Home | History | Annotate | Download | only in egl
      1 /*-------------------------------------------------------------------------
      2  * drawElements Quality Program EGL Module
      3  * ---------------------------------------
      4  *
      5  * Copyright 2014 The Android Open Source Project
      6  *
      7  * Licensed under the Apache License, Version 2.0 (the "License");
      8  * you may not use this file except in compliance with the License.
      9  * You may obtain a copy of the License at
     10  *
     11  *      http://www.apache.org/licenses/LICENSE-2.0
     12  *
     13  * Unless required by applicable law or agreed to in writing, software
     14  * distributed under the License is distributed on an "AS IS" BASIS,
     15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     16  * See the License for the specific language governing permissions and
     17  * limitations under the License.
     18  *
     19  *//*!
     20  * \file
     21  * \brief Test for mapping client color values to native surface colors
     22  *//*--------------------------------------------------------------------*/
     23 
     24 #include "teglNativeColorMappingTests.hpp"
     25 
     26 #include "teglSimpleConfigCase.hpp"
     27 
     28 #include "tcuTexture.hpp"
     29 
     30 #include "egluNativeDisplay.hpp"
     31 #include "egluNativeWindow.hpp"
     32 #include "egluNativePixmap.hpp"
     33 #include "egluUnique.hpp"
     34 #include "egluUtil.hpp"
     35 
     36 #include "gluDefs.hpp"
     37 #include "glwFunctions.hpp"
     38 #include "glwEnums.hpp"
     39 
     40 #include "tcuImageCompare.hpp"
     41 #include "tcuTestLog.hpp"
     42 #include "tcuTexture.hpp"
     43 #include "tcuTextureUtil.hpp"
     44 
     45 #include "deUniquePtr.hpp"
     46 #include "deStringUtil.hpp"
     47 
     48 #include "deThread.hpp"
     49 
     50 #include <vector>
     51 #include <string>
     52 #include <limits>
     53 
     54 using tcu::TestLog;
     55 using std::vector;
     56 using std::string;
     57 
     58 namespace deqp
     59 {
     60 namespace egl
     61 {
     62 namespace
     63 {
     64 
     65 EGLContext createGLES2Context (EGLDisplay display, EGLConfig config)
     66 {
     67 	EGLContext		context = EGL_NO_CONTEXT;
     68 	const EGLint	attribList[] =
     69 	{
     70 		EGL_CONTEXT_CLIENT_VERSION, 2,
     71 		EGL_NONE
     72 	};
     73 
     74 	TCU_CHECK_EGL_CALL(eglBindAPI(EGL_OPENGL_ES_API));
     75 
     76 	context = eglCreateContext(display, config, EGL_NO_CONTEXT, attribList);
     77 	TCU_CHECK_EGL_MSG("eglCreateContext() failed");
     78 	TCU_CHECK(context);
     79 
     80 	return context;
     81 }
     82 
     83 deUint32 createGLES2Program (const glw::Functions& gl, TestLog& log)
     84 {
     85 	const char* const vertexShaderSource =
     86 	"attribute highp vec2 a_pos;\n"
     87 	"void main (void)\n"
     88 	"{\n"
     89 	"\tgl_Position = vec4(a_pos, 0.0, 1.0);\n"
     90 	"}";
     91 
     92 	const char* const fragmentShaderSource =
     93 	"uniform mediump vec4 u_color;\n"
     94 	"void main (void)\n"
     95 	"{\n"
     96 	"\tgl_FragColor = u_color;\n"
     97 	"}";
     98 
     99 	deUint32	program			= 0;
    100 	deUint32	vertexShader	= 0;
    101 	deUint32	fragmentShader	= 0;
    102 
    103 	deInt32		vertexCompileStatus;
    104 	string		vertexInfoLog;
    105 	deInt32		fragmentCompileStatus;
