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      1 /*
      2  * Copyright 2014 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef GrLayerCache_DEFINED
      9 #define GrLayerCache_DEFINED
     10 
     11 #include "GrAtlas.h"
     12 #include "GrPictureUtils.h"
     13 #include "GrRect.h"
     14 #include "SkChecksum.h"
     15 #include "SkTDynamicHash.h"
     16 #include "SkMessageBus.h"
     17 
     18 class SkPicture;
     19 
     20 // The layer cache listens for these messages to purge picture-related resources.
     21 struct GrPictureDeletedMessage {
     22     uint32_t pictureID;
     23 };
     24 
     25 // GrPictureInfo stores the atlas plots used by a single picture. A single
     26 // plot may be used to store layers from multiple pictures.
     27 struct GrPictureInfo {
     28 public:
     29     // for SkTDynamicHash - just use the pictureID as the hash key
     30     static const uint32_t& GetKey(const GrPictureInfo& pictInfo) { return pictInfo.fPictureID; }
     31     static uint32_t Hash(const uint32_t& key) { return SkChecksum::Mix(key); }
     32 
     33     // GrPictureInfo proper
     34     GrPictureInfo(uint32_t pictureID) : fPictureID(pictureID) { }
     35 
     36     const uint32_t fPictureID;
     37 
     38     GrAtlas::ClientPlotUsage  fPlotUsage;
     39 };
     40 
     41 // GrCachedLayer encapsulates the caching information for a single saveLayer.
     42 //
     43 // Atlased layers get a ref to the backing GrTexture while non-atlased layers
     44 // get a ref to the GrTexture in which they reside. In both cases 'fRect'
     45 // contains the layer's extent in its texture.
     46 // Atlased layers also get a pointer to the plot in which they reside.
     47 // For non-atlased layers, the lock field just corresponds to locking in
     48 // the resource cache. For atlased layers, it implements an additional level
     49 // of locking to allow atlased layers to be reused multiple times.
     50 struct GrCachedLayer {
     51 public:
     52     // For SkTDynamicHash
     53     struct Key {
     54         Key(uint32_t pictureID, int start, int stop, const SkIPoint& offset, const SkMatrix& ctm)
     55         : fPictureID(pictureID)
     56         , fStart(start)
     57         , fStop(stop)
     58         , fOffset(offset)
     59         , fCTM(ctm) {
     60             fCTM.getType(); // force initialization of type so hashes match
     61 
     62             // Key needs to be tightly packed.
     63             GR_STATIC_ASSERT(sizeof(Key) == sizeof(uint32_t) + 2 * sizeof(int) +
     64                                             2 * sizeof(int32_t) +
     65                                             9 * sizeof(SkScalar) + sizeof(uint32_t));
     66         }
     67 
     68         bool operator==(const Key& other) const {
     69             return fPictureID == other.fPictureID &&
     70                    fStart == other.fStart &&
     71                    fStop == other.fStop &&
     72                    fOffset == other.fOffset &&
     73                    fCTM.cheapEqualTo(other.fCTM);
     74         }
     75 
     76         uint32_t pictureID() const { return fPictureID; }
     77         int start() const { return fStart; }
     78         int stop() const { return fStop; }
     79         const SkIPoint& offset() const { return fOffset; }
     80         const SkMatrix& ctm() const { return fCTM; }
     81 
     82     private:
     83         // ID of the picture of which this layer is a part
     84         const uint32_t fPictureID;
     85         // The range of commands in the picture this layer represents
     86         const int      fStart;
     87         const int      fStop;
     88         // The offset of the layer in device space
     89         const SkIPoint fOffset;
     90         // The CTM applied to this layer in the picture
     91         SkMatrix       fCTM;
     92     };
     93 
