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    Searched refs:DE_LENGTH_OF_ARRAY (Results 226 - 250 of 310) sorted by null

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  /external/deqp/modules/gles31/functional/
es31fFboColorbufferTests.cpp 326 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(colorFormats); fmtNdx++)
es31fSSBOLayoutCase.cpp 87 for (int descNdx = 0; descNdx < DE_LENGTH_OF_ARRAY(bitDesc); descNdx++)
    [all...]
es31fSynchronizationTests.cpp     [all...]
  /external/deqp/modules/glshared/
glsInteractionTestUtil.cpp 248 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(quad.color); ndx++)
glsTextureBufferCase.cpp 119 for (int i = 0; i < DE_LENGTH_OF_ARRAY(indices); i++)
154 for (int i = (int)offset; i < DE_LENGTH_OF_ARRAY(indices) && i < (int)(offset + size); i++)
422 for (int infoNdx = 0; infoNdx < DE_LENGTH_OF_ARRAY(bitInfos); infoNdx++)
732 for (int infoNdx = 0; infoNdx < DE_LENGTH_OF_ARRAY(bitInfos); infoNdx++)
    [all...]
glsFragOpInteractionCase.cpp 302 ctx.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(indices), GL_UNSIGNED_SHORT, &indices[0]);
504 const int fNdx = (attribNdx+vtxNdx+m_iterNdx)%DE_LENGTH_OF_ARRAY(vtxInterpFactors);
534 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(contexts); ndx++)
  /external/deqp/modules/egl/
teglNativeColorMappingTests.cpp 511 if (!testNativeWindow(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativeWindow, display.getEGLDisplay(), *context, config, gl, m_render, waitFrames, DE_LENGTH_OF_ARRAY(colors), colors))
520 if (!testNativePixmap(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativePixmap, display.getEGLDisplay(), *context, config, gl, m_render, DE_LENGTH_OF_ARRAY(colors), colors))
529 if (!testNativePixmapCopy(m_testCtx.getLog(), *nativePixmap, display.getEGLDisplay(), *context, config, gl, m_render, DE_LENGTH_OF_ARRAY(colors), colors))
teglQuerySurfaceTests.cpp 87 logSurfaceAttributes(log, surface, attributes, DE_LENGTH_OF_ARRAY(attributes));
100 logSurfaceAttributes(log, surface, attributes, DE_LENGTH_OF_ARRAY(attributes));
263 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(pbufferAttribs); ndx++)
teglRenderTests.cpp     [all...]
teglRenderCase.cpp 236 for (int apiNdx = 0; apiNdx < DE_LENGTH_OF_ARRAY(apis); apiNdx++)
  /external/deqp/modules/gles2/functional/
es2fShaderTextureFunctionTests.cpp 326 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(texCubeSwz) == tcu::CUBEFACE_LAST);
607 createCaseGroup(this, "vertex", "Vertex Shader Texture Lookups", &vertexCases[0], DE_LENGTH_OF_ARRAY(vertexCases), true);
622 createCaseGroup(this, "fragment", "Fragment Shader Texture Lookups", &fragmentCases[0], DE_LENGTH_OF_ARRAY(fragmentCases), false);
es2fUniformApiTests.cpp 225 const glu::DataType basicType = (glu::DataType)s_testDataTypes[rnd.getInt(0, DE_LENGTH_OF_ARRAY(s_testDataTypes)-1)];
407 for (int i = 0; i < DE_LENGTH_OF_ARRAY(types); i++)
422 for (int i = 0; i < DE_LENGTH_OF_ARRAY(types); i++)
438 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(types0) == DE_LENGTH_OF_ARRAY(types1));
440 for (int i = 0; i < DE_LENGTH_OF_ARRAY(types0); i++)
927 #define ARRAY_CHOICE(ARR) (ARR[rnd.getInt(0, DE_LENGTH_OF_ARRAY(ARR)-1)])
    [all...]
  /external/deqp/modules/gles2/performance/
es2pShaderOptimizationTests.cpp     [all...]
  /external/deqp/modules/gles3/functional/
es3fBooleanStateQueryTests.cpp 561 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(testMasks); ndx++)
719 for (int _verifierNdx = 0; _verifierNdx < DE_LENGTH_OF_ARRAY(VERIFIERS); _verifierNdx++) \
780 for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(isEnableds); testNdx++)
es3fShaderPackingFunctionTests.cpp 128 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST);
129 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(s_postfix)));
140 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix)));
es3fUniformApiTests.cpp 285 const glu::DataType basicType = (glu::DataType)s_testDataTypes[rnd.getInt(0, DE_LENGTH_OF_ARRAY(s_testDataTypes)-1)];
473 for (int i = 0; i < DE_LENGTH_OF_ARRAY(types); i++)
488 for (int i = 0; i < DE_LENGTH_OF_ARRAY(types); i++)
504 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(types0) == DE_LENGTH_OF_ARRAY(types1));
506 for (int i = 0; i < DE_LENGTH_OF_ARRAY(types0); i++)
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es3fShaderCommonFunctionTests.cpp 157 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(bits) == glu::PRECISION_LAST);
158 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(bits)));
398 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST);
399 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(s_postfix)));
410 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix)));
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es3fShaderTextureFunctionTests.cpp 628 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(texCubeSwz) == tcu::CUBEFACE_LAST);
    [all...]
es3fFboInvalidateTests.cpp     [all...]
es3fVertexTextureTests.cpp 298 for (int i = 0; i < DE_LENGTH_OF_ARRAY(quadVertices); i++)
700 for (int renderNdx = 0; renderNdx < DE_LENGTH_OF_ARRAY(renders); renderNdx++)
    [all...]
  /external/deqp/modules/gles3/performance/
es3pShaderOptimizationTests.cpp     [all...]
  /external/deqp/framework/referencerenderer/
rrRasterizer.cpp 294 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(corners); ++ndx)
380 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(bounds); ++ndx)
620 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_samplePos4) == 4*2);
633 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_samplePos8) == 8*2);
654 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_samplePos16) == 16*2);
    [all...]
  /external/deqp/executor/
xeTcpIpLink.cpp 217 numToSend = 1 + m_buffer.tryRead(DE_LENGTH_OF_ARRAY(buf)-1, &buf[1]);
  /external/deqp/framework/common/
tcuFuzzyImageCompare.cpp 233 for (int d = 0; d < (int)DE_LENGTH_OF_ARRAY(s_coords); d++)
  /external/deqp/framework/randomshaders/
rsgUtils.cpp 166 state.getRandom().choose(baseTypes, baseTypes + DE_LENGTH_OF_ARRAY(baseTypes), &baseType, 1);

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