/cts/tests/tests/renderscript/src/android/renderscript/cts/ |
sample.rs | 114 // lod 4 test, but only have 3 lods 158 // lod 4 test, but only have 3 lods
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/external/valgrind/main/docs/internals/ |
3_4_BUGSTATUS.txt | 107 189737 vex amd64->IR: unhandled instruction bytes: 0xAC (lods)
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/external/llvm/test/MC/X86/ |
x86-16.s | 856 lods %ds:(%si), %al 857 lods (%si), %al 867 lods %ds:(%si), %ax 868 lods (%si), %ax 878 lods %ds:(%si), %eax 879 lods (%si), %eax
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x86-32.s | 932 lods %ds:(%esi), %al 933 lods (%esi), %al 943 lods %ds:(%esi), %ax 944 lods (%esi), %ax 954 lods %ds:(%esi), %eax 955 lods (%esi), %eax
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x86-64.s | 1127 lods %ds:(%rsi), %al 1128 lods (%rsi), %al 1138 lods %ds:(%rsi), %ax 1139 lods (%rsi), %ax 1149 lods %ds:(%rsi), %eax 1150 lods (%rsi), %eax 1160 lods %ds:(%rsi), %rax 1161 lods (%rsi), %rax
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index-operations.s | 43 lods (%esi), %ax label
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/external/valgrind/main/none/tests/x86/ |
bug152818-x86.c | 23 * rep lods byte ptr es:[si]
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/frameworks/native/opengl/libagl/ |
mipmap.cpp | 181 // exit condition: we just processed the 1x1 LODs
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/external/valgrind/main/exp-bbv/ |
bbv_main.c | 287 /* the following: movs, cmps, scas, lods, stos, ins, outs */ 314 (inst_byte <= 0xaf) ) || /* lods,stos */
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/external/deqp/modules/gles2/functional/ |
es2fTextureUnitTests.cpp | 246 void makeSafeLods (const vector<IVec2>& textureSizes, const IVec2& viewportSize); // Modifies texture coordinates so that LODs aren't too close to x.5 or 0.0 . 769 // First we do some tricks to make the LODs safer wrt. precision issues. See MultiTexShader::makeSafeLods(). [all...] |
/external/valgrind/main/VEX/test/ |
test-amd64.c | 1201 // REINSTATE: TEST_STRING(lods, ""); /* to verify stos */ 1202 // REINSTATE: TEST_STRING(lods, "rep "); 1205 // REINSTATE: TEST_STRING(lods, ""); /* to verify stos */ [all...] |
test-i386.c | 1161 // REINSTATE: TEST_STRING(lods, ""); /* to verify stos */ 1162 // REINSTATE: TEST_STRING(lods, "rep "); 1165 // REINSTATE: TEST_STRING(lods, ""); /* to verify stos */ [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTextureUnitTests.cpp | 342 void makeSafeLods (const vector<IVec3>& textureSizes, const IVec2& viewportSize); // Modifies texture coordinates so that LODs aren't too close to x.5 or 0.0 . [all...] |
/external/llvm/lib/Target/X86/ |
X86InstrInfo.td | [all...] |
/external/llvm/lib/Target/X86/AsmParser/ |
X86AsmParser.cpp | [all...] |
/system/core/libpixelflinger/ |
pixelflinger.cpp | 105 // All LODs must have the same format
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/frameworks/rs/driver/ |
rsdAllocation.cpp | 396 ALOGE("User-allocated buffers must not have multiple faces or LODs"); [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/ |
sp_tex_sample.c | [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/x86/ |
assyntax.h | 517 #define LODS_L CHOICE(lodsl, lodsl, _LTOG lods) 518 #define LODS_W CHOICE(lodsw, lodsw, _WTOG lods) [all...] |
/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_tex_sample.c | [all...] |
/external/mesa3d/src/mesa/x86/ |
assyntax.h | 517 #define LODS_L CHOICE(lodsl, lodsl, _LTOG lods) 518 #define LODS_W CHOICE(lodsw, lodsw, _WTOG lods) [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/r300/ |
r300_state.c | [all...] |
/external/elfutils/0.153/libcpu/defs/ |
i386 | 408 1010110{w}:{R}lods {ds_si},{ax}{w} [all...] |
/external/mesa3d/src/gallium/drivers/r300/ |
r300_state.c | [all...] |
/frameworks/base/rs/java/android/renderscript/ |
Allocation.java | 220 * bitmap will not contain additional LODs. [all...] |