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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 // Implements a custom word iterator used for our spellchecker.
      6 
      7 #include "chrome/renderer/spellchecker/spellcheck_worditerator.h"
      8 
      9 #include <map>
     10 #include <string>
     11 
     12 #include "base/basictypes.h"
     13 #include "base/i18n/break_iterator.h"
     14 #include "base/logging.h"
     15 #include "base/strings/stringprintf.h"
     16 #include "base/strings/utf_string_conversions.h"
     17 #include "chrome/renderer/spellchecker/spellcheck.h"
     18 #include "third_party/icu/source/common/unicode/normlzr.h"
     19 #include "third_party/icu/source/common/unicode/schriter.h"
     20 #include "third_party/icu/source/common/unicode/uscript.h"
     21 #include "third_party/icu/source/i18n/unicode/ulocdata.h"
     22 
     23 // SpellcheckCharAttribute implementation:
     24 
     25 SpellcheckCharAttribute::SpellcheckCharAttribute()
     26     : script_code_(USCRIPT_LATIN) {
     27 }
     28 
     29 SpellcheckCharAttribute::~SpellcheckCharAttribute() {
     30 }
     31 
     32 void SpellcheckCharAttribute::SetDefaultLanguage(const std::string& language) {
     33   CreateRuleSets(language);
     34 }
     35 
     36 base::string16 SpellcheckCharAttribute::GetRuleSet(
     37     bool allow_contraction) const {
     38   return allow_contraction ?
     39       ruleset_allow_contraction_ : ruleset_disallow_contraction_;
     40 }
     41 
     42 void SpellcheckCharAttribute::CreateRuleSets(const std::string& language) {
     43   // The template for our custom rule sets, which is based on the word-break
     44   // rules of ICU 4.0:
     45   // <http://source.icu-project.org/repos/icu/icu/tags/release-4-0/source/data/brkitr/word.txt>.
     46   // The major differences from the original one are listed below:
     47   // * It discards comments in the original rules.
     48   // * It discards characters not needed by our spellchecker (e.g. numbers,
     49   //   punctuation characters, Hiraganas, Katakanas, CJK Ideographs, and so on).
     50   // * It allows customization of the $ALetter value (i.e. word characters).
     51   // * It allows customization of the $ALetterPlus value (i.e. whether or not to
     52   //   use the dictionary data).
     53   // * It allows choosing whether or not to split a text at contraction
     54   //   characters.
     55   // This template only changes the forward-iteration rules. So, calling
     56   // ubrk_prev() returns the same results as the original template.
     57   static const char kRuleTemplate[] =
     58       "!!chain;"
     59       "$CR           = [\\p{Word_Break = CR}];"
     60       "$LF           = [\\p{Word_Break = LF}];"
     61       "$Newline      = [\\p{Word_Break = Newline}];"
     62       "$Extend       = [\\p{Word_Break = Extend}];"
     63       "$Format       = [\\p{Word_Break = Format}];"
     64       "$Katakana     = [\\p{Word_Break = Katakana}];"
     65       // Not all the characters in a given script are ALetter.
     66       // For instance, U+05F4 is MidLetter. So, this may be
     67       // better, but it leads to an empty set error in Thai.
