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Searched
refs:bindVertexArray
(Results
1 - 25
of
51
) sorted by null
1
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/external/deqp/modules/gles3/functional/
es3fLifetimeTests.cpp
136
gl.
bindVertexArray
(vao);
152
gl.
bindVertexArray
(0);
160
gl.
bindVertexArray
(vao);
164
gl.
bindVertexArray
(0);
281
gl().
bindVertexArray
(varr);
283
gl().
bindVertexArray
(0);
/external/chromium_org/third_party/skia/src/gpu/gl/
GrGLVertexArray.cpp
97
GPUGL->
bindVertexArray
(fID);
GrGpuGL.h
75
void
bindVertexArray
(GrGLuint id) {
338
GR_GL_CALL(gpu->glInterface(),
BindVertexArray
(arrayID));
/external/skia/src/gpu/gl/
GrGLVertexArray.cpp
96
GPUGL->
bindVertexArray
(fID);
GrGpuGL.h
87
void
bindVertexArray
(GrGLuint id) {
358
GR_GL_CALL(gpu->glInterface(),
BindVertexArray
(arrayID));
/external/deqp/framework/opengl/
gluES3PlusWrapperContext.cpp
86
gl.
bindVertexArray
(defaultVAO);
228
static GLW_APICALL void GLW_APIENTRY
bindVertexArray
(deUint32 array)
234
context->gl.
bindVertexArray
(array == 0 ? context->defaultVAO : array);
420
dst->
bindVertexArray
=
bindVertexArray
;
gluDrawUtil.cpp
585
gl.
bindVertexArray
(*vao);
587
gl.
bindVertexArray
(0);
gluES3PlusWrapperFuncs.inl
174
dst->
bindVertexArray
= src.
bindVertexArray
;
gluStateReset.cpp
57
gl.
bindVertexArray
(0);
497
gl.
bindVertexArray
(0);
[
all
...]
/external/deqp/framework/opengl/simplereference/
sglrContextUtil.cpp
70
ctx.
bindVertexArray
(vaoID);
sglrContext.hpp
142
virtual void
bindVertexArray
(deUint32 array) = DE_NULL;
sglrGLContext.hpp
154
virtual void
bindVertexArray
(deUint32 array);
/external/deqp/modules/gles31/functional/
es31fFboNoAttachmentTests.cpp
126
gl.
bindVertexArray
(vertexArray);
161
gl.
bindVertexArray
(0);
226
gl.
bindVertexArray
(vertexArray);
241
gl.
bindVertexArray
(0);
es31fMultisampleShaderRenderCase.cpp
477
gl.
bindVertexArray
(m_renderVao);
499
gl.
bindVertexArray
(0);
566
gl.
bindVertexArray
(m_resolveVao);
583
gl.
bindVertexArray
(0);
623
gl.
bindVertexArray
(m_resolveVao);
650
gl.
bindVertexArray
(0);
es31fTessellationGeometryInteractionTests.cpp
266
gl.
bindVertexArray
(*vao);
560
gl.
bindVertexArray
(*vao);
[
all
...]
es31fTextureMultisampleTests.cpp
218
gl.
bindVertexArray
(m_vaoID);
219
GLU_EXPECT_NO_ERROR (gl.getError(), "
bindVertexArray
");
356
gl.
bindVertexArray
(m_vaoID);
478
gl.
bindVertexArray
(m_vaoID);
902
gl.
bindVertexArray
(m_vaoID);
[
all
...]
/external/deqp/modules/gles3/performance/
es3pDepthTests.cpp
127
gl.
bindVertexArray
(*m_vao);
130
gl.
bindVertexArray
(0);
704
gl.
bindVertexArray
(*data.m_vao);
706
gl.
bindVertexArray
(0);
715
gl.
bindVertexArray
(*data.m_vao);
717
gl.
bindVertexArray
(0);
[
all
...]
es3pStateChangeCallTests.cpp
565
bindVertexArray
,
/external/chromium_org/third_party/angle/src/libGLESv2/
Context.h
122
void
bindVertexArray
(GLuint vertexArray);
Context.cpp
84
bindVertexArray
(0);
551
void Context::
bindVertexArray
(GLuint vertexArray)
[
all
...]
/external/deqp/modules/gles31/stress/
es31sTessellationGeometryInteractionTests.cpp
345
gl.
bindVertexArray
(*vao);
/external/deqp/modules/glshared/
glsShaderPerformanceMeasurer.cpp
151
gl.
bindVertexArray
(m_vao);
/external/deqp/framework/opengl/wrapper/
glwInitES30Direct.inl
174
gl->
bindVertexArray
= &glBindVertexArray;
glwFunctions.inl
288
glBindVertexArrayFunc
bindVertexArray
;
glwInitES30.inl
174
gl->
bindVertexArray
= (glBindVertexArrayFunc) loader->get("glBindVertexArray");
Completed in 154 milliseconds
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