Home | History | Annotate | Download | only in tests
      1 /*
      2  * Copyright 2013 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkBitmap.h"
      9 #include "SkMipMap.h"
     10 #include "SkRandom.h"
     11 #include "Test.h"
     12 
     13 static void make_bitmap(SkBitmap* bm, SkRandom& rand) {
     14     // for now, Build needs a min size of 2, otherwise it will return NULL.
     15     // should fix that to support 1 X N, where N > 1 to return non-null.
     16     int w = 2 + rand.nextU() % 1000;
     17     int h = 2 + rand.nextU() % 1000;
     18     bm->allocN32Pixels(w, h);
     19     bm->eraseColor(SK_ColorWHITE);
     20 }
     21 
     22 DEF_TEST(MipMap, reporter) {
     23     SkBitmap bm;
     24     SkRandom rand;
     25 
     26     for (int i = 0; i < 500; ++i) {
     27         make_bitmap(&bm, rand);
     28         SkAutoTUnref<SkMipMap> mm(SkMipMap::Build(bm));
     29 
     30         REPORTER_ASSERT(reporter, !mm->extractLevel(SK_Scalar1, NULL));
     31         REPORTER_ASSERT(reporter, !mm->extractLevel(SK_Scalar1 * 2, NULL));
     32 
     33         SkMipMap::Level prevLevel;
     34         sk_bzero(&prevLevel, sizeof(prevLevel));
     35 
     36         SkScalar scale = SK_Scalar1;
     37         for (int j = 0; j < 30; ++j) {
     38             scale = scale * 2 / 3;
     39 
     40             SkMipMap::Level level;
     41             if (mm->extractLevel(scale, &level)) {
     42                 REPORTER_ASSERT(reporter, level.fPixels);
     43                 REPORTER_ASSERT(reporter, level.fWidth > 0);
     44                 REPORTER_ASSERT(reporter, level.fHeight > 0);
     45                 REPORTER_ASSERT(reporter, level.fRowBytes >= level.fWidth * 4);
     46 
     47                 if (prevLevel.fPixels) {
     48                     REPORTER_ASSERT(reporter, level.fWidth <= prevLevel.fWidth);
     49                     REPORTER_ASSERT(reporter, level.fHeight <= prevLevel.fHeight);
     50                 }
     51                 prevLevel = level;
     52             }
     53         }
     54     }
     55 }
     56