/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/ |
GLVertex.java | 56 public void put(IntBuffer vertexBuffer, IntBuffer colorBuffer) { 61 colorBuffer.put(0); 62 colorBuffer.put(0); 63 colorBuffer.put(0); 64 colorBuffer.put(0); 66 colorBuffer.put(color.red); 67 colorBuffer.put(color.green); 68 colorBuffer.put(color.blue); 69 colorBuffer.put(color.alpha);
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/device/generic/goldfish/opengl/system/renderControl_enc/ |
renderControl_entry.cpp | 22 void rcOpenColorBuffer(uint32_t colorbuffer); 23 void rcCloseColorBuffer(uint32_t colorbuffer); 24 void rcSetWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer); 27 void rcFBPost(uint32_t colorBuffer); 29 void rcBindTexture(uint32_t colorBuffer); 30 void rcBindRenderbuffer(uint32_t colorBuffer); 31 EGLint rcColorBufferCacheFlush(uint32_t colorbuffer, EGLint postCount, int forRead); 32 void rcReadColorBuffer(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels); 33 int rcUpdateColorBuffer(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels); 34 int rcOpenColorBuffer2(uint32_t colorbuffer); [all...] |
renderControl_enc.cpp | 289 void rcOpenColorBuffer_enc(void *self , uint32_t colorbuffer) 301 memcpy(ptr, &colorbuffer, 4); ptr += 4; 304 void rcCloseColorBuffer_enc(void *self , uint32_t colorbuffer) 316 memcpy(ptr, &colorbuffer, 4); ptr += 4; 320 void rcSetWindowColorBuffer_enc(void *self , uint32_t windowSurface, uint32_t colorBuffer) 333 memcpy(ptr, &colorBuffer, 4); ptr += 4; 376 void rcFBPost_enc(void *self , uint32_t colorBuffer) 388 memcpy(ptr, &colorBuffer, 4); ptr += 4; 406 void rcBindTexture_enc(void *self , uint32_t colorBuffer) 418 memcpy(ptr, &colorBuffer, 4); ptr += 4 [all...] |
/sdk/emulator/opengl/host/libs/libOpenglRender/ |
RenderControl.cpp | 218 static int rcOpenColorBuffer2(uint32_t colorbuffer) 224 return fb->openColorBuffer( colorbuffer ); 229 static void rcOpenColorBuffer(uint32_t colorbuffer) 231 (void) rcOpenColorBuffer2(colorbuffer); 234 static void rcCloseColorBuffer(uint32_t colorbuffer) 240 fb->closeColorBuffer( colorbuffer ); 256 uint32_t colorBuffer) 262 fb->setWindowSurfaceColorBuffer(windowSurface, colorBuffer); 278 static void rcFBPost(uint32_t colorBuffer) 285 fb->post(colorBuffer); [all...] |
/external/deqp/framework/referencerenderer/ |
rrFragmentOperations.hpp | 145 void executeColorWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, bool isSRGB, const tcu::PixelBufferAccess& colorBuffer); 146 void executeRGBA8ColorWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::PixelBufferAccess& colorBuffer); 147 void executeMaskedColorWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::Vec4& colorMaskFactor, const tcu::Vec4& colorMaskNegationFactor, bool isSRGB, const tcu::PixelBufferAccess& colorBuffer); 148 void executeSignedValueWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const tcu::PixelBufferAccess& colorBuffer); 149 void executeUnsignedValueWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const tcu::PixelBufferAccess& colorBuffer);
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rrFragmentOperations.cpp | 641 void FragmentProcessor::executeColorWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, bool isSRGB, const tcu::PixelBufferAccess& colorBuffer) [all...] |
/packages/screensavers/Basic/src/com/android/dreams/basic/ |
ColorsGLRenderer.java | 319 private final FloatBuffer colorBuffer; 371 colorBuffer = bb.asFloatBuffer(); 410 colorBuffer.clear(); 418 colorBuffer.put((float)((c & 0xFF0000) >> 16) / 0xFF); 419 colorBuffer.put((float)((c & 0x00FF00) >> 8) / 0xFF); 420 colorBuffer.put((float)(c & 0x0000FF) / 0xFF); 421 colorBuffer.put(/*a*/ 1f); 423 colorBuffer.position(0); 426 colorStride, colorBuffer);
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/external/deqp/modules/glshared/ |
glsFragmentOpUtil.hpp | 118 void render (const tcu::PixelBufferAccess& colorBuffer, 130 void flushFragmentBuffer (const rr::MultisamplePixelBufferAccess& colorBuffer,
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glsFragmentOpUtil.cpp | 213 void ReferenceQuadRenderer::flushFragmentBuffer (const rr::MultisamplePixelBufferAccess& colorBuffer, 219 m_fragmentProcessor.render(colorBuffer, depthBuffer, stencilBuffer, &m_fragmentBuffer[0], m_fragmentBufferSize, faceType, state); 223 void ReferenceQuadRenderer::render (const tcu::PixelBufferAccess& colorBuffer, 262 flushFragmentBuffer(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(colorBuffer), 272 flushFragmentBuffer(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(colorBuffer),
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/external/deqp/modules/gles2/functional/ |
es2fRasterizationTests.cpp | [all...] |
/external/deqp/modules/egl/ |
teglRenderTests.cpp | 351 tcu::TextureLevel colorBuffer; 370 colorBuffer.setStorage(getColorFormat(colorBits), numSamples, width, height); 371 rr::clearMultisampleColorBuffer(colorBuffer, CLEAR_COLOR, rr::WindowRectangle(0, 0, width, height)); 385 const rr::RenderTarget renderTarget(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(colorBuffer.getAccess()), 392 rr::RenderState renderState((rr::ViewportState)(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(colorBuffer.getAccess()))); 410 rr::resolveMultisampleColorBuffer(dst, rr::MultisamplePixelBufferAccess::fromMultisampleAccess(colorBuffer.getAccess())); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fAdvancedBlendTests.cpp | 379 const glu::Buffer colorBuffer (renderCtx); 408 gl.bindBuffer(GL_ARRAY_BUFFER, *colorBuffer);
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/system/core/include/pixelflinger/ |
pixelflinger.h | 219 void (*colorBuffer)(void* c, const GGLSurface* surface);
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/external/deqp/modules/gles3/functional/ |
es3fRasterizationTests.cpp | [all...] |
es3fFboRenderTest.cpp | 140 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorBuffer = 0, deUint32 depthStencilBuffer = 0); 614 : FboRenderCase (context, config.getName().c_str(), "Shared colorbuffer", config) 643 // Fbo B - don't create colorbuffer 744 : FboRenderCase (context, config.getName().c_str(), "Shared colorbuffer clears", config) 754 deUint32 colorbuffer = 1; local 759 // Single colorbuffer 762 context.bindTexture(GL_TEXTURE_2D, colorbuffer); 770 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer); 774 // Multiple framebuffers sharing the colorbuffer 780 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorbuffer, 0) [all...] |
/frameworks/native/opengl/libagl/ |
egl.cpp | 593 gl->rasterizer.procs.colorBuffer(gl, &buffer); 685 gl->rasterizer.procs.colorBuffer(gl, &buffer); 761 gl->rasterizer.procs.colorBuffer(gl, &pbuffer); [all...] |
texture.cpp | 298 ggl->colorBuffer(ggl, &dst); [all...] |
/system/core/libpixelflinger/ |
pixelflinger.cpp | 753 GGL_INIT_PROC(procs, colorBuffer);
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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/ |
org.eclipse.swt.gtk.linux.x86_3.6.1.v3657a.jar | |