/frameworks/base/docs/html/sdk/api_diff/14/changes/ |
android.renderscript.Allocation.html | 10 android.renderscript.Allocation 74 Class android.renderscript.<A HREF="../../../../reference/android/renderscript/Allocation.html" target="_top"><font size="+2"><code>Allocation</code></font></A> 86 <A NAME="android.renderscript.Allocation.copy1DRangeFrom_added(int, int, android.renderscript.Allocation, int)"></A> 87 <nobr><code>void</code> <A HREF="../../../../reference/android/renderscript/Allocation.html#copy1DRangeFrom(int, int, android.renderscript.Allocation, int)" target="_top"><code>copy1DRangeFrom</code></A>(<code>int,</nobr> int<nobr>,</nobr> Allocation<nobr>,</nobr> int<nobr><nobr></code>)</nobr> 93 <A NAME="android.renderscript.Allocation.copy2DRangeFrom_added(int, int, int, int, android.renderscript.Allocation, int, int)"></A [all...] |
/cts/tests/tests/hardware/src/android/hardware/camera2/cts/rs/ |
ScriptGraph.java | 28 import android.renderscript.Allocation; 40 * {@link android.renderscript.Script scripts} and managing their {@link Allocation allocations}. 52 * <p>In case the input {@link Allocation} is actually backed by a {@link Surface}, convenience 54 * automatically update the {@link Allocation allocation} with the latest buffer available.</p> 75 private final Allocation mOutputAllocation; 92 * update the backing input {@link Allocation} with the latest buffer with 93 * {@link Allocation#ioReceive ioReceive}. 111 * Update the backing input {@link Allocation} with the latest buffer with 112 * {@link Allocation#ioReceive ioReceive} repeatedly until no more buffers are pending [all...] |
/cts/tests/tests/renderscript/src/android/renderscript/cts/ |
GlobalSync.java | 19 import android.renderscript.Allocation; 25 Allocation AFailed; 27 Allocation AIn; 33 AFailed = Allocation.createTyped(mRS, t); 39 AIn = Allocation.createTyped(mRS, t);
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RsPackColorTo8888Test.java | 19 import android.renderscript.Allocation; 35 public void forEach(int testId, Allocation mIn, Allocation mOut) throws RSRuntimeException { 69 Allocation mAllocationIn = Allocation.createSized(mRS, Element.F32_3(mRS), INPUTSIZE); 70 Allocation mAllocationOut = Allocation.createSized(mRS, Element.U8_4(mRS), INPUTSIZE); 96 Allocation mAllocationIn = Allocation.createSized(mRS, Element.F32_4(mRS), INPUTSIZE); 97 Allocation mAllocationOut = Allocation.createSized(mRS, Element.U8_4(mRS), INPUTSIZE) [all...] |
/cts/tests/tests/uirendering/src/android/uirendering/cts/bitmapcomparers/ |
ExactComparer.java | 22 import android.renderscript.Allocation; 59 public boolean verifySameRowsRS(Resources resources, Allocation ideal, 60 Allocation given, int offset, int stride, int width, int height, 61 RenderScript renderScript, Allocation inputAllocation, Allocation outputAllocation) {
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/external/llvm/lib/CodeGen/ |
AllocationOrder.cpp | 1 //===-- llvm/CodeGen/AllocationOrder.cpp - Allocation Order ---------------===// 10 // This file implements an allocation order for virtual registers. 12 // The preferred allocation order for a virtual register depends on allocation 51 "Target hint is outside allocation order.");
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AllocationOrder.h | 1 //===-- llvm/CodeGen/AllocationOrder.h - Allocation Order -*- C++ -*-------===// 10 // This file implements an allocation order for virtual registers. 12 // The preferred allocation order for a virtual register depends on allocation 42 /// Get the allocation order without reordered hints. 45 /// Return the next physical register in the allocation order, or 0. 62 /// Limit'th register in the RegisterClassInfo allocation order.
