1 /* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ART_RUNTIME_MONITOR_POOL_H_ 18 #define ART_RUNTIME_MONITOR_POOL_H_ 19 20 #include "monitor.h" 21 22 #include "base/allocator.h" 23 #ifdef __LP64__ 24 #include <stdint.h> 25 #include "atomic.h" 26 #include "runtime.h" 27 #else 28 #include "base/stl_util.h" // STLDeleteElements 29 #endif 30 31 namespace art { 32 33 // Abstraction to keep monitors small enough to fit in a lock word (32bits). On 32bit systems the 34 // monitor id loses the alignment bits of the Monitor*. 35 class MonitorPool { 36 public: 37 static MonitorPool* Create() { 38 #ifndef __LP64__ 39 return nullptr; 40 #else 41 return new MonitorPool(); 42 #endif 43 } 44 45 static Monitor* CreateMonitor(Thread* self, Thread* owner, mirror::Object* obj, int32_t hash_code) 46 SHARED_LOCKS_REQUIRED(Locks::mutator_lock_) { 47 #ifndef __LP64__ 48 return new Monitor(self, owner, obj, hash_code); 49 #else 50 return GetMonitorPool()->CreateMonitorInPool(self, owner, obj, hash_code); 51 #endif 52 } 53 54 static void ReleaseMonitor(Thread* self, Monitor* monitor) { 55 #ifndef __LP64__ 56 delete monitor; 57 #else 58 GetMonitorPool()->ReleaseMonitorToPool(self, monitor); 59 #endif 60 } 61 62 static void ReleaseMonitors(Thread* self, MonitorList::Monitors* monitors) { 63 #ifndef __LP64__ 64 STLDeleteElements(monitors); 65 #else 66 GetMonitorPool()->ReleaseMonitorsToPool(self, monitors); 67 #endif 68 } 69 70 static Monitor* MonitorFromMonitorId(MonitorId mon_id) { 71 #ifndef __LP64__ 72 return reinterpret_cast<Monitor*>(mon_id << 3); 73 #else 74 return GetMonitorPool()->LookupMonitor(mon_id); 75 #endif 76 } 77 78 static MonitorId MonitorIdFromMonitor(Monitor* mon) { 79 #ifndef __LP64__ 80 return reinterpret_cast<MonitorId>(mon) >> 3; 81 #else 82 return mon->GetMonitorId(); 83 #endif 84 } 85 86 static MonitorId ComputeMonitorId(Monitor* mon, Thread* self) { 87 #ifndef __LP64__ 88 return MonitorIdFromMonitor(mon); 89 #else 90 return GetMonitorPool()->ComputeMonitorIdInPool(mon, self); 91 #endif 92 } 93 94 static MonitorPool* GetMonitorPool() { 95 #ifndef __LP64__ 96 return nullptr; 97 #else 98 return Runtime::Current()->GetMonitorPool(); 99 #endif 100 } 101 102 private: 103 #ifdef __LP64__ 104 // When we create a monitor pool, threads have not been initialized, yet, so ignore thread-safety 105 // analysis. 106 MonitorPool() NO_THREAD_SAFETY_ANALYSIS; 107 108 void AllocateChunk() EXCLUSIVE_LOCKS_REQUIRED(Locks::allocated_monitor_ids_lock_); 109 110 Monitor* CreateMonitorInPool(Thread* self, Thread* owner, mirror::Object* obj, int32_t hash_code) 111 SHARED_LOCKS_REQUIRED(Locks::mutator_lock_); 112 113 void ReleaseMonitorToPool(Thread* self, Monitor* monitor); 114 void ReleaseMonitorsToPool(Thread* self, MonitorList::Monitors* monitors); 115 116 // Note: This is safe as we do not ever move chunks. 117 Monitor* LookupMonitor(MonitorId mon_id) { 118 size_t offset = MonitorIdToOffset(mon_id); 119 size_t index = offset / kChunkSize; 120 size_t offset_in_chunk = offset % kChunkSize; 121 uintptr_t base = *(monitor_chunks_.LoadRelaxed()+index); 122 return reinterpret_cast<Monitor*>(base + offset_in_chunk); 123 } 124 125 static bool IsInChunk(uintptr_t base_addr, Monitor* mon) { 126 uintptr_t mon_ptr = reinterpret_cast<uintptr_t>(mon); 127 return base_addr <= mon_ptr && (mon_ptr - base_addr < kChunkSize); 128 } 129 130 // Note: This is safe as we do not ever move chunks. 131 MonitorId ComputeMonitorIdInPool(Monitor* mon, Thread* self) { 132 MutexLock mu(self, *Locks::allocated_monitor_ids_lock_); 133 for (size_t index = 0; index < num_chunks_; ++index) { 134 uintptr_t chunk_addr = *(monitor_chunks_.LoadRelaxed() + index); 135 if (IsInChunk(chunk_addr, mon)) { 136 return OffsetToMonitorId(reinterpret_cast<uintptr_t>(mon) - chunk_addr + index * kChunkSize); 137 } 138 } 139 LOG(FATAL) << "Did not find chunk that contains monitor."; 140 return 0; 141 } 142 143 static size_t MonitorIdToOffset(MonitorId id) { 144 return id << 3; 145 } 146 147 static MonitorId OffsetToMonitorId(size_t offset) { 148 return static_cast<MonitorId>(offset >> 3); 149 } 150 151 // TODO: There are assumptions in the code that monitor addresses are 8B aligned (>>3). 152 static constexpr size_t kMonitorAlignment = 8; 153 // Size of a monitor, rounded up to a multiple of alignment. 154 static constexpr size_t kAlignedMonitorSize = (sizeof(Monitor) + kMonitorAlignment - 1) & 155 -kMonitorAlignment; 156 // As close to a page as we can get seems a good start. 157 static constexpr size_t kChunkCapacity = kPageSize / kAlignedMonitorSize; 158 // Chunk size that is referenced in the id. We can collapse this to the actually used storage 159 // in a chunk, i.e., kChunkCapacity * kAlignedMonitorSize, but this will mean proper divisions. 160 static constexpr size_t kChunkSize = kPageSize; 161 // The number of initial chunks storable in monitor_chunks_. The number is large enough to make 162 // resizing unlikely, but small enough to not waste too much memory. 163 static constexpr size_t kInitialChunkStorage = 8U; 164 165 // List of memory chunks. Each chunk is kChunkSize. 166 Atomic<uintptr_t*> monitor_chunks_; 167 // Number of chunks stored. 168 size_t num_chunks_ GUARDED_BY(Locks::allocated_monitor_ids_lock_); 169 // Number of chunks storable. 170 size_t capacity_ GUARDED_BY(Locks::allocated_monitor_ids_lock_); 171 172 // To avoid race issues when resizing, we keep all the previous arrays. 173 std::vector<uintptr_t*> old_chunk_arrays_ GUARDED_BY(Locks::allocated_monitor_ids_lock_); 174 175 typedef TrackingAllocator<byte, kAllocatorTagMonitorPool> Allocator; 176 Allocator allocator_; 177 178 // Start of free list of monitors. 179 // Note: these point to the right memory regions, but do *not* denote initialized objects. 180 Monitor* first_free_ GUARDED_BY(Locks::allocated_monitor_ids_lock_); 181 #endif 182 }; 183 184 } // namespace art 185 186 #endif // ART_RUNTIME_MONITOR_POOL_H_ 187