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Searched
defs:Texture3D
(Results
1 - 10
of
10
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/
Texture.h
183
class
Texture3D
: public Texture
186
Texture3D
(rx::TextureImpl *impl, GLuint id);
188
virtual ~
Texture3D
();
207
DISALLOW_COPY_AND_ASSIGN(
Texture3D
);
Texture.cpp
693
Texture3D
::
Texture3D
(rx::TextureImpl *impl, GLuint id)
698
Texture3D
::~
Texture3D
()
702
GLsizei
Texture3D
::getWidth(GLint level) const
707
GLsizei
Texture3D
::getHeight(GLint level) const
712
GLsizei
Texture3D
::getDepth(GLint level) const
717
GLenum
Texture3D
::getInternalFormat(GLint level) const
722
GLenum
Texture3D
::getActualFormat(GLint level) const
727
bool
Texture3D
::isCompressed(GLint level) cons
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all
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/external/deqp/framework/opengl/
gluTexture.hpp
202
class
Texture3D
205
Texture3D
(const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int depth);
206
Texture3D
(const RenderContext& context, deUint32 internalFormat, int width, int height, int depth);
207
~
Texture3D
(void);
211
tcu::
Texture3D
& getRefTexture (void) { return m_refTexture; }
212
const tcu::
Texture3D
& getRefTexture (void) const { return m_refTexture; }
216
Texture3D
(const
Texture3D
& other); // Not allowed!
217
Texture3D
& operator= (const
Texture3D
& other); // Not allowed
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...]
gluTexture.cpp
569
//
Texture3D
571
Texture3D
::
Texture3D
(const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int depth)
583
Texture3D
::
Texture3D
(const RenderContext& context, deUint32 sizedFormat, int width, int height, int depth)
595
Texture3D
::~
Texture3D
(void)
601
void
Texture3D
::upload (void)
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d10_1.h
221
D3D10_TEX3D_SRV
Texture3D
;
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...]
d3d11.h
666
D3D11_TEX3D_UAV
Texture3D
;
806
D3D11_TEX3D_RTV
Texture3D
;
874
D3D11_TEX3D_SRV
Texture3D
;
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...]
d3d10.h
1011
D3D10_TEX3D_RTV
Texture3D
;
1065
D3D10_TEX3D_SRV
Texture3D
;
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...]
/external/deqp/modules/glshared/
glsFboUtil.hpp
294
struct
Texture3D
: public TextureLayered
/external/deqp/framework/common/
tcuTexture.hpp
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...]
/external/deqp/framework/opengl/simplereference/
sglrReferenceContext.hpp
239
class
Texture3D
: public Texture
242
Texture3D
(deUint32 name = 0);
243
virtual ~
Texture3D
(void);
800
void setTex3DBinding (int unit, rc::
Texture3D
* tex3D);
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