    106 	string		fragmentInfoLog;
    107 	deInt32		linkStatus;
    108 	string		programInfoLog;
    109 
    110 	try
    111 	{
    112 		program			= gl.createProgram();
    113 		vertexShader	= gl.createShader(GL_VERTEX_SHADER);
    114 		fragmentShader	= gl.createShader(GL_FRAGMENT_SHADER);
    115 
    116 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to create shaders and program");
    117 
    118 		gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL);
    119 		gl.compileShader(vertexShader);
    120 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup vertex shader");
    121 
    122 		gl.shaderSource(fragmentShader, 1, &fragmentShaderSource, DE_NULL);
    123 		gl.compileShader(fragmentShader);
    124 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup fragment shader");
    125 
    126 		{
    127 			deInt32		infoLogLength = 0;
    128 
    129 			gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus);
    130 			gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength);
    131 
    132 			vertexInfoLog.resize(infoLogLength, '\0');
    133 
    134 			gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexInfoLog[0]));
    135 			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get vertex shader compile info");
    136 
    137 			vertexInfoLog.resize(infoLogLength);
    138 		}
    139 
    140 		{
    141 			deInt32		infoLogLength = 0;
    142 
    143 			gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus);
    144 			gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength);
    145 
    146 			fragmentInfoLog.resize(infoLogLength, '\0');
    147 
    148 			gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(fragmentInfoLog[0]));
    149 			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get fragment shader compile info");
    150 
    151 			fragmentInfoLog.resize(infoLogLength);
    152 		}
    153 
    154 		gl.attachShader(program, vertexShader);
    155 		gl.attachShader(program, fragmentShader);
    156 		gl.linkProgram(program);
    157 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup program");
    158 
    159 		{
    160 			deInt32		infoLogLength = 0;
    161 
    162 			gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus);
    163 			gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLength);
    164 
    165 			programInfoLog.resize(infoLogLength, '\0');
    166 
    167 			gl.getProgramInfoLog(program, (glw::GLsizei)programInfoLog.length(), &infoLogLength, &(programInfoLog[0]));
    168 			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get program link info");
    169 
    170 			programInfoLog.resize(infoLogLength);
    171 		}
    172 
    173 		if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0)
    174 		{
    175 
    176 			log.startShaderProgram(linkStatus != 0, programInfoLog.c_str());
    177 
    178 			log << TestLog::Shader(QP_SHADER_TYPE_VERTEX, vertexShaderSource, vertexCompileStatus != 0, vertexInfoLog);
    179 			log << TestLog::Shader(QP_SHADER_TYPE_FRAGMENT, fragmentShaderSource, fragmentCompileStatus != 0, fragmentInfoLog);
    180 
    181 			log.endShaderProgram();
    182 		}
    183 
    184 		gl.deleteShader(vertexShader);
    185 		gl.deleteShader(fragmentShader);
    186 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to delete shaders");
    187 
    188 		TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0);
    189 	}
    190 	catch (...)
