/external/deqp/framework/opengl/wrapper/ |
glwInitES20Direct.inl | 126 gl->uniform3iv = &glUniform3iv;
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glwInitES20.inl | 126 gl->uniform3iv = (glUniform3ivFunc) loader->get("glUniform3iv");
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glwInitES30Direct.inl | 126 gl->uniform3iv = &glUniform3iv;
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glwFunctions.inl | 159 glUniform3ivFunc uniform3iv;
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glwInitES30.inl | 126 gl->uniform3iv = (glUniform3ivFunc) loader->get("glUniform3iv");
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glwInitES31.inl | 126 gl->uniform3iv = (glUniform3ivFunc) loader->get("glUniform3iv");
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glwInitGL30.inl | 157 gl->uniform3iv = (glUniform3ivFunc) loader->get("glUniform3iv");
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glwInitGL31.inl | 157 gl->uniform3iv = (glUniform3ivFunc) loader->get("glUniform3iv");
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glwInitGL32.inl | 157 gl->uniform3iv = (glUniform3ivFunc) loader->get("glUniform3iv");
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glwInitGL33.inl | 157 gl->uniform3iv = (glUniform3ivFunc) loader->get("glUniform3iv");
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/external/deqp/modules/gles31/functional/ |
es31fShaderSharedVarTests.cpp | 226 else if (scalarSize == 3) gl.uniform3iv(location, numValues, &values[0]); 262 else if (scalarSize == 3) gl.uniform3iv(location, numValues, &values[0]);
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es31fShaderTextureSizeTests.cpp | 431 gl.uniform3iv(shaderSizeLoc, 1, size.getPtr());
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es31fUniformLocationTests.cpp | 594 case glu::TYPE_INT_VEC3: gl.uniform3iv(gotLoc, 1, intBuf); break; 604 case glu::TYPE_BOOL_VEC3: gl.uniform3iv(gotLoc, 1, intBuf); break; [all...] |
/external/deqp/framework/opengl/ |
gluES3PlusWrapperFuncs.inl | 126 dst->uniform3iv = src.uniform3iv;
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/external/deqp/framework/opengl/simplereference/ |
sglrContext.hpp | 169 virtual void uniform3iv (deInt32 index, deInt32 count, const deInt32*) = DE_NULL;
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sglrGLContext.hpp | 181 virtual void uniform3iv (deInt32 index, deInt32 count, const deInt32*);
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/external/chromium_org/third_party/WebKit/Source/bindings/core/v8/custom/ |
V8WebGLRenderingContextCustom.cpp | 592 case kUniform3v: context->uniform3iv(location, array); break; 615 case kUniform3v: context->uniform3iv(location, implArray.data(), implArray.size()); break; 653 ExceptionState exceptionState(ExceptionState::ExecutionContext, "uniform3iv", "WebGLRenderingContext", info.Holder(), info.GetIsolate()); [all...] |
/external/chromium_org/third_party/WebKit/Source/platform/graphics/test/ |
MockWebGraphicsContext3D.h | 210 virtual void uniform3iv(WGC3Dint location, WGC3Dsizei count, const WGC3Dint* v) { } function in class:blink::MockWebGraphicsContext3D
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
WebGLRenderingContextBase.h | 280 void uniform3iv(const WebGLUniformLocation*, Int32Array* v); 281 void uniform3iv(const WebGLUniformLocation*, GLint* v, GLsizei); [all...] |
WebGLRenderingContextBase.idl | 665 [Custom] void uniform3iv(WebGLUniformLocation? location, Int32Array v); [all...] |
/external/deqp/framework/platform/null/ |
tcuNullRenderContextInitFuncs.inl | 159 gl->uniform3iv = glUniform3iv;
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/external/chromium_org/third_party/WebKit/public/platform/ |
WebGraphicsContext3D.h | 326 virtual void uniform3iv(WGC3Dint location, WGC3Dsizei count, const WGC3Dint* v) = 0;
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/external/chromium_org/webkit/common/gpu/ |
webgraphicscontext3d_impl.h | 332 virtual void uniform3iv(WGC3Dint location,
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/external/deqp/modules/glshared/ |
glsFragOpInteractionCase.cpp | 354 case 3: ctx.uniform3iv(location, 1, (int*)value.value().getValuePtr()); break;
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glsShaderRenderCase.cpp | 928 gl.uniform3iv(uniLoc, 1, s_ivec3Uniforms[i].value.getPtr());
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