/bionic/libc/kernel/uapi/linux/ |
vsp1.h | 26 u32 lut[256]; member in struct:vsp1_lut_config
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/external/kernel-headers/original/uapi/linux/ |
vsp1.h | 31 u32 lut[256]; member in struct:vsp1_lut_config
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/prebuilts/ndk/9/platforms/android-21/arch-arm/usr/include/linux/ |
vsp1.h | 26 u32 lut[256]; member in struct:vsp1_lut_config
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/prebuilts/ndk/9/platforms/android-21/arch-arm64/usr/include/linux/ |
vsp1.h | 26 u32 lut[256]; member in struct:vsp1_lut_config
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/prebuilts/ndk/9/platforms/android-21/arch-mips/usr/include/linux/ |
vsp1.h | 26 u32 lut[256]; member in struct:vsp1_lut_config
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/prebuilts/ndk/9/platforms/android-21/arch-mips64/usr/include/linux/ |
vsp1.h | 26 u32 lut[256]; member in struct:vsp1_lut_config
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/prebuilts/ndk/9/platforms/android-21/arch-x86/usr/include/linux/ |
vsp1.h | 26 u32 lut[256]; member in struct:vsp1_lut_config
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/prebuilts/ndk/9/platforms/android-21/arch-x86_64/usr/include/linux/ |
vsp1.h | 26 u32 lut[256]; member in struct:vsp1_lut_config
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/external/opencv/cxcore/src/ |
cxlut.cpp | 45 * LUT Transform * 51 type t0 = lut[src[i]]; \ 52 type t1 = lut[src[i+1]]; \ 56 t0 = lut[src[i+2]]; \ 57 t1 = lut[src[i+3]]; \ 64 type t0 = lut[src[i]]; \ 72 type t0 = lut[src[i]*2]; \ 73 type t1 = lut[src[i+1]*2 + 1]; \ 81 type t0 = lut[src[i]*3]; \ 82 type t1 = lut[src[i+1]*3 + 1]; 225 CvMat lutstub, *lut = (CvMat*)lutarr; local [all...] |
_cxcore.h | 304 int dststep, CvSize size, const uchar* lut ); 306 int dststep, CvSize size, const ushort* lut ); 308 int dststep, CvSize size, const int* lut ); 310 int dststep, CvSize size, const double* lut ); 313 int dststep, CvSize size, const uchar* lut ); 315 int dststep, CvSize size, const uchar* lut ); 317 int dststep, CvSize size, const uchar* lut ); 320 int dststep, CvSize size, const void* lut ); 324 int dststep, CvSize size, const schar* lut ) 327 dststep, size, (const uchar*)lut ); [all...] |
/cts/tests/tests/rscpp/src/android/cts/rscpp/ |
RSLUTTest.java | 49 ScriptIntrinsicLUT lut = ScriptIntrinsicLUT.create(mRS, Element.RGBA_8888(mRS)); local 51 lut.setRed(i, 255-i); 52 lut.setGreen(i, 255-i); 53 lut.setBlue(i, 255-i); 56 lut.forEach(rsInput, rsOutput);
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RS3DLUTTest.java | 64 ScriptIntrinsic3DLUT lut = ScriptIntrinsic3DLUT.create(mRS, Element.RGBA_8888(mRS)); local 66 lut.setLUT(cube); 67 lut.forEach(rsInput, rsOutput);
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/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/ |
ScriptIntrinsic3DLUTThunker.java | 40 ScriptIntrinsic3DLUTThunker lut = new ScriptIntrinsic3DLUTThunker(0, rs, e); local 42 lut.mN = android.renderscript.ScriptIntrinsic3DLUT.create(rst.mN, et.getNObj()); 46 return lut; 49 public void setLUT(Allocation lut) { 50 AllocationThunker lutt = (AllocationThunker) lut;
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ScriptIntrinsic3DLUT.java | 72 public void setLUT(Allocation lut) { 73 final Type t = lut.getType(); 76 throw new RSIllegalArgumentException("LUT must be 3d."); 80 throw new RSIllegalArgumentException("LUT element type must match."); 83 mLUT = lut;
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/external/chromium_org/third_party/qcms/src/ |
iccread.c | 557 static void mAB_release(struct lutmABType *lut) 561 for (i = 0; i < lut->num_in_channels; i++){ 562 free(lut->a_curves[i]); 564 for (i = 0; i < lut->num_out_channels; i++){ 565 free(lut->b_curves[i]); 566 free(lut->m_curves[i]); 568 free(lut); 583 struct lutmABType *lut; local 639 lut = malloc(sizeof(struct lutmABType) + (clut_size) * sizeof(float)); 640 if (!lut) 718 struct lutType *lut; local [all...] |