     68       // "$ALetter   = [[\\p{script=%s}] & [\\p{Word_Break = ALetter}]];"
     69       "$ALetter      = [\\p{script=%s}%s];"
     70       // U+0027 (single quote/apostrophe) is not in MidNumLet any more
     71       // in UAX 29 rev 21 or later. For our purpose, U+0027
     72       // has to be treated as MidNumLet. ( http://crbug.com/364072 )
     73       "$MidNumLet    = [\\p{Word_Break = MidNumLet} \\u0027];"
     74       "$MidLetter    = [\\p{Word_Break = MidLetter}%s];"
     75       "$MidNum       = [\\p{Word_Break = MidNum}];"
     76       "$Numeric      = [\\p{Word_Break = Numeric}];"
     77       "$ExtendNumLet = [\\p{Word_Break = ExtendNumLet}];"
     78 
     79       "$Control        = [\\p{Grapheme_Cluster_Break = Control}]; "
     80       "%s"  // ALetterPlus
     81 
     82       "$KatakanaEx     = $Katakana     ($Extend |  $Format)*;"
     83       "$ALetterEx      = $ALetterPlus  ($Extend |  $Format)*;"
     84       "$MidNumLetEx    = $MidNumLet    ($Extend |  $Format)*;"
     85       "$MidLetterEx    = $MidLetter    ($Extend |  $Format)*;"
     86       "$MidNumEx       = $MidNum       ($Extend |  $Format)*;"
     87       "$NumericEx      = $Numeric      ($Extend |  $Format)*;"
     88       "$ExtendNumLetEx = $ExtendNumLet ($Extend |  $Format)*;"
     89 
     90       "$Hiragana       = [\\p{script=Hiragana}];"
     91       "$Ideographic    = [\\p{Ideographic}];"
     92       "$HiraganaEx     = $Hiragana     ($Extend |  $Format)*;"
     93       "$IdeographicEx  = $Ideographic  ($Extend |  $Format)*;"
     94 
     95       "!!forward;"
     96       "$CR $LF;"
     97       "[^$CR $LF $Newline]? ($Extend |  $Format)+;"
     98       "$ALetterEx {200};"
     99       "$ALetterEx $ALetterEx {200};"
    100       "%s"  // (Allow|Disallow) Contraction
    101 
    102       "!!reverse;"
    103       "$BackALetterEx     = ($Format | $Extend)* $ALetterPlus;"
    104       "$BackMidNumLetEx   = ($Format | $Extend)* $MidNumLet;"
    105       "$BackNumericEx     = ($Format | $Extend)* $Numeric;"
    106       "$BackMidNumEx      = ($Format | $Extend)* $MidNum;"
    107       "$BackMidLetterEx   = ($Format | $Extend)* $MidLetter;"
    108       "$BackKatakanaEx    = ($Format | $Extend)* $Katakana;"
    109       "$BackExtendNumLetEx= ($Format | $Extend)* $ExtendNumLet;"
    110       "$LF $CR;"
    111       "($Format | $Extend)*  [^$CR $LF $Newline]?;"
    112       "$BackALetterEx $BackALetterEx;"
    113       "$BackALetterEx ($BackMidLetterEx | $BackMidNumLetEx) $BackALetterEx;"
    114       "$BackNumericEx $BackNumericEx;"
    115       "$BackNumericEx $BackALetterEx;"
    116       "$BackALetterEx $BackNumericEx;"
    117       "$BackNumericEx ($BackMidNumEx | $BackMidNumLetEx) $BackNumericEx;"
    118       "$BackKatakanaEx $BackKatakanaEx;"
    119       "$BackExtendNumLetEx ($BackALetterEx | $BackNumericEx |"
    120       " $BackKatakanaEx | $BackExtendNumLetEx);"
    121       "($BackALetterEx | $BackNumericEx | $BackKatakanaEx)"
    122       " $BackExtendNumLetEx;"
    123 
    124       "!!safe_reverse;"
    125       "($Extend | $Format)+ .?;"
    126       "($MidLetter | $MidNumLet) $BackALetterEx;"
    127       "($MidNum | $MidNumLet) $BackNumericEx;"
    128 
    129       "!!safe_forward;"
    130       "($Extend | $Format)+ .?;"
    131       "($MidLetterEx | $MidNumLetEx) $ALetterEx;"
    132       "($MidNumEx | $MidNumLetEx) $NumericEx;";
    133 
    134   // Retrieve the script codes used by the given language from ICU. When the
    135   // given language consists of two or more scripts, we just use the first
    136   // script. The size of returned script codes is always < 8. Therefore, we use
    137   // an array of size 8 so we can include all script codes without insufficient
    138   // buffer errors.
    139   UErrorCode error = U_ZERO_ERROR;
    140   UScriptCode script_code[8];
    141   int scripts = uscript_getCode(language.c_str(), script_code,
    142                                 arraysize(script_code), &error);
    143   if (U_SUCCESS(error) && scripts >= 1)
    144     script_code_ = script_code[0];
    145 
    146   // Retrieve the values for $ALetter and $ALetterPlus. We use the dictionary
    147   // only for the languages which need it (i.e. Korean and Thai) to prevent ICU
    148   // from returning dictionary words (i.e. Korean or Thai words) for languages
    149   // which don't need them.
