1 /* 2 * Copyright 2011 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "GrGpuGL.h" 9 10 #include "GrEffect.h" 11 #include "GrGLEffect.h" 12 #include "SkRTConf.h" 13 #include "GrGLNameAllocator.h" 14 #include "SkTSearch.h" 15 16 #ifdef PROGRAM_CACHE_STATS 17 SK_CONF_DECLARE(bool, c_DisplayCache, "gpu.displayCache", false, 18 "Display program cache usage."); 19 #endif 20 21 typedef GrGLUniformManager::UniformHandle UniformHandle; 22 23 struct GrGpuGL::ProgramCache::Entry { 24 SK_DECLARE_INST_COUNT_ROOT(Entry); 25 Entry() : fProgram(NULL), fLRUStamp(0) {} 26 27 SkAutoTUnref<GrGLProgram> fProgram; 28 unsigned int fLRUStamp; 29 }; 30 31 struct GrGpuGL::ProgramCache::ProgDescLess { 32 bool operator() (const GrGLProgramDesc& desc, const Entry* entry) { 33 SkASSERT(NULL != entry->fProgram.get()); 34 return GrGLProgramDesc::Less(desc, entry->fProgram->getDesc()); 35 } 36 37 bool operator() (const Entry* entry, const GrGLProgramDesc& desc) { 38 SkASSERT(NULL != entry->fProgram.get()); 39 return GrGLProgramDesc::Less(entry->fProgram->getDesc(), desc); 40 } 41 }; 42 43 GrGpuGL::ProgramCache::ProgramCache(GrGpuGL* gpu) 44 : fCount(0) 45 , fCurrLRUStamp(0) 46 , fGpu(gpu) 47 #ifdef PROGRAM_CACHE_STATS 48 , fTotalRequests(0) 49 , fCacheMisses(0) 50 , fHashMisses(0) 51 #endif 52 { 53 for (int i = 0; i < 1 << kHashBits; ++i) { 54 fHashTable[i] = NULL; 55 } 56 } 57 58 GrGpuGL::ProgramCache::~ProgramCache() { 59 for (int i = 0; i < fCount; ++i){ 60 SkDELETE(fEntries[i]); 61 } 62 // dump stats 63 #ifdef PROGRAM_CACHE_STATS 64 if (c_DisplayCache) { 65 SkDebugf("--- Program Cache ---\n"); 66 SkDebugf("Total requests: %d\n", fTotalRequests); 67 SkDebugf("Cache misses: %d\n", fCacheMisses); 68 SkDebugf("Cache miss %%: %f\n", (fTotalRequests > 0) ? 69 100.f * fCacheMisses / fTotalRequests : 70 0.f); 71 int cacheHits = fTotalRequests - fCacheMisses; 72 SkDebugf("Hash miss %%: %f\n", (cacheHits > 0) ? 100.f * fHashMisses / cacheHits : 0.f); 73 SkDebugf("---------------------\n"); 74 } 75 #endif 76 } 77 78 void GrGpuGL::ProgramCache::abandon() { 79 for (int i = 0; i < fCount; ++i) { 80 SkASSERT(NULL != fEntries[i]->fProgram.get()); 81 fEntries[i]->fProgram->abandon(); 82 fEntries[i]->fProgram.reset(NULL); 83 } 84 fCount = 0; 85 } 86 87 int GrGpuGL::ProgramCache::search(const GrGLProgramDesc& desc) const { 88 ProgDescLess less; 89 return SkTSearch(fEntries, fCount, desc, sizeof(Entry*), less); 90 } 91 92 GrGLProgram* GrGpuGL::ProgramCache::getProgram(const GrGLProgramDesc& desc, 93 const GrEffectStage* colorStages[], 94 const GrEffectStage* coverageStages[]) { 95 #ifdef PROGRAM_CACHE_STATS 96 ++fTotalRequests; 97 #endif 98 99 Entry* entry = NULL; 100 101 uint32_t hashIdx = desc.getChecksum(); 102 hashIdx ^= hashIdx >> 16; 103 if (kHashBits <= 8) { 104 hashIdx ^= hashIdx >> 8; 105 } 106 hashIdx &=((1 << kHashBits) - 1); 107 Entry* hashedEntry = fHashTable[hashIdx]; 108 if (NULL != hashedEntry && hashedEntry->fProgram->getDesc() == desc) { 109 SkASSERT(NULL != hashedEntry->fProgram); 110 entry = hashedEntry; 111 } 112 113 int entryIdx; 114 if (NULL == entry) { 115 entryIdx = this->search(desc); 116 if (entryIdx >= 0) { 117 entry = fEntries[entryIdx]; 118 #ifdef PROGRAM_CACHE_STATS 119 ++fHashMisses; 120 #endif 121 } 122 } 123 124 if (NULL == entry) { 125 // We have a cache miss 126 #ifdef PROGRAM_CACHE_STATS 127 ++fCacheMisses; 128 #endif 129 GrGLProgram* program = GrGLProgram::Create(fGpu, desc, colorStages, coverageStages); 130 if (NULL == program) { 131 return NULL; 132 } 133 int purgeIdx = 0; 134 if (fCount < kMaxEntries) { 135 entry = SkNEW(Entry); 136 purgeIdx = fCount++; 137 fEntries[purgeIdx] = entry; 138 } else { 139 SkASSERT(fCount == kMaxEntries); 140 purgeIdx = 0; 141 for (int i = 1; i < kMaxEntries; ++i) { 142 if (fEntries[i]->fLRUStamp < fEntries[purgeIdx]->fLRUStamp) { 143 purgeIdx = i; 144 } 145 } 146 entry = fEntries[purgeIdx]; 147 int purgedHashIdx = entry->fProgram->getDesc().getChecksum() & ((1 << kHashBits) - 1); 148 if (fHashTable[purgedHashIdx] == entry) { 149 fHashTable[purgedHashIdx] = NULL; 150 } 151 } 152 SkASSERT(fEntries[purgeIdx] == entry); 153 entry->fProgram.reset(program); 154 // We need to shift fEntries around so that the entry currently at purgeIdx is placed 155 // just before the entry at ~entryIdx (in order to keep fEntries sorted by descriptor). 156 entryIdx = ~entryIdx; 157 if (entryIdx < purgeIdx) { 158 // Let E and P be the entries at index entryIdx and purgeIdx, respectively. 159 // If the entries array looks like this: 160 // aaaaEbbbbbPccccc 161 // we rearrange it to look like this: 162 // aaaaPEbbbbbccccc 163 size_t copySize = (purgeIdx - entryIdx) * sizeof(Entry*); 164 memmove(fEntries + entryIdx + 1, fEntries + entryIdx, copySize); 165 fEntries[entryIdx] = entry; 166 } else if (purgeIdx < entryIdx) { 167 // If the entries array looks like this: 168 // aaaaPbbbbbEccccc 169 // we rearrange it to look like this: 170 // aaaabbbbbPEccccc 171 size_t copySize = (entryIdx - purgeIdx - 1) * sizeof(Entry*); 172 memmove(fEntries + purgeIdx, fEntries + purgeIdx + 1, copySize); 173 fEntries[entryIdx - 1] = entry; 174 } 175 #ifdef SK_DEBUG 176 SkASSERT(NULL != fEntries[0]->fProgram.get()); 177 for (int i = 0; i < fCount - 1; ++i) { 178 SkASSERT(NULL != fEntries[i + 1]->fProgram.get()); 179 const GrGLProgramDesc& a = fEntries[i]->fProgram->getDesc(); 180 const GrGLProgramDesc& b = fEntries[i + 1]->fProgram->getDesc(); 181 SkASSERT(GrGLProgramDesc::Less(a, b)); 182 SkASSERT(!GrGLProgramDesc::Less(b, a)); 183 } 184 #endif 185 } 186 187 fHashTable[hashIdx] = entry; 188 entry->fLRUStamp = fCurrLRUStamp; 189 190 if (SK_MaxU32 == fCurrLRUStamp) { 191 // wrap around! just trash our LRU, one time hit. 192 for (int i = 0; i < fCount; ++i) { 193 