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      1 /*
      2  * Copyright (C) 2008 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package android.renderscript;
     18 
     19 
     20 import java.io.IOException;
     21 import java.io.InputStream;
     22 import java.io.UnsupportedEncodingException;
     23 
     24 import android.content.res.Resources;
     25 import android.util.Log;
     26 
     27 
     28 /**
     29  * @hide
     30  *
     31  * Program is a base class for all the objects that modify
     32  * various stages of the graphics pipeline
     33  *
     34  **/
     35 public class Program extends BaseObj {
     36     static final int MAX_INPUT = 8;
     37     static final int MAX_OUTPUT = 8;
     38     static final int MAX_CONSTANT = 8;
     39     static final int MAX_TEXTURE = 8;
     40 
     41     /**
     42      *
     43      * TextureType specifies what textures are attached to Program
     44      * objects
     45      *
     46      **/
     47     public enum TextureType {
     48         TEXTURE_2D (0),
     49         TEXTURE_CUBE (1);
     50 
     51         int mID;
     52         TextureType(int id) {
     53             mID = id;
     54         }
     55     }
     56 
     57     enum ProgramParam {
     58         INPUT (0),
     59         OUTPUT (1),
     60         CONSTANT (2),
     61         TEXTURE_TYPE (3);
     62 
     63         int mID;
     64         ProgramParam(int id) {
     65             mID = id;
     66         }
     67     };
     68 
     69     Element mInputs[];
     70     Element mOutputs[];
     71     Type mConstants[];
     72     TextureType mTextures[];
     73     String mTextureNames[];
     74     int mTextureCount;
     75     String mShader;
     76 
     77     Program(long id, RenderScript rs) {
     78         super(id, rs);
     79     }
     80 
     81     /**
     82      * Program object can have zero or more constant allocations
     83      * associated with it. This method returns the total count.
     84      * @return number of constant input types
     85      */
     86     public int getConstantCount() {
     87         return mConstants != null ? mConstants.length : 0;
     88     }
     89 
     90     /**
     91      * Returns the type of the constant buffer used in the program
     92      * object. It could be used to query internal elements or create
     93      * an allocation to store constant data.
     94      * @param slot index of the constant input type to return
     95      * @return constant input type
     96      */
     97     public Type getConstant(int slot) {
     98         if (slot < 0 || slot >= mConstants.length) {
     99             throw new IllegalArgumentException("Slot ID out of range.");
    100         }
    101         return mConstants[slot];
    102     }
    103 
    104     /**
    105      * Returns the number of textures used in this program object
    106      * @return number of texture inputs
    107      */
    108     public int getTextureCount() {
    109         return mTextureCount;
    110     }
    111 
    112     /**
    113      * Returns the type of texture at a given slot. e.g. 2D or Cube
    114      * @param slot index of the texture input
    115      * @return texture input type
    116      */
    117     public TextureType getTextureType(int slot) {
    118         if ((slot < 0) || (slot >= mTextureCount)) {
    119             throw new IllegalArgumentException("Slot ID out of range.");
    120         }
    121         return mTextures[slot];
    122     }
    123 
    124     /**
    125      * Returns the name of the texture input at a given slot. e.g.
