = false; 147 fPackRowLengthSupport = true; 148 fPackFlipYSupport = false; 149 } else { 150 fUnpackRowLengthSupport = version >= GR_GL_VER(3,0) || 151 ctxInfo.hasExtension("GL_EXT_unpack_subimage"); 152 fUnpackFlipYSupport = ctxInfo.hasExtension("GL_CHROMIUM_flipy"); 153 fPackRowLengthSupport = version >= GR_GL_VER(3,0) || 154 ctxInfo.hasExtension("GL_NV_pack_subimage"); 155 fPackFlipYSupport = 156 ctxInfo.hasExtension("GL_ANGLE_pack_reverse_row_order"); 157 } 158 159 fTextureUsageSupport = (kGLES_GrGLStandard == standard) && 160 ctxInfo.hasExtension("GL_ANGLE_texture_usage"); 161 162 if (kGL_GrGLStandard == standard) { 163 // The EXT version can apply to either GL or GLES. 164 fTexStorageSupport = version >= GR_GL_VER(4,2) || 165 ctxInfo.hasExtension("GL_ARB_texture_storage") || 166 ctxInfo.hasExtension("GL_EXT_texture_storage"); 167 } else { 168 // Qualcomm Adreno drivers appear to have issues with texture storage. 169 fTexStorageSupport = (version >= GR_GL_VER(3,0) && 170 kQualcomm_GrGLVendor != ctxInfo.vendor()) || 171 ctxInfo.hasExtension("GL_EXT_texture_storage"); 172 } 173 174 // ARB_texture_rg is part of OpenGL 3.0, but mesa doesn't support it if 175 // it doesn't have ARB_texture_rg extension. 176 if (kGL_GrGLStandard == standard) { 177 if (ctxInfo.isMesa()) { 178 fTextureRedSupport = ctxInfo.hasExtension("GL_ARB_texture_rg"); 179 } else { 180 fTextureRedSupport = version >= GR_GL_VER(3,0) || 181 ctxInfo.hasExtension("GL_ARB_texture_rg"); 182 } 183 } else { 184 fTextureRedSupport = version >= GR_GL_VER(3,0) || 185 ctxInfo.hasExtension("GL_EXT_texture_rg"); 186 } 187 188 fImagingSupport = kGL_GrGLStandard == standard && 189 ctxInfo.hasExtension("GL_ARB_imaging"); 190 191 // ES 2 only guarantees RGBA/uchar + one other format/type combo for 192 // ReadPixels. The other format has to checked at run-time since it 193 // can change based on which render target is bound 194 fTwoFormatLimit = kGLES_GrGLStandard == standard; 195 196 // Known issue on at least some Intel platforms: 197 // http://code.google.com/p/skia/issues/detail?id=946 198 if (kIntel_GrGLVendor != ctxInfo.vendor()) { 199 fFragCoordsConventionSupport = ctxInfo.glslGeneration() >= k150_GrGLSLGeneration || 200 ctxInfo.hasExtension("GL_ARB_fragment_coord_conventions"); 201 } 202 203 // SGX and Mali GPUs that are based on a tiled-deferred architecture that have trouble with 204 // frequently changing VBOs. We've measured a performance increase using non-VBO vertex 205 // data for dynamic content on these GPUs. Perhaps we should read the renderer string and 206 // limit this decision to specific GPU families rather than basing it on the vendor alone. 207 if (!GR_GL_MUST_USE_VBO && 208 (kARM_GrGLVendor == ctxInfo.vendor() || kImagination_GrGLVendor == ctxInfo.vendor())) { 209 fUseNonVBOVertexAndIndexDynamicData = true; 210 } 211 212 if ((kGL_GrGLStandard == standard && version >= GR_GL_VER(4,3)) || 213 (kGLES_GrGLStandard == standard && version >= GR_GL_VER(3,0)) || 214 ctxInfo.hasExtension("GL_ARB_invalidate_subdata")) { 215 fDiscardRenderTargetSupport = true; 216 fInvalidateFBType = kInvalidate_InvalidateFBType; 217 } else if (ctxInfo.hasExtension("GL_EXT_discard_framebuffer")) { 218 fDiscardRenderTargetSupport = true; 219 fInvalidateFBType = kDiscard_InvalidateFBType; 220 } 221 222 if (kARM_GrGLVendor == ctxInfo.vendor() || kImagination_GrGLVendor == ctxInfo.vendor()) { 223 fFullClearIsFree = true; 224 } 225 226 if (kGL_GrGLStandard == standard) { 227 fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) || 228 ctxInfo.hasExtension("GL_ARB_vertex_array_object"); 229 } else { 230 fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) || 231 ctxInfo.hasExtension("GL_OES_vertex_array_object"); 232 } 233 234 if (kGLES_GrGLStandard == standard) { 235 if (ctxInfo.hasExtension("GL_EXT_shader_framebuffer_fetch")) { 236 fFBFetchType = kEXT_FBFetchType; 237 } else if (ctxInfo.hasExtension("GL_NV_shader_framebuffer_fetch")) { 238 fFBFetchType = kNV_FBFetchType; 239 } 240 } 241 242 // Adreno GPUs have a tendency to drop tiles when there is a divide-by-zero in a shader 243 fDropsTileOnZeroDivide = kQualcomm_GrGLVendor == ctxInfo.vendor(); 244 245 this->initFSAASupport(ctxInfo, gli); 246 this->initStencilFormats(ctxInfo); 247 248 /************************************************************************** 249 * GrDrawTargetCaps fields 250 **************************************************************************/ 251 if (kGL_GrGLStandard == standard) { 252 // we could also look for GL_ATI_separate_stencil extension or 253 // GL_EXT_stencil_two_side but they use different function signatures 254 // than GL2.0+ (and than each other). 255 fTwoSidedStencilSupport = (ctxInfo.version() >= GR_GL_VER(2,0)); 256 // supported on GL 1.4 and higher or by extension 257 fStencilWrapOpsSupport = (ctxInfo.version() >= GR_GL_VER(1,4)) || 258 ctxInfo.hasExtension("GL_EXT_stencil_wrap"); 259 } else { 260 // ES 2 has two sided stencil and stencil wrap 261 fTwoSidedStencilSupport = true; 262 fStencilWrapOpsSupport = true; 263 } 264 265 if (kGL_GrGLStandard == standard) { 266 fMapBufferFlags = kCanMap_MapFlag; // we require VBO support and the desktop VBO 267 // extension includes glMapBuffer. 268 if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_map_buffer_range")) { 269 fMapBufferFlags |= kSubset_MapFlag; 270 fMapBufferType = kMapBufferRange_MapBufferType; 271 } else { 272 fMapBufferType = kMapBuffer_MapBufferType; 273 } 274 } else { 275 // Unextended GLES2 doesn't have any buffer mapping. 276 fMapBufferFlags = kNone_MapBufferType; 277 if (ctxInfo.hasExtension("GL_CHROMIUM_map_sub")) { 278 fMapBufferFlags = kCanMap_MapFlag | kSubset_MapFlag; 279 fMapBufferType = kChromium_MapBufferType; 280 } else if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_map_buffer_range")) { 281 fMapBufferFlags = kCanMap_MapFlag | kSubset_MapFlag; 282 fMapBufferType = kMapBufferRange_MapBufferType; 283 } else if (ctxInfo.hasExtension("GL_OES_mapbuffer")) { 284 fMapBufferFlags = kCanMap_MapFlag; 285 fMapBufferType = kMapBuffer_MapBufferType; 286 } 287 } 288 289 if (kGL_GrGLStandard == standard) { 290 SkASSERT(ctxInfo.version() >= GR_GL_VER(2,0) || 291 ctxInfo.hasExtension("GL_ARB_texture_non_power_of_two")); 292 fNPOTTextureTileSupport = true; 293 fMipMapSupport = true; 294 } else { 295 // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only 296 // ES3 has no limitations. 