    150   const char* aletter = uscript_getName(script_code_);
    151   if (!aletter)
    152     aletter = "Latin";
    153 
    154   const char kWithDictionary[] =
    155       "$dictionary   = [:LineBreak = Complex_Context:];"
    156       "$ALetterPlus  = [$ALetter [$dictionary-$Extend-$Control]];";
    157   const char kWithoutDictionary[] = "$ALetterPlus  = $ALetter;";
    158   const char* aletter_plus = kWithoutDictionary;
    159   if (script_code_ == USCRIPT_HANGUL || script_code_ == USCRIPT_THAI ||
    160       script_code_ == USCRIPT_LAO || script_code_ == USCRIPT_KHMER)
    161     aletter_plus = kWithDictionary;
    162 
    163   // Treat numbers as word characters except for Arabic and Hebrew.
    164   const char* aletter_extra = " [0123456789]";
    165   if (script_code_ == USCRIPT_HEBREW || script_code_ == USCRIPT_ARABIC)
    166     aletter_extra = "";
    167 
    168   const char kMidLetterExtra[] = "";
    169   // For Hebrew, treat single/double quoation marks as MidLetter.
    170   const char kMidLetterExtraHebrew[] = "\"'";
    171   const char* midletter_extra = kMidLetterExtra;
    172   if (script_code_ == USCRIPT_HEBREW)
    173     midletter_extra = kMidLetterExtraHebrew;
    174 
    175   // Create two custom rule-sets: one allows contraction and the other does not.
    176   // We save these strings in UTF-16 so we can use it without conversions. (ICU
    177   // needs UTF-16 strings.)
    178   const char kAllowContraction[] =
    179       "$ALetterEx ($MidLetterEx | $MidNumLetEx) $ALetterEx {200};";
    180   const char kDisallowContraction[] = "";
    181 
    182   ruleset_allow_contraction_ = base::ASCIIToUTF16(
    183       base::StringPrintf(kRuleTemplate,
    184                          aletter,
    185                          aletter_extra,
    186                          midletter_extra,
    187                          aletter_plus,
    188                          kAllowContraction));
    189   ruleset_disallow_contraction_ = base::ASCIIToUTF16(
    190       base::StringPrintf(kRuleTemplate,
    191                          aletter,
    192                          aletter_extra,
    193                          midletter_extra,
    194                          aletter_plus,
    195                          kDisallowContraction));
    196 }
    197 
    198 bool SpellcheckCharAttribute::OutputChar(UChar c,
    199                                          base::string16* output) const {
    200   // Call the language-specific function if necessary.
    201   // Otherwise, we call the default one.
    202   switch (script_code_) {
    203     case USCRIPT_ARABIC:
    204       return OutputArabic(c, output);
    205 
    206     case USCRIPT_HANGUL:
    207       return OutputHangul(c, output);
    208 
    209     case USCRIPT_HEBREW:
    210       return OutputHebrew(c, output);
    211 
    212     default:
    213       return OutputDefault(c, output);
    214   }
    215 }
    216 
    217 bool SpellcheckCharAttribute::OutputArabic(UChar c,
    218                                            base::string16* output) const {
    219   // Discard characters not from Arabic alphabets. We also discard vowel marks
    220   // of Arabic (Damma, Fatha, Kasra, etc.) to prevent our Arabic dictionary from
    221   // marking an Arabic word including vowel marks as misspelled. (We need to
    222   // check these vowel marks manually and filter them out since their script
    223   // codes are USCRIPT_ARABIC.)