    126      * tex0, diffuse, spec
    127      * @param slot index of the texture input
    128      * @return texture input name
    129      */
    130     public String getTextureName(int slot) {
    131         if ((slot < 0) || (slot >= mTextureCount)) {
    132             throw new IllegalArgumentException("Slot ID out of range.");
    133         }
    134         return mTextureNames[slot];
    135     }
    136 
    137     /**
    138      * Binds a constant buffer to be used as uniform inputs to the
    139      * program
    140      *
    141      * @param a allocation containing uniform data
    142      * @param slot index within the program's list of constant
    143      *             buffer allocations
    144      */
    145     public void bindConstants(Allocation a, int slot) {
    146         if (slot < 0 || slot >= mConstants.length) {
    147             throw new IllegalArgumentException("Slot ID out of range.");
    148         }
    149         if (a != null &&
    150             a.getType().getID(mRS) != mConstants[slot].getID(mRS)) {
    151             throw new IllegalArgumentException("Allocation type does not match slot type.");
    152         }
    153         long id = a != null ? a.getID(mRS) : 0;
    154         mRS.nProgramBindConstants(getID(mRS), slot, id);
    155     }
    156 
    157     /**
    158      * Binds a texture to be used in the program
    159      *
    160      * @param va allocation containing texture data
    161      * @param slot index within the program's list of textures
    162      *
    163      */
    164     public void bindTexture(Allocation va, int slot)
    165         throws IllegalArgumentException {
    166         mRS.validate();
    167         if ((slot < 0) || (slot >= mTextureCount)) {
    168             throw new IllegalArgumentException("Slot ID out of range.");
    169         }
    170         if (va != null && va.getType().hasFaces() &&
    171             mTextures[slot] != TextureType.TEXTURE_CUBE) {
    172             throw new IllegalArgumentException("Cannot bind cubemap to 2d texture slot");
    173         }
    174 
    175         long id = va != null ? va.getID(mRS) : 0;
    176         mRS.nProgramBindTexture(getID(mRS), slot, id);
    177     }
    178 
    179     /**
    180      * Binds an object that describes how a texture at the
    181      * corresponding location is sampled
    182      *
    183      * @param vs sampler for a corresponding texture
    184      * @param slot index within the program's list of textures to
    185      *             use the sampler on
    186      *
    187      */
    188     public void bindSampler(Sampler vs, int slot)
    189         throws IllegalArgumentException {
    190         mRS.validate();
    191         if ((slot < 0) || (slot >= mTextureCount)) {
    192             throw new IllegalArgumentException("Slot ID out of range.");
    193         }
    194 
    195         long id = vs != null ? vs.getID(mRS) : 0;
    196         mRS.nProgramBindSampler(getID(mRS), slot, id);
    197     }
    198 
    199 
    200     public static class BaseProgramBuilder {
    201         RenderScript mRS;
    202         Element mInputs[];
    203         Element mOutputs[];
    204         Type mConstants[];
    205         Type mTextures[];
    206         TextureType mTextureTypes[];
    207         String mTextureNames[];
    208         int mInputCount;
    209         int mOutputCount;
    210         int mConstantCount;
    211         int mTextureCount;
    212         String mShader;
    213 
    214 
    215         protected BaseProgramBuilder(RenderScript rs) {
    216             mRS = rs;
    217             mInputs = new Element[MAX_INPUT];
    218             mOutputs = new Element[MAX_OUTPUT];
    219             mConstants = new Type[MAX_CONSTANT];
    220             mInputCount = 0;
    221             mOutputCount = 0;
    222             mConstantCount = 0;
    223             mTextureCount = 0;
    224             mTextureTypes = new TextureType[MAX_TEXTURE];
    225             mTextureNames = new String[MAX_TEXTURE];
    226         }
    227 
    228         /**
    229          * Sets the GLSL shader code to be used in the program
    230          *
    231          * @param s GLSL shader string
    232          * @return  self
    233          */
    234         public BaseProgramBuilder setShader(String s) {
    235             mShader = s;
    236             return this;
    237         }
    238 
    239         /**
    240          * Sets the GLSL shader code to be used in the program
    241          *
    242          * @param resources application resources
    243          * @param resourceID id of the file containing GLSL shader code
    244          *
    245          * @return  self
    246          */
    247         public BaseProgramBuilder setShader(Resources resources, int resourceID) {
    248             byte[] str;
    249             int strLength;
    250             InputStream is = resources.openRawResource(resourceID);
    251             try {
    252                 try {
    253                     str = new byte[1024];
    254                     strLength = 0;
