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    Searched refs:GL_DEPTH (Results 1 - 25 of 69) sorted by null

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  /external/chromium_org/third_party/mesa/src/src/mesa/main/
clear.c 366 case GL_DEPTH:
432 case GL_DEPTH:
482 case GL_DEPTH:
541 * drawbuffer case (see the GL_DEPTH case above).
drawpix.c 219 type != GL_DEPTH &&
fbobject.c 286 case GL_DEPTH:
523 * if GL_DEPTH, this is a depth component attachment point,
530 assert(format == GL_COLOR || format == GL_DEPTH || format == GL_STENCIL);
580 else if (format == GL_DEPTH) {
629 else if (format == GL_DEPTH) {
714 test_attachment_completeness(ctx, GL_DEPTH, att);
    [all...]
framebuffer.c 748 * GL_DEPTH_COMPONENT, etc. or GL_COLOR, GL_DEPTH, GL_STENCIL.
813 case GL_DEPTH:
847 * GL_DEPTH_COMPONENT, etc. or GL_COLOR, GL_DEPTH, GL_STENCIL.
  /external/deqp/modules/gles3/functional/
es3fFboDepthbufferTests.cpp 103 glClearBufferfv(GL_DEPTH, 0, &clearDepth);
195 glClearBufferfv(GL_DEPTH, 0, &clearDepth);
281 glClearBufferfv(GL_DEPTH, 0, &clearDepth);
es3fFboStateQueryTests.cpp 176 GL_DEPTH,
586 if (attachmentExists(GL_DEPTH))
592 GL_DEPTH,
    [all...]
es3fNegativeBufferApiTests.cpp 432 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is GL_DEPTH or GL_DEPTH_STENCIL.");
433 glClearBufferiv(GL_DEPTH, 1, &data[0]);
476 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is GL_DEPTH, GL_STENCIL or GL_DEPTH_STENCIL.");
477 glClearBufferuiv(GL_DEPTH, 1, &data[0]);
524 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_DEPTH and drawBuffer is not zero.");
525 glClearBufferfv(GL_DEPTH, 1, &data[0]);
542 glClearBufferfi(GL_DEPTH, 0, 1.0f, 1);
    [all...]
es3fRasterizerDiscardTests.cpp 337 case CASE_CLEAR_DEPTH: (m_caseOptions & CASEOPTION_FBO) ? glClearBufferfv(GL_DEPTH, 0, &FAIL_DEPTH) : glClear(GL_DEPTH_BUFFER_BIT); break;
  /external/mesa3d/src/mesa/main/
clear.c 366 case GL_DEPTH:
432 case GL_DEPTH:
482 case GL_DEPTH:
541 * drawbuffer case (see the GL_DEPTH case above).
drawpix.c 219 type != GL_DEPTH &&
fbobject.c 286 case GL_DEPTH:
523 * if GL_DEPTH, this is a depth component attachment point,
530 assert(format == GL_COLOR || format == GL_DEPTH || format == GL_STENCIL);
580 else if (format == GL_DEPTH) {
629 else if (format == GL_DEPTH) {
714 test_attachment_completeness(ctx, GL_DEPTH, att);
    [all...]
framebuffer.c 748 * GL_DEPTH_COMPONENT, etc. or GL_COLOR, GL_DEPTH, GL_STENCIL.
813 case GL_DEPTH:
847 * GL_DEPTH_COMPONENT, etc. or GL_COLOR, GL_DEPTH, GL_STENCIL.
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
intel_pixel_copy.c 112 case GL_DEPTH:
113 fallback_debug("glCopyPixels() fallback: GL_DEPTH\n");
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_pixel_copy.c 112 case GL_DEPTH:
113 fallback_debug("glCopyPixels() fallback: GL_DEPTH\n");
  /external/deqp/framework/opengl/
gluStrUtil.inl 184 case GL_DEPTH: return "GL_DEPTH";
523 case GL_DEPTH: return "GL_DEPTH";
535 case GL_DEPTH: return "GL_DEPTH";
557 case GL_DEPTH: return "GL_DEPTH";
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_copypix.c 466 else if (type == GL_DEPTH) {
591 case GL_DEPTH:
653 case GL_DEPTH:
  /external/mesa3d/src/mesa/swrast/
s_copypix.c 466 else if (type == GL_DEPTH) {
591 case GL_DEPTH:
653 case GL_DEPTH:
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES30Header.java-if 33 public static final int GL_DEPTH = 0x1801;
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_cb_drawpixels.c     [all...]
  /external/deqp/modules/gles31/functional/
es31fNegativeBufferApiTests.cpp 434 ctx.beginSection("GL_INVALID_ENUM is generated if buffer is GL_DEPTH or GL_DEPTH_STENCIL.");
435 ctx.glClearBufferiv(GL_DEPTH, 1, &data[0]);
479 ctx.beginSection("GL_INVALID_ENUM is generated if buffer is GL_DEPTH, GL_STENCIL or GL_DEPTH_STENCIL.");
480 ctx.glClearBufferuiv(GL_DEPTH, 1, &data[0]);
528 ctx.beginSection("GL_INVALID_VALUE is generated if buffer is GL_DEPTH and drawBuffer is not zero.");
529 ctx.glClearBufferfv(GL_DEPTH, 1, &data[0]);
547 ctx.glClearBufferfi(GL_DEPTH, 0, 1.0f, 1);
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_cb_drawpixels.c     [all...]
  /external/deqp/modules/glshared/
glsScissorTests.cpp 599 gl.clearBufferfv(GL_DEPTH, 0, &depth);
803 case CLEAR_DEPTH: gl.clearBufferfv (GL_DEPTH, 0, &clearDepth); break;
  /external/chromium_org/third_party/angle/src/libGLESv2/
Framebuffer.cpp 728 case GL_DEPTH:
  /development/ndk/platforms/android-18/samples/gles3jni/jni/
gl3stub.h 78 #define GL_DEPTH 0x1801
    [all...]
  /development/ndk/sources/android/ndk_helper/
gl3stub.h 88 #define GL_DEPTH 0x1801
    [all...]

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