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    Searched refs:deLog2Floor32 (Results 1 - 25 of 31) sorted by null

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  /external/deqp/modules/gles2/functional/
es2fTextureCompletenessTests.cpp 279 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y()));
341 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y()));
394 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y()));
500 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y()));
607 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y()))
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es2fTextureSpecificationTests.cpp 483 int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 : 1;
521 int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 : 1;
628 int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 : 1;
670 int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 : 1;
719 int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 : 1
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es2fNegativeTextureApiTests.cpp 219 deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1;
232 deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
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es2fTextureSizeTests.cpp 99 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
232 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
es2fTextureUnitTests.cpp 645 int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1;
854 int numLevels = mipmaps ? deLog2Floor32(de::max(texture->getWidth(), texture->getHeight()))+1 : 1;
876 int numLevels = mipmaps ? deLog2Floor32(texture->getSize())+1 : 1;
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es2fTextureMipmapTests.cpp 162 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1;
512 int numLevels = deLog2Floor32(m_size)+1;
818 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1;
957 const int numLevels = deLog2Floor32(m_size)+1
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es2fTextureFilteringTests.cpp 174 int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
437 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
es2fVertexTextureTests.cpp 488 const int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1;
794 const int numLevels = mipmaps ? deLog2Floor32(texWidth)+1 : 1;
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  /external/deqp/framework/delibs/debase/
deInt32.h 293 DE_INLINE int deLog2Floor32 (deInt32 a)
306 int log2floor = deLog2Floor32(a);
  /external/deqp/modules/gles3/functional/
es3fNegativeTextureApiTests.cpp 205 deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1;
211 deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
526 deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1;
532 deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
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es3fTextureSizeTests.cpp 99 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
232 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
es3fTextureMipmapTests.cpp 206 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1;
551 int numLevels = deLog2Floor32(m_size)+1;
857 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1;
995 const int numLevels = deLog2Floor32(m_size)+1;
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es3fTextureSpecificationTests.cpp 89 return (int)deLog2Floor32(de::max(width, height))+1;
94 return (int)deLog2Floor32(de::max(width, de::max(height, depth)))+1;
681 : TextureCubeSpecCase (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1)
690 : TextureCubeSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1)
878 : TextureCubeSpecCase (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1)
886 : TextureCubeSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1)
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es3fFboApiTests.cpp 140 log2MaxTexSize = deLog2Floor32(maxTexSize);
es3fTextureFilteringTests.cpp 174 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
452 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1;
739 const int numLevels = deLog2Floor32(de::max(m_width, m_height)) + 1;
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es3fVertexTextureTests.cpp 589 const int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1;
898 const int numLevels = mipmaps ? deLog2Floor32(texWidth)+1 : 1;
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es3fNegativeBufferApiTests.cpp     [all...]
es3fTextureShadowTests.cpp 484 int numLevels = deLog2Floor32(m_size)+1;
781 int numLevels = deLog2Floor32(de::max(m_width, m_height)) + 1;
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  /external/deqp/modules/gles31/functional/
es31fNegativeTextureApiTests.cpp 196 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1;
202 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
526 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1;
532 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
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es31fTextureFilteringTests.cpp 208 const int numLevels = deLog2Floor32(m_size) + 1;
  /external/deqp/modules/gles2/accuracy/
es2aTextureFilteringTests.cpp 143 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
404 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
es2aTextureMipmapTests.cpp 158 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1;
455 int numLevels = deLog2Floor32(m_size)+1;
  /external/deqp/modules/gles3/accuracy/
es3aTextureFilteringTests.cpp 134 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1;
391 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1;
es3aTextureMipmapTests.cpp 150 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1;
443 int numLevels = deLog2Floor32(m_size)+1;
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp 96 return deLog2Floor32(size)+1;
101 return deLog2Floor32(de::max(width, height))+1;
106 return deLog2Floor32(de::max(width, de::max(height, depth)))+1;
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