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  /device/asus/flo/camera/hdr/include/
morpho_image_data.h 25 void * uv; /**< UV??????|?C???^ */ member in struct:__anon2932
morpho_image_data_ex.h 27 int uv; member in struct:__anon2936
  /device/lge/hammerhead/camera/hdr/include/
morpho_image_data.h 25 void * uv; /**< UV??????|?C???^ */ member in struct:__anon3439
morpho_image_data_ex.h 27 int uv; member in struct:__anon3443
  /device/lge/mako/camera/hdr/include/
morpho_image_data.h 25 void * uv; /**< UV??????|?C???^ */ member in struct:__anon3759
morpho_image_data_ex.h 27 int uv; member in struct:__anon3763
  /external/chromium_org/third_party/skia/src/gpu/
GrPathUtils.h 54 // A 2x3 matrix that goes from the 2d space coordinates to UV space where
65 * Applies the matrix to vertex positions to compute UV coords. This
73 * UV_OFFSET is the offset of the UV values within each vertex.
88 SkPoint* uv = reinterpret_cast<SkPoint*>(uvPtr); local
89 uv->fX = sx * xy->fX + kx * xy->fY + tx;
90 uv->fY = ky * xy->fX + sy * xy->fY + ty;
  /external/skia/src/gpu/
GrPathUtils.h 54 // A 2x3 matrix that goes from the 2d space coordinates to UV space where
65 * Applies the matrix to vertex positions to compute UV coords. This
73 * UV_OFFSET is the offset of the UV values within each vertex.
88 SkPoint* uv = reinterpret_cast<SkPoint*>(uvPtr); local
89 uv->fX = sx * xy->fX + kx * xy->fY + tx;
90 uv->fY = ky * xy->fX + sy * xy->fY + ty;
  /frameworks/base/packages/Keyguard/src/com/android/keyguard/
KeyguardMultiUserSelectorView.java 80 KeyguardMultiUserAvatar uv = createAndAddUser(user); local
82 mActiveUserAvatar = uv;
84 uv.setActive(false, false, null);
116 KeyguardMultiUserAvatar uv = KeyguardMultiUserAvatar.fromXml( local
118 mUsersGrid.addView(uv);
119 return uv;
  /external/chromium_org/third_party/skia/third_party/lua/src/
lfunc.c 40 UpVal *uv = &luaC_newobj(L, LUA_TUPVAL, sizeof(UpVal), NULL, 0)->uv; local
41 uv->v = &uv->u.value;
42 setnilvalue(uv->v);
43 return uv;
51 UpVal *uv; local
64 uv = &luaC_newobj(L, LUA_TUPVAL, sizeof(UpVal), pp, 0)->uv;
65 uv->v = level; /* current value lives in the stack *
90 UpVal *uv; local
    [all...]
lvm.c 383 Upvaldesc *uv = p->upvalues; local
386 TValue *v = uv[i].instack ? base + uv[i].idx : encup[uv[i].idx]->v;
404 Upvaldesc *uv = p->upvalues; local
410 if (uv[i].instack) /* upvalue refers to local variable? */
411 ncl->l.upvals[i] = luaF_findupval(L, base + uv[i].idx);
413 ncl->l.upvals[i] = encup[uv[i].idx];
596 UpVal *uv = cl->upvals[GETARG_B(i)];
597 setobj(L, uv->v, ra)
    [all...]
  /bionic/libm/upstream-freebsd/lib/msun/src/
e_hypotl.c 25 union IEEEl2bits uv; \
27 uv.e = v; \
28 h = uv.bits.manh; \
29 l = uv.bits.manl; \
102 union IEEEl2bits uv; local
103 uv.e = t1; uv.bits.manl = 0; t1 = uv.e;
109 union IEEEl2bits uv; local
110 uv.e = y1; uv.bits.manl = 0; y1 = uv.e
    [all...]