     94     static const Key& GetKey(const GrCachedLayer& layer) { return layer.fKey; }
     95     static uint32_t Hash(const Key& key) {
     96         return SkChecksum::Murmur3(reinterpret_cast<const uint32_t*>(&key), sizeof(Key));
     97     }
     98 
     99     // GrCachedLayer proper
    100     GrCachedLayer(uint32_t pictureID, int start, int stop,
    101                   const SkIPoint& offset, const SkMatrix& ctm,
    102                   const SkPaint* paint)
    103         : fKey(pictureID, start, stop, offset, ctm)
    104         , fPaint(paint ? SkNEW_ARGS(SkPaint, (*paint)) : NULL)
    105         , fTexture(NULL)
    106         , fRect(GrIRect16::MakeEmpty())
    107         , fPlot(NULL)
    108         , fLocked(false) {
    109         SkASSERT(SK_InvalidGenID != pictureID && start >= 0 && stop >= 0);
    110     }
    111 
    112     ~GrCachedLayer() {
    113         SkSafeUnref(fTexture);
    114         SkDELETE(fPaint);
    115     }
    116 
    117     uint32_t pictureID() const { return fKey.pictureID(); }
    118     int start() const { return fKey.start(); }
    119     int stop() const { return fKey.stop(); }
    120     const SkIPoint& offset() const { return fKey.offset(); }
    121     const SkMatrix& ctm() const { return fKey.ctm(); }
    122 
    123     void setTexture(GrTexture* texture, const GrIRect16& rect) {
    124         SkRefCnt_SafeAssign(fTexture, texture);
    125         fRect = rect;
    126     }
    127     GrTexture* texture() { return fTexture; }
    128     const SkPaint* paint() const { return fPaint; }
    129     const GrIRect16& rect() const { return fRect; }
    130 
    131     void setPlot(GrPlot* plot) {
    132         SkASSERT(NULL == plot || NULL == fPlot);
    133         fPlot = plot;
    134     }
    135     GrPlot* plot() { return fPlot; }
    136 
    137     bool isAtlased() const { return SkToBool(fPlot); }
    138 
    139     void setLocked(bool locked) { fLocked = locked; }
    140     bool locked() const { return fLocked; }
    141 
    142     SkDEBUGCODE(const GrPlot* plot() const { return fPlot; })
    143     SkDEBUGCODE(void validate(const GrTexture* backingTexture) const;)
    144 
    145 private:
    146     const Key       fKey;
    147 
    148     // The paint used when dropping the layer down into the owning canvas.
    149     // Can be NULL. This class makes a copy for itself.
    150     const SkPaint*  fPaint;
    151 
    152     // fTexture is a ref on the atlasing texture for atlased layers and a
    153     // ref on a GrTexture for non-atlased textures.
    154     GrTexture*      fTexture;
    155 
    156     // For both atlased and non-atlased layers 'fRect' contains the  bound of
    157     // the layer in whichever texture it resides. It is empty when 'fTexture'
    158     // is NULL.
    159     GrIRect16       fRect;
    160 
    161     // For atlased layers, fPlot stores the atlas plot in which the layer rests.
    162     // It is always NULL for non-atlased layers.
    163     GrPlot*         fPlot;
    164 
    165     // For non-atlased layers 'fLocked' should always match "fTexture".
    166     // (i.e., if there is a texture it is locked).
    167     // For atlased layers, 'fLocked' is true if the layer is in a plot and
    168     // actively required for rendering. If the layer is in a plot but not
    169     // actively required for rendering, then 'fLocked' is false. If the
    170     // layer isn't in a plot then is can never be locked.
    171     bool            fLocked;
    172 };
    173 
    174 // The GrLayerCache caches pre-computed saveLayers for later rendering.
    175 // Non-atlased layers are stored in their own GrTexture while the atlased
    176 // layers share a single GrTexture.
    177 // Unlike the GrFontCache, the GrTexture atlas only has one GrAtlas (for 8888)
    178 // and one GrPlot (for the entire atlas). As such, the GrLayerCache
    179 // roughly combines the functionality of the GrFontCache and GrTextStrike
    180 // classes.
