/external/chromium_org/third_party/angle/tests/angle_tests/ |
UnpackAlignmentTest.cpp | 70 case GL_UNSIGNED_BYTE: 146 testAlignment(1, 7 * 4, GL_RGBA, GL_UNSIGNED_BYTE); 151 testAlignment(1, 7 * 3, GL_RGB, GL_UNSIGNED_BYTE); 171 testAlignment(1, 7 * 2, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE); 176 testAlignment(1, 7, GL_LUMINANCE, GL_UNSIGNED_BYTE); 181 testAlignment(1, 7, GL_ALPHA, GL_UNSIGNED_BYTE); 187 testAlignment(2, 7 * 4, GL_RGBA, GL_UNSIGNED_BYTE); 192 testAlignment(2, 7 * 3 + 1, GL_RGB, GL_UNSIGNED_BYTE); 212 testAlignment(2, 7 * 2, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE); 217 testAlignment(2, 7 + 1, GL_LUMINANCE, GL_UNSIGNED_BYTE); [all...] |
SRGBTextureTest.cpp | 36 glTexImage2D(GL_TEXTURE_2D, 0, GL_SRGB, 1, 1, 0, GL_SRGB, GL_UNSIGNED_BYTE, pixel); 41 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_SRGB, GL_UNSIGNED_BYTE, pixel); 64 glTexImage2D(GL_TEXTURE_2D, 0, GL_SRGB_ALPHA_EXT, 1, 1, 0, GL_SRGB_ALPHA_EXT, GL_UNSIGNED_BYTE, pixel); 69 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_SRGB_ALPHA_EXT, GL_UNSIGNED_BYTE, pixel);
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TextureTest.cpp | 23 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); 105 glTexSubImage2D(GL_TEXTURE_2D, 0, 1, 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixels); 121 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixel); 124 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixel); 127 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixel);
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ReadPixelsTest.cpp | 98 glReadPixels(-offset, -offset, pixelsWidth + offset, pixelsHeight + offset, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data()); 127 glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0); 154 glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0); 162 glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, reinterpret_cast<GLvoid*>(16)); 190 glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0); 218 glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0); 249 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, data); 257 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, 0); 280 glVertexAttribPointer(testLocation, 4, GL_UNSIGNED_BYTE, GL_FALSE, 0, 0); 288 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, data) [all...] |
PBOExtensionTest.cpp | 85 glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0); 115 glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0); 123 glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, reinterpret_cast<GLvoid*>(16));
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/external/deqp/modules/gles2/performance/ |
es2pTextureFormatTests.cpp | 57 { "a8", GL_ALPHA, GL_UNSIGNED_BYTE }, 58 { "l8", GL_LUMINANCE, GL_UNSIGNED_BYTE }, 59 { "la88", GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE }, 63 { "rgb888", GL_RGB, GL_UNSIGNED_BYTE }, 64 { "rgba8888", GL_RGBA, GL_UNSIGNED_BYTE }
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es2pTextureCountTests.cpp | 59 { "a8", GL_ALPHA, GL_UNSIGNED_BYTE }, 61 { "rgb888", GL_RGB, GL_UNSIGNED_BYTE }, 62 { "rgba8888", GL_RGBA, GL_UNSIGNED_BYTE }
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/external/chromium_org/gpu/command_buffer/tests/ |
gl_copy_texture_CHROMIUM_unittest.cc | 58 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 62 GL_UNSIGNED_BYTE); 95 GL_UNSIGNED_BYTE, 104 GL_UNSIGNED_BYTE); 114 GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); 127 GL_UNSIGNED_BYTE); 141 GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); 151 GL_UNSIGNED_BYTE, 157 GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixels); 161 GL_TEXTURE_2D, 0, 1, 1, 1, 1, GL_BGRA_EXT, GL_UNSIGNED_BYTE, pixels) [all...] |
gl_texture_storage_unittest.cc | 63 GL_RGBA, GL_UNSIGNED_BYTE, 89 GL_RGBA, GL_UNSIGNED_BYTE, source_pixels); 92 GL_RGBA, GL_UNSIGNED_BYTE, source_pixels); 106 GL_RGBA, GL_UNSIGNED_BYTE, source_pixels); 109 GL_RGBA, GL_UNSIGNED_BYTE, source_pixels); 112 GL_RGBA, GL_UNSIGNED_BYTE, source_pixels); 152 GL_UNSIGNED_BYTE,
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/external/deqp/modules/gles3/functional/ |
es3fNegativeTextureApiTests.cpp | [all...] |
es3fNegativeVertexArrayApiTests.cpp | 353 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); 365 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); 373 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); 397 glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); 401 glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); 420 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); 432 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); 440 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); 456 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); 468 glDrawElements(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, vertices) [all...] |
/external/deqp/modules/gles31/functional/ |
es31fNegativeTextureApiTests.cpp | [all...] |