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
FrameBuffer1D.java | 20 import android.renderscript.Allocation; 44 * Access frame's data using a RenderScript {@link Allocation}. 48 * @return The Allocation instance holding the Frame's data. 51 public Allocation lockAllocation(int mode) { 53 return (Allocation) mBackingStore.lockData(mode, BackingStore.ACCESS_ALLOCATION);
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
RenderPass.java | 101 Allocation drawableData = Allocation.createSized(rs, 102 Element.ALLOCATION(rs), 104 Allocation[] drawableAllocs = new Allocation[mObjectsToDraw.size()];
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SceneManager.java | 43 import android.renderscript.Allocation.MipmapControl; 54 HashMap<String, Allocation> mAllocationMap; 75 private Allocation mDefault2D; 76 private Allocation mDefaultCube; 85 private static Allocation getDefault(boolean isCube) { 99 Allocation.MipmapControl mip = Allocation.MipmapControl.MIPMAP_ON_SYNC_TO_TEXTURE; 100 int usage = Allocation.USAGE_GRAPHICS_TEXTURE; 101 Allocation defaultImage = Allocation.createTyped(rs, bitmapType, mip, usage) [all...] |
/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/ |
Blur25.java | 21 import android.renderscript.Allocation; 38 private Allocation mScratchPixelsAllocation1; 39 private Allocation mScratchPixelsAllocation2; 79 mScratchPixelsAllocation1 = Allocation.createTyped(mRS, tb.create()); 80 mScratchPixelsAllocation2 = Allocation.createTyped(mRS, tb.create());
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Blur25G.java | 22 import android.renderscript.Allocation; 40 private Allocation mScratchPixelsAllocation1; 41 private Allocation mScratchPixelsAllocation2; 70 mScratchPixelsAllocation1 = Allocation.createTyped(mRS, tb.create()); 71 mScratchPixelsAllocation2 = Allocation.createTyped(mRS, tb.create());
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Grain.java | 21 import android.renderscript.Allocation; 33 private Allocation mNoise; 34 private Allocation mNoise2; 76 mNoise = Allocation.createTyped(mRS, tb.create()); 77 mNoise2 = Allocation.createTyped(mRS, tb.create());
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/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/ |
Blur25.java | 21 import android.renderscript.Allocation; 38 private Allocation mScratchPixelsAllocation1; 39 private Allocation mScratchPixelsAllocation2; 79 mScratchPixelsAllocation1 = Allocation.createTyped(mRS, tb.create()); 80 mScratchPixelsAllocation2 = Allocation.createTyped(mRS, tb.create());
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Blur25G.java | 22 import android.renderscript.Allocation; 40 private Allocation mScratchPixelsAllocation1; 41 private Allocation mScratchPixelsAllocation2; 70 mScratchPixelsAllocation1 = Allocation.createTyped(mRS, tb.create()); 71 mScratchPixelsAllocation2 = Allocation.createTyped(mRS, tb.create());
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Grain.java | 21 import android.renderscript.Allocation; 33 private Allocation mNoise; 34 private Allocation mNoise2; 81 mNoise = Allocation.createTyped(mRS, tb.create()); 82 mNoise2 = Allocation.createTyped(mRS, tb.create());
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/frameworks/rs/ |
rsScriptIntrinsic.cpp | 37 mSlots = new ObjectBaseRef<Allocation>[2]; 61 const Allocation * ain, 62 Allocation * aout, 72 const Allocation** ains, 74 Allocation* aout,