    224   if (0x0621 <= c && c <= 0x064D)
    225     output->push_back(c);
    226   return true;
    227 }
    228 
    229 bool SpellcheckCharAttribute::OutputHangul(UChar c,
    230                                            base::string16* output) const {
    231   // Decompose a Hangul character to a Hangul vowel and consonants used by our
    232   // spellchecker. A Hangul character of Unicode is a ligature consisting of a
    233   // Hangul vowel and consonants, e.g. U+AC01 "Gag" consists of U+1100 "G",
    234   // U+1161 "a", and U+11A8 "g". That is, we can treat each Hangul character as
    235   // a point of a cubic linear space consisting of (first consonant, vowel, last
    236   // consonant). Therefore, we can compose a Hangul character from a vowel and
    237   // two consonants with linear composition:
    238   //   character =  0xAC00 +
    239   //                (first consonant - 0x1100) * 28 * 21 +
    240   //                (vowel           - 0x1161) * 28 +
    241   //                (last consonant  - 0x11A7);
    242   // We can also decompose a Hangul character with linear decomposition:
    243   //   first consonant = (character - 0xAC00) / 28 / 21;
    244   //   vowel           = (character - 0xAC00) / 28 % 21;
    245   //   last consonant  = (character - 0xAC00) % 28;
    246   // This code is copied from Unicode Standard Annex #15
    247   // <http://unicode.org/reports/tr15> and added some comments.
    248   const int kSBase = 0xAC00;  // U+AC00: the top of Hangul characters.
    249   const int kLBase = 0x1100;  // U+1100: the top of Hangul first consonants.
    250   const int kVBase = 0x1161;  // U+1161: the top of Hangul vowels.
    251   const int kTBase = 0x11A7;  // U+11A7: the top of Hangul last consonants.
    252   const int kLCount = 19;     // The number of Hangul first consonants.
    253   const int kVCount = 21;     // The number of Hangul vowels.
    254   const int kTCount = 28;     // The number of Hangul last consonants.
    255   const int kNCount = kVCount * kTCount;
    256   const int kSCount = kLCount * kNCount;
    257 
    258   int index = c - kSBase;
    259   if (index < 0 || index >= kSBase + kSCount) {
    260     // This is not a Hangul syllable. Call the default output function since we
    261     // should output this character when it is a Hangul syllable.
    262     return OutputDefault(c, output);
    263   }
    264 
    265   // This is a Hangul character. Decompose this characters into Hangul vowels
    266   // and consonants.
    267   int l = kLBase + index / kNCount;
    268   int v = kVBase + (index % kNCount) / kTCount;
    269   int t = kTBase + index % kTCount;
    270   output->push_back(l);
    271   output->push_back(v);
    272   if (t != kTBase)
    273     output->push_back(t);
    274   return true;
    275 }
    276 
    277 bool SpellcheckCharAttribute::OutputHebrew(UChar c,
    278                                            base::string16* output) const {
    279   // Discard characters except Hebrew alphabets. We also discard Hebrew niqquds
    280   // to prevent our Hebrew dictionary from marking a Hebrew word including
    281   // niqquds as misspelled. (Same as Arabic vowel marks, we need to check
    282   // niqquds manually and filter them out since their script codes are
    283   // USCRIPT_HEBREW.)
    284   // Pass through ASCII single/double quotation marks and Hebrew Geresh and
    285   // Gershayim.
    286   if ((0x05D0 <= c && c <= 0x05EA) || c == 0x22 || c == 0x27 ||
    287       c == 0x05F4 || c == 0x05F3)
    288     output->push_back(c);
    289   return true;
    290 }
    291 
    292 bool SpellcheckCharAttribute::OutputDefault(UChar c,
    293                                             base::string16* output) const {
    294   // Check the script code of this character and output only if it is the one
    295   // used by the spellchecker language.
    296   UErrorCode status = U_ZERO_ERROR;
    297   UScriptCode script_code = uscript_getScript(c, &status);
    298   if (script_code == script_code_ || script_code == USCRIPT_COMMON)
    299     output->push_back(c);
    300   return true;
    301 }
    302 
    303 // SpellcheckWordIterator implementation:
    304 
    305 SpellcheckWordIterator::SpellcheckWordIterator()
    306     : text_(NULL),
    307       attribute_(NULL),
    308       iterator_() {
    309 }
    310 
    311 SpellcheckWordIterator::~SpellcheckWordIterator() {
    312   Reset();
    313 }
    314 
    315 bool SpellcheckWordIterator::Initialize(
    316     const SpellcheckCharAttribute* attribute,
    317     bool allow_contraction) {
    318   // Create a custom ICU break iterator with empty text used in this object. (We
    319   // allow setting text later so we can re-use this iterator.)
