/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/ |
Blit9.cpp | 15 #include "libGLESv2/Framebuffer.h" 211 bool Blit9::copy2D(gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum destFormat, GLint xoffset, GLint yoffset, TextureStorage *storage, GLint level) 215 gl::FramebufferAttachment *colorbuffer = framebuffer->getColorbuffer(0); 247 bool Blit9::copyCube(gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum destFormat, GLint xoffset, GLint yoffset, TextureStorage *storage, GLenum target, GLint level) 251 gl::FramebufferAttachment *colorbuffer = framebuffer->getColorbuffer(0);
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/external/deqp/modules/gles3/functional/ |
es3fPixelBufferObjectTests.cpp | 388 GLuint framebuffer = 0; local 394 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, framebuffer)); 399 GLU_CHECK_CALL(glGenFramebuffers(1, &framebuffer)); 405 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, framebuffer)); 556 if (framebuffer) 557 GLU_CHECK_CALL(glDeleteFramebuffers(1, &framebuffer)); 599 TestCaseGroup* nativeFramebufferGroup = new TestCaseGroup(m_context, "native", "Tests with reading from native framebuffer");
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es3fScissorTests.cpp | 115 addChild(createFramebufferBlitTest(tc, rc, "framebuffer_blit_center", "Blit to default framebuffer, scissor away edges", Vec4(0.1f, 0.1f, 0.8f, 0.8f))); 116 addChild(createFramebufferBlitTest(tc, rc, "framebuffer_blit_corner", "Blit to default framebuffer, scissor all but a corner", Vec4(0.6f, 0.6f, 0.5f, 0.5f))); 117 addChild(createFramebufferBlitTest(tc, rc, "framebuffer_blit_none", "Blit to default framebuffer, scissor area outside screen", Vec4(1.6f, 0.6f, 0.5f, 0.5f)));
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/external/qemu/android/camera/ |
camera-capture-linux.c | 61 /* Describes a framebuffer. */ 63 /* Framebuffer data. */ 65 /* Framebuffer data size. */ 343 /* Allocate framebuffer array. */ 346 E("%s: Not enough memory to allocate framebuffer array", __FUNCTION__); 350 /* Map every framebuffer to the shared memory, and queue it 354 /* Map framebuffer. */ 420 /* Allocate framebuffer array. */ 423 E("%s: Not enough memory to allocate framebuffer array", __FUNCTION__); 435 E("%s: Not enough memory to allocate framebuffer", __FUNCTION__) [all...] |
/cts/suite/cts/deviceTests/browserbench/assets/octane/ |
gbemu.js | [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/include/ |
svga_reg.h | 48 #define SVGA_CURSOR_ON_REMOVE_FROM_FB 0x2 /* Remove the cursor from the framebuffer because we need to see what's under it */ 49 #define SVGA_CURSOR_ON_RESTORE_TO_FB 0x3 /* Put the cursor back in the framebuffer so the user can see it */ 52 * The maximum framebuffer size that can traced for e.g. guests in VESA mode. 180 * device and the driver: the FIFO ('MEM') and the framebuffer. GMRs 183 * new alternative to framebuffer memory, usable for both 2D and 3D 259 * Special GMR IDs, allowing SVGAGuestPtrs to point to framebuffer 263 * Using the guest framebuffer (GFB) at BAR1 for general purpose DMA 268 #define SVGA_GMR_FRAMEBUFFER ((uint32) -2) // Guest Framebuffer (GFB) 320 * format of the legacy guest framebuffer (GFB) or the current 674 * framebuffer (GFB) and all commands that work only with the GFB [all...] |
/external/mesa3d/src/gallium/drivers/svga/include/ |
svga_reg.h | 48 #define SVGA_CURSOR_ON_REMOVE_FROM_FB 0x2 /* Remove the cursor from the framebuffer because we need to see what's under it */ 49 #define SVGA_CURSOR_ON_RESTORE_TO_FB 0x3 /* Put the cursor back in the framebuffer so the user can see it */ 52 * The maximum framebuffer size that can traced for e.g. guests in VESA mode. 180 * device and the driver: the FIFO ('MEM') and the framebuffer. GMRs 183 * new alternative to framebuffer memory, usable for both 2D and 3D 259 * Special GMR IDs, allowing SVGAGuestPtrs to point to framebuffer 263 * Using the guest framebuffer (GFB) at BAR1 for general purpose DMA 268 #define SVGA_GMR_FRAMEBUFFER ((uint32) -2) // Guest Framebuffer (GFB) 320 * format of the legacy guest framebuffer (GFB) or the current 674 * framebuffer (GFB) and all commands that work only with the GFB [all...] |
/external/qemu/docs/ |
GOLDFISH-VIRTUAL-HARDWARE.TXT | 380 V. Goldfish framebuffer: 392 0x00 GET_WIDTH R: Read framebuffer width in pixels. 393 0x04 GET_HEIGHT R: Read framebuffer height in pixels. 399 0x1c GET_PHYS_WIDTH R: Read framebuffer width in millimeters. 400 0x20 GET_PHYS_HEIGHT R: Read framebuffer height in millimeters. 401 0x24 GET_FORMAT R: Read framebuffer pixel format. 403 The framebuffer device is a bit peculiar, because it uses, in addition to the 407 The emulator is responsible for displaying the framebuffer content in its UI 410 IMPORTANT NOTE: When GPU emulation is enabled, the framebuffer will typically 417 On boot, the kernel will read various properties of the framebuffer [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/ |
svga_state_framebuffer.c | 45 const struct pipe_framebuffer_state *curr = &svga->curr.framebuffer; 46 struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer; 109 struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer; 153 "hw framebuffer state", 181 float fb_width = svga->curr.framebuffer.width; 182 float fb_height = svga->curr.framebuffer.height;
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/wgl/ |
stw_context.c | 161 * format from the framebuffer. 361 * format in some cases, so we must create a framebuffer for those here 375 /* Bind the new framebuffer */ 398 /* Unreference the previous framebuffer if any. It must be done after 409 * Flush the current context if it is bound to the framebuffer. 422 * Notify the current context that the framebuffer has become invalid.
