1 /* 2 * Copyright 2011 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "SkBitmapDevice.h" 9 #include "SkCanvas.h" 10 #include "SkConfig8888.h" 11 #include "Test.h" 12 #include "sk_tool_utils.h" 13 14 #if SK_SUPPORT_GPU 15 #include "GrContextFactory.h" 16 #include "SkGpuDevice.h" 17 #endif 18 19 static uint32_t pack_unpremul_rgba(SkColor c) { 20 uint32_t packed; 21 uint8_t* byte = reinterpret_cast<uint8_t*>(&packed); 22 byte[0] = SkColorGetR(c); 23 byte[1] = SkColorGetG(c); 24 byte[2] = SkColorGetB(c); 25 byte[3] = SkColorGetA(c); 26 return packed; 27 } 28 29 static uint32_t pack_unpremul_bgra(SkColor c) { 30 uint32_t packed; 31 uint8_t* byte = reinterpret_cast<uint8_t*>(&packed); 32 byte[0] = SkColorGetB(c); 33 byte[1] = SkColorGetG(c); 34 byte[2] = SkColorGetR(c); 35 byte[3] = SkColorGetA(c); 36 return packed; 37 } 38 39 typedef uint32_t (*PackUnpremulProc)(SkColor); 40 41 const struct { 42 SkColorType fColorType; 43 PackUnpremulProc fPackProc; 44 } gUnpremul[] = { 45 { kRGBA_8888_SkColorType, pack_unpremul_rgba }, 46 { kBGRA_8888_SkColorType, pack_unpremul_bgra }, 47 }; 48 49 static void fillCanvas(SkCanvas* canvas, SkColorType colorType, PackUnpremulProc proc) { 50 // Don't strictly need a bitmap, but its a handy way to allocate the pixels 51 SkBitmap bmp; 52 bmp.allocN32Pixels(256, 256); 53 54 for (int a = 0; a < 256; ++a) { 55 uint32_t* pixels = bmp.getAddr32(0, a); 56 for (int r = 0; r < 256; ++r) { 57 pixels[r] = proc(SkColorSetARGB(a, r, 0, 0)); 58 } 59 } 60 61 SkImageInfo info = bmp.info(); 62 info.fColorType = colorType; 63 info.fAlphaType = kUnpremul_SkAlphaType; 64 canvas->writePixels(info, bmp.getPixels(), bmp.rowBytes(), 0, 0); 65 } 66 67 DEF_GPUTEST(PremulAlphaRoundTrip, reporter, factory) { 68 const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256); 69 70 SkAutoTUnref<SkBaseDevice> device; 71 for (int dtype = 0; dtype < 2; ++dtype) { 72 73 int glCtxTypeCnt = 1; 74 #if SK_SUPPORT_GPU 75 if (0 != dtype) { 76 glCtxTypeCnt = GrContextFactory::kGLContextTypeCnt; 77 } 78 #endif 79 for (int glCtxType = 0; glCtxType < glCtxTypeCnt; ++glCtxType) { 80 if (0 == dtype) { 81 device.reset(SkBitmapDevice::Create(info)); 82 } else { 83 #if SK_SUPPORT_GPU 84 GrContextFactory::GLContextType type = 85 static_cast<GrContextFactory::GLContextType>(glCtxType); 86 if (!GrContextFactory::IsRenderingGLContext(type)) { 87 continue; 88 } 89 GrContext* context = factory->get(type); 90 if (NULL == context) { 91 continue; 92 } 93 94 device.reset(SkGpuDevice::Create(context, info, 0)); 95 #else 96 continue; 97 #endif 98 } 99 SkCanvas canvas(device); 100 101 for (size_t upmaIdx = 0; upmaIdx < SK_ARRAY_COUNT(gUnpremul); ++upmaIdx) { 102 fillCanvas(&canvas, gUnpremul[upmaIdx].fColorType, gUnpremul[upmaIdx].fPackProc); 103 104 const SkImageInfo info = SkImageInfo::Make(256, 256, gUnpremul[upmaIdx].fColorType, 105 kUnpremul_SkAlphaType); 106 SkBitmap readBmp1; 107 readBmp1.allocPixels(info); 108 SkBitmap readBmp2; 109 readBmp2.allocPixels(info); 110 111 readBmp1.eraseColor(0); 112 readBmp2.eraseColor(0); 113 114 canvas.readPixels(&readBmp1, 0, 0); 115 sk_tool_utils::write_pixels(&canvas, readBmp1, 0, 0, gUnpremul[upmaIdx].fColorType, 116 kUnpremul_SkAlphaType); 117 canvas.readPixels(&readBmp2, 0, 0); 118 119 bool success = true; 120 for (int y = 0; y < 256 && success; ++y) { 121 const uint32_t* pixels1 = readBmp1.getAddr32(0, y); 122 const uint32_t* pixels2 = readBmp2.getAddr32(0, y); 123 for (int x = 0; x < 256 && success; ++x) { 124 REPORTER_ASSERT(reporter, success = pixels1[x] == pixels2[x]); 125 } 126 } 127 } 128 } 129 } 130 } 131