297 fNPOTTextureTileSupport = ctxInfo.version() >= GR_GL_VER(3,0) || 298 ctxInfo.hasExtension("GL_OES_texture_npot"); 299 // ES2 supports MIP mapping for POT textures but our caps don't allow for limited MIP 300 // support. The OES extension or ES 3.0 allow for MIPS on NPOT textures. So, apparently, 301 // does the undocumented GL_IMG_texture_npot extension. This extension does not seem to 302 // to alllow arbitrary wrap modes, however. 303 fMipMapSupport = fNPOTTextureTileSupport || ctxInfo.hasExtension("GL_IMG_texture_npot"); 304 } 305 306 fHWAALineSupport = (kGL_GrGLStandard == standard); 307 308 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize); 309 GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize); 310 // Our render targets are always created with textures as the color 311 // attachment, hence this min: 312 fMaxRenderTargetSize = SkTMin(fMaxTextureSize, fMaxRenderTargetSize); 313 314 fPathRenderingSupport = ctxInfo.hasExtension("GL_NV_path_rendering") && 315 ctxInfo.hasExtension("GL_EXT_direct_state_access"); 316 317 fGpuTracingSupport = ctxInfo.hasExtension("GL_EXT_debug_marker"); 318 319 fDstReadInShaderSupport = kNone_FBFetchType != fFBFetchType; 320 321 // Disable scratch texture reuse on Mali and Adreno devices 322 fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor() && 323 kQualcomm_GrGLVendor != ctxInfo.vendor(); 324 325 // Enable supported shader-related caps 326 if (kGL_GrGLStandard == standard) { 327 fDualSourceBlendingSupport = ctxInfo.version() >= GR_GL_VER(3,3) || 328 ctxInfo.hasExtension("GL_ARB_blend_func_extended"); 329 fShaderDerivativeSupport = true; 330 // we don't support GL_ARB_geometry_shader4, just GL 3.2+ GS 331 fGeometryShaderSupport = ctxInfo.version() >= GR_GL_VER(3,2) && 332 ctxInfo.glslGeneration() >= k150_GrGLSLGeneration; 333 } else { 334 fShaderDerivativeSupport = ctxInfo.hasExtension("GL_OES_standard_derivatives"); 335 } 336 337 if (GrGLCaps::kES_IMG_MsToTexture_MSFBOType == fMSFBOType) { 338 GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES_IMG, &fMaxSampleCount); 339 } else if (GrGLCaps::kNone_MSFBOType != fMSFBOType) { 340 GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES, &fMaxSampleCount); 341 } 342 343 this->initConfigTexturableTable(ctxInfo, gli); 344 this->initConfigRenderableTable(ctxInfo); 345 346 return true; 347 } 348 349 void GrGLCaps::initConfigRenderableTable(const GrGLContextInfo& ctxInfo) { 350 351 // OpenGL < 3.0 352 // no support for render targets unless the GL_ARB_framebuffer_object 353 // extension is supported (in which case we get ALPHA, RED, RG, RGB, 354 // RGBA (ALPHA8, RGBA4, RGBA8) for OpenGL > 1.1). Note that we 355 // probably don't get R8 in this case. 356 357 // OpenGL 3.0 358 // base color renderable: ALPHA, RED, RG, RGB, and RGBA 359 // sized derivatives: ALPHA8, R8, RGBA4, RGBA8 360 361 // >= OpenGL 3.1 362 // base color renderable: RED, RG, RGB, and RGBA 363 // sized derivatives: R8, RGBA4, RGBA8 364 // if the GL_ARB_compatibility extension is supported then we get back 365 // support for GL_ALPHA and ALPHA8 366 367 // GL_EXT_bgra adds BGRA render targets to any version 368 369 // ES 2.0 370 // color renderable: RGBA4, RGB5_A1, RGB565 371 // GL_EXT_texture_rg adds support for R8 as a color render target 372 // GL_OES_rgb8_rgba8 and/or GL_ARM_rgba8 adds support for RGBA8 373 // GL_EXT_texture_format_BGRA8888 and/or GL_APPLE_texture_format_BGRA8888 added BGRA support 374 375 // ES 3.0 376 // Same as ES 2.0 except R8 and RGBA8 are supported without extensions (the functions called 377 // below already account for this). 