1 /* 2 * Copyright 2007 The Android Open Source Project 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef SkBitmapProcState_DEFINED 9 #define SkBitmapProcState_DEFINED 10 11 #include "SkBitmap.h" 12 #include "SkBitmapFilter.h" 13 #include "SkMatrix.h" 14 #include "SkMipMap.h" 15 #include "SkPaint.h" 16 17 #define FractionalInt_IS_64BIT 18 19 #ifdef FractionalInt_IS_64BIT 20 typedef SkFixed48 SkFractionalInt; 21 #define SkScalarToFractionalInt(x) SkScalarToFixed48(x) 22 #define SkFractionalIntToFixed(x) SkFixed48ToFixed(x) 23 #define SkFixedToFractionalInt(x) SkFixedToFixed48(x) 24 #define SkFractionalIntToInt(x) SkFixed48ToInt(x) 25 #else 26 typedef SkFixed SkFractionalInt; 27 #define SkScalarToFractionalInt(x) SkScalarToFixed(x) 28 #define SkFractionalIntToFixed(x) (x) 29 #define SkFixedToFractionalInt(x) (x) 30 #define SkFractionalIntToInt(x) ((x) >> 16) 31 #endif 32 33 class SkPaint; 34 35 struct SkBitmapProcState { 36 37 SkBitmapProcState() : fBitmapFilter(NULL) {} 38 ~SkBitmapProcState(); 39 40 typedef void (*ShaderProc32)(const SkBitmapProcState&, int x, int y, 41 SkPMColor[], int count); 42 43 typedef void (*ShaderProc16)(const SkBitmapProcState&, int x, int y, 44 uint16_t[], int count); 45 46 typedef void (*MatrixProc)(const SkBitmapProcState&, 47 uint32_t bitmapXY[], 48 int count, 49 int x, int y); 50 51 typedef void (*SampleProc32)(const SkBitmapProcState&, 52 const uint32_t[], 53 int count, 54 SkPMColor colors[]); 55 56 typedef void (*SampleProc16)(const SkBitmapProcState&, 57 const uint32_t[], 58 int count, 59 uint16_t colors[]); 60 61 typedef U16CPU (*FixedTileProc)(SkFixed); // returns 0..0xFFFF 62 typedef U16CPU (*FixedTileLowBitsProc)(SkFixed, int); // returns 0..0xF 63 typedef U16CPU (*IntTileProc)(int value, int count); // returns 0..count-1 64 65 const SkBitmap* fBitmap; // chooseProcs - orig or scaled 66 SkMatrix fInvMatrix; // chooseProcs 67 SkMatrix::MapXYProc fInvProc; // chooseProcs 68 69 SkFractionalInt fInvSxFractionalInt; 70 SkFractionalInt fInvKyFractionalInt; 71 72 FixedTileProc fTileProcX; // chooseProcs 73 FixedTileProc fTileProcY; // chooseProcs 74 FixedTileLowBitsProc fTileLowBitsProcX; // chooseProcs 75 FixedTileLowBitsProc fTileLowBitsProcY; // chooseProcs 76 IntTileProc fIntTileProcY; // chooseProcs 77 SkFixed fFilterOneX; 78 SkFixed fFilterOneY; 79 80 SkPMColor fPaintPMColor; // chooseProcs - A8 config 81 SkFixed fInvSx; // chooseProcs 82 SkFixed fInvKy; // chooseProcs 83 uint16_t fAlphaScale; // chooseProcs 84 uint8_t fInvType; // chooseProcs 85 uint8_t fTileModeX; // CONSTRUCTOR 86 uint8_t fTileModeY; // CONSTRUCTOR 87 uint8_t fFilterLevel; // chooseProcs 88 89 /** Platforms implement this, and can optionally overwrite only the 90 following fields: 91 92 fShaderProc32 93 fShaderProc16 94 fMatrixProc 95 fSampleProc32 96 fSampleProc32 97 98 They will already have valid function pointers, so a platform that does 99 not have an accelerated version can just leave that field as is. A valid 100 implementation can do nothing (see SkBitmapProcState_opts_none.cpp) 101 */ 102 void platformProcs(); 103 104 /** Given the byte size of the index buffer to be passed to the matrix proc, 105 return the maximum number of resulting pixels that can be computed 106 (i.e. the number of SkPMColor values to be written by the sample proc). 107 This routine takes into account that filtering and scale-vs-affine 108 affect the amount of buffer space needed. 109 110 Only valid to call after chooseProcs (setContext) has been called. It is 111 safe to call this inside the shader's shadeSpan() method. 