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    Searched defs:Texture3D (Results 1 - 10 of 10) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/
Texture.h 183 class Texture3D : public Texture
186 Texture3D(rx::TextureImpl *impl, GLuint id);
188 virtual ~Texture3D();
207 DISALLOW_COPY_AND_ASSIGN(Texture3D);
Texture.cpp 693 Texture3D::Texture3D(rx::TextureImpl *impl, GLuint id)
698 Texture3D::~Texture3D()
702 GLsizei Texture3D::getWidth(GLint level) const
707 GLsizei Texture3D::getHeight(GLint level) const
712 GLsizei Texture3D::getDepth(GLint level) const
717 GLenum Texture3D::getInternalFormat(GLint level) const
722 GLenum Texture3D::getActualFormat(GLint level) const
727 bool Texture3D::isCompressed(GLint level) cons
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  /external/deqp/framework/opengl/
gluTexture.hpp 202 class Texture3D
205 Texture3D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int depth);
206 Texture3D (const RenderContext& context, deUint32 internalFormat, int width, int height, int depth);
207 ~Texture3D (void);
211 tcu::Texture3D& getRefTexture (void) { return m_refTexture; }
212 const tcu::Texture3D& getRefTexture (void) const { return m_refTexture; }
216 Texture3D (const Texture3D& other); // Not allowed!
217 Texture3D& operator= (const Texture3D& other); // Not allowed
    [all...]
gluTexture.cpp 569 // Texture3D
571 Texture3D::Texture3D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int depth)
583 Texture3D::Texture3D (const RenderContext& context, deUint32 sizedFormat, int width, int height, int depth)
595 Texture3D::~Texture3D (void)
601 void Texture3D::upload (void)
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d10_1.h 221 D3D10_TEX3D_SRV Texture3D;
    [all...]
d3d11.h 666 D3D11_TEX3D_UAV Texture3D;
806 D3D11_TEX3D_RTV Texture3D;
874 D3D11_TEX3D_SRV Texture3D;
    [all...]
d3d10.h 1011 D3D10_TEX3D_RTV Texture3D;
1065 D3D10_TEX3D_SRV Texture3D;
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  /external/deqp/modules/glshared/
glsFboUtil.hpp 294 struct Texture3D : public TextureLayered
  /external/deqp/framework/common/
tcuTexture.hpp     [all...]
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.hpp 239 class Texture3D : public Texture
242 Texture3D (deUint32 name = 0);
243 virtual ~Texture3D (void);
800 void setTex3DBinding (int unit, rc::Texture3D* tex3D);
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