378 379 GrGLStandard standard = ctxInfo.standard(); 380 381 enum { 382 kNo_MSAA = 0, 383 kYes_MSAA = 1, 384 }; 385 386 if (kGL_GrGLStandard == standard) { 387 // Post 3.0 we will get R8 388 // Prior to 3.0 we will get ALPHA8 (with GL_ARB_framebuffer_object) 389 if (ctxInfo.version() >= GR_GL_VER(3,0) || 390 ctxInfo.hasExtension("GL_ARB_framebuffer_object")) { 391 fConfigRenderSupport[kAlpha_8_GrPixelConfig][kNo_MSAA] = true; 392 fConfigRenderSupport[kAlpha_8_GrPixelConfig][kYes_MSAA] = true; 393 } 394 } else { 395 // On ES we can only hope for R8 396 fConfigRenderSupport[kAlpha_8_GrPixelConfig][kNo_MSAA] = fTextureRedSupport; 397 fConfigRenderSupport[kAlpha_8_GrPixelConfig][kYes_MSAA] = fTextureRedSupport; 398 } 399 400 if (kGL_GrGLStandard != standard) { 401 // only available in ES 402 fConfigRenderSupport[kRGB_565_GrPixelConfig][kNo_MSAA] = true; 403 fConfigRenderSupport[kRGB_565_GrPixelConfig][kYes_MSAA] = true; 404 } 405 406 // we no longer support 444 as a render target 407 fConfigRenderSupport[kRGBA_4444_GrPixelConfig][kNo_MSAA] = false; 408 fConfigRenderSupport[kRGBA_4444_GrPixelConfig][kYes_MSAA] = false; 409 410 if (this->fRGBA8RenderbufferSupport) { 411 fConfigRenderSupport[kRGBA_8888_GrPixelConfig][kNo_MSAA] = true; 412 fConfigRenderSupport[kRGBA_8888_GrPixelConfig][kYes_MSAA] = true; 413 } 414 415 if (this->isConfigTexturable(kBGRA_8888_GrPixelConfig)) { 416 fConfigRenderSupport[kBGRA_8888_GrPixelConfig][kNo_MSAA] = true; 417 // The GL_EXT_texture_format_BGRA8888 extension does not add BGRA to the list of 418 // configs that are color-renderable and can be passed to glRenderBufferStorageMultisample. 419 // Chromium may have an extension to allow BGRA renderbuffers to work on desktop platforms. 420 if (ctxInfo.hasExtension("GL_CHROMIUM_renderbuffer_format_BGRA8888")) { 421 fConfigRenderSupport[kBGRA_8888_GrPixelConfig][kYes_MSAA] = true; 422 } else { 423 fConfigRenderSupport[kBGRA_8888_GrPixelConfig][kYes_MSAA] = 424 !fBGRAIsInternalFormat || !this->usesMSAARenderBuffers(); 425 } 426 } 427 428 // If we don't support MSAA then undo any places above where we set a config as renderable with 429 // msaa. 430 if (kNone_MSFBOType == fMSFBOType) { 431 for (int i = 0; i < kGrPixelConfigCnt; ++i) { 432 fConfigRenderSupport[i][kYes_MSAA] = false; 433 } 434 } 435 } 436 437 void GrGLCaps::initConfigTexturableTable(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { 438 GrGLStandard standard = ctxInfo.standard(); 439 GrGLVersion version = ctxInfo.version(); 440 441 // Base texture support 442 fConfigTextureSupport[kAlpha_8_GrPixelConfig] = true; 443 fConfigTextureSupport[kRGB_565_GrPixelConfig] = true; 444 fConfigTextureSupport[kRGBA_4444_GrPixelConfig] = true; 445 fConfigTextureSupport[kRGBA_8888_GrPixelConfig] = true; 446 447 // Check for 8-bit palette.. 