112 */ 113 int maxCountForBufferSize(size_t bufferSize) const; 114 115 // If a shader proc is present, then the corresponding matrix/sample procs 116 // are ignored 117 ShaderProc32 getShaderProc32() const { return fShaderProc32; } 118 ShaderProc16 getShaderProc16() const { return fShaderProc16; } 119 120 SkBitmapFilter* getBitmapFilter() const { return fBitmapFilter; } 121 122 #ifdef SK_DEBUG 123 MatrixProc getMatrixProc() const; 124 #else 125 MatrixProc getMatrixProc() const { return fMatrixProc; } 126 #endif 127 SampleProc32 getSampleProc32() const { return fSampleProc32; } 128 SampleProc16 getSampleProc16() const { return fSampleProc16; } 129 130 private: 131 friend class SkBitmapProcShader; 132 133 ShaderProc32 fShaderProc32; // chooseProcs 134 ShaderProc16 fShaderProc16; // chooseProcs 135 // These are used if the shaderproc is NULL 136 MatrixProc fMatrixProc; // chooseProcs 137 SampleProc32 fSampleProc32; // chooseProcs 138 SampleProc16 fSampleProc16; // chooseProcs 139 140 SkBitmap fOrigBitmap; // CONSTRUCTOR 141 SkBitmap fScaledBitmap; // chooseProcs 142 143 SkAutoTUnref<const SkMipMap> fCurrMip; 144 bool fAdjustedMatrix; // set by possiblyScaleImage 145 146 MatrixProc chooseMatrixProc(bool trivial_matrix); 147 bool chooseProcs(const SkMatrix& inv, const SkPaint&); 148 ShaderProc32 chooseShaderProc32(); 149 150 // returns false if we did not try to scale the image. In that case, we 151 // will need to "lock" its pixels some other way. 152 bool possiblyScaleImage(); 153 154 // returns false if we failed to "lock" the pixels at all. Typically this 155 // means we have to abort the shader. 156 bool lockBaseBitmap(); 157 158 SkBitmapFilter* fBitmapFilter; 159 160 // If supported, sets fShaderProc32 and fShaderProc16 and returns true, 161 // otherwise returns false. 162 bool setBitmapFilterProcs(); 163 164 // Return false if we failed to setup for fast translate (e.g. overflow) 165 bool setupForTranslate(); 166 167 #ifdef SK_DEBUG 168 static void DebugMatrixProc(const SkBitmapProcState&, 169 uint32_t[], int count, int x, int y); 170 #endif 171 }; 172 173 /* Macros for packing and unpacking pairs of 16bit values in a 32bit uint. 174 Used to allow access to a stream of uint16_t either one at a time, or 175 2 at a time by unpacking a uint32_t 176 */ 177 #ifdef SK_CPU_BENDIAN 178 #define PACK_TWO_SHORTS(pri, sec) ((pri) << 16 | (sec)) 179 #define UNPACK_PRIMARY_SHORT(packed) ((uint32_t)(packed) >> 16) 180 #define UNPACK_SECONDARY_SHORT(packed) ((packed) & 0xFFFF) 181 #else 182 #define PACK_TWO_SHORTS(pri, sec) ((pri) | ((sec) << 16)) 183 #define UNPACK_PRIMARY_SHORT(packed) ((packed) & 0xFFFF) 184 #define UNPACK_SECONDARY_SHORT(packed) ((uint32_t)(packed) >> 16) 185 #endif 186 187 #ifdef SK_DEBUG 188 static inline uint32_t pack_two_shorts(U16CPU pri, U16CPU sec) { 189 SkASSERT((uint16_t)pri == pri); 190 SkASSERT((uint16_t)sec == sec); 191 return PACK_TWO_SHORTS(pri, sec); 192 } 193 #else 194 #define pack_two_shorts(pri, sec) PACK_TWO_SHORTS(pri, sec) 195 #endif 196 197 // These functions are generated via macros, but are exposed here so that 198 // platformProcs may test for them by name. 199 void S32_opaque_D32_filter_DX(const SkBitmapProcState& s, const uint32_t xy[], 200 int count, SkPMColor colors[]); 201 void S32_alpha_D32_filter_DX(const SkBitmapProcState& s, const uint32_t xy[], 202 int count, SkPMColor colors[]); 203 void S32_opaque_D32_filter_DXDY(const SkBitmapProcState& s, 204 const uint32_t xy[], int count, SkPMColor colors[]); 205 void S32_alpha_D32_filter_DXDY(const SkBitmapProcState& s, 206 const uint32_t xy[], int count, SkPMColor colors[]); 207 void ClampX_ClampY_filter_scale(const SkBitmapProcState& s, uint32_t xy[], 208 int count, int x, int y); 209 void ClampX_ClampY_nofilter_scale(const SkBitmapProcState& s, uint32_t xy[], 210 int count, int x, int y); 211 void ClampX_ClampY_filter_affine(const SkBitmapProcState& s, 212 uint32_t xy[], int count, int x, int y); 213 void ClampX_ClampY_nofilter_affine(const SkBitmapProcState& s, 214 uint32_t xy[], int count, int x, int y); 215 void S32_D16_filter_DX(const SkBitmapProcState& s, 216 const uint32_t* xy, int count, uint16_t* colors); 217 218 void highQualityFilter32(const SkBitmapProcState &s, int x, int y, 219 SkPMColor *SK_RESTRICT colors, int count); 220 void highQualityFilter16(const SkBitmapProcState &s, int x, int y, 221 uint16_t *SK_RESTRICT colors, int count); 222 223 224 #endif 225