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108     // setReleaseFence stores a fence that will signal when the current buffer
109 // is no longer being read. This fence will be returned to the producer
112 // union fence.
113 void setReleaseFence(const sp<Fence>& fence);
185 // getCurrentFence returns the fence indicating when the current buffer is
187 sp<Fence> getCurrentFence() const;
350 // current slot's fence to guard against a producer accessing the buffer
380 // mCurrentFence is the fence received from BufferQueue in updateTexImage.
381 sp<Fence> mCurrentFence;