448 GrGLint numFormats; 449 GR_GL_GetIntegerv(gli, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats); 450 if (numFormats) { 451 SkAutoSTMalloc<10, GrGLint> formats(numFormats); 452 GR_GL_GetIntegerv(gli, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats); 453 for (int i = 0; i < numFormats; ++i) { 454 if (GR_GL_PALETTE8_RGBA8 == formats[i]) { 455 fConfigTextureSupport[kIndex_8_GrPixelConfig] = true; 456 break; 457 } 458 } 459 } 460 461 // Check for BGRA 462 if (kGL_GrGLStandard == standard) { 463 fConfigTextureSupport[kBGRA_8888_GrPixelConfig] = 464 version >= GR_GL_VER(1,2) || ctxInfo.hasExtension("GL_EXT_bgra"); 465 } else { 466 if (ctxInfo.hasExtension("GL_APPLE_texture_format_BGRA8888")) { 467 fConfigTextureSupport[kBGRA_8888_GrPixelConfig] = true; 468 } else if (ctxInfo.hasExtension("GL_EXT_texture_format_BGRA8888")) { 469 fConfigTextureSupport[kBGRA_8888_GrPixelConfig] = true; 470 fBGRAIsInternalFormat = true; 471 } 472 SkASSERT(fConfigTextureSupport[kBGRA_8888_GrPixelConfig] || 473 kSkia8888_GrPixelConfig != kBGRA_8888_GrPixelConfig); 474 } 475 476 // Compressed texture support 477 478 // glCompressedTexImage2D is available on all OpenGL ES devices... 479 // however, it is only available on standard OpenGL after version 1.3 480 bool hasCompressTex2D = (kGL_GrGLStandard != standard || version >= GR_GL_VER(1, 3)); 481 482 // Check for ETC1 483 bool hasETC1 = false; 484 485 // First check version for support 486 if (kGL_GrGLStandard == standard) { 487 hasETC1 = hasCompressTex2D && 488 (version >= GR_GL_VER(4, 3) || 489 ctxInfo.hasExtension("GL_ARB_ES3_compatibility")); 490 } else { 491 hasETC1 = hasCompressTex2D && 492 (version >= GR_GL_VER(3, 0) || 493 ctxInfo.hasExtension("GL_OES_compressed_ETC1_RGB8_texture") || 494 // ETC2 is a superset of ETC1, so we can just check for that, too. 495 (ctxInfo.hasExtension("GL_OES_compressed_ETC2_RGB8_texture") && 496 ctxInfo.hasExtension("GL_OES_compressed_ETC2_RGBA8_texture"))); 497 } 498 fConfigTextureSupport[kETC1_GrPixelConfig] = hasETC1; 499 500 // Check for LATC under its various forms 501 LATCAlias alias = kLATC_LATCAlias; 502 bool hasLATC = hasCompressTex2D && 503 (ctxInfo.hasExtension("GL_EXT_texture_compression_latc") || 504 ctxInfo.hasExtension("GL_NV_texture_compression_latc")); 505 506 // Check for RGTC 507 if (!hasLATC) { 508 // If we're using OpenGL 3.0 or later, then we have RGTC, an identical compression format. 509 if (kGL_GrGLStandard == standard) { 510 hasLATC = version >= GR_GL_VER(3, 0); 511 } 512 513 if (!hasLATC) { 514 hasLATC = 515 ctxInfo.hasExtension("GL_EXT_texture_compression_rgtc") || 516 ctxInfo.hasExtension("GL_ARB_texture_compression_rgtc"); 517 } 518 519 if (hasLATC) { 520 alias = kRGTC_LATCAlias; 521 } 522 } 523 524 // Check for 3DC 525 if (!hasLATC) { 526 hasLATC = ctxInfo.hasExtension("GL_AMD_compressed_3DC_texture"); 527 if (hasLATC) { 528 alias = k3DC_LATCAlias; 529 } 530 } 531 532 fConfigTextureSupport[kLATC_GrPixelConfig] = hasLATC; 533 fLATCAlias = alias; 534 } 535 536 bool GrGLCaps::readPixelsSupported(const GrGLInterface* intf, 537 GrGLenum format, 538 GrGLenum type) const { 539 if (GR_GL_RGBA == format && GR_GL_UNSIGNED_BYTE == type) { 540 // ES 2 guarantees this format is supported 541 return true; 542 } 543 544 if (!fTwoFormatLimit) { 545 // not limited by ES 2's constraints 546 return true; 547 } 548 549 GrGLint otherFormat = GR_GL_RGBA; 550 GrGLint otherType = GR_GL_UNSIGNED_BYTE; 551 552 // The other supported format/type combo supported for ReadPixels 553 // can