    191 	{
    192 		if (program)
    193 			gl.deleteProgram(program);
    194 
    195 		if (vertexShader)
    196 			gl.deleteShader(vertexShader);
    197 
    198 		if (fragmentShader)
    199 			gl.deleteShader(fragmentShader);
    200 
    201 		throw;
    202 	}
    203 
    204 	return program;
    205 }
    206 
    207 void clear (const glw::Functions& gl, const tcu::Vec4& color)
    208 {
    209 	gl.clearColor(color.x(), color.y(), color.z(), color.w());
    210 	gl.clear(GL_COLOR_BUFFER_BIT);
    211 	GLU_EXPECT_NO_ERROR(gl.getError(), "Color clear failed");
    212 }
    213 
    214 void render (const glw::Functions& gl, deUint32 program, const tcu::Vec4& color)
    215 {
    216 	const float positions[] =
    217 	{
    218 		-1.0f, -1.0f,
    219 		 1.0f, -1.0f,
    220 		 1.0f,  1.0f,
    221 
    222 		 1.0f,  1.0f,
    223 		-1.0f,  1.0f,
    224 		-1.0f, -1.0f
    225 	};
    226 
    227 	deUint32 posLocation;
    228 	deUint32 colorLocation;
    229 
    230 	gl.useProgram(program);
    231 	posLocation	= gl.getAttribLocation(program, "a_pos");
    232 	gl.enableVertexAttribArray(posLocation);
    233 	GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup shader program for rendering");
    234 
    235 	colorLocation = gl.getUniformLocation(program, "u_color");
    236 	gl.uniform4fv(colorLocation, 1, color.getPtr());
    237 
    238 	gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, positions);
    239 	gl.drawArrays(GL_TRIANGLES, 0, 6);
    240 	GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to render");
    241 }
    242 
    243 bool validate (TestLog& log, EGLDisplay display, EGLConfig config, const tcu::TextureLevel& result, const tcu::Vec4& color)
    244 {
    245 	const tcu::UVec4 eglBitDepth((deUint32)eglu::getConfigAttribInt(display, config, EGL_RED_SIZE),
    246 								 (deUint32)eglu::getConfigAttribInt(display, config, EGL_GREEN_SIZE),
    247 								 (deUint32)eglu::getConfigAttribInt(display, config, EGL_BLUE_SIZE),
    248 								 (deUint32)eglu::getConfigAttribInt(display, config, EGL_ALPHA_SIZE));
    249 
    250 	const tcu::UVec4 nativeBitDepth(tcu::getTextureFormatBitDepth(result.getFormat()).asUint());
    251 	const tcu::UVec4 bitDepth(deMinu32(nativeBitDepth.x(), eglBitDepth.x()),
    252 							  deMinu32(nativeBitDepth.y(), eglBitDepth.y()),
    253 							  deMinu32(nativeBitDepth.z(), eglBitDepth.z()),
    254 							  deMinu32(nativeBitDepth.w(), eglBitDepth.w()));
    255 
    256 	const tcu::UVec4 uColor = tcu::UVec4((deUint32)(((1u << bitDepth.x()) - 1u) * color.x()),
    257 										 (deUint32)(((1u << bitDepth.y()) - 1u) * color.y()),
    258 										 (deUint32)(((1u << bitDepth.z()) - 1u) * color.z()),
    259 										 (deUint32)(((1u << bitDepth.w()) - 1u) * color.w()));
    260 
    261 	tcu::TextureLevel reference(result.getFormat(), result.getWidth(), result.getHeight());
    262 
    263 	for (int y = 0; y < result.getHeight(); y++)
    264 	{
    265 		for (int x = 0; x < result.getWidth(); x++)
    266 			reference.getAccess().setPixel(uColor, x, y);
    267 	}
    268 
    269 	return tcu::intThresholdCompare(log, "Result compare", "Compare results", reference.getAccess(), result.getAccess(), tcu::UVec4(1u, 1u, 1u, (bitDepth.w() > 0 ? 1u : std::numeric_limits<deUint32>::max())), tcu::COMPARE_LOG_RESULT);
    270 }
    271 
    272 class NativeColorMappingCase : public SimpleConfigCase
    273 {
    274 public:
    275 	enum NativeType
    276 	{
    277 		NATIVETYPE_WINDOW = 0,
    278 		NATIVETYPE_PIXMAP,