fEntries[i]->fLRUStamp = 0; 194 } 195 } 196 ++fCurrLRUStamp; 197 return entry->fProgram; 198 } 199 200 //////////////////////////////////////////////////////////////////////////////// 201 202 void GrGpuGL::abandonResources(){ 203 INHERITED::abandonResources(); 204 fProgramCache->abandon(); 205 fHWProgramID = 0; 206 fPathNameAllocator.reset(NULL); 207 } 208 209 //////////////////////////////////////////////////////////////////////////////// 210 211 #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X) 212 213 bool GrGpuGL::flushGraphicsState(DrawType type, const GrDeviceCoordTexture* dstCopy) { 214 const GrDrawState& drawState = this->getDrawState(); 215 216 // GrGpu::setupClipAndFlushState should have already checked this and bailed if not true. 217 SkASSERT(NULL != drawState.getRenderTarget()); 218 219 if (kStencilPath_DrawType == type) { 220 const GrRenderTarget* rt = this->getDrawState().getRenderTarget(); 221 SkISize size; 222 size.set(rt->width(), rt->height()); 223 this->setProjectionMatrix(drawState.getViewMatrix(), size, rt->origin()); 224 } else { 225 this->flushMiscFixedFunctionState(); 226 227 GrBlendCoeff srcCoeff; 228 GrBlendCoeff dstCoeff; 229 GrDrawState::BlendOptFlags blendOpts = drawState.getBlendOpts(false, &srcCoeff, &dstCoeff); 230 if (GrDrawState::kSkipDraw_BlendOptFlag & blendOpts) { 231 return false; 232 } 233 234 SkSTArray<8, const GrEffectStage*, true> colorStages; 235 SkSTArray<8, const GrEffectStage*, true> coverageStages; 236 GrGLProgramDesc desc; 237 GrGLProgramDesc::Build(this->getDrawState(), 238 type, 239 blendOpts, 240 srcCoeff, 241 dstCoeff, 242 this, 243 dstCopy, 244 &colorStages, 245 &coverageStages, 246 &desc); 247 248 fCurrentProgram.reset(fProgramCache->getProgram(desc, 249 colorStages.begin(), 250 coverageStages.begin())); 251 if (NULL == fCurrentProgram.get()) { 252 SkDEBUGFAIL("Failed to create program!"); 253 return false; 254 } 255 256 SkASSERT((kDrawPath_DrawType != type && kDrawPaths_DrawType != type) 257 || !fCurrentProgram->hasVertexShader()); 258 259 fCurrentProgram.get()->ref(); 260 261 GrGLuint programID = fCurrentProgram->programID(); 262 if (fHWProgramID != programID) { 263 GL_CALL(UseProgram(programID)); 264 fHWProgramID = programID; 265 } 266 267 fCurrentProgram->overrideBlend(&srcCoeff, &dstCoeff); 268 this->flushBlend(kDrawLines_DrawType == type, srcCoeff, dstCoeff); 269 270 fCurrentProgram->setData(blendOpts, 271 colorStages.begin(), 272 coverageStages.begin(), 273 dstCopy, 274 &fSharedGLProgramState); 275 } 276 this->flushStencil(type); 277 this->flushScissor(); 278 this->flushAAState(type); 279 280 SkIRect* devRect = NULL; 281 SkIRect devClipBounds; 282 if (drawState.isClipState()) { 283 this->getClip()->getConservativeBounds(drawState.getRenderTarget(), &devClipBounds); 284 devRect = &devClipBounds; 285 } 286 // This must come after textures are flushed because a texture may need 287 // to be msaa-resolved (which will modify bound FBO state). 