es31fNegativeVertexArrayApiTests.cpp | 359 ctx.glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); 371 ctx.glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); 379 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); 403 ctx.glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); 407 ctx.glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); 427 ctx.glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); 439 ctx.glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); 447 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); 464 ctx.glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); 476 ctx.glDrawElements(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, vertices) [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrContext.cpp | 39 texImage2D(target, level, internalFormat, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, src.getAccess().getDataPtr()); 55 dataType = GL_UNSIGNED_BYTE; 74 texSubImage2D(target, level, xoffset, yoffset, width, height, GL_RGBA, GL_UNSIGNED_BYTE, src.getAccess().getDataPtr()); 80 readPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, dst.getAccess().getDataPtr());
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/external/deqp/modules/gles2/functional/ |
es2fNegativeTextureApiTests.cpp | [all...] |
es2fTextureSpecificationTests.cpp | 610 glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, dst.getAccess().getDataPtr()); [all...] |
es2fNegativeVertexArrayApiTests.cpp | 214 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); 218 m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not GL_UNSIGNED_BYTE or GL_UNSIGNED_SHORT."); 224 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); 233 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); 247 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); 251 m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not GL_UNSIGNED_BYTE or GL_UNSIGNED_SHORT."); 257 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); 266 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); 279 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); 283 m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not GL_UNSIGNED_BYTE or GL_UNSIGNED_SHORT.") [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/ |
formatutils.cpp | 50 InsertFormatMapping(&map, GL_RGBA, GL_UNSIGNED_BYTE, GL_RGBA8, WriteColor<R8G8B8A8, GLfloat> ); 59 InsertFormatMapping(&map, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, GL_RGBA8UI, WriteColor<R8G8B8A8, GLuint> ); 67 InsertFormatMapping(&map, GL_RGB, GL_UNSIGNED_BYTE, GL_RGB8, WriteColor<R8G8B8, GLfloat> ); 76 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, GL_RGB8UI, WriteColor<R8G8B8, GLuint> ); 83 InsertFormatMapping(&map, GL_RG, GL_UNSIGNED_BYTE, GL_RG8, WriteColor<R8G8, GLfloat> ); 89 InsertFormatMapping(&map, GL_RG_INTEGER, GL_UNSIGNED_BYTE, GL_RG8UI, WriteColor<R8G8, GLuint> ); 96 InsertFormatMapping(&map, GL_RED, GL_UNSIGNED_BYTE, GL_R8, WriteColor<R8, GLfloat> ); 102 InsertFormatMapping(&map, GL_RED_INTEGER, GL_UNSIGNED_BYTE, GL_R8UI, WriteColor<R8, GLuint> ); 109 InsertFormatMapping(&map, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, GL_LUMINANCE8_ALPHA8_EXT, WriteColor<L8A8, GLfloat> ); 110 InsertFormatMapping(&map, GL_LUMINANCE, GL_UNSIGNED_BYTE, GL_LUMINANCE8_EXT, WriteColor<L8, GLfloat> ) [all...] |
validationES3.cpp | 55 InsertES3FormatCombo(&set, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE ); 56 InsertES3FormatCombo(&set, GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_BYTE ); 57 InsertES3FormatCombo(&set, GL_RGBA4, GL_RGBA, GL_UNSIGNED_BYTE ); 58 InsertES3FormatCombo(&set, GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE ); 68 InsertES3FormatCombo(&set, GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE ); 75 InsertES3FormatCombo(&set, GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE ); 76 InsertES3FormatCombo(&set, GL_RGB565, GL_RGB, GL_UNSIGNED_BYTE ); 77 InsertES3FormatCombo(&set, GL_SRGB8, GL_RGB, GL_UNSIGNED_BYTE ); 92 InsertES3FormatCombo(&set, GL_RGB8UI, GL_RGB_INTEGER, GL_UNSIGNED_BYTE ); 98 InsertES3FormatCombo(&set, GL_RG8, GL_RG, GL_UNSIGNED_BYTE ); [all...] |
/external/chromium_org/third_party/angle/samples/angle/sample_util/ |
texture_utils.cpp | 32 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, pixels); 69 glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, &pixels[i]); 119 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, pixels.data());
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/ |
intel_tex_format.c | 26 return GL_UNSIGNED_BYTE;
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_tex_format.c | 26 return GL_UNSIGNED_BYTE;
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/external/chromium_org/gpu/command_buffer/service/ |
texture_manager_unittest.cc | 536 GL_UNSIGNED_BYTE, 548 GL_UNSIGNED_BYTE, 564 GL_UNSIGNED_BYTE, 576 GL_UNSIGNED_BYTE, 593 GL_UNSIGNED_BYTE, 606 GL_UNSIGNED_BYTE, 625 GL_UNSIGNED_BYTE, 653 GL_UNSIGNED_BYTE, 688 GL_UNSIGNED_BYTE, 705 GL_UNSIGNED_BYTE, [all...] |
/external/chromium_org/content/common/gpu/client/ |
gl_helper_readback_support.cc | 49 supports_format = SupportsFormat(GL_BGRA_EXT, GL_UNSIGNED_BYTE); 104 if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) 107 if (format == GL_BGRA_EXT && type == GL_UNSIGNED_BYTE) { 135 *type = GL_UNSIGNED_BYTE; 155 if (new_format == GL_BGRA_EXT && new_type == GL_UNSIGNED_BYTE) {
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/external/chromium_org/third_party/angle/samples/angle/stencil_operations/ |
StencilOperations.cpp | 159 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices[0]); 173 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices[1]); 187 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices[2]); 202 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices[3]); 220 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices[4]);
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