    279 		NATIVETYPE_PBUFFER_COPY_TO_PIXMAP
    280 	};
    281 
    282 				NativeColorMappingCase	(EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const vector<EGLint>& configIds);
    283 				~NativeColorMappingCase	(void);
    284 
    285 private:
    286 	void		executeForConfig		(tcu::egl::Display& display, EGLConfig config);
    287 
    288 	NativeType	m_nativeType;
    289 	bool		m_render;
    290 };
    291 
    292 NativeColorMappingCase::NativeColorMappingCase (EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const vector<EGLint>& configIds)
    293 	: SimpleConfigCase	(eglTestCtx, name, description, configIds)
    294 	, m_nativeType		(nativeType)
    295 	, m_render			(render)
    296 {
    297 }
    298 
    299 NativeColorMappingCase::~NativeColorMappingCase	(void)
    300 {
    301 	deinit();
    302 }
    303 
    304 void logConfigInfo (TestLog& log, EGLDisplay display, EGLConfig config, NativeColorMappingCase::NativeType nativeType, int waitFrames)
    305 {
    306 	log << TestLog::Message << "EGL_RED_SIZE: "		<< eglu::getConfigAttribInt(display, config, EGL_RED_SIZE)		<< TestLog::EndMessage;
    307 	log << TestLog::Message << "EGL_GREEN_SIZE: "	<< eglu::getConfigAttribInt(display, config, EGL_GREEN_SIZE)	<< TestLog::EndMessage;
    308 	log << TestLog::Message << "EGL_BLUE_SIZE: "	<< eglu::getConfigAttribInt(display, config, EGL_BLUE_SIZE)		<< TestLog::EndMessage;
    309 	log << TestLog::Message << "EGL_ALPHA_SIZE: "	<< eglu::getConfigAttribInt(display, config, EGL_ALPHA_SIZE)	<< TestLog::EndMessage;
    310 	log << TestLog::Message << "EGL_DEPTH_SIZE: "	<< eglu::getConfigAttribInt(display, config, EGL_DEPTH_SIZE)	<< TestLog::EndMessage;
    311 	log << TestLog::Message << "EGL_STENCIL_SIZE: "	<< eglu::getConfigAttribInt(display, config, EGL_STENCIL_SIZE)	<< TestLog::EndMessage;
    312 	log << TestLog::Message << "EGL_SAMPLES: "		<< eglu::getConfigAttribInt(display, config, EGL_SAMPLES)		<< TestLog::EndMessage;
    313 
    314 	if (nativeType == NativeColorMappingCase::NATIVETYPE_WINDOW)
    315 		log << TestLog::Message << "Waiting " << waitFrames * 16 << "ms after eglSwapBuffers() and glFinish() for frame to become visible" << TestLog::EndMessage;
    316 }
    317 
    318 bool testNativeWindow (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativeWindow& nativeWindow, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, int waitFrames, size_t colorCount, const tcu::Vec4* colors)
    319 {
    320 	eglu::UniqueSurface	surface(display, eglu::createWindowSurface(nativeDisplay, nativeWindow, display, config, DE_NULL));
    321 	tcu::TextureLevel	result;
    322 	deUint32			program	= 0;
    323 	bool				isOk	= true;
    324 
    325 	try
    326 	{
    327 		TCU_CHECK_EGL_CALL(eglMakeCurrent(display, *surface, *surface, context));
    328 
    329 		if (renderColor)
    330 			program = createGLES2Program(gl, log);
    331 
    332 		for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++)
    333 		{
    334 			if (renderColor)
    335 				render(gl, program, colors[colorNdx]);
    336 			else
    337 				clear(gl, colors[colorNdx]);
    338 
    339 			TCU_CHECK_EGL_CALL(eglSwapBuffers(display, *surface));
    340 			TCU_CHECK_EGL_CALL(eglWaitClient());
    341 			deSleep(waitFrames*16);
    342 			nativeWindow.readScreenPixels(&result);
    343 
    344 			if (!validate(log, display, config, result, colors[colorNdx]))
    345 				isOk = false;
    346 		}
    347 
    348 		TCU_CHECK_EGL_CALL(eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
    349 	}
    350 	catch (...)