change based on which render target is bound 554 GR_GL_GetIntegerv(intf, 555 GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT, 556 &otherFormat); 557 558 GR_GL_GetIntegerv(intf, 559 GR_GL_IMPLEMENTATION_COLOR_READ_TYPE, 560 &otherType); 561 562 return (GrGLenum)otherFormat == format && (GrGLenum)otherType == type; 563 } 564 565 void GrGLCaps::initFSAASupport(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { 566 567 fMSFBOType = kNone_MSFBOType; 568 if (kGL_GrGLStandard != ctxInfo.standard()) { 569 // We prefer the EXT/IMG extension over ES3 MSAA because we've observed 570 // ES3 driver bugs on at least one device with a tiled GPU (N10). 571 if (ctxInfo.hasExtension("GL_EXT_multisampled_render_to_texture")) { 572 fMSFBOType = kES_EXT_MsToTexture_MSFBOType; 573 } else if (ctxInfo.hasExtension("GL_IMG_multisampled_render_to_texture")) { 574 fMSFBOType = kES_IMG_MsToTexture_MSFBOType; 575 } else if (ctxInfo.version() >= GR_GL_VER(3,0)) { 576 fMSFBOType = GrGLCaps::kES_3_0_MSFBOType; 577 } else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample")) { 578 // chrome's extension is equivalent to the EXT msaa 579 // and fbo_blit extensions. 580 fMSFBOType = kDesktop_EXT_MSFBOType; 581 } else if (ctxInfo.hasExtension("GL_APPLE_framebuffer_multisample")) { 582 fMSFBOType = kES_Apple_MSFBOType; 583 } 584 } else { 585 if ((ctxInfo.version() >= GR_GL_VER(3,0)) || 586 ctxInfo.hasExtension("GL_ARB_framebuffer_object")) { 587 fMSFBOType = GrGLCaps::kDesktop_ARB_MSFBOType; 588 } else if (ctxInfo.hasExtension("GL_EXT_framebuffer_multisample") && 589 ctxInfo.hasExtension("GL_EXT_framebuffer_blit")) { 590 fMSFBOType = GrGLCaps::kDesktop_EXT_MSFBOType; 591 } 592 } 593 } 594 595 namespace { 596 const GrGLuint kUnknownBitCount = GrGLStencilBuffer::kUnknownBitCount; 597 } 598 599 void GrGLCaps::initStencilFormats(const GrGLContextInfo& ctxInfo) { 600 601 // Build up list of legal stencil formats (though perhaps not supported on 602 // the particular gpu/driver) from most preferred to least. 603 604 // these consts are in order of most preferred to least preferred 605 // we don't bother with GL_STENCIL_INDEX1 or GL_DEPTH32F_STENCIL8 606 607 static const StencilFormat 608 // internal Format stencil bits total bits packed? 609 gS8 = {GR_GL_STENCIL_INDEX8, 8, 8, false}, 610 gS16 = {GR_GL_STENCIL_INDEX16, 16, 16, false}, 611 gD24S8 = {GR_GL_DEPTH24_STENCIL8, 8, 32, true }, 612 gS4 = {GR_GL_STENCIL_INDEX4, 4, 4, false}, 613 // gS = {GR_GL_STENCIL_INDEX, kUnknownBitCount, kUnknownBitCount, false}, 614 gDS = {GR_GL_DEPTH_STENCIL, kUnknownBitCount, kUnknownBitCount, true }; 615 616 if (kGL_GrGLStandard == ctxInfo.standard()) { 617 bool supportsPackedDS = 618 ctxInfo.version() >= GR_GL_VER(3,0) || 619 ctxInfo.hasExtension("GL_EXT_packed_depth_stencil") || 620 ctxInfo.hasExtension("GL_ARB_framebuffer_object"); 621 622 // S1 thru S16 formats are in GL 3.0+, EXT_FBO, and ARB_FBO since we 623 // require FBO support we can expect these are legal formats and don't 624 // check. These also all support the unsized GL_STENCIL_INDEX. 625 fStencilFormats.push_back() = gS8; 626 fStencilFormats.push_back() = gS16; 627 if (supportsPackedDS) { 628 fStencilFormats.push_back() = gD24S8; 629 } 630 fStencilFormats.push_back() = gS4; 631 if (supportsPackedDS) { 632 fStencilFormats.push_back() = gDS; 633 } 634 } else { 635 // ES2 has STENCIL_INDEX8 without extensions but requires extensions 636 // for other formats. 