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    Searched refs:colorBuffer (Results 1 - 19 of 19) sorted by null

  /development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
GLVertex.java 56 public void put(IntBuffer vertexBuffer, IntBuffer colorBuffer) {
61 colorBuffer.put(0);
62 colorBuffer.put(0);
63 colorBuffer.put(0);
64 colorBuffer.put(0);
66 colorBuffer.put(color.red);
67 colorBuffer.put(color.green);
68 colorBuffer.put(color.blue);
69 colorBuffer.put(color.alpha);
  /device/generic/goldfish/opengl/system/renderControl_enc/
renderControl_entry.cpp 22 void rcOpenColorBuffer(uint32_t colorbuffer);
23 void rcCloseColorBuffer(uint32_t colorbuffer);
24 void rcSetWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer);
27 void rcFBPost(uint32_t colorBuffer);
29 void rcBindTexture(uint32_t colorBuffer);
30 void rcBindRenderbuffer(uint32_t colorBuffer);
31 EGLint rcColorBufferCacheFlush(uint32_t colorbuffer, EGLint postCount, int forRead);
32 void rcReadColorBuffer(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels);
33 int rcUpdateColorBuffer(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels);
34 int rcOpenColorBuffer2(uint32_t colorbuffer);
    [all...]
renderControl_enc.cpp 289 void rcOpenColorBuffer_enc(void *self , uint32_t colorbuffer)
301 memcpy(ptr, &colorbuffer, 4); ptr += 4;
304 void rcCloseColorBuffer_enc(void *self , uint32_t colorbuffer)
316 memcpy(ptr, &colorbuffer, 4); ptr += 4;
320 void rcSetWindowColorBuffer_enc(void *self , uint32_t windowSurface, uint32_t colorBuffer)
333 memcpy(ptr, &colorBuffer, 4); ptr += 4;
376 void rcFBPost_enc(void *self , uint32_t colorBuffer)
388 memcpy(ptr, &colorBuffer, 4); ptr += 4;
406 void rcBindTexture_enc(void *self , uint32_t colorBuffer)
418 memcpy(ptr, &colorBuffer, 4); ptr += 4
    [all...]
  /sdk/emulator/opengl/host/libs/libOpenglRender/
RenderControl.cpp 218 static int rcOpenColorBuffer2(uint32_t colorbuffer)
224 return fb->openColorBuffer( colorbuffer );
229 static void rcOpenColorBuffer(uint32_t colorbuffer)
231 (void) rcOpenColorBuffer2(colorbuffer);
234 static void rcCloseColorBuffer(uint32_t colorbuffer)
240 fb->closeColorBuffer( colorbuffer );
256 uint32_t colorBuffer)
262 fb->setWindowSurfaceColorBuffer(windowSurface, colorBuffer);
278 static void rcFBPost(uint32_t colorBuffer)
285 fb->post(colorBuffer);
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  /external/deqp/framework/referencerenderer/
rrFragmentOperations.hpp 145 void executeColorWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, bool isSRGB, const tcu::PixelBufferAccess& colorBuffer);
146 void executeRGBA8ColorWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::PixelBufferAccess& colorBuffer);
147 void executeMaskedColorWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::Vec4& colorMaskFactor, const tcu::Vec4& colorMaskNegationFactor, bool isSRGB, const tcu::PixelBufferAccess& colorBuffer);
148 void executeSignedValueWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const tcu::PixelBufferAccess& colorBuffer);
149 void executeUnsignedValueWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const tcu::PixelBufferAccess& colorBuffer);
rrFragmentOperations.cpp 641 void FragmentProcessor::executeColorWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, bool isSRGB, const tcu::PixelBufferAccess& colorBuffer)
    [all...]
  /packages/screensavers/Basic/src/com/android/dreams/basic/
ColorsGLRenderer.java 319 private final FloatBuffer colorBuffer;
371 colorBuffer = bb.asFloatBuffer();
410 colorBuffer.clear();
418 colorBuffer.put((float)((c & 0xFF0000) >> 16) / 0xFF);
419 colorBuffer.put((float)((c & 0x00FF00) >> 8) / 0xFF);
420 colorBuffer.put((float)(c & 0x0000FF) / 0xFF);
421 colorBuffer.put(/*a*/ 1f);
423 colorBuffer.position(0);
426 colorStride, colorBuffer);
  /external/deqp/modules/glshared/
glsFragmentOpUtil.hpp 118 void render (const tcu::PixelBufferAccess& colorBuffer,
130 void flushFragmentBuffer (const rr::MultisamplePixelBufferAccess& colorBuffer,
glsFragmentOpUtil.cpp 213 void ReferenceQuadRenderer::flushFragmentBuffer (const rr::MultisamplePixelBufferAccess& colorBuffer,
219 m_fragmentProcessor.render(colorBuffer, depthBuffer, stencilBuffer, &m_fragmentBuffer[0], m_fragmentBufferSize, faceType, state);
223 void ReferenceQuadRenderer::render (const tcu::PixelBufferAccess& colorBuffer,
262 flushFragmentBuffer(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(colorBuffer),
272 flushFragmentBuffer(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(colorBuffer),
  /external/deqp/modules/gles2/functional/
es2fRasterizationTests.cpp     [all...]
  /external/deqp/modules/egl/
teglRenderTests.cpp 351 tcu::TextureLevel colorBuffer;
370 colorBuffer.setStorage(getColorFormat(colorBits), numSamples, width, height);
371 rr::clearMultisampleColorBuffer(colorBuffer, CLEAR_COLOR, rr::WindowRectangle(0, 0, width, height));
385 const rr::RenderTarget renderTarget(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(colorBuffer.getAccess()),
392 rr::RenderState renderState((rr::ViewportState)(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(colorBuffer.getAccess())));
410 rr::resolveMultisampleColorBuffer(dst, rr::MultisamplePixelBufferAccess::fromMultisampleAccess(colorBuffer.getAccess()));
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  /external/deqp/modules/gles31/functional/
es31fAdvancedBlendTests.cpp 379 const glu::Buffer colorBuffer (renderCtx);
408 gl.bindBuffer(GL_ARRAY_BUFFER, *colorBuffer);
  /system/core/include/pixelflinger/
pixelflinger.h 219 void (*colorBuffer)(void* c, const GGLSurface* surface);
  /external/deqp/modules/gles3/functional/
es3fRasterizationTests.cpp     [all...]
es3fFboRenderTest.cpp 140 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorBuffer = 0, deUint32 depthStencilBuffer = 0);
614 : FboRenderCase (context, config.getName().c_str(), "Shared colorbuffer", config)
643 // Fbo B - don't create colorbuffer
744 : FboRenderCase (context, config.getName().c_str(), "Shared colorbuffer clears", config)
754 deUint32 colorbuffer = 1; local
759 // Single colorbuffer
762 context.bindTexture(GL_TEXTURE_2D, colorbuffer);
770 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer);
774 // Multiple framebuffers sharing the colorbuffer
780 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorbuffer, 0)
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  /frameworks/native/opengl/libagl/
egl.cpp 593 gl->rasterizer.procs.colorBuffer(gl, &buffer);
685 gl->rasterizer.procs.colorBuffer(gl, &buffer);
761 gl->rasterizer.procs.colorBuffer(gl, &pbuffer);
    [all...]
texture.cpp 298 ggl->colorBuffer(ggl, &dst);
    [all...]
  /system/core/libpixelflinger/
pixelflinger.cpp 753 GGL_INIT_PROC(procs, colorBuffer);
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
org.eclipse.swt.gtk.linux.x86_3.6.1.v3657a.jar 

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