    351 	{
    352 		if (program)
    353 			gl.deleteProgram(program);
    354 		throw;
    355 	}
    356 
    357 	return isOk;
    358 }
    359 
    360 bool testNativePixmap (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativePixmap& nativePixmap, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, size_t colorCount, const tcu::Vec4* colors)
    361 {
    362 	eglu::UniqueSurface	surface(display, eglu::createPixmapSurface(nativeDisplay, nativePixmap, display, config, DE_NULL));
    363 	tcu::TextureLevel	result;
    364 	deUint32			program	= 0;
    365 	bool				isOk	= true;
    366 
    367 	try
    368 	{
    369 		TCU_CHECK_EGL_CALL(eglMakeCurrent(display, *surface, *surface, context));
    370 
    371 		if (renderColor)
    372 			program = createGLES2Program(gl, log);
    373 
    374 		for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++)
    375 		{
    376 			if (renderColor)
    377 				render(gl, program, colors[colorNdx]);
    378 			else
    379 				clear(gl, colors[colorNdx]);
    380 
    381 			TCU_CHECK_EGL_CALL(eglWaitClient());
    382 			nativePixmap.readPixels(&result);
    383 
    384 			if (!validate(log, display, config, result, colors[colorNdx]))
    385 				isOk = false;
    386 		}
    387 
    388 		TCU_CHECK_EGL_CALL(eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
    389 	}
    390 	catch (...)
    391 	{
    392 		if (program)
    393 			gl.deleteProgram(program);
    394 		throw;
    395 	}
    396 
    397 	return isOk;
    398 }
    399 
    400 bool testNativePixmapCopy (TestLog& log, eglu::NativePixmap& nativePixmap, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, size_t colorCount, const tcu::Vec4* colors)
    401 {
    402 	eglu::UniqueSurface	surface(display, eglCreatePbufferSurface(display, config, DE_NULL));
    403 	tcu::TextureLevel	result;
    404 	deUint32			program	= 0;
    405 	bool				isOk	= true;
    406 
    407 	try
    408 	{
    409 		TCU_CHECK_EGL_CALL(eglMakeCurrent(display, *surface, *surface, context));
    410 
    411 		if (renderColor)
    412 			program = createGLES2Program(gl, log);
    413 
    414 		for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++)
    415 		{
    416 			if (renderColor)
    417 				render(gl, program, colors[colorNdx]);
    418 			else
    419 				clear(gl, colors[colorNdx]);
    420 
    421 			TCU_CHECK_EGL_CALL(eglCopyBuffers(display, *surface, nativePixmap.getLegacyNative()));
    422 			TCU_CHECK_EGL_CALL(eglWaitClient());
    423 			nativePixmap.readPixels(&result);
    424 
    425 			if (!validate(log, display, config, result, colors[colorNdx]))
    426 				isOk = false;
    427 		}
    428 
    429 		TCU_CHECK_EGL_CALL(eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
    430 	}
    431 	catch (...)
    432 	{
    433 		if (program)
    434 			gl.deleteProgram(program);
    435 		throw;
    436 	}
    437 
    438 	return isOk;
    439 }
    440 
    441 void checkSupport (EglTestContext& eglTestCtx, NativeColorMappingCase::NativeType nativeType)
    442 {
    443 	switch (nativeType)
    444 	{
    445 		case NativeColorMappingCase::NATIVETYPE_WINDOW:
    446 			if ((eglTestCtx.getNativeWindowFactory().getCapabilities() & eglu::NativeWindow::CAPABILITY_READ_SCREEN_PIXELS) == 0)
    447 				throw tcu::NotSupportedError("Native window doesn't support readPixels()", "", __FILE__, __LINE__);
    448 			break;
    449 
    450 		case NativeColorMappingCase::NATIVETYPE_PIXMAP:
    451 			if ((eglTestCtx.getNativePixmapFactory().getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0)
    452 				throw tcu::NotSupportedError("Native pixmap doesn't support readPixels()", "", __FILE__, __LINE__);
    453 			break;
    454 
    455 		case NativeColorMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
    456 			if ((eglTestCtx.getNativePixmapFactory().getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0 ||
    457 				(eglTestCtx.getNativePixmapFactory().getCapabilities() & eglu::NativePixmap::CAPABILITY_CREATE_SURFACE_LEGACY) == 0)
    458 				throw tcu::NotSupportedError("Native pixmap doesn't support readPixels() or legacy create surface", "", __FILE__, __LINE__);
    459 			break;
    460 
    461 		default:
    462 			DE_ASSERT(DE_FALSE);
    463 	}
    464 }
    465 
    466 void NativeColorMappingCase::executeForConfig (tcu::egl::Display& display, EGLConfig config)
    467 {
    468 	const int width		= 128;
    469 	const int height	= 128;
    470 
    471 	const tcu::Vec4 colors[] =
    472 	{
    473 		tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f),
    474 		tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f),
    475 		tcu::Vec4(0.0f, 1.0f, 0.0f, 1.0f),
    476 		tcu::Vec4(0.0f, 1.0f, 1.0f, 1.0f),
    477 		tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f),
    478 		tcu::Vec4(1.0f, 0.0f, 1.0f, 1.0f),
    479 		tcu::Vec4(1.0f, 1.0f, 0.0f, 1.0f),
    480 		tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f),
    481 
    482 		tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f),
    483 		tcu::Vec4(0.0f, 0.0f, 0.5f, 1.0f),
    484 		tcu::Vec4(0.0f, 0.5f, 0.0f, 1.0f),
    485 		tcu::Vec4(0.0f, 0.5f, 0.5f, 1.0f),
    486 		tcu::Vec4(0.5f, 0.0f, 0.0f, 1.0f),
    487 		tcu::Vec4(0.5f, 0.0f, 0.5f, 1.0f),
    488 		tcu::Vec4(0.5f, 0.5f, 0.0f, 1.0f),
    489 		tcu::Vec4(0.5f, 0.5f, 0.5f, 1.0f)
    490 	};
    491 
    492 	const string			configIdStr	(de::toString(eglu::getConfigAttribInt(display.getEGLDisplay(), config, EGL_CONFIG_ID)));
    493 	tcu::ScopedLogSection	logSection	(m_testCtx.getLog(), ("Config ID " + configIdStr).c_str(), ("Config ID " + configIdStr).c_str());
    494 	const int				waitFrames	= 5;
    495 
    496 	logConfigInfo(m_testCtx.getLog(), display.getEGLDisplay(), config, m_nativeType, waitFrames);
    497 
    498 	checkSupport(m_eglTestCtx, m_nativeType);
    499 
    500 	eglu::UniqueContext context(display.getEGLDisplay(), createGLES2Context(display.getEGLDisplay(), config));
    501 	glw::Functions		gl;
    502 
    503 	m_eglTestCtx.getGLFunctions(gl, glu::ApiType::es(2,0));
    504 
    505 	switch (m_nativeType)
    506 	{
    507 		case NATIVETYPE_WINDOW:
    508 		{
    509 			de::UniquePtr<eglu::NativeWindow> nativeWindow(m_eglTestCtx.createNativeWindow(display.getEGLDisplay(), config, DE_NULL, width, height, eglu::WindowParams::VISIBILITY_VISIBLE));
    510 
    511 			if (!testNativeWindow(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativeWindow, display.getEGLDisplay(), *context, config, gl, m_render, waitFrames, DE_LENGTH_OF_ARRAY(colors), colors))
    512 				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
    513 			break;
    514 		}
    515 
    516 		case NATIVETYPE_PIXMAP:
    517 		{
    518 			de::UniquePtr<eglu::NativePixmap> nativePixmap(m_eglTestCtx.createNativePixmap(display.getEGLDisplay(), config, DE_NULL, width, height));
    519 
    520 			if (!testNativePixmap(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativePixmap, display.getEGLDisplay(), *context, config, gl, m_render, DE_LENGTH_OF_ARRAY(colors), colors))