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rsScriptC_LibGL.cpp | 49 void rsrBindTexture(Context *rsc, ProgramFragment *pf, uint32_t slot, Allocation *a) { 55 void rsrBindConstant(Context *rsc, ProgramFragment *pf, uint32_t slot, Allocation *a) { 61 void rsrBindConstant(Context *rsc, ProgramVertex *pv, uint32_t slot, Allocation *a) { 93 void rsrBindFrameBufferObjectColorTarget(Context *rsc, Allocation *a, uint32_t slot) { 99 void rsrBindFrameBufferObjectDepthTarget(Context *rsc, Allocation *a) { 221 void rsrDrawTextAlloc(Context *rsc, Allocation *a, int x, int y) { 222 const char *text = (const char *)rsc->mHal.funcs.allocation.lock1D(rsc, a); 225 rsc->mHal.funcs.allocation.unlock1D(rsc, a); 249 void rsrMeasureTextAlloc(Context *rsc, Allocation *a, 252 const char *text = (const char *)rsc->mHal.funcs.allocation.lock1D(rsc, a) [all...] |
rsScript.cpp | 44 void Script::setSlot(uint32_t slot, Allocation *a) { 47 ALOGE("Script::setSlot unable to set allocation, invalid slot index"); 59 ALOGE("Script::setVar unable to set allocation, invalid slot index"); 68 ALOGE("Script::getVar unable to set allocation, invalid slot index: " 78 ALOGE("Script::setVar unable to set allocation, invalid slot index: " 89 ALOGE("Script::setVarObj unable to set allocation, invalid slot index: " 167 Allocation *a = static_cast<Allocation *>(va); 203 static_cast<const Allocation *>(vain), static_cast<Allocation *>(vaout) [all...] |
rsMesh.cpp | 45 mHal.state.indexBuffers = new Allocation *[mHal.state.indexBuffersCount]; 53 mHal.state.vertexBuffers = new Allocation *[mHal.state.vertexBuffersCount]; 58 mVertexBuffers = new ObjectBaseRef<Allocation>[mHal.state.vertexBuffersCount]; 59 mIndexBuffers = new ObjectBaseRef<Allocation>[mHal.state.primitivesCount]; 117 ObjectBaseRef<Allocation> *vertexBuffers = NULL; 119 vertexBuffers = new ObjectBaseRef<Allocation>[vertexBuffersCount]; 122 Allocation *vertexAlloc = Allocation::createFromStream(rsc, stream); 128 ObjectBaseRef<Allocation> *indexBuffers = NULL; 131 indexBuffers = new ObjectBaseRef<Allocation>[primitivesCount] [all...] |
/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/ |
ScriptIntrinsic3DLUTThunker.java | 49 public void setLUT(Allocation lut) { 63 * @param ain Input allocation 64 * @param aout Output allocation 66 public void forEach(Allocation ain, Allocation aout) {
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ScriptIntrinsicConvolve3x3.java | 22 * Intrinsic for applying a 3x3 convolve to an allocation. 27 private Allocation mInput; 70 * @param ain The input allocation. 72 public void setInput(Allocation ain) { 100 * allocation. 102 * @param aout Output allocation. Must match creation element 105 public void forEach(Allocation aout) {
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ScriptIntrinsicConvolve5x5.java | 22 * Intrinsic for applying a 5x5 convolve to an allocation. 27 private Allocation mInput; 64 * @param ain The input allocation. 66 public void setInput(Allocation ain) { 96 * allocation. 98 * @param aout Output allocation. Must match creation element 101 public void forEach(Allocation aout) {
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/frameworks/base/tests/RenderScriptTests/PerfTest/src/com/android/perftest/ |
FillTest.java | 66 mTests[index].testName = Allocation.createFromString(mRS, 68 Allocation.USAGE_SCRIPT); 71 Allocation.USAGE_SCRIPT); 131 private Allocation loadTextureARGB(int id) { 133 return Allocation.createFromBitmap(mRS, b, 134 Allocation.MipmapControl.MIPMAP_ON_SYNC_TO_TEXTURE, 135 Allocation.USAGE_GRAPHICS_TEXTURE); 138 private Allocation loadTextureRGB(int id) { 139 return Allocation.createFromBitmapResource(mRS, mRes, id, 140 Allocation.MipmapControl.MIPMAP_ON_SYNC_TO_TEXTURE [all...] |
/frameworks/rs/cpu_ref/ |
rsCpuCore.h | 99 const Allocation * ain; 100 Allocation * aout; 116 const Allocation ** ains; 141 void launchThreads(const Allocation * ain, Allocation * aout, 144 void launchThreads(const Allocation** ains, uint32_t inLen, Allocation* aout,
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