/frameworks/native/services/surfaceflinger/RenderEngine/ |
Texture.cpp | 24 mTextureName(0), mTextureTarget(TEXTURE_2D),
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Texture.h | 34 enum Target { TEXTURE_2D = 0x0DE1, TEXTURE_EXTERNAL = 0x8D65 };
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ProgramCache.h | 66 TEXTURE_2D = 0x00000010,
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ProgramCache.cpp | 103 tex != Key::TEXTURE_2D) { 123 description.mTexture.getTextureTarget() == GL_TEXTURE_2D ? Key::TEXTURE_2D : 166 } else if (needs.getTextureTarget() == Key::TEXTURE_2D) {
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GLES20RenderEngine.cpp | 173 Texture texture(Texture::TEXTURE_2D, mProtectedTexName); 286 Texture texture(Texture::TEXTURE_2D, group.texture);
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/device/generic/goldfish/opengl/shared/OpenglCodecCommon/ |
GLClientState.cpp | 265 m_tex.activeUnit->enables |= (1u << TEXTURE_2D); 277 m_tex.activeUnit->enables &= ~(1u << TEXTURE_2D); 290 } else if (enables & (1u << TEXTURE_2D)) { 327 m_tex.activeUnit->texture[TEXTURE_2D] = texture; 383 return m_tex.activeUnit->texture[TEXTURE_2D]; 412 if (unit->texture[TEXTURE_2D] == *texture) { 413 unit->texture[TEXTURE_2D] = 0;
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GLClientState.h | 142 * Most of these calls should only be used with TEXTURE_2D or 196 TEXTURE_2D = 0,
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/sdk/emulator/opengl/shared/OpenglCodecCommon/ |
GLClientState.cpp | 261 m_tex.activeUnit->enables |= (1u << TEXTURE_2D); 273 m_tex.activeUnit->enables &= ~(1u << TEXTURE_2D); 286 } else if (enables & (1u << TEXTURE_2D)) { 323 m_tex.activeUnit->texture[TEXTURE_2D] = texture; 379 return m_tex.activeUnit->texture[TEXTURE_2D]; 408 if (unit->texture[TEXTURE_2D] == *texture) { 409 unit->texture[TEXTURE_2D] = 0;
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/frameworks/base/tests/RenderScriptTests/PerfTest/src/com/android/perftest/ |
FillTest.java | 113 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); 119 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); 124 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D);
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TorusTest.java | 178 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); 201 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); 209 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D);
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/external/chromium_org/third_party/WebKit/Source/devtools/front_end/timeline/ |
Layers3DView.js | 309 this._gl.bindTexture(this._gl.TEXTURE_2D, this._whiteTexture); 311 this._gl.texImage2D(this._gl.TEXTURE_2D, 0, this._gl.RGBA, 1, 1, 0, this._gl.RGBA, this._gl.UNSIGNED_BYTE, whitePixel); 539 gl.bindTexture(gl.TEXTURE_2D, texture); 543 gl.bindTexture(gl.TEXTURE_2D, this._whiteTexture); 860 this._gl.bindTexture(this._gl.TEXTURE_2D, texture); 862 this._gl.texImage2D(this._gl.TEXTURE_2D, 0, this._gl.RGBA, this._gl.RGBA, this._gl.UNSIGNED_BYTE, texture.image); 863 this._gl.texParameteri(this._gl.TEXTURE_2D, this._gl.TEXTURE_MIN_FILTER, this._gl.LINEAR); 864 this._gl.texParameteri(this._gl.TEXTURE_2D, this._gl.TEXTURE_MAG_FILTER, this._gl.LINEAR); 865 this._gl.texParameteri(this._gl.TEXTURE_2D, this._gl.TEXTURE_WRAP_S, this._gl.CLAMP_TO_EDGE); 866 this._gl.texParameteri(this._gl.TEXTURE_2D, this._gl.TEXTURE_WRAP_T, this._gl.CLAMP_TO_EDGE) [all...] |
/external/llvm/lib/Target/R600/ |
R600TextureIntrinsicsReplacer.cpp | 43 TEXTURE_2D, 67 case TEXTURE_2D:
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/external/chromium_org/third_party/mesa/src/docs/ |