    181 class GrLayerCache {
    182 public:
    183     GrLayerCache(GrContext*);
    184     ~GrLayerCache();
    185 
    186     // As a cache, the GrLayerCache can be ordered to free up all its cached
    187     // elements by the GrContext
    188     void freeAll();
    189 
    190     GrCachedLayer* findLayer(uint32_t pictureID, int start, int stop,
    191                              const SkIPoint& offset, const SkMatrix& ctm);
    192     GrCachedLayer* findLayerOrCreate(uint32_t pictureID,
    193                                      int start, int stop,
    194                                      const SkIPoint& offset,
    195                                      const SkMatrix& ctm,
    196                                      const SkPaint* paint);
    197 
    198     // Inform the cache that layer's cached image is now required.
    199     // Return true if the layer must be re-rendered. Return false if the
    200     // layer was found in the cache and can be reused.
    201     bool lock(GrCachedLayer* layer, const GrTextureDesc& desc, bool dontAtlas);
    202 
    203     // Inform the cache that layer's cached image is not currently required
    204     void unlock(GrCachedLayer* layer);
    205 
    206     // Setup to be notified when 'picture' is deleted
    207     void trackPicture(const SkPicture* picture);
    208 
    209     // Cleanup after any SkPicture deletions
    210     void processDeletedPictures();
    211 
    212     SkDEBUGCODE(void validate() const;)
    213 
    214 private:
    215     static const int kAtlasTextureWidth = 1024;
    216     static const int kAtlasTextureHeight = 1024;
    217 
    218     static const int kNumPlotsX = 2;
    219     static const int kNumPlotsY = 2;
    220 
    221     static const int kPlotWidth = kAtlasTextureWidth / kNumPlotsX;
    222     static const int kPlotHeight = kAtlasTextureHeight / kNumPlotsY;
    223 
    224     GrContext*                fContext;  // pointer back to owning context
    225     SkAutoTDelete<GrAtlas>    fAtlas;    // TODO: could lazily allocate
    226 
    227     // We cache this information here (rather then, say, on the owning picture)
    228     // because we want to be able to clean it up as needed (e.g., if a picture
    229     // is leaked and never cleans itself up we still want to be able to
    230     // remove the GrPictureInfo once its layers are purged from all the atlas
    231     // plots).
    232     SkTDynamicHash<GrPictureInfo, uint32_t> fPictureHash;
    233 
    234     SkTDynamicHash<GrCachedLayer, GrCachedLayer::Key> fLayerHash;
    235 
    236     SkMessageBus<GrPictureDeletedMessage>::Inbox fPictDeletionInbox;
    237 
    238     SkAutoTUnref<SkPicture::DeletionListener> fDeletionListener;
    239 
    240     // This implements a plot-centric locking mechanism (since the atlas
    241     // backing texture is always locked). Each layer that is locked (i.e.,
    242     // needed for the current rendering) in a plot increments the plot lock
    243     // count for that plot. Similarly, once a rendering is complete all the
    244     // layers used in it decrement the lock count for the used plots.
    245     // Plots with a 0 lock count are open for recycling/purging.
    246     int fPlotLocks[kNumPlotsX * kNumPlotsY];
    247 
    248     void initAtlas();
    249     GrCachedLayer* createLayer(uint32_t pictureID, int start, int stop,
    250                                const SkIPoint& offset, const SkMatrix& ctm,
    251                                const SkPaint* paint);
    252 
    253     void purgeAll();
    254 
    255     // Remove all the layers (and unlock any resources) associated with 'pictureID'
    256     void purge(uint32_t pictureID);
    257 
    258     static bool PlausiblyAtlasable(int width, int height) {
    259         return width <= kPlotWidth && height <= kPlotHeight;
    260     }
    261 
    262     void purgePlot(GrPlot* plot);
    263 
    264     // Try to find a purgeable plot and clear it out. Return true if a plot
    265     // was purged; false otherwise.
    266     bool purgePlot();
    267 
    268     // for testing
    269     friend class TestingAccess;
    270     int numLayers() const { return fLayerHash.count(); }
    271 };
    272 
    273 #endif
    274