637 // ES doesn't support using the unsized format. 638 639 fStencilFormats.push_back() = gS8; 640 //fStencilFormats.push_back() = gS16; 641 if (ctxInfo.version() >= GR_GL_VER(3,0) || 642 ctxInfo.hasExtension("GL_OES_packed_depth_stencil")) { 643 fStencilFormats.push_back() = gD24S8; 644 } 645 if (ctxInfo.hasExtension("GL_OES_stencil4")) { 646 fStencilFormats.push_back() = gS4; 647 } 648 } 649 SkASSERT(0 == fStencilVerifiedColorConfigs.count()); 650 fStencilVerifiedColorConfigs.push_back_n(fStencilFormats.count()); 651 } 652 653 void GrGLCaps::markColorConfigAndStencilFormatAsVerified( 654 GrPixelConfig config, 655 const GrGLStencilBuffer::Format& format) { 656 #if !GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT 657 return; 658 #endif 659 SkASSERT((unsigned)config < (unsigned)kGrPixelConfigCnt); 660 SkASSERT(fStencilFormats.count() == fStencilVerifiedColorConfigs.count()); 661 int count = fStencilFormats.count(); 662 // we expect a really small number of possible formats so linear search 663 // should be OK 664 SkASSERT(count < 16); 665 for (int i = 0; i < count; ++i) { 666 if (format.fInternalFormat == 667 fStencilFormats[i].fInternalFormat) { 668 fStencilVerifiedColorConfigs[i].markVerified(config); 669 return; 670 } 671 } 672 SkFAIL("Why are we seeing a stencil format that " 673 "GrGLCaps doesn't know about."); 674 } 675 676 bool GrGLCaps::isColorConfigAndStencilFormatVerified( 677 GrPixelConfig config, 678 const GrGLStencilBuffer::Format& format) const { 679 #if !GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT 680 return false; 681 #endif 682 SkASSERT((unsigned)config < (unsigned)kGrPixelConfigCnt); 683 int count = fStencilFormats.count(); 684 // we expect a really small number of possible formats so linear search 685 // should be OK 686 SkASSERT(count < 16); 687 for (int i = 0; i < count; ++i) { 688 if (format.fInternalFormat == 689 fStencilFormats[i].fInternalFormat) { 690 return fStencilVerifiedColorConfigs[i].isVerified(config); 691 } 692 } 693 SkFAIL("Why are we seeing a stencil format that " 694 "GLCaps doesn't know about."); 695 return false; 696 } 697 698 SkString GrGLCaps::dump() const { 699 700 SkString r = INHERITED::dump(); 701 702 r.appendf("--- GL-Specific ---\n"); 703 for (int i = 0; i < fStencilFormats.count(); ++i) { 704 r.appendf("Stencil Format %d, stencil bits: %02d, total bits: %02d\n", 705 i, 706 fStencilFormats[i].fStencilBits, 707 fStencilFormats[i].fTotalBits); 708 } 709 710 static const char* kMSFBOExtStr[] = { 711 "None", 712 "ARB", 713 "EXT", 714 "ES 3.0", 715 "Apple", 716 "IMG MS To Texture", 717 "EXT MS To Texture", 718 }; 719 GR_STATIC_ASSERT(0 == kNone_MSFBOType); 720 GR_STATIC_ASSERT(1 == kDesktop_ARB_MSFBOType); 721 GR_STATIC_ASSERT(2 == kDesktop_EXT_MSFBOType); 722 GR_STATIC_ASSERT(3 == kES_3_0_MSFBOType); 723 GR_STATIC_ASSERT(4 == kES_Apple_MSFBOType); 724 GR_STATIC_ASSERT(5 == kES_IMG_MsToTexture_MSFBOType); 725 GR_STATIC_ASSERT(6 == kES_EXT_MsToTexture_MSFBOType); 726 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kMSFBOExtStr) == kLast_MSFBOType + 1); 727 728 static const