MESA_texture_array.spec | 184 TEXTURE_2D, TEXTURE_1D_ARRAY_EXT, TEXTURE_2D_ARRAY_EXT, 200 of TEXTURE_2D for a two-dimensional texture, TEXTURE_1D_ARRAY_EXT for a 240 TEXTURE_2D, TEXTURE_1D_ARRAY_EXT, TEXTURE_CUBE_MAP_POSITIVE_X, 251 CopyTexSubImage2D must be one of TEXTURE_2D, TEXTURE_1D_ARRAY_EXT, 270 target is the target, either TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, 325 where <target> is one of TEXTURE_1D, TEXTURE_2D, TEXTURE_CUBE_MAP, 375 "In addition to the default textures TEXTURE_1D, TEXTURE_2D, 383 TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, or 392 TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, or 398 either TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP [all...] |
/external/mesa3d/docs/ |
MESA_texture_array.spec | 184 TEXTURE_2D, TEXTURE_1D_ARRAY_EXT, TEXTURE_2D_ARRAY_EXT, 200 of TEXTURE_2D for a two-dimensional texture, TEXTURE_1D_ARRAY_EXT for a 240 TEXTURE_2D, TEXTURE_1D_ARRAY_EXT, TEXTURE_CUBE_MAP_POSITIVE_X, 251 CopyTexSubImage2D must be one of TEXTURE_2D, TEXTURE_1D_ARRAY_EXT, 270 target is the target, either TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, 325 where <target> is one of TEXTURE_1D, TEXTURE_2D, TEXTURE_CUBE_MAP, 375 "In addition to the default textures TEXTURE_1D, TEXTURE_2D, 383 TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, or 392 TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, or 398 either TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP [all...] |
/packages/wallpapers/Galaxy4/src/com/android/galaxy4/ |
GalaxyRS.java | 226 builder.addTexture(Program.TextureType.TEXTURE_2D); 241 builder.addTexture(Program.TextureType.TEXTURE_2D); 242 builder.addTexture(Program.TextureType.TEXTURE_2D);
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/frameworks/base/rs/java/android/renderscript/ |
ProgramFragmentFixedFunction.java | 312 sb.addTexture(TextureType.TEXTURE_2D);
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Program.java | 48 TEXTURE_2D (0),
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/frameworks/base/tests/RenderScriptTests/MiscSamples/src/com/example/android/rs/miscsamples/ |
RsRenderStatesRS.java | 248 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); 264 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); 285 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D);
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/ |
SimpleAppRS.java | 144 fb.addTexture(TextureType.TEXTURE_2D, "diffuse");
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FullscreenBlur.java | 164 fb.addTexture(TextureType.TEXTURE_2D, "color");
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TestAppRS.java | 140 fb.addTexture(TextureType.TEXTURE_2D, "diffuse");
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/frameworks/base/tests/RenderScriptTests/ShadersTest/src/com/android/shaderstest/ |
ShadersTestRS.java | 118 fs.addTexture(Program.TextureType.TEXTURE_2D);
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/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
GLEScontext.cpp | 666 *params = m_texState[m_activeTexture][TEXTURE_2D].texture; 692 TextureTarget value=TEXTURE_2D; 704 value = TEXTURE_2D; 735 case TEXTURE_2D:
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/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
GLEScontext.h | 29 TEXTURE_2D,
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/packages/wallpapers/MagicSmoke/src/com/android/magicsmoke/ |
MagicSmokeRS.java | 373 builder.addTexture(Program.TextureType.TEXTURE_2D); 385 builder.addTexture(Program.TextureType.TEXTURE_2D);
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