288 this->flushRenderTarget(devRect); 289 290 return true; 291 } 292 293 void GrGpuGL::setupGeometry(const DrawInfo& info, size_t* indexOffsetInBytes) { 294 295 GrGLsizei stride = static_cast<GrGLsizei>(this->getDrawState().getVertexSize()); 296 297 size_t vertexOffsetInBytes = stride * info.startVertex(); 298 299 const GeometryPoolState& geoPoolState = this->getGeomPoolState(); 300 301 GrGLVertexBuffer* vbuf; 302 switch (this->getGeomSrc().fVertexSrc) { 303 case kBuffer_GeometrySrcType: 304 vbuf = (GrGLVertexBuffer*) this->getGeomSrc().fVertexBuffer; 305 break; 306 case kArray_GeometrySrcType: 307 case kReserved_GeometrySrcType: 308 this->finalizeReservedVertices(); 309 vertexOffsetInBytes += geoPoolState.fPoolStartVertex * this->getGeomSrc().fVertexSize; 310 vbuf = (GrGLVertexBuffer*) geoPoolState.fPoolVertexBuffer; 311 break; 312 default: 313 vbuf = NULL; // suppress warning 314 SkFAIL("Unknown geometry src type!"); 315 } 316 317 SkASSERT(NULL != vbuf); 318 SkASSERT(!vbuf->isMapped()); 319 vertexOffsetInBytes += vbuf->baseOffset(); 320 321 GrGLIndexBuffer* ibuf = NULL; 322 if (info.isIndexed()) { 323 SkASSERT(NULL != indexOffsetInBytes); 324 325 switch (this->getGeomSrc().fIndexSrc) { 326 case kBuffer_GeometrySrcType: 327 *indexOffsetInBytes = 0; 328 ibuf = (GrGLIndexBuffer*)this->getGeomSrc().fIndexBuffer; 329 break; 330 case kArray_GeometrySrcType: 331 case kReserved_GeometrySrcType: 332 this->finalizeReservedIndices(); 333 *indexOffsetInBytes = geoPoolState.fPoolStartIndex * sizeof(GrGLushort); 334 ibuf = (GrGLIndexBuffer*) geoPoolState.fPoolIndexBuffer; 335 break; 336 default: 337 ibuf = NULL; // suppress warning 338 SkFAIL("Unknown geometry src type!"); 339 } 340 341 SkASSERT(NULL != ibuf); 342 SkASSERT(!ibuf->isMapped()); 343 *indexOffsetInBytes += ibuf->baseOffset(); 344 } 345 GrGLAttribArrayState* attribState = 346 fHWGeometryState.bindArrayAndBuffersToDraw(this, vbuf, ibuf); 347 348 if (fCurrentProgram->hasVertexShader()) { 349 int vertexAttribCount = this->getDrawState().getVertexAttribCount(); 350 uint32_t usedAttribArraysMask = 0; 351 const GrVertexAttrib* vertexAttrib = this->getDrawState().getVertexAttribs(); 352 353 for (int vertexAttribIndex = 0; vertexAttribIndex < vertexAttribCount; 354 ++vertexAttribIndex, ++vertexAttrib) { 355 356 usedAttribArraysMask |= (1 << vertexAttribIndex); 357 GrVertexAttribType attribType = vertexAttrib->fType; 358 attribState->set(this, 359 vertexAttribIndex, 360 vbuf, 361 GrGLAttribTypeToLayout(attribType).fCount, 362 GrGLAttribTypeToLayout(attribType).fType, 363 GrGLAttribTypeToLayout(attribType).fNormalized, 364 stride, 365 reinterpret_cast<GrGLvoid*>( 366 vertexOffsetInBytes + vertexAttrib->fOffset)); 367 } 368 attribState->disableUnusedArrays(this, usedAttribArraysMask); 369 } 370 } 371