    255                     while(true) {
    256                         int bytesLeft = str.length - strLength;
    257                         if (bytesLeft == 0) {
    258                             byte[] buf2 = new byte[str.length * 2];
    259                             System.arraycopy(str, 0, buf2, 0, str.length);
    260                             str = buf2;
    261                             bytesLeft = str.length - strLength;
    262                         }
    263                         int bytesRead = is.read(str, strLength, bytesLeft);
    264                         if (bytesRead <= 0) {
    265                             break;
    266                         }
    267                         strLength += bytesRead;
    268                     }
    269                 } finally {
    270                     is.close();
    271                 }
    272             } catch(IOException e) {
    273                 throw new Resources.NotFoundException();
    274             }
    275 
    276             try {
    277                 mShader = new String(str, 0, strLength, "UTF-8");
    278             } catch (UnsupportedEncodingException e) {
    279                 Log.e("RenderScript shader creation", "Could not decode shader string");
    280             }
    281 
    282             return this;
    283         }
    284 
    285         /**
    286          * Queries the index of the last added constant buffer type
    287          *
    288          */
    289         public int getCurrentConstantIndex() {
    290             return mConstantCount - 1;
    291         }
    292 
    293         /**
    294          * Queries the index of the last added texture type
    295          *
    296          */
    297         public int getCurrentTextureIndex() {
    298             return mTextureCount - 1;
    299         }
    300 
    301         /**
    302          * Adds constant (uniform) inputs to the program
    303          *
    304          * @param t Type that describes the layout of the Allocation
    305          *          object to be used as constant inputs to the Program
    306          * @return  self
    307          */
    308         public BaseProgramBuilder addConstant(Type t) throws IllegalStateException {
    309             // Should check for consistant and non-conflicting names...
    310             if(mConstantCount >= MAX_CONSTANT) {
    311                 throw new RSIllegalArgumentException("Max input count exceeded.");
    312             }
    313             if (t.getElement().isComplex()) {
    314                 throw new RSIllegalArgumentException("Complex elements not allowed.");
    315             }
    316             mConstants[mConstantCount] = t;
    317             mConstantCount++;
    318             return this;
    319         }
    320 
    321         /**
    322          * Adds a texture input to the Program
    323          *
    324          * @param texType describes that the texture to append it (2D,
    325          *                Cubemap, etc.)
    326          * @return  self
    327          */
    328         public BaseProgramBuilder addTexture(TextureType texType) throws IllegalArgumentException {
    329             addTexture(texType, "Tex" + mTextureCount);
    330             return this;
    331         }
    332 
    333         /**
    334          * Adds a texture input to the Program
    335          *
    336          * @param texType describes that the texture to append it (2D,
    337          *                Cubemap, etc.)
    338          * @param texName what the texture should be called in the
    339          *                shader
    340          * @return  self
    341          */
    342         public BaseProgramBuilder addTexture(TextureType texType, String texName)
    343             throws IllegalArgumentException {
    344             if(mTextureCount >= MAX_TEXTURE) {
    345                 throw new IllegalArgumentException("Max texture count exceeded.");
    346             }
    347             mTextureTypes[mTextureCount] = texType;
    348             mTextureNames[mTextureCount] = texName;
    349             mTextureCount ++;
    350             return this;
    351         }
    352 
    353         protected void initProgram(Program p) {
    354             p.mInputs = new Element[mInputCount];
    355             System.arraycopy(mInputs, 0, p.mInputs, 0, mInputCount);
    356             p.mOutputs = new Element[mOutputCount];
    357             System.arraycopy(mOutputs, 0, p.mOutputs, 0, mOutputCount);
    358             p.mConstants = new Type[mConstantCount];
    359             System.arraycopy(mConstants, 0, p.mConstants, 0, mConstantCount);
    360             p.mTextureCount = mTextureCount;
    361             p.mTextures = new TextureType[mTextureCount];
    362             System.arraycopy(mTextureTypes, 0, p.mTextures, 0, mTextureCount);
    363             p.mTextureNames = new String[mTextureCount];
    364             System.arraycopy(mTextureNames, 0, p.mTextureNames, 0, mTextureCount);
    365         }
    366     }
    367 
    368 }
    369 
    370 
    371