chain.c | 32 static struct matrix build_lut_matrix(struct lutType *lut) 35 if (lut) { 36 result.m[0][0] = s15Fixed16Number_to_float(lut->e00); 37 result.m[0][1] = s15Fixed16Number_to_float(lut->e01); 38 result.m[0][2] = s15Fixed16Number_to_float(lut->e02); 39 result.m[1][0] = s15Fixed16Number_to_float(lut->e10); 40 result.m[1][1] = s15Fixed16Number_to_float(lut->e11); 41 result.m[1][2] = s15Fixed16Number_to_float(lut->e12); 42 result.m[2][0] = s15Fixed16Number_to_float(lut->e20); 43 result.m[2][1] = s15Fixed16Number_to_float(lut->e21) 984 float *lut = qcms_modular_transform_data(transform_list, src, dest, lutSize\/3); local [all...] |
/frameworks/rs/cpu_ref/ |
rsCpuIntrinsicLUT.cpp | 39 ObjectBaseRef<Allocation> lut; member in class:android::renderscript::RsdCpuScriptIntrinsicLUT 52 lut.set(static_cast<Allocation *>(data)); 66 const uchar *tr = (const uchar *)cp->lut->mHal.drvState.lod[0].mallocPtr; 97 lut.clear();
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/frameworks/base/rs/java/android/renderscript/ |
ScriptIntrinsic3DLUT.java | 63 public void setLUT(Allocation lut) { 64 final Type t = lut.getType(); 67 throw new RSIllegalArgumentException("LUT must be 3d."); 71 throw new RSIllegalArgumentException("LUT element type must match."); 74 mLUT = lut;
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/external/pdfium/core/src/fxcodec/lcms2/lcms2-2.6/src/ |
cmslut.c | 104 // This function is quite useful to analyze the structure of a LUT and retrieve the MPE elements 105 // that conform the LUT. It should be called with the LUT, the number of expected elements and 110 cmsBool CMSEXPORT cmsPipelineCheckAndRetreiveStages(const cmsPipeline* Lut, cmsUInt32Number n, ...) 119 if (cmsPipelineStageCount(Lut) != n) return FALSE; 124 mpe = Lut ->Elements; 138 mpe = Lut ->Elements; 619 // Our resulting LUT would be same gridpoints on all dimensions 636 // Our resulting LUT would be same gridpoints on all dimensions 1280 cmsPipeline* lut = (cmsPipeline*) D; local 1306 cmsPipeline* lut = (cmsPipeline*) D; local [all...] |
/frameworks/base/core/jni/ |
com_android_internal_view_animation_NativeInterpolatorFactoryHelper.cpp | 72 float* lut = new float[len]; local 73 env->GetFloatArrayRegion(jlut, 0, len, lut); 74 return reinterpret_cast<jlong>(new LUTInterpolator(lut, len));
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/frameworks/base/core/java/com/android/internal/view/animation/ |
FallbackLUTInterpolator.java | 37 * Used to cache the float[] LUT for use across multiple native 64 * Used to create a one-shot float[] LUT & native interpolator 67 float[] lut = createLUT(interpolator, duration); local 68 return NativeInterpolatorFactoryHelper.createLutInterpolator(lut);
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/packages/apps/Gallery2/jni/filters/ |
fx.c | 37 char* lut = 0; local 39 AndroidBitmap_lockPixels(env, lutbitmap, (void**) &lut); 41 unsigned char * lutrgb = (unsigned char * )lut;
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/cts/apps/CameraITS/tests/ |
tutorial.py | 148 # Apply a lookup table to the image, and save the new version. The LUT 150 # In this case, the LUT is used to double the value of each pixel. 151 lut = numpy.array([2*i for i in xrange(65536)]) 152 rgbimg_lut = its.image.apply_lut_to_image(rgbimg, lut)
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/cts/tests/tests/rscpp/librscpptest/ |
rs_jni.cpp | 175 sp<ScriptIntrinsicLUT> lut = ScriptIntrinsicLUT::create(rs, e); local 182 lut->setRed(0, 256, lutValues); 183 lut->setGreen(0, 256, lutValues); 184 lut->setBlue(0, 256, lutValues); 186 lut->forEach(inputAlloc,outputAlloc); 225 sp<ScriptIntrinsic3DLUT> lut = ScriptIntrinsic3DLUT::create(rs, e); local 230 lut->setLUT(colorCube); 231 lut->forEach(inputAlloc,outputAlloc);
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/external/chromium_org/third_party/libwebp/utils/ |
quant_levels_dec.c | 158 static void InitCorrectionLUT(int16_t* const lut, int min_dist) { 175 lut[+i] = +c; 176 lut[-i] = -c; 178 lut[0] = 0;
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