char* kFBFetchTypeStr[] = { 729 "None", 730 "EXT", 731 "NV", 732 }; 733 GR_STATIC_ASSERT(0 == kNone_FBFetchType); 734 GR_STATIC_ASSERT(1 == kEXT_FBFetchType); 735 GR_STATIC_ASSERT(2 == kNV_FBFetchType); 736 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kFBFetchTypeStr) == kLast_FBFetchType + 1); 737 738 static const char* kInvalidateFBTypeStr[] = { 739 "None", 740 "Discard", 741 "Invalidate", 742 }; 743 GR_STATIC_ASSERT(0 == kNone_InvalidateFBType); 744 GR_STATIC_ASSERT(1 == kDiscard_InvalidateFBType); 745 GR_STATIC_ASSERT(2 == kInvalidate_InvalidateFBType); 746 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kInvalidateFBTypeStr) == kLast_InvalidateFBType + 1); 747 748 static const char* kMapBufferTypeStr[] = { 749 "None", 750 "MapBuffer", 751 "MapBufferRange", 752 "Chromium", 753 }; 754 GR_STATIC_ASSERT(0 == kNone_MapBufferType); 755 GR_STATIC_ASSERT(1 == kMapBuffer_MapBufferType); 756 GR_STATIC_ASSERT(2 == kMapBufferRange_MapBufferType); 757 GR_STATIC_ASSERT(3 == kChromium_MapBufferType); 758 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kMapBufferTypeStr) == kLast_MapBufferType + 1); 759 760 r.appendf("Core Profile: %s\n", (fIsCoreProfile ? "YES" : "NO")); 761 r.appendf("MSAA Type: %s\n", kMSFBOExtStr[fMSFBOType]); 762 r.appendf("FB Fetch Type: %s\n", kFBFetchTypeStr[fFBFetchType]); 763 r.appendf("Invalidate FB Type: %s\n", kInvalidateFBTypeStr[fInvalidateFBType]); 764 r.appendf("Map Buffer Type: %s\n", kMapBufferTypeStr[fMapBufferType]); 765 r.appendf("Max FS Uniform Vectors: %d\n", fMaxFragmentUniformVectors); 766 r.appendf("Max FS Texture Units: %d\n", fMaxFragmentTextureUnits); 767 if (!fIsCoreProfile) { 768 r.appendf("Max Fixed Function Texture Coords: %d\n", fMaxFixedFunctionTextureCoords); 769 } 770 r.appendf("Max Vertex Attributes: %d\n", fMaxVertexAttributes); 771 r.appendf("Support RGBA8 Render Buffer: %s\n", (fRGBA8RenderbufferSupport ? "YES": "NO")); 772 r.appendf("BGRA is an internal format: %s\n", (fBGRAIsInternalFormat ? "YES": "NO")); 773 r.appendf("Support texture swizzle: %s\n", (fTextureSwizzleSupport ? "YES": "NO")); 774 r.appendf("Unpack Row length support: %s\n", (fUnpackRowLengthSupport ? "YES": "NO")); 775 r.appendf("Unpack Flip Y support: %s\n", (fUnpackFlipYSupport ? "YES": "NO")); 776 r.appendf("Pack Row length support: %s\n", (fPackRowLengthSupport ? "YES": "NO")); 777 r.appendf("Pack Flip Y support: %s\n", (fPackFlipYSupport ? "YES": "NO")); 778 779 r.appendf("Texture Usage support: %s\n", (fTextureUsageSupport ? "YES": "NO")); 780 r.appendf("Texture Storage support: %s\n", (fTexStorageSupport ? "YES": "NO")); 781 r.appendf("GL_R support: %s\n", (fTextureRedSupport ? "YES": "NO")); 782 r.appendf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO")); 783 r.appendf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO")); 784 r.appendf("Fragment coord conventions support: %s\n", 785 (fFragCoordsConventionSupport ? "YES": "NO")); 786 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? "YES": "NO")); 787 r.appendf("Use non-VBO for dynamic data: %s\n", 788 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); 789 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO")); 790 r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES" : "NO")); 791 return r; 792 } 793