    320   DCHECK(attribute);
    321   const base::string16 rule(attribute->GetRuleSet(allow_contraction));
    322 
    323   // If there is no rule set, the attributes were invalid.
    324   if (rule.empty())
    325     return false;
    326 
    327   scoped_ptr<base::i18n::BreakIterator> iterator(
    328       new base::i18n::BreakIterator(base::string16(), rule));
    329   if (!iterator->Init()) {
    330     // Since we're not passing in any text, the only reason this could fail
    331     // is if we fail to parse the rules. Since the rules are hardcoded,
    332     // that would be a bug in this class.
    333     NOTREACHED() << "failed to open iterator (broken rules)";
    334     return false;
    335   }
    336   iterator_ = iterator.Pass();
    337 
    338   // Set the character attributes so we can normalize the words extracted by
    339   // this iterator.
    340   attribute_ = attribute;
    341   return true;
    342 }
    343 
    344 bool SpellcheckWordIterator::IsInitialized() const {
    345   // Return true iff we have an iterator.
    346   return !!iterator_;
    347 }
    348 
    349 bool SpellcheckWordIterator::SetText(const base::char16* text, size_t length) {
    350   DCHECK(!!iterator_);
    351 
    352   // Set the text to be split by this iterator.
    353   if (!iterator_->SetText(text, length)) {
    354     LOG(ERROR) << "failed to set text";
    355     return false;
    356   }
    357 
    358   text_ = text;
    359   return true;
    360 }
    361 
    362 bool SpellcheckWordIterator::GetNextWord(base::string16* word_string,
    363                                          int* word_start,
    364                                          int* word_length) {
    365   DCHECK(!!text_);
    366 
    367   word_string->clear();
    368   *word_start = 0;
    369   *word_length = 0;
    370 
    371   if (!text_) {
    372     return false;
    373   }
    374 
    375   // Find a word that can be checked for spelling. Our rule sets filter out
    376   // invalid words (e.g. numbers and characters not supported by the
    377   // spellchecker language) so this ubrk_getRuleStatus() call returns
    378   // UBRK_WORD_NONE when this iterator finds an invalid word. So, we skip such
    379   // words until we can find a valid word or reach the end of the input string.
    380   while (iterator_->Advance()) {
    381     const size_t start = iterator_->prev();
    382     const size_t length = iterator_->pos() - start;
    383     if (iterator_->IsWord()) {
    384       if (Normalize(start, length, word_string)) {
    385         *word_start = start;
    386         *word_length = length;
    387         return true;
    388       }
    389     }
    390   }
    391 
    392   // There aren't any more words in the given text.
    393   return false;
    394 }
    395 
    396 void SpellcheckWordIterator::Reset() {
    397   iterator_.reset();
    398 }
    399 
    400 bool SpellcheckWordIterator::Normalize(int input_start,
    401                                        int input_length,
    402                                        base::string16* output_string) const {
    403   // We use NFKC (Normalization Form, Compatible decomposition, followed by
    404   // canonical Composition) defined in Unicode Standard Annex #15 to normalize
    405   // this token because it it the most suitable normalization algorithm for our
    406   // spellchecker. Nevertheless, it is not a perfect algorithm for our
    407   // spellchecker and we need manual normalization as well. The normalized
    408   // text does not have to be NUL-terminated since its characters are copied to
    409   // string16, which adds a NUL character when we need.
    410   icu::UnicodeString input(FALSE, &text_[input_start], input_length);
    411   UErrorCode status = U_ZERO_ERROR;
    412   icu::UnicodeString output;
    413   icu::Normalizer::normalize(input, UNORM_NFKC, 0, output, status);
    414   if (status != U_ZERO_ERROR && status != U_STRING_NOT_TERMINATED_WARNING)
    415     return false;
    416 
    417   // Copy the normalized text to the output.
    418   icu::StringCharacterIterator it(output);
    419   for (UChar c = it.first(); c != icu::CharacterIterator::DONE; c = it.next())
    420     attribute_->OutputChar(c, output_string);
    421 
    422   return !output_string->empty();
    423 }
    424