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/external/mesa3d/src/gallium/drivers/svga/ |
svga_state_framebuffer.c | 45 const struct pipe_framebuffer_state *curr = &svga->curr.framebuffer; 46 struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer; 109 struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer; 153 "hw framebuffer state", 181 float fb_width = svga->curr.framebuffer.width; 182 float fb_height = svga->curr.framebuffer.height;
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/external/mesa3d/src/gallium/state_trackers/wgl/ |
stw_context.c | 161 * format from the framebuffer. 361 * format in some cases, so we must create a framebuffer for those here 375 /* Bind the new framebuffer */ 398 /* Unreference the previous framebuffer if any. It must be done after 409 * Flush the current context if it is bound to the framebuffer. 422 * Notify the current context that the framebuffer has become invalid.
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/external/qemu/distrib/sdl-1.2.15/src/video/qtopia/ |
SDL_QWin.cc | 167 // write to framebuffer 244 uchar *fb = (uchar*)my_painter->frameBuffer(); 274 ushort *fb = (ushort*)my_painter->frameBuffer(); 280 uchar *fb = (uchar*)my_painter->frameBuffer(); 304 uchar *fb = (uchar*)my_painter->frameBuffer(); 328 ushort *fb = (ushort*)my_painter->frameBuffer();
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/external/chromium_org/third_party/WebKit/Source/platform/image-decoders/ |
ImageFrame.h | 47 DisposeNotSpecified, // Leave frame in framebuffer 48 DisposeKeep, // Leave frame in framebuffer 50 DisposeOverwritePrevious // Clear frame to previous framebuffer contents
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/ |
lp_scene.h | 133 /* Framebuffer mappings - valid only between begin_rasterization() 142 /** the framebuffer to render the scene into */ 164 * This basically the framebuffer size divided by tile size
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
brw_vtbl.c | 39 #include "main/framebuffer.h" 88 * Update the hardware state for drawing into a window or framebuffer object. 93 * Basically, this needs to be called any time the current framebuffer
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/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
st_context.c | 294 /* release framebuffer surfaces */ 296 pipe_surface_reference(&st->state.framebuffer.cbufs[i], NULL); 298 pipe_surface_reference(&st->state.framebuffer.zsbuf, NULL);
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/external/chromium_org/ui/ozone/platform/dri/ |
hardware_display_controller.h | 55 // encoder and connector. The CRTC determines which framebuffer to read, when 83 // same CRTC, so on scanout the same framebuffer will be displayed on both 113 // framebuffer for |primary| with |mode|.
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/external/chromium_org/ui/surface/ |
accelerated_surface_mac.cc | 81 // Bind and unbind the framebuffer to make changes to the 87 // Copy the current framebuffer's contents into our "live" texture. 143 // Generate and bind the framebuffer object.
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/external/deqp/doc/testspecs/GLES2/ |
functional.lifetime.txt | 93 framebuffer or a program) and attach another object (a texture, 104 (by reading a framebuffer's pixel contents or using a program for 111 (by drawing to a framebuffer) after deleting the attachment and creating
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/external/deqp/doc/testspecs/GLES3/ |
functional.lifetime.txt | 106 framebuffer, vertex array, transform feedback, or program) and attach 116 (by reading a framebuffer's pixel contents or using a program or vertex 123 (by drawing to a framebuffer or by using a transform feedback) first
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/external/deqp/framework/opengl/simplereference/ |
sglrGLContext.cpp | 60 // Setup base viewport. This offset is active when default framebuffer is active. 194 void GLContext::bindFramebuffer (deUint32 target, deUint32 framebuffer) 198 TCU_CHECK(framebuffer == 0 || framebuffer != defaultFbo); 202 if (isValidTarget && framebuffer != 0) 203 m_allocatedFbos.insert(framebuffer); 207 m_readFramebufferBinding = framebuffer; 210 m_drawFramebufferBinding = framebuffer; 212 if (framebuffer == 0) // Redirect 0 to platform-defined default framebuffer [all...] |
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_scene.h | 133 /* Framebuffer mappings - valid only between begin_rasterization() 142 /** the framebuffer to render the scene into */ 164 * This basically the framebuffer size divided by tile size
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_vtbl.c | 39 #include "main/framebuffer.h" 88 * Update the hardware state for drawing into a window or framebuffer object. 93 * Basically, this needs to be called any time the current framebuffer
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/external/mesa3d/src/mesa/state_tracker/ |
st_context.c | 294 /* release framebuffer surfaces */ 296 pipe_surface_reference(&st->state.framebuffer.cbufs[i], NULL); 298 pipe_surface_reference(&st->state.framebuffer.zsbuf, NULL);
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