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      1 //===---- ObjectBuffer.h - Utility class to wrap object image memory -----===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This file declares a wrapper class to hold the memory into which an
     11 // object will be generated.
     12 //
     13 //===----------------------------------------------------------------------===//
     14 
     15 #ifndef LLVM_EXECUTIONENGINE_OBJECTBUFFER_H
     16 #define LLVM_EXECUTIONENGINE_OBJECTBUFFER_H
     17 
     18 #include "llvm/ADT/SmallVector.h"
     19 #include "llvm/Support/MemoryBuffer.h"
     20 #include "llvm/Support/raw_ostream.h"
     21 
     22 namespace llvm {
     23 
     24 /// ObjectBuffer - This class acts as a container for the memory buffer used during
     25 /// generation and loading of executable objects using MCJIT and RuntimeDyld.  The
     26 /// underlying memory for the object will be owned by the ObjectBuffer instance
     27 /// throughout its lifetime.  The getMemBuffer() method provides a way to create a
     28 /// MemoryBuffer wrapper object instance to be owned by other classes (such as
     29 /// ObjectFile) as needed, but the MemoryBuffer instance returned does not own the
     30 /// actual memory it points to.
     31 class ObjectBuffer {
     32   virtual void anchor();
     33 public:
     34   ObjectBuffer() {}
     35   ObjectBuffer(MemoryBuffer* Buf) : Buffer(Buf) {}
     36   virtual ~ObjectBuffer() {}
     37 
     38   /// getMemBuffer - Like MemoryBuffer::getMemBuffer() this function
     39   /// returns a pointer to an object that is owned by the caller. However,
     40   /// the caller does not take ownership of the underlying memory.
     41   MemoryBuffer *getMemBuffer() const {
     42     return MemoryBuffer::getMemBuffer(Buffer->getBuffer(),
     43                                       Buffer->getBufferIdentifier(), false);
     44   }
     45 
     46   const char *getBufferStart() const { return Buffer->getBufferStart(); }
     47   size_t getBufferSize() const { return Buffer->getBufferSize(); }
     48   StringRef getBuffer() const { return Buffer->getBuffer(); }
     49 
     50 protected:
     51   // The memory contained in an ObjectBuffer
     52   std::unique_ptr<MemoryBuffer> Buffer;
     53 };
     54 
     55 /// ObjectBufferStream - This class encapsulates the SmallVector and
     56 /// raw_svector_ostream needed to generate an object using MC code emission
     57 /// while providing a common ObjectBuffer interface for access to the
     58 /// memory once the object has been generated.
     59 class ObjectBufferStream : public ObjectBuffer {
     60   void anchor() override;
     61 public:
     62   ObjectBufferStream() : OS(SV) {}
     63   virtual ~ObjectBufferStream() {}
     64 
     65   raw_ostream &getOStream() { return OS; }
     66   void flush()
     67   {
     68     OS.flush();
     69 
     70     // Make the data accessible via the ObjectBuffer::Buffer
     71     Buffer.reset(MemoryBuffer::getMemBuffer(StringRef(SV.data(), SV.size()),
     72                                             "",
     73                                             false));
     74   }
     75 
     76 protected:
     77   SmallVector<char, 4096> SV; // Working buffer into which we JIT.
     78   raw_svector_ostream     OS; // streaming wrapper
     79 };
     80 
     81 } // namespace llvm
     82 
     83 #endif
     84