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Searched
refs:MESH_SZ
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/third_party/mesa/src/src/gallium/tests/graw/
vs-test.c
60
#define
MESH_SZ
16
61
static struct vertex vertices[
MESH_SZ
*
MESH_SZ
];
159
for (x = 0; x <
MESH_SZ
; x++) {
160
for (y = 0; y <
MESH_SZ
; y++) {
161
int i = y *
MESH_SZ
+ x;
162
vertices[i].position[0] = ((float)x)/
MESH_SZ
* 2.0 - 1.0;
163
vertices[i].position[1] = ((float)y)/
MESH_SZ
* 2.0 - 1.0;
168
vertices[i].color[1] = (float)x / (float)
MESH_SZ
;
169
vertices[i].color[2] = (float)y / (float)
MESH_SZ
;
[
all
...]
/external/mesa3d/src/gallium/tests/graw/
vs-test.c
60
#define
MESH_SZ
16
61
static struct vertex vertices[
MESH_SZ
*
MESH_SZ
];
159
for (x = 0; x <
MESH_SZ
; x++) {
160
for (y = 0; y <
MESH_SZ
; y++) {
161
int i = y *
MESH_SZ
+ x;
162
vertices[i].position[0] = ((float)x)/
MESH_SZ
* 2.0 - 1.0;
163
vertices[i].position[1] = ((float)y)/
MESH_SZ
* 2.0 - 1.0;
168
vertices[i].color[1] = (float)x / (float)
MESH_SZ
;
169
vertices[i].color[2] = (float)y / (float)
MESH_SZ
;
[
all
...]
Completed in 86 milliseconds