HomeSort by relevance Sort by last modified time
    Searched refs:SkChecksum (Results 1 - 19 of 19) sorted by null

  /external/chromium_org/third_party/skia/bench/
ChecksumBench.cpp 9 #include "SkChecksum.h"
58 volatile uint32_t result = SkChecksum::Compute(fData, sizeof(fData));
80 volatile uint32_t result = SkChecksum::Murmur3(fData, sizeof(fData));
FontCacheBench.cpp 10 #include "SkChecksum.h"
73 { "hasher2", SkChecksum::Mix },
  /external/chromium_org/third_party/skia/tests/
ChecksumTest.cpp 8 #include "SkChecksum.h"
14 static uint32_t murmur_noseed(const uint32_t* d, size_t l) { return SkChecksum::Murmur3(d, l); }
21 const algorithmProc kAlgorithms[] = { &SkChecksum::Compute, &murmur_noseed };
  /external/skia/bench/
ChecksumBench.cpp 9 #include "SkChecksum.h"
58 volatile uint32_t result = SkChecksum::Compute(fData, sizeof(fData));
80 volatile uint32_t result = SkChecksum::Murmur3(fData, sizeof(fData));
  /external/skia/tests/
ChecksumTest.cpp 8 #include "SkChecksum.h"
14 static uint32_t murmur_noseed(const uint32_t* d, size_t l) { return SkChecksum::Murmur3(d, l); }
21 const algorithmProc kAlgorithms[] = { &SkChecksum::Compute, &murmur_noseed };
GLProgramsTest.cpp 21 #include "SkChecksum.h"
122 *this->checksum() = SkChecksum::Compute(reinterpret_cast<uint32_t*>(fKey.get()), keyLength);
  /external/chromium_org/third_party/skia/src/gpu/
GrMurmur3HashKey.h 13 #include "SkChecksum.h"
39 fHash = SkChecksum::Murmur3(fData, KEY_SIZE_IN_BYTES);
GrLayerCache.h 14 #include "SkChecksum.h"
31 static uint32_t Hash(const uint32_t& key) { return SkChecksum::Mix(key); }
96 return SkChecksum::Murmur3(reinterpret_cast<const uint32_t*>(&key), sizeof(Key));
  /external/chromium_org/third_party/skia/include/gpu/
GrGlyph.h 13 #include "SkChecksum.h"
82 return SkChecksum::Murmur3(&key, sizeof(key));
  /external/chromium_org/third_party/skia/src/core/
SkChecksum.h 22 class SkChecksum : SkNoncopyable {
56 * This should take 2-3x longer than SkChecksum::Compute, but is a considerably better hash.
SkDescriptor.h 13 #include "SkChecksum.h"
126 return SkChecksum::Murmur3(ptr, len);
SkPictureFlat.h 13 #include "SkChecksum.h"
355 fChecksum = SkChecksum::Compute((uint32_t*)this->data(), size);
SkResourceCache.cpp 8 #include "SkChecksum.h"
29 fHash = SkChecksum::Murmur3(this->as32() + 2, (fCount32 - 2) << 2);
SkImageFilter.cpp 11 #include "SkChecksum.h"
439 return SkChecksum::Murmur3(reinterpret_cast<const uint32_t*>(&key), sizeof(Key));
  /external/skia/include/core/
SkChecksum.h 22 class SkChecksum : SkNoncopyable {
42 * This should take 2-3x longer than SkChecksum::Compute, but is a considerably better hash.
  /external/skia/src/core/
SkDescriptor.h 13 #include "SkChecksum.h"
126 return SkChecksum::Compute(ptr, len);
SkPictureFlat.h 14 #include "SkChecksum.h"
352 fChecksum = SkChecksum::Compute((uint32_t*)this->data(), size);
  /external/skia/src/gpu/gl/
GrGLProgramDesc.cpp 15 #include "SkChecksum.h"
272 *desc->checksum() = SkChecksum::Compute(reinterpret_cast<uint32_t*>(desc->fKey.get()),
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLProgramDesc.cpp 15 #include "SkChecksum.h"
413 *checksum = SkChecksum::Compute(reinterpret_cast<uint32_t*>(fKey.begin()), keyLength);

Completed in 3099 milliseconds