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      1 //===-- StackID.cpp ---------------------------------------------*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 
     10 #include "lldb/Target/StackID.h"
     11 
     12 // C Includes
     13 // C++ Includes
     14 // Other libraries and framework includes
     15 // Project includes
     16 #include "lldb/Core/Stream.h"
     17 #include "lldb/Symbol/Block.h"
     18 #include "lldb/Symbol/Symbol.h"
     19 #include "lldb/Symbol/SymbolContext.h"
     20 
     21 using namespace lldb_private;
     22 
     23 
     24 void
     25 StackID::Dump (Stream *s)
     26 {
     27     s->Printf("StackID (pc = 0x%16.16" PRIx64 ", cfa = 0x%16.16" PRIx64 ", symbol_scope = %p", (uint64_t)m_pc, (uint64_t)m_cfa, m_symbol_scope);
     28     if (m_symbol_scope)
     29     {
     30         SymbolContext sc;
     31 
     32         m_symbol_scope->CalculateSymbolContext (&sc);
     33         if (sc.block)
     34             s->Printf(" (Block {0x%8.8" PRIx64 "})", sc.block->GetID());
     35         else if (sc.symbol)
     36             s->Printf(" (Symbol{0x%8.8x})", sc.symbol->GetID());
     37     }
     38     s->PutCString(") ");
     39 }
     40 
     41 bool
     42 lldb_private::operator== (const StackID& lhs, const StackID& rhs)
     43 {
     44     if (lhs.GetCallFrameAddress() != rhs.GetCallFrameAddress())
     45         return false;
     46 
     47     SymbolContextScope *lhs_scope = lhs.GetSymbolContextScope();
     48     SymbolContextScope *rhs_scope = rhs.GetSymbolContextScope();
     49 
     50     // Only compare the PC values if both symbol context scopes are NULL
     51     if (lhs_scope == NULL && rhs_scope == NULL)
     52         return lhs.GetPC() == rhs.GetPC();
     53 
     54     return lhs_scope == rhs_scope;
     55 }
     56 
     57 bool
     58 lldb_private::operator!= (const StackID& lhs, const StackID& rhs)
     59 {
     60     if (lhs.GetCallFrameAddress() != rhs.GetCallFrameAddress())
     61         return true;
     62 
     63     SymbolContextScope *lhs_scope = lhs.GetSymbolContextScope();
     64     SymbolContextScope *rhs_scope = rhs.GetSymbolContextScope();
     65 
     66     if (lhs_scope == NULL && rhs_scope == NULL)
     67         return lhs.GetPC() != rhs.GetPC();
     68 
     69     return lhs_scope != rhs_scope;
     70 }
     71 
     72 bool
     73 lldb_private::operator< (const StackID& lhs, const StackID& rhs)
     74 {
     75     const lldb::addr_t lhs_cfa = lhs.GetCallFrameAddress();
     76     const lldb::addr_t rhs_cfa = rhs.GetCallFrameAddress();
     77 
     78     // FIXME: We are assuming that the stacks grow downward in memory.  That's not necessary, but true on
     79     // all the machines we care about at present.  If this changes, we'll have to deal with that.  The ABI is the
     80     // agent who knows this ordering, but the StackID has no access to the ABI.  The most straightforward way
     81     // to handle this is to add a "m_grows_downward" bool to the StackID, and set it in the constructor.
     82     // But I'm not going to waste a bool per StackID on this till we need it.
     83 
     84     if (lhs_cfa != rhs_cfa)
     85         return lhs_cfa < rhs_cfa;
     86 
     87     SymbolContextScope *lhs_scope = lhs.GetSymbolContextScope();
     88     SymbolContextScope *rhs_scope = rhs.GetSymbolContextScope();
     89 
     90     if (lhs_scope != NULL && rhs_scope != NULL)
     91     {
     92         // Same exact scope, lhs is not less than (younger than rhs)
     93         if (lhs_scope == rhs_scope)
     94             return false;
     95 
     96         SymbolContext lhs_sc;
     97         SymbolContext rhs_sc;
     98         lhs_scope->CalculateSymbolContext (&lhs_sc);
     99         rhs_scope->CalculateSymbolContext (&rhs_sc);
    100 
    101         // Items with the same function can only be compared
    102         if (lhs_sc.function == rhs_sc.function &&
    103             lhs_sc.function != NULL && lhs_sc.block != NULL &&
    104             rhs_sc.function != NULL && rhs_sc.block != NULL)
    105         {
    106             return rhs_sc.block->Contains (lhs_sc.block);
    107         }
    108     }
    109     return false;
    110 }
    111