    521 				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
    522 			break;
    523 		}
    524 
    525 		case NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
    526 		{
    527 			de::UniquePtr<eglu::NativePixmap> nativePixmap(m_eglTestCtx.createNativePixmap(display.getEGLDisplay(), config, DE_NULL, width, height));
    528 
    529 			if (!testNativePixmapCopy(m_testCtx.getLog(), *nativePixmap, display.getEGLDisplay(), *context, config, gl, m_render, DE_LENGTH_OF_ARRAY(colors), colors))
    530 				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
    531 			break;
    532 		}
    533 
    534 		default:
    535 			DE_ASSERT(DE_FALSE);
    536 	}
    537 }
    538 
    539 void addTestGroups (EglTestContext& eglTestCtx, TestCaseGroup* group, NativeColorMappingCase::NativeType type)
    540 {
    541 	eglu::FilterList filters;
    542 
    543 	switch (type)
    544 	{
    545 		case NativeColorMappingCase::NATIVETYPE_WINDOW:
    546 			filters << (eglu::ConfigSurfaceType() & EGL_WINDOW_BIT);
    547 			break;
    548 
    549 		case NativeColorMappingCase::NATIVETYPE_PIXMAP:
    550 			filters << (eglu::ConfigSurfaceType() & EGL_PIXMAP_BIT);
    551 			break;
    552 
    553 		case NativeColorMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
    554 			filters << (eglu::ConfigSurfaceType() & EGL_PBUFFER_BIT);
    555 			break;
    556 
    557 		default:
    558 			DE_ASSERT(DE_FALSE);
    559 	}
    560 
    561 	vector<NamedConfigIdSet> configIdSets;
    562 	NamedConfigIdSet::getDefaultSets(configIdSets, eglTestCtx.getConfigs(), filters);
    563 
    564 	for (vector<NamedConfigIdSet>::iterator i = configIdSets.begin(); i != configIdSets.end(); i++)
    565 	{
    566 		group->addChild(new NativeColorMappingCase(eglTestCtx, (string(i->getName()) + "_clear").c_str(), i->getDescription(), false, type, i->getConfigIds()));
    567 		group->addChild(new NativeColorMappingCase(eglTestCtx, (string(i->getName()) + "_render").c_str(), i->getDescription(), true, type, i->getConfigIds()));
    568 	}
    569 }
    570 
    571 } // anonymous
    572 
    573 NativeColorMappingTests::NativeColorMappingTests (EglTestContext& eglTestCtx)
    574 	: TestCaseGroup(eglTestCtx, "native_color_mapping", "Tests for mapping client colors to native surface")
    575 {
    576 }
    577 
    578 void NativeColorMappingTests::init (void)
    579 {
    580 	{
    581 		TestCaseGroup* windowGroup = new TestCaseGroup(m_eglTestCtx, "native_window", "Tests for mapping client color to native window");
    582 		addTestGroups(m_eglTestCtx, windowGroup, NativeColorMappingCase::NATIVETYPE_WINDOW);
    583 		addChild(windowGroup);
    584 	}
    585 
    586 	{
    587 		TestCaseGroup* pixmapGroup = new TestCaseGroup(m_eglTestCtx, "native_pixmap", "Tests for mapping client color to native pixmap");
    588 		addTestGroups(m_eglTestCtx, pixmapGroup, NativeColorMappingCase::NATIVETYPE_PIXMAP);
    589 		addChild(pixmapGroup);
    590 	}
    591 
    592 	{
    593 		TestCaseGroup* pbufferGroup = new TestCaseGroup(m_eglTestCtx, "pbuffer_to_native_pixmap", "Tests for mapping client color to native pixmap with eglCopyBuffers()");
    594 		addTestGroups(m_eglTestCtx, pbufferGroup, NativeColorMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP);
    595 		addChild(pbufferGroup);
    596 	}
    597 }
    598 
    599 } // egl
    600 } // deqp
    601