/external/deqp/framework/opengl/ |
gluES3PlusWrapperFuncs.inl | 171 dst->framebufferTextureLayer = src.framebufferTextureLayer;
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gluCallLogWrapper.inl | [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrContext.hpp | 83 virtual void framebufferTextureLayer (deUint32 target, deUint32 attachment, deUint32 texture, int level, int layer) = DE_NULL;
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sglrContextWrapper.cpp | 196 m_curCtx->framebufferTextureLayer(target, attachment, texture, level, layer);
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sglrGLContext.hpp | 95 virtual void framebufferTextureLayer (deUint32 target, deUint32 attachment, deUint32 texture, int level, int layer);
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sglrGLContext.cpp | 388 void GLContext::framebufferTextureLayer (deUint32 target, deUint32 attachment, deUint32 texture, int level, int layer)
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sglrReferenceContext.hpp | 641 virtual void framebufferTextureLayer (deUint32 target, deUint32 attachment, deUint32 texture, int level, int layer); [all...] |
sglrReferenceContext.cpp | [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwInitES30Direct.inl | 171 gl->framebufferTextureLayer = &glFramebufferTextureLayer;
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glwFunctions.inl | 285 glFramebufferTextureLayerFunc framebufferTextureLayer;
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glwInitES30.inl | 171 gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer");
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glwInitES31.inl | 171 gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer");
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glwInitGL30.inl | 283 gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer");
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glwInitGL31.inl | 283 gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer");
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glwInitGL32.inl | 283 gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer");
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glwInitGL33.inl | 283 gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer");
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glwInitGL40.inl | 283 gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer"); [all...] |
glwInitGL41.inl | 283 gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer"); [all...] |
glwInitGL42.inl | 283 gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer"); [all...] |
glwInitGL43.inl | 283 gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer"); [all...] |
glwInitGL44.inl | 283 gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer"); [all...] |
/external/deqp/modules/glshared/ |
glsFboUtil.cpp | 284 gl.framebufferTextureLayer(lAtt->target, attPoint,
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/external/deqp/framework/platform/null/ |
tcuNullRenderContextInitFuncs.inl | 285 gl->framebufferTextureLayer = glFramebufferTextureLayer;
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/external/deqp/modules/gles31/functional/ |
es31fTessellationGeometryInteractionTests.cpp | [all...] |
es31fTextureMultisampleTests.cpp | [all...] |