  /external/clang/test/CXX/expr/expr.post/expr.const.cast/
p1-0x.cpp 33 volatile unsigned uv; member in struct:A
43 unsigned &t3 = const_cast<unsigned&>(a.pred() ? a.ubf : a.uv); // expected-error {{const_cast from bit-field lvalue to reference type}}
  /external/deqp/framework/common/
tcuTextureUtil.hpp 107 union { float fv; deUint32 uv; deInt32 iv; } v; member in union:tcu::__anon3407
111 deUint32 m = v.uv;
  /frameworks/av/cmds/screenrecord/
Program.cpp 213 const float uv[] = { local
221 err = beforeDraw(texName, texMatrix, pos, uv, invert);
  /frameworks/native/cmds/flatland/
Composers.cpp 37 mUVAttribLoc = glGetAttribLocation(mBlitPgm, "uv");
70 const float uv[] = { local
78 glVertexAttribPointer(mUVAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, uv);
Renderers.cpp 60 mUVAttribLoc = glGetAttribLocation(mGradPgm, "uv");
90 const float uv[] = { local
102 glVertexAttribPointer(mUVAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, uv);
  /external/chromium_org/third_party/skia/samplecode/
SamplePatch.cpp 90 SkScalar uv = SkScalarMul(u, v); local
91 SkScalar Uv = SkScalarMul(SK_Scalar1 - u, v);
92 SkScalar uV = SkScalarMul(u, SK_Scalar1 - v);
93 SkScalar UV = SkScalarMul(SK_Scalar1 - u, SK_Scalar1 - v);
95 SkScalar x0 = SkScalarMul(UV, edge[TL].fX) + SkScalarMul(uV, edge[TR].fX) +
96 SkScalarMul(Uv, edge[BL].fX) + SkScalarMul(uv, edge[BR].fX);
97 SkScalar y0 = SkScalarMul(UV, edge[TL].fY) + SkScalarMul(uV, edge[TR].fY)
    [all...]
  /external/eigen/Eigen/src/Eigen2Support/Geometry/
Quaternion.h 257 Vector3 uv; local
258 uv = 2 * this->vec().cross(v);
259 return v + this->w() * uv + this->vec().cross(uv);
  /external/jemalloc/src/
stats.c 342 unsigned uv; local
416 CTL_GET("arenas.narenas", &uv, unsigned);
417 malloc_cprintf(write_cb, cbopaque, "Arenas: %u\n", uv);
  /external/opencv/cvaux/src/
cvsegment.cpp 213 uchar uv[] = { (uchar)newVal[0], (uchar)newVal[1], (uchar)newVal[2] }; local
221 img[x*3] = uv[0];
222 img[x*3+1] = uv[1];
223 img[x*3+2] = uv[2];
  /external/skia/samplecode/
SamplePatch.cpp 90 SkScalar uv = SkScalarMul(u, v); local
91 SkScalar Uv = SkScalarMul(SK_Scalar1 - u, v);
92 SkScalar uV = SkScalarMul(u, SK_Scalar1 - v);
93 SkScalar UV = SkScalarMul(SK_Scalar1 - u, SK_Scalar1 - v);
95 SkScalar x0 = SkScalarMul(UV, edge[TL].fX) + SkScalarMul(uV, edge[TR].fX) +
96 SkScalarMul(Uv, edge[BL].fX) + SkScalarMul(uv, edge[BR].fX);
97 SkScalar y0 = SkScalarMul(UV, edge[TL].fY) + SkScalarMul(uV, edge[TR].fY)
    [all...]
  /external/skia/src/effects/
SkPerlinNoiseShader.cpp 692 const char* uv = "uv"; local
775 noiseCode.appendf("\n\n\tvec2 %s;", uv);
783 noiseCode.appendf(".bgra;\n\t%s.x = ", uv)
    [all...]
  /external/eigen/Eigen/src/Geometry/
Quaternion.h 471 Vector3 uv = this->vec().cross(v); local
472 uv += uv;
473 return v + this->w() * uv + this->vec().cross(uv);
  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
NinePatchTexture.java 199 // Names for buffer names: xy, uv, index.
335 float uv[] = new float[VERTEX_BUFFER_SIZE]; local
342 uv[xIndex] = u[i];
343 uv[yIndex] = v[j];
390 mUvBuffer.put(uv, 0, pntCount * 2).position(0);

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